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Post by lafaiette on May 12, 2017 21:12:01 GMT
I see everyone is panicking about ME being put on ice/the team being shut down and I just wanted to say: calm down!
First, it's absolutely normal for members of a game team to be moved around and be relocated. They get a monthly salary and EA can't pay them to sit on their asses: after the development of a game is over, people are moved to other projects, while a smaller part of the team takes care of the DLCs and patches (these are ALWAYS made by a smaller number of people).
In this case, the team is even still working in the same building, they are just on a different floor lol
Secondly, just the day before the Kotaku article was published, EA expressed its enthusiasm and satisfaction for Bioware and Andromeda; even though the reviews weren't as good as they hoped, the game still sold a lot and has been a commercial success, also thanks to its "meme status". EA even said their expectations for the future of the franchise "are strong".
Finally, Kotaku is known for their unreliable sources and they were the only one who talked about this; the rest of the gaming "journalists" just followed their lead without adding anything else ("According to Kotaku", "Kotaku's sources said"). The journalist of that article even backpedaled and corrected himself and his text, admitting he had exaggerated. Even Biofan addressed this on his Twitter page.
So we are definitely getting our DLCs and EA is not stupid: they are not going to put on ice one of their most successful series just because of some bad reviews. They allowed Bioware to make DA:I after the terrible release of DA2 - if they didn't put DA on ice, they won't do it with ME, which they consider their golden child. This is all standard procedure.
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lafaiette
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Post by lafaiette on May 11, 2017 22:07:56 GMT
Hi, everyone! I just wanted to share something I found while replaying some of Jaal's romance scenes with the new patch. The movie night scene has been visibly improved - Jaal even smiles sweetly when he says "Oh. Yes. Please." and as everyone noticed, he finally looks and smiles at Sara while hugging her on the couch. The romance scene on Aya still looks fine, but the real problem is the family scene on Havarl. Sara's eyes are now smaller and consequently the look in her eyes and the way she gazes at Jaal are different. I'd say she almost looks high or bored - it's much different from the cheerful look the pre-patch Sara had. I miss her big, wide eyes ;_; Not only that, but her left eye also looks stranger while they talk on the bed: it was like that before too during that particular moment, but now it's almost like it's swollen or someone punched her in the face. Also, she makes a really rude face when Jaal asks her to lie down - before the patch her lips just moved down a little, now she literally grimaces, it's really off-putting. I took some pictures. To be honest, I'm really regretting their choice of changing her so much. I wish they just left the shaders, it was everything she needed to have better eyes and a better expression. She doesn't even look like the same Sara - I guess that's what they wanted, due to all the complaints about her they got, but I had really grown fond of her goofy, innocent, wide-eyed look. Whaa why did they mess with that scene? it was already perfect. Also, thank you for letting us know. I'm so glad I recorded all the scenes while playing the game the first time, without any patch :lmfao: This way I can look at the original Sara and pretend she still looks like that ;_;
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lafaiette
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Post by lafaiette on May 11, 2017 22:05:28 GMT
Glad I went with custom Ryder, then. IMO tweaking a character's appearance, unless it happens very soon (day 1 patch), is kinda jarring. Alternate outfits and appearances are totally fine, but you form an emotional connection with a character's face, not their clothes. It's a shame, she looked great after patch 1.05: the shaders on her eyes were everything she needed to look 100% good. Now that her eyes have been resized, her whole face looks different and she looks constantly bored or snarky, whereas she was adorable as a wide-eyes, curious young woman. They should have ignored the childish complaints and just added the new clothes. Tweaking her appearance without even giving the players a chance to choose in-game was a pretty stupid move, especially since two months have already passed and there was really no more need to change her further.
