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Post by majesticjazz on Oct 9, 2017 13:56:57 GMT
TW3 is one of the most overrated RPGs. 1. The protagonist has a very restricted background and characteristic, leaving almost no room for me to role-play. His jokes which are automatically told make it feel worse. It is like 'I'm not role-playing but watching a handsome white-haired guy playing cool'. 2. The combat/ability/inventory systems are all messy. Hit & dodge, hit & dodge, hit & dodge ... Repeat this until bad guys die. Then you pick the bodies and get a bunch of junks. And it's a pain in the ass when you try to sell the junks. 3. As for the story, I would acknowledge some of the side-quests are very well designed, just some. However, the main quest (looking for Ciri) is quite boring and padding. You go to A and get a clue to go to B, and then B tells you to look for C, D, E, F, and then you are told to find G... Besides, most of the side-quests are just trivial or tedious. For trivial ones, you just go somewhere to fetch an item or kill some random guys. For tedious ones, you activate the detective vision, and then repeat 'move and click'. You run for half a day to watch a five-minute cutscene which is as boring as soap operas, maybe also killing some random bandits. Especially, after you finish the quests about the bloody baron and Keira Metz, then you will find none of the quests in Novigrad is as intriguing. So, TW3 may be a decent game, but not for me. And I think Bioware shouldn't try to copy its formula. And that is ok that you think TW3 to be overrated, but you are in the minority. TW3 is hailed as not just one of the top adventure/rpgs in the last few years but just a top game overall. One place where it was highly praised WAS the sidequest. You may not get people to accept that here, but most places outside of BSN can at least agree that DAI came up short with the MMO style fetch quest design and TW3 did side quest better. Even Bioware admits to this: www.pcgamer.com/mass-effect-andromeda-will-have-meaningful-sidequests-akin-to-the-witcher-says-game-producer/So to completely dismiss the efforts of TW3 sidequest and act like Bioware cannot learn anything from CDPR is a bit odd considering Bioware themselves credits TW3. Just like Bioware credited Bethesda for open world and Gears of War for cover shooting. Edit: Bioware even references TW3 again when they said that it was a mistake ti make DAI in the PS3 and 360 and how theh could have built better worlds. www.inquisitr.com/4435607/dragon-age-producer-wishes-they-had-done-things-more-like-the-witcher-3-and-went-all-in-on-next-gen/So perhaps with DA4 not being held back by old hardware, maybe DA4 will be what DAI was supposed go be in terms of grandeur and quality of content. Again, Bioware brought it up.
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Post by FireAndBlood on Oct 9, 2017 14:14:58 GMT
Oh and BTW, if you take out all the loyalty missions in ME2, there are STILL side missions in ME2 that are on par with those in TW3 in terms of cinematic dialog, cinematics, and external character interaction (non squad member). No, not really.
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Post by apollexander on Oct 9, 2017 14:50:16 GMT
TW3 is one of the most overrated RPGs. 1. The protagonist has a very restricted background and characteristic, leaving almost no room for me to role-play. His jokes which are automatically told make it feel worse. It is like 'I'm not role-playing but watching a handsome white-haired guy playing cool'. 2. The combat/ability/inventory systems are all messy. Hit & dodge, hit & dodge, hit & dodge ... Repeat this until bad guys die. Then you pick the bodies and get a bunch of junks. And it's a pain in the ass when you try to sell the junks. 3. As for the story, I would acknowledge some of the side-quests are very well designed, just some. However, the main quest (looking for Ciri) is quite boring and padding. You go to A and get a clue to go to B, and then B tells you to look for C, D, E, F, and then you are told to find G... Besides, most of the side-quests are just trivial or tedious. For trivial ones, you just go somewhere to fetch an item or kill some random guys. For tedious ones, you activate the detective vision, and then repeat 'move and click'. You run for half a day to watch a five-minute cutscene which is as boring as soap operas, maybe also killing some random bandits. Especially, after you finish the quests about the bloody baron and Keira Metz, then you will find none of the quests in Novigrad is as intriguing. So, TW3 may be a decent game, but not for me. And I think Bioware shouldn't try to copy its formula. And that is ok that you think TW3 to be overrated, but you are in the minority. TW3 is hailed as not just one of the top adventure/rpgs in the last few years but just a top game overall. One place where it was highly praised WAS the sidequest. You may not get