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Post by Pounce de León on Feb 21, 2018 16:22:38 GMT
Yes, but you might need to pick a perk for killing first - have a look under the skills, could be stealth - iirc you need dagger in inventory, too. Not sure about takedown (unconscious). Requires level 5 in stealth and picking the silent killing perk + a dagger in your inventory. You can knock out people from stealth level 0 though, it just makes them unconscious for about 1 minute. Them unconscious ones might get up early when there is clashing of weapons maybe.
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Post by Pounce de León on Feb 21, 2018 16:54:08 GMT
Looks like a couple of settlements are called Skalice? I seem to have found the original area in today Kutna Hora district? I was looking for the name of the river.
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Post by Serza on Feb 21, 2018 17:05:07 GMT
You're a lot better looking for Sázava, and the monastery there. The actual Skalice is located north-west of the monastery, as opposed to due north in the game.
Other villages mostly retain their location, however. You'll be hard pressed to find Neuhof (which became Nové dvory and today is a part of Rataje) and Přibislavice, which to be honest not even I have found out. The Wikipedia article that supposedly leads to the city is actually some seventy kilometers away.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Feb 21, 2018 17:55:22 GMT
Looks like a couple of settlements are called Skalice? I seem to have found the original area in today Kutna Hora district? I was looking for the name of the river. You want Stříbrná Skalice. The river is the Sázava River (Sasau River).
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Post by Gandalf the Fabulous on Feb 21, 2018 18:14:12 GMT
Requires level 5 in stealth and picking the silent killing perk + a dagger in your inventory. You can knock out people from stealth level 0 though, it just makes them unconscious for about 1 minute. Them unconscious ones might get up early when there is clashing of weapons maybe. You can always knock them out then equip your weapon and perform a "mercy" kill to make sure they don't wake up and alert the guards. On a side note what are some must have perks that people are finding useful to invest their perk points in? So far I have mule because you kind of need it if you want to be able to equip a full set of armour and still be able to carry a few things without being encumbered but so far I am finding a lot of the more useful perks being later on in the skill or attribute level while lower level ones either have little use or benefit or the tradeoff isn't worth it, better to save perk points for the later perks or can you spend them on early game perks and still have enough for the late game perks? I have no idea how many perks you get per skill/attribute?
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Post by azarhal on Feb 21, 2018 18:52:36 GMT
On a side note what are some must have perks that people are finding useful to invest their perk points in? So far I have mule because you kind of need it if you want to be able to equip a full set of armour and still be able to carry a few things without being encumbered but so far I am finding a lot of the more useful perks being later on in the skill or attribute level while lower level ones either have little use or benefit or the tradeoff isn't worth it, better to save perk points for the later perks or can you spend them on early game perks and still have enough for the late game perks? I have no idea how many perks you get per skill/attribute? The information about how many perks and when you get a perk point is explained when you open the info for that skill using Q (on PC). It's different for all skill/atttributes/main level. Perks that increase primary attributes (Speech, Strength, Vitality, Agility) are sorta useless at max level because everything cap at 20, they are very useful at low levels though. Perks that increase secondary stats (like Charisma) are pretty good all the time. I tend to save perk points in certain skills when the lower perks don't seems that interesting.
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Post by Pounce de León on Feb 21, 2018 19:34:20 GMT
On a side note what are some must have perks that people are finding useful to invest their perk points in? So far I have mule because you kind of need it if you want to be able to equip a full set of armour and still be able to carry a few things without being encumbered but so far I am finding a lot of the more useful perks being later on in the skill or attribute level while lower level ones either have little use or benefit or the tradeoff isn't worth it, better to save perk points for the later perks or can you spend them on early game perks and still have enough for the late game perks? I have no idea how many perks you get per skill/attribute? The information about how many perks and when you get a perk point is explained when you open the info for that skill using Q (on PC). It's different for all skill/atttributes/main level. Perks that increase primary attributes (Speech, Strength, Vitality, Agility) are sorta useless at max level because everything cap at 20, they are very useful at low levels though. Perks that increase secondary stats (like Charisma) are pretty good all the time. I tend to save perk points in certain skills when the lower perks don't seems that interesting. I also save many perks for later. I have little use for the main level stuff. Just picked ascetic for convenience. One real hitter seems to be the one about hitting the head - couple that with a master strike and enemies become very vulnerable (used with hammer for the nice "thud" sounds). In general I went heavy on stuff that buffs speech checks.