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lafaiette
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Post by lafaiette on May 11, 2017 21:56:15 GMT
Hi, everyone! I just wanted to share something I found while replaying some of Jaal's romance scenes with the new patch. The movie night scene has been visibly improved - Jaal even smiles sweetly when he says "Oh. Yes. Please." and as everyone noticed, he finally looks and smiles at Sara while hugging her on the couch. The romance scene on Aya still looks fine, but the real problem is the family scene on Havarl. Sara's eyes are now smaller and consequently the look in her eyes and the way she gazes at Jaal are different. I'd say she almost looks high or bored - it's much different from the cheerful look the pre-patch Sara had. I miss her big, wide eyes ;_; Not only that, but her left eye also looks stranger while they talk on the bed: it was like that before too during that particular moment, but now it's almost like it's swollen or someone punched her in the face. Also, she makes a really rude face when Jaal asks her to lie down - before the patch her lips just moved down a little, now she literally grimaces, it's really off-putting. I took some pictures. To be honest, I'm really regretting their choice of changing her so much. I wish they just left the shaders, it was everything she needed to have better eyes and a better expression. She doesn't even look like the same Sara - I guess that's what they wanted, due to all the complaints about her they got, but I had really grown fond of her goofy, innocent, wide-eyed look.
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lafaiette
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Post by lafaiette on Apr 19, 2017 16:59:32 GMT
Maybe it's hard to hear them while playing, but I saved the recorded videos on my pc and I was rewatching this scene in particular. That's when I heard the same voices you can hear in the market of Aya; while browsing YT to see if other people had the same problem, I found out that, yes, the voices are actually there. One person said that it was like having sex in a mall packed with people Is the movie night bug random or does it always happen, by the way? I wanted to replay the game to change some of the dialogue choices I made, but it seems the new patch fixed three things and broke ten more... The movie night bug was with patch 1.05. It was an accident when they were trying to stop Ryder from merging with their LI. Yes, I know! I was wondering if they fixed that or if it can be avoided in any way. My first playthrough is pretty much perfect, but I'd like to replay the game and make it even better. They haven't released any new patch, as far as I know, right? D:
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lafaiette
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Post by lafaiette on Apr 19, 2017 16:54:09 GMT
Does anyone know if the patch fixed the sound in Jaal's sex scene? Since the game considers it to take place in Aya, the voices of the market can be heard in the background and it's a bit jarring :lmfao: Please, no. Gives me flashbacks to the DAO love scenes out in the open camp without anyone there . . . or were they????? Bioware can miss some really crazy details in things like this. Maybe it's hard to hear them while playing, but I saved the recorded videos on my pc and I was rewatching this scene in particular. That's when I heard the same voices you can hear in the market of Aya; while browsing YT to see if other people had the same problem, I found out that, yes, the voices are actually there. One person said that it was like having sex in a mall packed with people Is the movie night bug random or does it always happen, by the way? I wanted to replay the game to change some of the dialogue choices I made, but it seems the new patch fixed three things and broke ten more...
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Post by lafaiette on Apr 19, 2017 15:59:56 GMT
Does anyone know if the patch fixed the sound in Jaal's sex scene? Since the game considers it to take place in Aya, the voices of the market can be heard in the background and it's a bit jarring :lmfao:
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lafaiette
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Post by lafaiette on Apr 14, 2017 14:16:51 GMT
Speaking of children, offsprings, and kids... I don't know if you saw this, but on the IMDB page for Andromeda, one of the voice actors in the list is a woman who recorded lines for "Max Ryder". Any idea who this Max Ryder might be? I don't remember ever hearing/meeting her in the game and I doubt it's supposed to be a deleted younger version of the Ryder siblings appearing in a cutscene; there is nothing like that in the game and they wouldn't have kept the name and character in the credits if this Max had been deleted. Also "Max" wasn't the first name they had in mind for the siblings, so it can't be an early version of them. Who could this be? A simple mistake? An actual spoiler for one of the DLCs? IMDB spoiled the identity of Jaal's voice actor, after all. Also, this voice actor apparently only ever voiced little girls...