people to accept that here, but most places outside of BSN can at least agree that DAI came up short with the MMO style fetch quest design and TW3 did side quest better. Even Bioware admits to this: www.pcgamer.com/mass-effect-andromeda-will-have-meaningful-sidequests-akin-to-the-witcher-says-game-producer/So to completely dismiss the efforts of TW3 sidequest and act like Bioware cannot learn anything from CDPR is a bit odd considering Bioware themselves credits TW3. Just like Bioware credited Bethesda for open world and Gears of War for cover shooting. Edit: Bioware even references TW3 again when they said that it was a mistake ti make DAI in the PS3 and 360 and how theh could have built better worlds. www.inquisitr.com/4435607/dragon-age-producer-wishes-they-had-done-things-more-like-the-witcher-3-and-went-all-in-on-next-gen/So perhaps with DA4 not being held back by old hardware, maybe DA4 will be what DAI was supposed go be in terms of grandeur and quality of content. Again, Bioware brought it up. 1. Then MEA tried to learn from TW3 but resulting in poor quality. That proves my point Bioware should not try to copy its formula. 2. I never 'completely dismiss the efforts of TW3 sidequest'. Actually I said 'I would acknowledge some of the side-quests are very well designed'. Don't distort my words. 3. CDPR had also praised DAI: gamingbolt.com/cd-projekt-red-speaks-up-on-the-witcher-3-vs-dragon-age-inquisitionThey had acknowledged their appreciation and did not seem to like the comparison. So acting like everything should follow TW3 is odd considering the attitude of CDPR.
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Post by Zatche on Oct 9, 2017 15:10:47 GMT
Still a great game even better when you're rouge dw who using poison. Go back get some dam elfroot. Ps 3 years to late i heard from one of my friends that a DW Rogue sucked. Also my fiancee tried it (and well she has not played the game...like at all..) and even I've noticed the melee combat was a bit wonky...tell me your secrets. The Bow rogue though was a thing of Godly beauty. You have to micromanage DW rogues a bit, especially in the beginning, so they stay away from brutes and such. But the general idea is weaken (Throwing Knives, Hidden Blades, Mark of Death), then Stealth, then backstab (Twin Fangs, Death Blow). If you get a major enemy down to half or quarter health, you can do so much damage with Death Blow. So much. My Tempest Dwarf used to use the no cool downs ability and then just repeatedly use Throwing Knives. The weaken armor effect stacked.
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Post by phoray on Oct 9, 2017 15:16:10 GMT
I have a question for majesticjazzWhy are you here? On a Fan Forum for Dragon Age? This is a fan forum made by fans. You are obviously not a fan. You are a Witcher Fan. Can you go there, where the other Witcher fans hang out?
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You must gather your party before venturing forth.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Exile Isan on Oct 9, 2017 15:26:09 GMT
Oh and BTW, if you take out all the loyalty missions in ME2, there are STILL side missions in ME2 that are on par with those in TW3 in terms of cinematic dialog, cinematics, and external character interaction (non squad member). No, not really. Yeah, I'm racking my brain trying to think of any side quest in ME2 that is at the same level with companion quests and I got nothing. The only side quests I can think of that aren't go-in-and-shoot-all-the-things quests are three on Illium. Conrad Verner, the quest you do for Gianna, and gathering intel for Liara. And then a couple on the Citadel. The fish quest for the krogan and the quest with Lia'Vael. And the one with Patriarch on Omega. And all of the those (except Lia'Vael and Patriarch) are just prettied up fetch quests if you ask me. And the only one of any of those to get any emotional reaction from me is the one with Lia'Vael, and that was rage at Bioware for not letting me, at least, offer her help. EDIT: Unless he's referring to Project Overlord. Which, IMO, doesn't count as it's DLC.
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Post by Deleted on Oct 9, 2017 15:29:31 GMT
I did not praise it, I did not like it, but one game I did not like is not going to put me off the franchise or Bio games. They are generally making games set up the way prefer, and I normally enjoy them. DA3 is an oddball, & a lot of not liking it is subjective to me, because I did not find characters I really liked, save for one or two, did not like the protagonist/his role & fate, and in a BioWARE-like games, loving the protagonist and the cast/characters is 99% of it. So, if DA4 rolls out a cast that I adore, and the protagonist I find cool, it will be business as usual for me. If that does not happen, well, then maybe I will give DA a pass in the future. But if it makes me nostalgic for anything, it's the other BioWare games,lol.