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Always teacher, sometimes writer
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Post by linksocarina on Feb 21, 2018 19:45:21 GMT
So most of the game is damn good, except the narrative itself so far is wholly predictable. It seems like Henry, for all of his anonymity keeps getting thrusted into positions of higher authority due to Radzig, just to keep him involved in the major plot. But I am going to make two predictions on this which will ruin the whole "everyman" sort of action here. 1. Henry is a bastard so he is actually noble.
2. Radzig is his father which explains the favoritism and the protective nature over him. It is kind of given away at the start Henry's father calling him a "blue blooded idler" does seem out of place so I will be surprised as well if either Henry or his father don't turn out to be nobles of some sort, as for Radzig favoring Henry I thought that was more because of some connection he had with Henry's father? I thought the second point originally too, but ive also been paying attention to the facial cues and how he sort of has dominion over Henry. The beginning when they try out the sword...Warhorse kind of tipped their hand a bit by the delivery of Radzig in that moment as well as every time he grimaces towards him in regards to Henry.
That is a bit too on the nose, you know? But there is nothing wrong with the cliche, what matters is how it's told. Its how we survived BioWare stories dipping into the well for X amount of years. But I will be disappointed though because then the promise of the game, being a nameless peasant for the most part, becomes almost moot. That is bad storytelling and misleading in terms of status and what they have showcased thus far as your "origins" regardless of the chances of it happening in the real world and all that.
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N5
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Post by linksocarina on Feb 21, 2018 19:45:49 GMT
Yes, but you might need to pick a perk for killing first - have a look under the skills, could be stealth - iirc you need dagger in inventory, too. Not sure about takedown (unconscious). Requires level 5 in stealth and picking the silent killing perk + a dagger in your inventory. You can knock out people from stealth level 0 though, it just makes them unconscious for about 1 minute. Then I just stab them sometimes afterwards if its not glitching out. Makes life easier. Keep running into odd behavior with the Bandits...where they cant see me in the dead of night even though im in front of them and in full armor making noise. They run past me if they don't have light. It's kind of hilarious and likely some sort of programming glitch to their AI.
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N5
Always teacher, sometimes writer
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PSN: LinksOcarina
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Post by linksocarina on Feb 21, 2018 19:47:14 GMT
Any idea what activities advance agility? Is it shooting a bow and using agility based weapons? Also, is the archery competition good for raising your agility? Running and jumping actually gives you a bit.
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
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Post by linksocarina on Feb 21, 2018 19:51:04 GMT
It is kind of given away at the start Henry's father calling him a "blue blooded idler" does seem out of place so I will be surprised as well if either Henry or his father don't turn out to be nobles of some sort, as for Radzig favoring Henry I thought that was more because of some connection he had with Henry's father? Henry's father could have been a knight at some point since he knew how to fight. Radzig also knew him so he could either be a] a fellow knight who served the same lord, b] a relative.
Henry's father might have done something he regretted, hence, his retirement / abandoning knighthood. Or perhaps he saw too much bloodshed, involved in some political squabbling he no longer wish to be part of. His remark about losing one's head, knowing how to fight and yet getting killed by an arrow just by stepping out the door could be related to an incident that hit him deeply. It could be a friend / friends / relatives / companions that were killed in a manner he felt was futile / a waste / an injustice.
The worse scenario would be that Henry's father was a knight who desired retirement / peaceful life not because he wanted to, but was forced to. Perhaps there's an axe hanging somewhere that would fall on him should he do / say something. This axe may yet fall on Henry. That would be clever because it's a direct statement against Henry's current desires for vengeance. The way things are going, i'm not expecting that to happen.
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Post by azarhal on Feb 21, 2018 20:10:33 GMT
Any idea what activities advance agility? Is it shooting a bow and using agility based weapons? Also, is the archery competition good for raising your agility? Using agility based weapons. Dodging attacks (instead of blocking/parrying) Jumping over fences I believe lockpicking and pickpocketing increase it a bit too. I don't think archery competition raise anything. Using the archery range do not (I tested it), only using the bow on "live things" is counted.
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Post by Pounce de León on Feb 21, 2018 20:16:58 GMT
Any idea what activities advance agility? Is it shooting a bow and using agility based weapons? Also, is the archery competition good for raising your agility? Poaching did most for me (with bow of course) and getting clobbered by Bernard.
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Post by Obsidian Gryphon on Feb 21, 2018 23:56:34 GMT
How does one go about improving rep with guards? I heard it's killing bandits, giving alms to beggars. The former I did, the latter I found not possible. I couldn't give anything to the beggars.