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Post by lafaiette on Apr 10, 2017 23:15:21 GMT
Regarding Jaal's virginity: he gave me the impression of being one and all that follows is basically my idea of him, the impression that he gave me as I played the game. He is actually a very insecure man who tries to hide his issues with fake confidence, also because that's what true angara are expected to do. "Stay strong and clear" is the Resistance motto and even though Jaal doesn't feel strong or clear at all (he thinks he isn't skilled like his siblings and he doesn't know what he wants in his life), he still has to act like he is. He doesn't actually flirt with Cora and PB; with Cora, he is just being sincerely kind like all angara and in the end he calls her "sister" and says he's fond of her like family. He acts the same way with a second-wave colonist in the post-game, complimenting him and asking him to spend time together to study tech. If he flirts with PB, it's just to joke and spend the time and nothing comes out of it, because they both don't want anything to happen. Jaal's boisterous ways feel more like a defensive mechanism to feel stronger rather than a true, solid part of his personality and when he finally gathers the courage to confess his love to Ryder, he looks completely vulnerable, scared, and shy. He blurts out his confession after a moment of hesitation because "angaran men are supposed to be steadfast in their confessions", like he tells Ryder if they romance Reyes. The fact that he is so "impervious" to flirtation and hasn't had a partner "for a long time" makes me think that he actually didn't look for anyone else after Allia (either out of hearbreak or simply because nobody else caught his attention). His request to have sex at the lake also seems to imply that this is extremely important and life-changing for him too and just because he goes straight to da pussy ( ( ͡° ͜ʖ ͡°) ) doesn't mean he did that before. Even the most virgin of virgins knows about such basic stuff and he might have asked information to Lexi and Liam, like he actually does in one of the banters. He doesn't sound ashamed or timid like Alistair because it's not the angaran way, but just because he doesn't sound inexperienced doesn't mean he isn't. Again, this is just my personal headcanon and I just wanted to write it down also to have a clearer idea of him in my mind! I'm glad that Bioware is starting to leave these details up in the air so that players can decide for themselves and craft their own headcanons: it helps with the immersion and roleplay. Well, he does basically say he's attracted to Cora's body ("the mind wants what it wants"), and there's his joking about him making her "hot" in the Nomad. I'm also pretty sure he's genuinely aware he's good looking (and that his new scar will make him even more appealing to "female friends" on the Tempest). Even Tom said on twitter that Jaal "slays the ladies". It's just when he's truly in love, not just finding a woman attractive, when he gets insecure, probably due to his previous experience with heartbreak. Yeah, but I admit I thought he was actually trying to boost his own morale and feel more confident. Like when Ryder tells him "[Akksul] is just jealous.", Jaal's first, instictive reaction is to ask "Of what?". He can't see anything good about himself and only when Ryder says "You're the better man", he uses humor and a sort of fake pride to say that at least he is better looking. Even his comment about his scar sounds more like a wistful wish, a yearning to be desired and appreciated. Like I said time ago, Jaal reminds me of a schoolmate who flirted with everyone and always hid behind a loud, suave mask. When his avances were returned, he turned into his true shy self, because he didn't expect anyone to actually return his attentions and be interested in him. But again, everyone is free to imagine him however they want and I'm not absolutely bashing those who headcanon him as non-virgin! I guess I just like this kind of "you are my first full love experience" relationships because it reminds me of my parents', whose love story has always been an example for me. Consensual, positive sex is a great thing and nobody should feel ashamed of loving doing it! Also we all know Jaal loves Ryder more than life itself and that's what matters ; v ;
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lafaiette
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Post by lafaiette on Apr 10, 2017 21:27:04 GMT
Regarding Jaal's virginity: he gave me the impression of being one and all that follows is basically my idea of him, the impression that he gave me as I played the game.
He is actually a very insecure man who tries to hide his issues with fake confidence, also because that's what true angara are expected to do. "Stay strong and clear" is the Resistance motto and even though Jaal doesn't feel strong or clear at all (he thinks he isn't skilled like his siblings and he doesn't know what he wants in his life), he still has to act like he is.
He doesn't actually flirt with Cora and PB; with Cora, he is just being sincerely kind like all angara and in the end he calls her "sister" and says he's fond of her like family. He acts the same way with a second-wave colonist in the post-game, complimenting him and asking him to spend time together to study tech. If he flirts with PB, it's just to joke and spend the time and nothing comes out of it, because they both don't want anything to happen.
