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Post by gethadept on May 26, 2017 16:06:44 GMT
Another Asari Adept thread. Yay~
...Just wanted to mention few things since this kit went from the single most popular character pre-patch 1.06 to fairly not popular character post-patch 1.06. It might be just that more people are trying new characters thanks to the patch.
There are notable differences between old and current version AA.
1. Annihilation field We had nerf on AF radius & power cool down penalty.. but they both are really insignificant. Last evo of Draining field vs Vortex. I much more preferred draining field pre-patch... but 1.06 seems to make Vortex far better choice. Mainly because BE kill throws enemy away too far. Many of them don`t die within your field. For the usefulness of Vortex... I cannot even describe how useful it is here using word. lol
2. Throw vs Lance Lance 0 Cool down feels like an awesome choice... but considering BE combo damage, number of enemies you encounter at a time, easy of use and her survivability.. I think cool down + combo damage maximized throw is still better. Lance is still a great detonator at rank 1 while Throw cools down.
3. Offensive Biotics I know we all used to choose 20% debuff pre-patch. ...but the Combo damage & Radius feel vastly superior now. Debuff doesn`t work on the enemies that are already dead. lol If you use Biotic damage booster & equipment... AF actually alone is good enough to kill most of the things. In such case.. debuff could be deadly.
4. Barrier I think this tree has most significant difference since Patch 1.06. Before patch 1.06, melee Asari Adept was totally viable.. mainly because Melee hit healed 20%, Saving Barrier triggered more often and most importantly Biotic Combo did low damage while barely stagger enemy lightly leaving them widely open for your AF & melee. Since patch 1.06... you can`t melee any health mooks properly. They get to be flown away 20 feet from you by combo and die shortly after by throw damage or shooting.
Max shield vs Recharge rate can be arguable... but I think recharge rate can be better because the blind fire using guns are extremely useful now. Max shield is good too. The most notable power that needs the attention is Biotic Link. Every 5 seconds it seems like healing your shield by 40% if you constantly keep enemy off and on of your biotic power. Mix this with Vortex.. and you can laugh through out the game. .....This is so far better than any current way of healing her. Far better than Biotic punch and Annihilation draining. Nerfed Saving Barrier is still a great insurance even now.
She is much unpopular now compare to pre-patch 1.06 time. I barely see her in the lobby anymore... but I know in the end at least 75% of people who play this game prefer shooting over using powers.
Just wanted to say that... how Asari Adept is amazingly better and more fun since patch 1.06 despite losing her popularity. Biotic damage gear complements her awesomeness even further. Patch 1.05 version was still great but compare to patch 1.06 version old AA is just a boring and dumb kit. :sure: She is both daring and fun. ...She still is not an easiest kit and require very good sense of situational awareness and game play sense. The term higher risk higher return.. fits her perfect.
I am gonna use her a lot more now. She feels amazing...but why do all good kits have Health Regeneration Cap as bonus stat? Intended trolling by BW..... :srs:
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Post by junker1990 on May 26, 2017 16:40:56 GMT
She was useless for me from the game start, and she is still useless. Nothing was changed after 1.06. For me.
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Post by ramsen on May 26, 2017 16:42:16 GMT
Ponytail is more fun.
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Post by gethadept on May 26, 2017 16:45:09 GMT
She was useless for me from the game start, and she is still useless. Nothing was changed after 1.06. For me. Whaaat? happened?! haha... but I know some people find heavily power focused class just not for them.
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Post by vomder on May 26, 2017 16:45:34 GMT
Her survivability went down dramatically with the nerfs, still good though.
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Post by gethadept on May 26, 2017 16:46:24 GMT
Human Adept is good and fun too. ...but TBH I find human adept not very different both pre & post patch 1.06. I am glad I found out about the usefulness of Area Pull lately. That one power is really amazing. I still play Melee Human Adept, and increase in Hurricane damage is really great too. lol
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Post by gethadept on May 26, 2017 16:47:31 GMT
Her survivability went down dramatically with the nerfs, still good though. I felt the same initially... ...but not anymore since I figured out how to give up melee with her and utilize Vortex & Biotic link.
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Post by hanskey on May 26, 2017 16:48:35 GMT
I truly suck with her using the Shield Powered Lance. I decided to try that version as I'm L2P (only played her for one night so far from Level 1, to level 16), and she went from really good - easy to survive and helpful in Gold at very low-level - to Wave 1 wipes and much fearfusion for me as I repeatedly embarrassed myself trying to figure out how to spam Lance without constantly dying in early waves.
Anyone, wanna detail how to play her with shield powered Lance, please feel free as my L2P needs some serious help, or I need to change my build. Admittedly, I got better or I never would have made it from Level 1 to Level 16 in one night, but holy shit she is made from paper with that SP Lance.
How u people deal with SP Lance build?
Fwiw, I'm one of those that prefers casters to shooters.
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Post by Quill on May 26, 2017 16:52:53 GMT
I'm gonna try your build, let you know how I get on.
