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Post by nucleartech76 on May 31, 2017 14:08:55 GMT
Lobbies fiils in that order: 1) Matches in progress 2) Lobbies with 3 players 3) Lobbies with with 2 4) Lobby with 1 player Try joining lobbies, most of the time you will join as last one, or 3rd. And see for yourself how long it will take you to join Lobby as 2nd player in Lobby. This in addition to match making being shit. Followed up by this game being shit. And capped by the studio that made this game not giving a shit.
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Post by nucleartech76 on May 31, 2017 1:53:01 GMT
You don't get to actually play they game. You know, the reason you bought this turd to begin with? I've been asking myself that question since I started playing this game.
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Post by nucleartech76 on May 30, 2017 16:44:58 GMT
We've got a small group on overwatch, you're always welcome to join. That's super tempting and thanks for the invite. I've played the first demo and really like Rienhardt . The sale is still on right? I'll probably go for it. Probably. I'm sure you can find a decent deal on it. It's fun as heck. Truly next level trolling with Ana's sleep dart and dropping candy on their helpless asses. Symettra teleporters on the cliff sides with salty teammates. And the character Mai is just full on troll. ME should look hard at the model if they ever wanted to do PvP.
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Post by nucleartech76 on May 30, 2017 16:21:47 GMT
Resources have already been shifted around. Say what you will about EA but they know when to send a horse to the glue factory and Bioware is close to there. We'll get one DLC I would imagine and everyone will probably be disappointed
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Post by nucleartech76 on May 30, 2017 16:16:30 GMT
You bastards are going to need a restraining order.....possibly really strong antibiotics to be rid of the taint of me.
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Post by nucleartech76 on May 30, 2017 14:21:41 GMT
People are just playing less or outright stopping. I don't have anyone to play with and don't really want to get on it. One of my friends who loved the series, who learned English from it and has his account named after the ShadowBroker, doesn't even want to play the game because of its shortcomings. I've gotten on back to smite. We've got a small group on overwatch, you're always welcome to join.
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Post by nucleartech76 on May 30, 2017 2:23:35 GMT
Her fitness tree and stealth grid make her decent just BC she's one of the most survivable characters but her powers are fucked up. Again they could've looked at the old huntress and built on that kit instead of this piece of shit.
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Post by nucleartech76 on May 28, 2017 23:18:46 GMT
Lance build isn't superior if you're dead. And honestly I've seen plenty talk shit about how vortex is playing her wrong and honestly I've yet to see anyone just do fantastically better than me playing her with shield powered lance. Generally I still top score because I can play more aggressively without dying. If you try that play style with shield powered lance generally you end up dead. No doubt lance allows you to generate more BEs and thus maximize output as long as your shields don't break. I've just yet to see too many people that could use that play style and be completely aggressive a whole game. That's not even taking into account that vortex is extremely valuable on four point objectives. That sounds very familiar to me. To be effective, the AA needs to engage CQC, which means she's often under fire. With that build, I found that I had to spend quite a bit of time in cover, waiting for shields to regen - and even then, I sometimes didn't have lance when I needed it most, because her shields were gone. I changed to a vortex/throw build, and am doing much better with her now. Pretty much. You better have a decent team if you run lance build. Vortex allows you to carry easier without eating consumables. I'm sure there's players out there that can solo with lance based builds but I've yet to see one. With vortex I really don't worry when the rest of the team sucks.
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Post by nucleartech76 on May 27, 2017 21:43:28 GMT
Another Asari Adept thread. Yay~ ...Just wanted to mention few things since this kit went from the single most popular character pre-patch 1.06 to fairly not popular character post-patch 1.06. It might be just that more people are trying new characters thanks to the patch. There are notable differences between old and current version AA. 1. Annihilation field We had nerf on AF radius & power cool down penalty.. but they both are really insignificant. Last evo of Draining field vs Vortex. I much more preferred draining field pre-patch... but 1.06 seems to make Vortex far better choice. Mainly because BE kill throws enemy away too far. Many of them don`t die within your field. For the usefulness of Vortex... I cannot even describe how useful it is here using word. lol 2. Throw vs Lance Lance 0 Cool down feels like an awesome choice... but considering BE combo damage, number of enemies you encounter at a time, easy of use and her survivability.. I think cool down + combo damage maximized throw is still better. Lance is still a great detonator at rank 1 while Throw cools down.