Jaal's boisterous ways feel more like a defensive mechanism to feel stronger rather than a true, solid part of his personality and when he finally gathers the courage to confess his love to Ryder, he looks completely vulnerable, scared, and shy. He blurts out his confession after a moment of hesitation because "angaran men are supposed to be steadfast in their confessions", like he tells Ryder if they romance Reyes.
The fact that he is so "impervious" to flirtation and hasn't had a partner "for a long time" makes me think that he actually didn't look for anyone else after Allia (either out of hearbreak or simply because nobody else caught his attention).
His request to have sex at the lake also seems to imply that this is extremely important and life-changing for him too and just because he goes straight to da pussy ( ( ͡° ͜ʖ ͡°) ) doesn't mean he did that before. Even the most virgin of virgins knows about such basic stuff and he might have asked information to Lexi and Liam, like he actually does in one of the banters. He doesn't sound ashamed or timid like Alistair because it's not the angaran way, but just because he doesn't sound inexperienced doesn't mean he isn't.
Again, this is just my personal headcanon and I just wanted to write it down also to have a clearer idea of him in my mind! I'm glad that Bioware is starting to leave these details up in the air so that players can decide for themselves and craft their own headcanons: it helps with the immersion and roleplay.
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Post by lafaiette on Apr 10, 2017 13:09:50 GMT
Like... I get wht Ryder wouldn't want to make it public, Alec didn't want to either, but they could have given us an option to at least share it with our sibling, or LI, or let us vent about it to SAM. Oh, and the sibling's involvement was criminally small. Yeah, they played the key part in the final mission, but before that we got almost nothing. This is like DAI all over again - I was obsessed with it while I was on my first PT, but after it all went downhill. Still, I actually like MEA despite it being so half-assed. With DAI, it felt like the devs wanted to make it into this shiny Epic Adventure, but instead sucked the soul out of it with all the Epicness, IMO. With MEA, it feels like the devs genuinely wanted to make the game fun and wonderful and had a lot of cool stuff planned for it, but failed to execute. I'm not an expert in stuff like this, but maybe they should ditch Frostbite...? There are always talks about how tricky it is or something, so why bother? Maybe other stuff would become less difficult to work with? But again, I'm a caveman when it comes to stuff like this. Okay, rant over. And kinda OT, again, but is there a reason why I can't set my game resolution to 1280x1024? My game is slightly vertically stretched bc I couldn't pick the correct parameters. Nothing grotesque, everyone just looks a bit more slender than they were meant to. It's more noticeable with krogans though, they look almost willowy compared to usual Don't think it's Frostbite. One of DAIs major issues was that they released it on five platforms, including the "last-gen" ones (PS3 and XB360). Increased dev time aside, there was a lot the old consoles just could not handle. They stopped supporting those consoles with DLC and I think it was a lot better for it. MEA is using a new team. From my understanding they got a little help from the main crew but this is the first full game the Montreal studio has done solo. Bioware-style RPGs are incredibly complex, and there's more "stuff" in this one than in ME2-3 combined IIRC ("stuff" as in dialogue and interactions). With that many parts, it makes sense to me that they could lose track of the pacing, or remove an element without figuring out what should be in there to make the story seamless. DAI had the same problem -- I remember how annoyed the Solas thread was that no one ever acknowledged that Lavellan's whole clan could die, or all the other weird things that happened with a Dalish Inquisitor (dur dur..who's Mythal). It's the nature of an RPG like this, though. Like when you make edits on a book or paper without reading it through again. There are so many moving parts, and they don't seem to have the time/resources to have a fresh editing team go through with a once-over and fix any continuity problems. Maybe they decided that making Jaal's romance "difficult" would draw ire from players -- it probably would have, honestly! If I'd been locked out without a clear indication, and Jaal's romance was the only romance where that could happen, I'd feel pretty put-out in the same way I feel sort of put-out that Peebee talks about mating only with Jaal (and no other LI has to deal with that intrusion). Not to try to say your opinions aren't valid -- they totally are! There is a lot of stuff they missed, left out, and didn't address that they should have fixed. I always want more romance content too. I just feel better when I have an explanation as to why something happened (even if it's not accurate). And guys, let's not make this about #makejaalbi . I doubt they're connected and we really don't need to be involved in fandom battles. Like you said, making games as complex as Bioware's is hard - lots of dialogues, consequences, lore, and references