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Post by Shinter on May 26, 2017 16:54:35 GMT
My 1.05 build definitely became harder to play, but I recently respeced mostly as described in the initial post (switching from a Lance-build to a Throw-build) to get more frequent biotic combos, which is my playstyle anyway, and have developed a new Gold-friendly character. But I like trying out other characters too, so only play my AA when I feel like some gold matches to get quick credits. And I just (finally!) unlocked the Human Kineticist, so I might be playing that for the forseeable future
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Post by gethadept on May 26, 2017 16:56:48 GMT
I truly suck with her using the Shield Powered Lance. I decided to try that version as I'm L2P (only played her for one night so far from Level 1, to level 16), and she went from really good - easy to survive and helpful in Gold at very low-level - to Wave 1 wipes and much fearfusion for me as I repeatedly embarrassed myself trying to figure out how to spam Lance without constantly dying in early waves. Anyone, wanna detail how to play her with shield powered Lance, please feel free as my L2P needs some serious help, or I need to change my build. Admittedly, I got better or I never would have made it from Level 1 to Level 16 in one night, but holy shit she is made from paper with that SP Lance. How u people deal with SP Lance build? Fwiw, I'm one of those that prefers casters to shooters. Lance is the hardest power to use in entire game. ...I tried it long time ago... but each missed Lance was too deadly for me to pursue it. haha Other people can definitely fill you in with some tips... but they might just tell you to Git Gud with Lance. :dumb:
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Post by Deleted on May 26, 2017 16:58:48 GMT
She was my bread and butter kit prior to 1.06 - I don't play her nearly as much now. Vortex means never being grabbed by a dog - also makes it easier to chase down other unshielded enemies. For the shielded enemies (anoited, destined, sharpshooters), I could land a melee on or near them to strip the shield, and then they'd float helplessly. Good stuff. Also, prior to the outlaw buff, I could go toe-to-toe in melee with krogan berserkers, thus taking their flak cannon away from them. Her survivability went down dramatically with the nerfs, still good though. This. Optimal use of her abilities requires CQC, and the shield nerf hurt her quite a bit IME.
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Post by gethadept on May 26, 2017 17:03:33 GMT
I'm gonna try your build, let you know how I get on. I am sure you will love the BE combo build with Vortex & Biotic link. haha Like the below person says.. lol My 1.05 build definitely became harder to play, but I recently respeced mostly as described in the initial post (switching from a Lance-build to a Throw-build) to get more frequent biotic combos, which is my playstyle anyway, and have developed a new Gold-friendly character. But I like trying out other characters too, so only play my AA when I feel like some gold matches to get quick credits. And I just (finally!) unlocked the Human Kineticist, so I might be playing that for the forseeable future
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Post by gethadept on May 26, 2017 17:05:09 GMT
She was my bread and butter kit prior to 1.06 - I don't play her nearly as much now. Vortex means never being grabbed by a dog - also makes it easier to chase down other unshielded enemies. For the shielded enemies (anoited, destined, sharpshooters), I could land a melee on or near them to strip the shield, and then they'd float helplessly. Good stuff. Also, prior to the outlaw buff, I could go toe-to-toe in melee with krogan berserkers, thus taking their flak cannon away from them. Her survivability went down dramatically with the nerfs, still good though. This. Optimal use of her abilities requires CQC, and the shield nerf hurt her quite a bit IME. Yeah. I changed my style with her bit too. Before... BE -> then face taking constant melee... lol Now.. BE -> Kill enemy fast -> Take advantage of biotic link -> Fast recharge of shield at cover. I still find my newer version way better. Kills thing way faster... haha
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Post by N7Mith on May 26, 2017 17:05:12 GMT
Main reason I use her less is because all the viable alternatives.
I do SP lance and really don't feel that much squishier. She kills things just too fast. I haven't tried vortex yet, because I'm afraid she'll die too fast, the way I play.
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Post by hanskey on May 26, 2017 17:10:18 GMT
I truly suck with her using the Shield Powered Lance. I decided to try that version as I'm L2P (only played her for one night so far from Level 1, to level 16), and she went from really good - easy to survive and helpful in Gold at very low-level - to Wave 1 wipes and much fearfusion for me as I repeatedly embarrassed myself trying to figure out how to spam Lance without constantly dying in early waves. Anyone, wanna detail how to play her with shield powered Lance, please feel free as my L2P needs some serious help, or I need to change my build. Admittedly, I got better or I never would have made it from Level 1 to Level 16 in one night, but holy shit she is made from paper with that SP Lance. How u people deal with SP Lance build? Fwiw, I'm one of those that prefers casters to shooters. Lance is the hardest power to use in entire game. ...I tried it long time ago... but each missed Lance was too deadly for me to pursue it. haha Other people can definitely fill you in with some tips... but they might just tell you to Git Gud with Lance. :dumb: Could be, though that would be unhelpful since I hit with Lance just fine (I can't actually remember missing with it, though I'm sure it happened), but in doing so I lose shields too quickly and get taken down by flankers. That's my main problem, I use my shields too fast with Lance spamming and flankers take advantage, but of course, the whole point of that build is to spam Lance. Given how quickly my shields drain, I might as well spec Lance differently since I can only use Lance at roughly the rate of a cooldown cycle anyway, or my shields get too low and I immediately die.