3. Offensive Biotics I know we all used to choose 20% debuff pre-patch. ...but the Combo damage & Radius feel vastly superior now. Debuff doesn`t work on the enemies that are already dead. lol If you use Biotic damage booster & equipment... AF actually alone is good enough to kill most of the things. In such case.. debuff could be deadly. 4. Barrier I think this tree has most significant difference since Patch 1.06. Before patch 1.06, melee Asari Adept was totally viable.. mainly because Melee hit healed 20%, Saving Barrier triggered more often and most importantly Biotic Combo did low damage while barely stagger enemy lightly leaving them widely open for your AF & melee. Since patch 1.06... you can`t melee any health mooks properly. They get to be flown away 20 feet from you by combo and die shortly after by throw damage or shooting. Max shield vs Recharge rate can be arguable... but I think recharge rate can be better because the blind fire using guns are extremely useful now. Max shield is good too. The most notable power that needs the attention is Biotic Link. Every 5 seconds it seems like healing your shield by 40% if you constantly keep enemy off and on of your biotic power. Mix this with Vortex.. and you can laugh through out the game. .....This is so far better than any current way of healing her. Far better than Biotic punch and Annihilation draining. Nerfed Saving Barrier is still a great insurance even now. She is much unpopular now compare to pre-patch 1.06 time. I barely see her in the lobby anymore... but I know in the end at least 75% of people who play this game prefer shooting over using powers. Just wanted to say that... how Asari Adept is amazingly better and more fun since patch 1.06 despite losing her popularity. Biotic damage gear complements her awesomeness even further. Patch 1.05 version was still great but compare to patch 1.06 version old AA is just a boring and dumb kit. :sure: She is both daring and fun. ...She still is not an easiest kit and require very good sense of situational awareness and game play sense. The term higher risk higher return.. fits her perfect. I am gonna use her a lot more now. She feels amazing...but why do all good kits have Health Regeneration Cap as bonus stat? Intended trolling by BW..... :srs: To the stuff I highlighted. Two ways to play her: vortex and throw for BEs or shield powered lance for BEs with no points in throw or skip offensive biotic 6 for 3 ranks of throw. Melee build can still work but why when its now inferior and you are using a biotic goddess? MAKE NO MISTAKE ABOUT IT. Shield powered lance is better than throw vortex. I'm not even sure this is even a debatable issue.. Vortex/throw is just a bit easier to play and still does tons of damage. Also, SPL is very difficult to play unless your character is ranked up. So if you will be prestiging her go throw/vortex. But if you are keeping her at 20, take the training wheels off... I just got her back to 20 so I am considering a glass cannon shield powered lance with throw maxed as well. Basically taking everything to 6 but offensive biotics and putting 3 ranks in health. Will run that with a cyclonic and see how it goes, I feel it will be too squishy without biotic link (more so against observers and raiders) and saving barrier but its worth a shot for even more insane DPS. Lance build isn't superior if you're dead. And honestly I've seen plenty talk shit about how vortex is playing her wrong and honestly I've yet to see anyone just do fantastically better than me playing her with shield powered lance. Generally I still top score because I can play more aggressively without dying. If you try that play style with shield powered lance generally you end up dead. No doubt lance allows you to generate more BEs and thus maximize output as long as your shields don't break. I've just yet to see too many people that could use that play style and be completely aggressive a whole game. That's not even taking into account that vortex is extremely valuable on four point objectives.