they need to keep track of. The more games of a series they churn out, the more difficult it becomes and Andromeda was probably a super fresh start for them, a chance to finally leave a big part of the baggage behind and add only a few references here and there while building a new world. The problem is, the Bioware teams are famous for not being overly cohesive, the ME team more than the others. Let's add a big chunk of inexperience and laziness to the mix and these are the results: for example, Solas and the other companions don't react to the death of clan Lavellan because that particular War Table mission was added after the voice acting booths had been closed and they couldn't call the voice actors and recording team again to record new dialogues. Weekes apologized for this and admitted they should have planned that better, meaning they should have written down a sort of schedule or list and followed it to make sure they wouldn't leave such obvious holes around. This is a small detail, but it ruins the immersion a lot and it's a minor, but annoying flaw that ruins the quality and the players' opinion of the game. Still, the DA team is ten miles better than the ME team in this regard. It's clear as day that different parts of the ME:A team worked on different parts of the game without supporting each other: each made their own job, used the characters another member had written and vice versa, planned their own stories and consequences without consulting each other and then everyone put their completed stuff onto the table, letting the technical part of the team fuse everything together and make it work. That's why romance flags work so badly in the game and some characters can even feel out of character sometimes; that's why some banters are more annoying than others (PB's avances are probably Walters' fault) and the pacing feels off; that's why conversations and dialogues don't actually feel and sound like what was described before the release. The team members were obviously "disconnected" from each other - less than in ME3, but the signs are all there and Mac-"I'm gonna write the endings alone"-Walters' presence didn't help - and the missions and the way they span throughout the planets and timeline are probably one of the few things they did right (although the "First Murder" quest will always rustle my jimmies - the accuse of attempted murder apparently doesn't exist in space).
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Post by lafaiette on Apr 6, 2017 23:04:31 GMT
So, what has been fixed with the patch in terms of Jaal's romance? D: I just came back home and it's very late here, so I will be able to play only tomorrow or the day after tomorrow. Does the patch work with a new game only or does it change things in an "old"/pre-patch playthrough too?
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Post by lafaiette on Apr 5, 2017 21:11:52 GMT
Anyway, I love how complex and rich the post-game setting is. Everyone reacts to your victory and it's good to see how much time and effort they put into this. I'm sure we will be able to explore Meridian in the future (you could drive through it with the Nomad and it was perfectly rendered and detailed like the other planets: I can't believe they would make all that without giving you the chance to fully visit it later).
I agree with those who say that Jaal's romance feels a bit too "fast". I mean, it takes you a while to reach the romance scenes and that's good, there is actual build-up and everything. But the romance scenes aren't many per se and it doesn't really take them long to get together: some awkward flirting, some "harrowing experiences", then a kiss, some few ambient dialogues and banters, sex, and then the usual post-game dialogue.
I hope the DLC will give us more, even in terms of reactions from the squad and Jaal's family, because even if the romance is super sweet, it lacks a certain richness and sometimes it even feels kind of "lacking", as though you expect something to happen, but it doesn't (like an ambient dialogue on the Tempest, the squad talking about it on their personal board, Jaal's new dialogues with Ryder on the ship etc.)
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Post by lafaiette on Apr 5, 2017 21:03:48 GMT
Heh, I read the codex entries and tbh even after doing his LM the tone of it doesn't imply anything other than a strong friendship, so it's not really helpful lol. Yup, one day it just changes to him loving you haha The codex entries about the companions are all messed up. The lines aren't in the correct order, so first you read "Jaal loves you" and then "After your harrowing experience with the Rookar, your bond with Jaal is very strong" etc. The last line I've got for him is about "loving affection", but "Jaal loves you" should be the definite, final resolve. Even the other squadmates' descriptions are very confusing, apparently they change depending on which mission you completed first, so the order isn't always right.
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Post by lafaiette on Apr 5, 2017 21:00:08 GMT
OT but I will barf this here because this excites me and I know there are many DA fans floating in here: Alix Wilton Regan @alixwiltonregan Back in the studio and breaking worlds apart... she's a very very angry #Elf.