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Post by hanskey on May 26, 2017 17:11:40 GMT
Main reason I use her less is because all the viable alternatives. I do SP lance and really don't feel that much squishier. She kills things just too fast. I haven't tried vortex yet, because I'm afraid she'll die too fast, the way I play. Do you spec into radius, or damage all the way down? In fact, can you share your build please and maybe a few tips on how you usually use her?
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Post by gethadept on May 26, 2017 17:19:49 GMT
Main reason I use her less is because all the viable alternatives. I do SP lance and really don't feel that much squishier. She kills things just too fast. I haven't tried vortex yet, because I'm afraid she'll die too fast, the way I play. If I go Lance AA I would not choose Vortex Myself. Vortex seems to be better fit for Throw. Lance feels better for draining field. Lance itself is deadly afterall even without combo. ...and yeah patch 1.06 gave us a lot more options to play this game. People don`t have to resolve to few better kits anymore.
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Post by Deleted on May 26, 2017 17:27:18 GMT
She was my bread and butter kit prior to 1.06 - I don't play her nearly as much now. Vortex means never being grabbed by a dog - also makes it easier to chase down other unshielded enemies. For the shielded enemies (anoited, destined, sharpshooters), I could land a melee on or near them to strip the shield, and then they'd float helplessly. Good stuff. Also, prior to the outlaw buff, I could go toe-to-toe in melee with krogan berserkers, thus taking their flak cannon away from them. This. Optimal use of her abilities requires CQC, and the shield nerf hurt her quite a bit IME. Yeah. I changed my style with her bit too. Before... BE -> then face taking constant melee... lol Now.. BE -> Kill enemy fast -> Take advantage of biotic link -> Fast recharge of shield at cover. I still find my newer version way better. Kills thing way faster... haha Well - I do feel like I need to spec out of shield-powered lance. I share your pain with getting lance to hit, and I suspect it's because we use controllers instead of m/k. I get in the habit of not aiming powers carefully, because most of them hit anyway - and then there's lance, lol. I am going to re-spec her and might give your build a go.
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junker1990
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Anthem
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Post by junker1990 on May 26, 2017 17:27:55 GMT
She was useless for me from the game start, and she is still useless. Nothing was changed after 1.06. For me. Whaaat? happened?! haha... but I know some people find heavily power focused class just not for them. For example: even without Vortex I can barely survive on Silver.
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Post by hanskey on May 26, 2017 17:29:07 GMT
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Post by hanskey on May 26, 2017 17:31:37 GMT
Whaaat? happened?! haha... but I know some people find heavily power focused class just not for them. For example: even without Vortex I can barely survive on Silver. Huh, I was rocking her from lvl 1 - lvl 10 on Gold for easy times, and only when I specc-ed into shield-powered Lance did I find her to be squishy and basically because I'm over-eager to spam Lance. If I forget about spamming Lance (the whole point of the SP Lance evolution), she's still easy mode in Gold on low-level. Then again, I played the FUCK out of the N7 Fury, so I'm fully prepared to use AF to maximum effect, with evade into CC to prime, combo explode, evade back out of AF range, and evade back in + prime and detonate again cycles.
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Post by SalMasRac on May 26, 2017 17:31:50 GMT
Abramsrunner , SalMasRac , crashsuit - do any of you still use shield-powered Lance builds after Patch 1.06/1.07? If so, how you not die all the time? I haven't played MEA at all since 1.07 since I've been moving and won't have internet access at my new place until next month. I am on vacation here in Maryland for Memorial Day Nerdfest and will probably play a bunch during this coming week. Maybe I'll do an AA and report back to you.
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Post by ramsen on May 26, 2017 17:36:37 GMT
Abramsrunner , SalMasRac , crashsuit - do any of you still use shield-powered Lance builds after Patch 1.06/1.07? If so, how you not die all the time? This works for me: Use Biotic Amp equipment with full damage SP Lance to make it a OHK explosion on mooks. Use shield return on kill, Biotic Link, and Barrier 4b for shield recharge.
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Post by hanskey on May 26, 2017 17:37:49 GMT
Abramsrunner , SalMasRac , crashsuit - do any of you still use shield-powered Lance builds after Patch 1.06/1.07? If so, how you not die all the time? I haven't played MEA at all since 1.07 since I've been moving and won't have internet access at my new place until next month. I am on vacation here in Maryland for Memorial Day Nerdfest and will probably play a bunch during this coming week. Maybe I'll do an AA and report back to you. Have a great holiday, bro! No biggie if you don't. Eventually I'll figure out how to stop dying, because either I'll find a playstyle for her that works with shield powered Lance, or I'll respec.
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