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Post by Obsidian Gryphon on Feb 22, 2018 3:35:02 GMT
Still need to figure out how to hunt deer, they run as soon as I even start getting close, and at that range using the bow is not particularly feasible. For red deer you have to catch them when they're grazing. Roe deer are too jumpy, you have to chase after and shoot them from horseback.
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
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PSN: LinksOcarina
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Post by linksocarina on Feb 22, 2018 5:30:19 GMT
So, riddle me this folks.
If I had to rate this game, i'd give it the same score as Mass Effect: Andromeda.
But I am enjoying Kingdom Come a lot more than Andromeda. Why do think that?
And no, this is not to start some hackneyed debate, just a bit of fun as I begin to reflect on the game.
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Post by Obsidian Gryphon on Feb 22, 2018 5:39:30 GMT
I like KCD more than Andro. I'm interested in what's going on in the KCD game / story than bored out of my mind / impatient to get everything over with or feeling the game is silly as I did with Andro. Btw, the Bernard African-American mod (mod description; inclusive) just appeared. Well, it's to be expected, isn't it? Yep, going to ignore those stuff.
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Post by Pounce de León on Feb 22, 2018 10:01:07 GMT
Still need to figure out how to hunt deer, they run as soon as I even start getting close, and at that range using the bow is not particularly feasible. Have you heard the tale of the Horsed Hunter? No? Stay a while and listen...
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Post by Serza on Feb 22, 2018 10:39:07 GMT
They had a vision and went after it.
Is there any way I can review the Kickstarter goals?
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Post by Pounce de León on Feb 22, 2018 10:42:00 GMT
They had a vision and went after it. Is there any way I can review the Kickstarter goals? I believe they stay visible on Kickstarter. Even the failed projects.
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N5
Always teacher, sometimes writer
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Post by linksocarina on Feb 22, 2018 11:57:21 GMT
So, riddle me this folks. If I had to rate this game, i'd give it the same score as Mass Effect: Andromeda. But I am enjoying Kingdom Come a lot more than Andromeda. Why do think that? And no, this is not to start some hackneyed debate, just a bit of fun as I begin to reflect on the game. Expectations, lack of baggage, a relatively fresh theme, some much needed innovation rather than "innovation" in the form of MP-like design in order to push more people into the "important" part of the game that has MTX, more immersion. I suspect that there are other reasons as well. Though, when it come to faces, despite (or perhaps because) the fact that KCD aims for a lower quality to begin with, it had less jarring flaws when it comes to facial animation. ME:A aimed higher but was only half-baked, which made the experience very jarring. It occurs to me that KCD is simply much more of a labor of love. ME:A is in many cases an example of a bland triple-A iteration that seeks to use nostalgia and past glories in order to milk just a little more cash. (or preferably a lot more) Which is not to say that ME:A never stood a chance necessarily, just that in EA's eyes, milking nostalgia was enough for their bottom line, because they are only going to go for the minimum amount of effort required. Pretty darn close. The only aspects that are not why are multiplayer, but it is a question of risk taking and ambition being high, without unecessary baggage. It's making me enjoy the game despite glaring flaws that hold it back, it took chances that mostly pay off. Well done.
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Post by Serza on Feb 22, 2018 12:30:24 GMT
Which website did the news come from?
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Post by Serza on Feb 22, 2018 12:57:13 GMT
I've never heard of the referenced site in my entire life...
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Post by Serza on Feb 22, 2018 12:59:51 GMT
I dunno, but definitely obscure as fuck.
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Post by Pounce de León on Feb 22, 2018 13:04:48 GMT
Pretty darn close. The only aspects that are not why are multiplayer, but it is a question of risk taking and ambition being high, without unecessary baggage. It's making me enjoy the game despite glaring flaws that hold it back, it took chances that mostly pay off. Well done. Another point in regards to KCD and games in general: There are a lot of (controversial) claims that video games cost a lot more to make, do to the use of new technologies etc. and therefore require (supposedly) monetization in the form of MTX/LB and similar. I think that if anything, games like KCD, or MP titles like PUBG or Fortnite, prove that actual gamers are mostly content with "lesser" technology when the games themselves actually has something interesting to offer. Hell, personally I don't really mind in some cases pixelated graphics, cell-shaded graphics, or top-down old-style CRPGs. The games I enjoyed most lately are not of the classic definition of triple-A, and some of them were designed in one of the styles I mentioned. I think that the constant chase after new technology is motivated by other interests, not necessarily by consumer demands. Ye, my thoughts, too. Marketing wants to make believe the market wants the newest, most fidelitious, 8K-o-rama tech. Gotta make sure the stuff gets sold and that hardware is put to good use. But that is just one side of the cake.
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