Kath Rella @kathrella I'd ask you what but you're probably on a NDA. So I'm just gonna grumble quietly and assume Inq Lavellan is coming back, even with one arm 😜 And then I'll no doubt be shatteringly disappointed getting my hopes up like that... and I'll grumble some more about NDAs.
Lucy @xlucylightwood SAME. Im like PLEASE BIOWARE/EA LORDS GIVE ME A DA 4 CONFMIRATION
Kath Rella @kathrella Yep... 2014 seems sooooo long ago. Mike Laidlaw's been telling people it isn't a thing, until it's a thing. It better be a thing.
Lucy @xlucylightwood 3 years ago!! It needs to be a thing. I'm drenched in all the lore and i have QUESTIONS I NEED IT.
Alix Wilton Regan @alixwiltonregan @mike_Laidlaw - take note.
Jaal's Waifu🌌👽 justicarstef I'M FLAILING EVERYWHERE
Alix Wilton Regan @alixwiltonregan Jesus Christ guys what have I started?!?!? You're all mad and brilliant and brilliantly mad!!! I'm not going to get my hopes up that this is about the Inquisitor returning, but honestly any talk of DA4 makes me happy! The fact that they're still in the recording stage (and at the start of it, it seems) means it's a good ways off, though. I'm assuming the long gap is because they're working on other projects too but it sucks. Of course they choose the game with the biggest cliffhanger to give the longest hiatus between games! Ahhh, it seems it wasn't about DA4. Either she backpedaled super hard after realizing she unwillingly broke NDA or she just worded the post wrong and caused people to get their hopes up for nothing ;_; If it's the latter, "She is a very very angry elf" was an enormous mistake
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lafaiette
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
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Post by lafaiette on Apr 5, 2017 19:21:38 GMT
I finally finished the game and DAMN, it was a wild and funny ride. It has one of the most open-ended endings I've ever seen in a game too, I mean, it's like the story is just taking a break and they will soon throw a bunch of new stuff at us. It's clear we will probably have to deal with:
- Primus and the Kett Empire hiding somewhere in Andromeda
- the Quarian Ark which is in danger, but is warning everyone to stay away
- the true power of the Remnant and Meridian, which not even the Jaardan understood and could potentially be dangerous (the Ryder siblings have suffered a great pain and damage when they interfaced with the Remnant technology without SAM and the Archon was literally "separated from himself")
- the Scourge and whoever/whatever created it and why they wanted it to destroy the Remnants
For now, I think the future DLC will deal with the Quarian Ark (the devs already said it's up to Ryder to save it), but I'm pretty sure we are at the start of a new trilogy here, no matter what they said in those early, vague interviews. Also did you see Jaal's post-game comment on the Tempest? "Isn't this the best day to be alive? I think it is!" BLESS YOU ;_;
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lafaiette
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
Posts: 74 Likes: 317
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Post by lafaiette on Apr 4, 2017 15:30:11 GMT
I just realized something. Jaal seems to be the most comfortable around humans out of all the races in the MW. I think initially in the cultural center, he expresses interest in the asari. Probably because they're the powerhouse of the MW races. On Kadara, he also says something about starting with the "standard" knowledge about the MW races before moving on to deviant elements like the exiles. But at the end of the game, bestie is Liam and partner is SisRyder. Considering how humans were the most numerous of the MW races due to having the only functioning ark, and Jaal serving aboard a human-run ship, it makes sense that he'd acclimate to humans the most easily. Although after Jaal's reaction to Elcor Hamlet, now I really want the DLC to include an elcor BFF for Jaal That's one of the thing I most liked! I mean, we can't deny that they shove Asari and their "incredible wisdom and power" in every single ME game, also thanks to Walters who is literally obsessed with them. It has become sort of a "meme" in the games too, where the other races - especially humans - are somewhat resigned to this. "Yeah, Asari were the first biotics. Yeah, Asari improved our yoga poses. Yeah, Thessia is the most beautiful planet in the Milky Way and blah blah blah." In the original trilogy, the focus was on Shepard and how humans were still the newbies of the galaxy and weren't really that important yet. Thanks to Shepard, they managed to rise and be on par with the other races who had discovered space flight and the Citadel sooner. In Andromeda, the humans may be even more important than in the Milky Way: their Ark is the only one who got to destination safely and their Pathfinder basically fixes everything and everyone's problems, finds out how to heal the Heleus Cluster, helps the angara and gives them hope after centuries of pain and struggles, and possesses the strongest, most empathetic SAM. This time, humans are the ones who first stepped into the unknown and explored/discovered/saved it. This time, the other races followed them, asked for their help, admired them, not the other way around. So I loved how at the end of the game the humans get the focus and how the angara are most close to them: it's really like the humans found new brethren in another galaxy, a new race which can really understand them and appreciate them and vice versa.