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Post by nucleartech76 on May 27, 2017 4:50:32 GMT
Yo this shit is REAL? I thought this was as joke post... oh my god Bioware is a joke post at this point
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Post by nucleartech76 on May 25, 2017 23:19:28 GMT
More sad than all that is krogan, the badasses of mass Effect, go into cryo partially cure the genophage but come out the biggest pussies in Andromeda. Krogan would rather be dead than become the assclowns this game has made them into.
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Post by nucleartech76 on May 25, 2017 21:10:56 GMT
While I did state where I believe the game suffers, that doesn't mean I don't enjoy ME:A in general. ...of course I can only speak for myself. Wasn't directed at you. Just somebody looking for a word, since all the words I know for that in my native tongue aren't really translateable. Complaint Whore- the evolved form of Attention Whore.
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Post by nucleartech76 on May 25, 2017 16:33:42 GMT
The kett are actually pretty well done as far as complimentary units that work together. Ascendant and fiend need some polish but the basic units are decent. The blitz bullshit is a little ridiculous in the game though. None of the units are as fun though as ME3 enemies to me. The headshot kills and the satisfaction of killing a phantom or headshotting a goon or blowing up a friend with an abomb or telling a prime to give his regards to hell before blowing the shit out of him with a cobra.
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Post by nucleartech76 on May 25, 2017 15:29:25 GMT
414 hours in this game? Im not usually one to question a persons life choices or how they spend their time but Im genuinely curious... do you do anything else but play? Absolutely. I work full-time, 40 hours a week, 6 days. I have a good diet (as my name/ID suggests), certainly above average in this community. And I am dating, too. I also sleep 5-6 hours a day, a little less on weekends. Given my busy schedule is and how far I have progressed, I presume others out there who have more time might have maxed their manifest by now. Dating doesn't count if you have to inflate your "date". 😛😂
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Post by nucleartech76 on May 25, 2017 15:27:15 GMT
At this point in my life I cant imagine this amount of free time. It is good to see how things will likely progress should I ever get to a point thay i can put this much time into this game. Lol. Priorities change a lot when kids come into the picture. I think I truly enjoy my game time moreso now though that I have less of it to devote to playing. I always quit wanting to play more instead of frustrated or annoyed.
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Post by nucleartech76 on May 25, 2017 2:20:27 GMT
Problem is that ME3MP was great and they should've built on that. This game does far more wrong than it does right and bioware can't seem to stop taking steps backwards when they have some forward momentum. The maps aren't as good, nor the enemy factions, nor the melee, nor the weapon diversity, nor the power diversity, nor the reloading mechanics. After the patch that made weapons and powers much better this game isn't a bad coop game, it's just not close to as good as its predecessor. Honestly if there wasn't such a diehard following for this franchise this game would already be dead. They're hanging on by nostalgia and love of the community. If this were a new franchise likely it would be trashed as a concept after this. Thanks for completely shitting on this topic. If you can't find anything to say On topic, go find another whine thread. Lol. You know I'm sorry if it hurts your feelings to read someone else's opinion. Feel free to skip over my posts if you like BC I definitely don't want to hurt anyone's feelings over this shitty game. The turian havoc was actually a decent idea. See on topic.
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Post by nucleartech76 on May 24, 2017 17:06:21 GMT
"PLATINUM SOLOS" vs Platinum Co-op on ME3 Multiplayer ....big difference there Sherlock. Granted "PLATINUM SOLOS" were easier with some characters (infiltrators, vangaurds) once you got some tactics ironed out. But, give it a shot with a squishy character (asari adept, quarian engineer, etc). Let me know how it goes. Plat solos with any character are a joke if you play on giant lol White and reactor weren't terrible either for soloing.