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Post by majesticjazz on Oct 9, 2017 16:55:37 GMT
I have a question for majesticjazzWhy are you here? On a Fan Forum for Dragon Age? This is a fan forum made by fans. You are obviously not a fan. You are a Witcher Fan. Can you go there, where the other Witcher fans hang out? I am a fan of the Dragon Age series. I may not be a diehard fan who thinks that DAI was a perfect specimen that had nothing wrong with it. Nor am I a Bioware apologist who feels the need to always defend Bioware games (even if in the back of my head I know that my defense is bogus but I am still doing it cause I dont want my Bioware game to be pubically trashed, so I will blindly defend it just to give it a fighting chance). But I am a fan and I am looking forward to playing DA4 despite my concerns. I just feel that CDPR came in and threw a hand grenade on the whole industry and really set the bar high just as Bioware did in their early days and SquareSoft before them. I am a fan of both games, I just feel that TW3 did many things better and I expect Bioware to be able to keep up. I mean, Guerrilla Games never worked on an open world RPG before Horizon and yet it executed open world better than MEA and DAI. So like a lot of people (maybe not here) suggest, it may benefit Bioware to drop the open world format and go back to the linear worlds of DAO and DA2 cause it seems the industry is moving real fast with open worlds and Bioware cant keep up.
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Post by krighaur on Oct 9, 2017 17:27:26 GMT
I have a question for majesticjazz Why are you here? On a Fan Forum for Dragon Age? This is a fan forum made by fans. You are obviously not a fan. You are a Witcher Fan. Can you go there, where the other Witcher fans hang out? I am a fan of the Dragon Age series. I may not be a diehard fan who thinks that DAI was a perfect specimen that had nothing wrong with it. Nor am I a Bioware apologist who feels the need to always defend Bioware games (even if in the back of my head I know that my defense is bogus but I am still doing it cause I dont want my Bioware game to be pubically trashed, so I will blindly defend it just to give it a fighting chance). But I am a fan and I am looking forward to playing DA4 despite my concerns. I just feel that CDPR came in and threw a hand grenade on the whole industry and really set the bar high just as Bioware did in their early days and SquareSoft before them. I am a fan of both games, I just feel that TW3 did many things better and I expect Bioware to be able to keep up. I mean, Guerrilla Games never worked on an open world RPG before Horizon and yet it executed open world better than MEA and DAI. So like a lot of people (maybe not here) suggest, it may benefit Bioware to drop the open world format and go back to the linear worlds of DAO and DA2 cause it seems the industry is moving real fast with open worlds and Bioware cant keep up. Sorry you didn't convince me ... you are better when you bash Bioware, and when you try to disguise into someone who like Bioware's game you sound false. If you prefer open world games, and don't believe Bioware will be able to make good open world RPG, then why don't you go to a forum from these companies you mentionned ? Why do you stay here, you will never convince us.
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Post by KaiserShep on Oct 9, 2017 18:20:02 GMT
Why does it matter if it's companion-related or not? TW3 generally has Geralt on his own anyway, and in a party-based game like Mass Effect or Dragon Age, the companions are prime targets to get content that veers away from the critical path. If we're going to apply this rule, we could basically say that Mass Effect 2 had no meaningful side quests, if we excluded every single loyalty mission. Oh and BTW, if you take out all the loyalty missions in ME2, there are STILL side missions in ME2 that are on par with those in TW3 in terms of cinematic dialog, cinematics, and external character interaction (non squad member). No there aren't. Outside of the Dossiers and Loyalty Missions, everything else is a minor quest with a couple minutes (at most) of dialogue with random NPC's, like the quarian v volus credit chit thing, the fetch quest of data packets for the salarian on Omega, etc., and then the N7 missions, which are straight running and gunning with little real story or character interaction. I'm pretty sure the only time there's any real dialogue is from a merc that yells at you over the comms and sicks some YMIR mechs after you, and that's it.