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lafaiette
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
Posts: 74 Likes: 317
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Post by lafaiette on Apr 1, 2017 10:10:11 GMT
by the way does it matter if he is first or second companion? Nope, it's no matter. Wow, that's strange. I haven't got to that part yet, but I heard people complain about it a lot, because Jaal and other romanced LI don't seem to react in any meaningful way. Doesn't Jaal say something like "It's been a pleasure/honor to fight with you"?
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lafaiette
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
Posts: 74 Likes: 317
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
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Post by lafaiette on Mar 20, 2017 14:28:11 GMT
well i only see on outcome and not a choice, just how you ll handle this outcome There's an interrupt to kill the guy even after Jaal tells you not to. Choosing to take it will probably make Jaal very unhappy with you. Yes, he mentions "killing people under his lead" in those audio files where he is terribly angry at you. Ryder is following his "orders" in this mission, so not trusting him and his judgement and shooting that angara clearly ruins the relationship. Also I've got the feeling that shooting that angara would have caused all the others to open fire, since he was their boss, and that's probably what causes the break-up later, since Ryder wasn't able to save them (Jaal's siblings are among them too).
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lafaiette
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
Posts: 74 Likes: 317
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
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Post by lafaiette on Mar 20, 2017 14:05:50 GMT
Thank you! Ohhhhh.... I think we are in front of the infamous choice we must not make if we want to get the good romance ending.
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lafaiette
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
Posts: 74 Likes: 317
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
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Post by lafaiette on Mar 16, 2017 22:15:51 GMT
Aaaah, Jaal starting the romance sounds so cool, it's such a nice (and long-awaited) concept! Finally they decided to change the formula a bit, at least with him May I be added to the new chat too? Thanks!
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lafaiette
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
Posts: 74 Likes: 317
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
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Post by lafaiette on Mar 16, 2017 15:08:46 GMT
@beautesombre Since the leak claiming Jaal was straight is now confirmed nonsense, does that mean that the leak about his romance scene is debunked too? D: I don't remember whether they were related or not.
Are we still safe and sound on that front? No that leak came for a guy who you can trust completely on this forum. Oh, that's a huge relief! That romance scene sounds so perfect and I really didn't want to give up on it for something else. Thank you!
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lafaiette
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
Posts: 74 Likes: 317
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
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Post by lafaiette on Mar 16, 2017 11:40:43 GMT
@beautesombre Since the leak claiming Jaal was straight is now confirmed nonsense, does that mean that the leak about his romance scene is debunked too? D: I don't remember whether they were related or not.
Are we still safe and sound on that front?
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lafaiette
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
Posts: 74 Likes: 317
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
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Post by lafaiette on Mar 16, 2017 10:05:57 GMT
I just woke up, but I am sensing a lot of happiness all around So was Jaal confirmed bi? I am so happy for you guys, this way everybody will be able to enjoy his romance ; v ; I'm trying to read everything here and in the Romance Thread, but there is a lot of stuff D: Can someone give me a brief summary of what you found out about our favorite purple squid potato?
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lafaiette
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Jade Empire
Posts: 74 Likes: 317
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Post by lafaiette on Mar 15, 2017 22:58:35 GMT
stuff from datamining in tags pls lol no one knows what that was. But no worries, I'm not posting anything here. But I have learned his attacks now. lafaiette romance thread! Thank you! I wonder if we will get something interesting out of it today
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