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Post by nucleartech76 on May 24, 2017 13:55:11 GMT
Problem is that ME3MP was great and they should've built on that. This game does far more wrong than it does right and bioware can't seem to stop taking steps backwards when they have some forward momentum. The maps aren't as good, nor the enemy factions, nor the melee, nor the weapon diversity, nor the power diversity, nor the reloading mechanics. After the patch that made weapons and powers much better this game isn't a bad coop game, it's just not close to as good as its predecessor. Honestly if there wasn't such a diehard following for this franchise this game would already be dead. They're hanging on by nostalgia and love of the community. If this were a new franchise likely it would be trashed as a concept after this.
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Post by nucleartech76 on May 23, 2017 17:17:32 GMT
1) Cut your hair like Naruto 2) Try really really hard I'm pretty sure you have to shave your genitals as well.
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Post by nucleartech76 on May 23, 2017 17:16:20 GMT
Platinum on ME3 was pretty easy. "PLATINUM SOLOS" vs Platinum Co-op on ME3 Multiplayer ....big difference there Sherlock. Granted "PLATINUM SOLOS" were easier with some characters (infiltrators, vangaurds) once you got some tactics ironed out. But, give it a shot with a squishy character (asari adept, quarian engineer, etc). Let me know how it goes. AA honestly isn't that bad. Just prioritize the phantoms and deplete the budget. Goons could be a pain if your aim was off but she wasn't terrible. Hell honestly platinum solos were more about the weapons and how aggressive you got. A venom or Arc pistol and you were golden with almost any kit if you didn't press too hard. Objectives were the only thing that could fuck you.
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Post by nucleartech76 on May 23, 2017 14:31:16 GMT
1)Find some friends that put up with your crap. 2)Don't get tilted too far one way or the other. 3)Play the game and learn from your mistakes. 4)Have fun.
Pretty much that's the formula for everyone getting better. Practice and repetition will improve all aspects of gameplay. Getting better should never exceed having fun and not being an asshole BC it's a game that's more fun with friends.
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Post by nucleartech76 on May 22, 2017 15:15:21 GMT
Cynicism aside, there is potentially a huge benefit to Bioware from managing their community better. Look at the incredible work done by peddroelm, lennybusker, et al. Look at all the guides made by various people here and on reddit. I don't follow YouTube but yeah, sure, if there's evidence that watching YouTube videos encourages people to buy the game then yes, the game company absolutely should get in bed with YouTube 'content creators'. Instead of an adversarial relationship between Bioware and its fans, there could be a beneficial symbiotic relationship. Hahahahahahahahahaha, lolololololololololololol, rofl. Do you actually think they would hire someone that understands that?
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Post by nucleartech76 on May 21, 2017 19:53:44 GMT
They should have the walking farts for they are the harbingers of bullshit.
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Post by nucleartech76 on May 20, 2017 2:05:00 GMT
Doing graphics and coding are diffrent things. And who says 5 years ? my bet is they started hard on ME:A after DA:I + other games. You dont think any studio spent 5 years on game lol ? I guess same ppl did DA:I, now they got moved to another projects. If you want to say same shit in 5 years at ME:A2 release, 5 years, just say nothing. Well there was some done at least three years ago. No idea how much and honestly you have no idea either. I can believe MP wasn't addressed much or they would've retained some ppl from ME3.
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Post by nucleartech76 on May 19, 2017 16:17:26 GMT
I have spent thousands of dollars on others games (3 shelves full of D&D books and other RPGs, who me?) so why not spend more cash on MEA? If you enjoy fattening the pockets of greedy incompetent fucks that care nothbig about the quality of their game by all means go ahead. I planned to spend a little cash every payday if the game was worth a damn but it basically was a beta. I know the gaming industry is about making money BUT with some studios you can tell they actually want a quality product. Bioware had been completely incompetent with this MP, not knowing SP effected MP difficulty, and not knowing or caring about the mechanics of their own RNG system. So you've got a terrible series of incompetence and you have an opportunity to retain or win some fans back by maybe doing something like a community event that awards an UR or even saying we're increasing the drop rates to attract more play. Instead they decide to shit on us by fucking the drop rates up more. Why would anyone pay these people at this point? They're too stupid or too greedy to support any longer.
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