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Post by fylimar on Oct 9, 2017 18:25:28 GMT
majesticjazzDid it ever occur to you, that people might not share your view on what's a good sidequest? That they value other qualities in a quest? The Knights Tomb example was given and imo is a good one for another kind of side quest. It has a deep meaning for the story. I'm not that familiar with TW, but I know some things about that world and I watched that TW3 video and while that quest is nicely creepy and gorey, I didn't find it that deep, hell, I would say the themewise similar plaguebearer quest from Vampire The Masquerade: Bloodlines is deeper than that Witcher quest, at least, there the opponents are quite interesting, while that vampire serial killer was kind of meh to me. That quest in TW3 is the typical generic serial killer with a message quest and it's was done a lot of times, even in DA (All that remains - another quest, that I would rate above this Witcher quest) - if it has to be a serial killer with a message, I'll rather take Jigsaw or Dr. Hannibal Lecter. I don't care, if the story is shown cinematically pleasing, if there is no substance. And this is no TW bashing, I'm planning on reading the books and then maybe go through the games, because someone fixed me on with that world. As for a sidequest, I love in DAI, which has nothing to do with companions: 'Call me Imshael' - nice dialogues and twists and an interesting opponent. And some very beautiful locations. And let's face it, Imshael is a lot cooler than that sorry vampire thingy (and let's face it - that Witcher quest wasn't subtle at all. The first dialogue gave a lot away. I hope the Witcher quests are generally better written than this one or I may stick to the books )
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Post by q5tyhj on Oct 9, 2017 18:39:34 GMT
Pretty dumb question. Who praised DAI? Well, most critics and lots and lots of fans. Because it was a good game. If you don't like the fetch quests, don't do them- they're almost completely optional.
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Post by majesticjazz on Oct 9, 2017 18:47:21 GMT
I am a fan of the Dragon Age series. I may not be a diehard fan who thinks that DAI was a perfect specimen that had nothing wrong with it. Nor am I a Bioware apologist who feels the need to always defend Bioware games (even if in the back of my head I know that my defense is bogus but I am still doing it cause I dont want my Bioware game to be pubically trashed, so I will blindly defend it just to give it a fighting chance). But I am a fan and I am looking forward to playing DA4 despite my concerns. I just feel that CDPR came in and threw a hand grenade on the whole industry and really set the bar high just as Bioware did in their early days and SquareSoft before them. I am a fan of both games, I just feel that TW3 did many things better and I expect Bioware to be able to keep up. I mean, Guerrilla Games never worked on an open world RPG before Horizon and yet it executed open world better than MEA and DAI. So like a lot of people (maybe not here) suggest, it may benefit Bioware to drop the open world format and go back to the linear worlds of DAO and DA2 cause it seems the industry is moving real fast with open worlds and Bioware cant keep up. Sorry you didn't convince me ... you are better when you bash Bioware, and when you try to disguise into someone who like Bioware's game you sound false. If you prefer open world games, and don't believe Bioware will be able to make good open world RPG, then why don't you go to a forum from these companies you mentionned ? Why do you stay here, you will never convince us. My post wasnt meant to convince anyone nor am I obligated to do so. Also, I stay here to discuss Bioware games. I am just more critical im my discussions.
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Post by majesticjazz on Oct 9, 2017 18:58:54 GMT
majesticjazz Did it ever occur to you, that people might not share your view on what's a good sidequest? That they value other qualities in a quest? Did it ever occur to you that across the gaming media and social media that people generally hold TW3's execution of side quest in high regard? I mean, I have a challenge for you that I know you won't accept because you won't be able to do it. Find any major gaming media outlet that said negative things about TW3's sidequest and then find an outlet that said nothing but positive things about DAI's side quest. Again, you won't be able to do it because the major criticism of DAI IS the sidequest and one of the major praises of TW3 IS the sidequest! Don't take my word for it, even Bioware referenced TW3's execution of sidequest as something they wanted to achieve in MEA. So this isn't some nonsense that MajesticJazz keeps spewing about, this is something that is pretty well known and accepted within the industry. Only here at BSN would you get any type of drawback against that claim even despite Bioware themselves holding TW3's sidequest in such high regard and saying it was something they wanted to achieve with MEA. So yeah, there can be people who do not share that viewpoint, but they are clearly in the minority. When it comes to making the sidequest for DA4, I doubt Bioware will take ques and feedback from a minority representation with a large bulk of the complaints about DAI was indeed it's sidequest. Again, another quote from Bioware regarding DAI's sidequest:
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Post by Deleted on Oct 9, 2017 19:09:06 GMT
I like sidequests in many games better than those in DA3, and that includes MEA and SWTOR. It is easy to do better than DA3 as far as sidequests are concerned. But if you look at the thread about what people like about DA3, this is not why. People like DA3 because of its characters, romances galore and the main story. So, DA3 has weak sidequests. Witcher does not have any freedom at all in creating the protagonist, no companions whatsoever, and only 2 real romances. Tyranny does not have full voicing. Technomancer does not have much ambient sound and environmental banter & restricts protagonist. SWTOR does not have much end-game content. Baldur's Gate 1 hardly had any companion dialogues. Jade Empire's graphics is dated. You cannot chose a single response in Assassin's Creed, you get to only listen to what happens and not participate. We all know that. But the game is handed in, patched and is on the shelf. There is absolutely no point in repeating the same drawbacks for the same games again and again and again. We all know it about all of those games or can easily look it up. I doubt anyone loads DA3 with an expectation to have riveting sidequests, lol. Just like nobody in their right mind would buy Witcher because they hope to create a female elf protagonist and build a kick-ass party of companions. That's why we have different games for different players.
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Post by shechinah on Oct 9, 2017 19:10:53 GMT
My post wasnt meant to convince anyone nor am I obligated to do so. Also, I stay here to discuss Bioware games. I am just more critical im my discussions. I'm curious, are you still considering these forums an echo chamber?
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Post by PapaCharlie9 on Oct 9, 2017 19:57:05 GMT
I just feel that CDPR came in and threw a hand grenade on the whole industry and really set the bar high just as Bioware did in their early days and SquareSoft before them. I am a fan of both games, I just feel that TW3 did many things better and I expect Bioware to be able to keep up. More like a tactical nuke. Of course Bioware won’t be able to match TW3, nobody can, and I include CDPR in that nobody. If you want to worry, worry about Cyberpunk 2077, that’s the game most likely to suffer in comparison. Bioware’s best move is to ignore TW3. Just focus on doing a good job relative to Bioware’s own franchises. You’re funny! It’s mostly here that the open world backlash fulminates. It’s a constant battle I have to fight. Sure, Bioware’s made some mistakes executing open world. And now that they’ve learned those lessons the hard way, you want them to give up? That’s daft. Their next open world should be their best yet. Won’t be as good as TW3, see above, but so what? Neither is HZD, but look how great that is in its own right. Btw, of course DAI doesn’t have any good cinematic side quests apart from companions. That’s old news that was hashed out here many times and long ago. It’s a known flaw in DAI.
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Post by fylimar on Oct 9, 2017 20:21:54 GMT
majesticjazz Did it ever occur to you, that people might not share your view on what's a good sidequest? That they value other qualities in a quest? Did it ever occur to you that across the gaming media and social media that people generally hold TW3's execution of side quest in high regard? I mean, I have a challenge for you that I know you won't accept because you won't be able to do it. Find any major gaming media outlet that said negative things about TW3's sidequest and then find an outlet that said nothing but positive things about DAI's side quest. Again, you won't be able to do it because the major criticism of DAI IS the sidequest and one of the major praises of TW3 IS the sidequest! Don't take my word for it, even Bioware referenced TW3's execution of sidequest as something they wanted to achieve in MEA. So this isn't some nonsense that MajesticJazz keeps spewing about, this is something that is pretty well known and accepted within the industry. Only here at BSN would you get any type of drawback against that claim even despite Bioware themselves holding TW3's sidequest in such high regard and saying it was something they wanted to achieve with MEA. So yeah, there can be people who do not share that viewpoint, but they are clearly in the minority. When it comes to making the sidequest for DA4, I doubt Bioware will take ques and feedback from a minority representation with a large bulk of the complaints about DAI was indeed it's sidequest. Again, another quote from Bioware regarding DAI's sidequest: I was of the opinion, you wanted from us a better sidequest than that generic serial killer quest from TW3 and a lot of people gave their opinions - and you just don't accept them, you don't even seem to read them. I get the impression, that you want to hear us sing the praise of TW3 ... well, I got news for you: people have different tastes. I know a lot of people, who don't like TW games, because they are just not their cup of tea. I know as much people, who have problems with the DA or ME games. And it's a good thing tastes are so different, or the gaming ciommunity would be very boring. And I really don't care, what the gaming media holds in high regard. You have asked a question in this thread and got a lot of answers. If our opinion isn't good enough for you, then don't start with '... but out there, they all like it.', that's a bit insulting. It's nice that BW looks to other games too for ideas and ways to make their games better, I wouldn't mind the way, dialogues are executed in TW - seems a bit more orderly, than the wheel in DA2 and DAI, but I have no problem with the sidequests in DAI, I could do with lesser fetch quests, but they are optional.
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The Smiling Knight
538
0
21,880
smilesja
13,721
August 2016
smilesja
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Post by smilesja on Oct 9, 2017 20:27:43 GMT
The Bloody Baron side missions were better than Cardinal Sins anyway.
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inherit
The Smiling Knight
538
0
21,880
smilesja
13,721
August 2016
smilesja
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Post by smilesja on Oct 9, 2017 20:30:37 GMT
Sorry you didn't convince me ... you are better when you bash Bioware, and when you try to disguise into someone who like Bioware's game you sound false. If you prefer open world games, and don't believe Bioware will be able to make good open world RPG, then why don't you go to a forum from these companies you mentionned ? Why do you stay here, you will never convince us. My post wasnt meant to convince anyone nor am I obligated to do so.
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inherit
4406
0
Apr 21, 2024 17:05:44 GMT
602
duskwanderer
Awesome
1,011
Mar 12, 2017 22:45:38 GMT
March 2017
duskwanderer
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Post by duskwanderer on Oct 9, 2017 22:05:27 GMT
No, I think it was quite generic. Oblivion had it's issues, but it wasn't the lore that bothered me. I can come to my own opinions, thanks. I don't need to borrow yours. Well there's no accounting for taste. I know, right. Don't know what you're thinking, but you do you.
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inherit
3439
0
Apr 26, 2024 19:20:36 GMT
9,177
alanc9
Old Scientist Contrarian
7,828
February 2017
alanc9
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Post by alanc9 on Oct 10, 2017 1:32:53 GMT
Sorry you didn't convince me ... you are better when you bash Bioware, and when you try to disguise into someone who like Bioware's game you sound false. If you prefer open world games, and don't believe Bioware will be able to make good open world RPG, then why don't you go to a forum from these companies you mentionned ? Why do you stay here, you will never convince us. My post wasnt meant to convince anyone nor am I obligated to do so. Well, it's refreshing to see someone actually understand his own limitations.
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inherit
2550
0
1,958
majesticjazz
2,015
January 2017
majesticjazz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Oct 10, 2017 14:09:01 GMT
Btw, of course DAI doesn’t have any good cinematic side quests apart from companions. That’s old news that was hashed out here many times and long ago. It’s a known flaw in DAI. Finally someone brave enough to answer rather than throwing up baseless counter arguments. The context behind the DAI sidequest were good but the presentation is where it all fell apart and felt like a MMO. I give DAI the benefit of the doubt because they were held back by the 360 and PS3 (which is their own fault for wanting to bring DAI to those consoles). However with DA4, there wont be any excuses as they had both DAI and MEA to learn from. Yes, MEA is a Montreal game but that doesnt mean they cannot analyse the feedback from MEA and ensure DA4 doesnt fall in the same trap.
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inherit
The Smiling Knight
538
0
21,880
smilesja
13,721
August 2016
smilesja
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Post by smilesja on Oct 10, 2017 15:45:05 GMT
Btw, of course DAI doesn’t have any good cinematic side quests apart from companions. That’s old news that was hashed out here many times and long ago. It’s a known flaw in DAI. Finally someone brave enough to answer rather than throwing up baseless counter arguments. What?! You wanted people to give what they felt was a good side quest in DAI.
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inherit
Scribbles
185
0
Apr 23, 2024 17:30:54 GMT
30,246
Hanako Ikezawa
22,353
August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Oct 10, 2017 16:01:02 GMT
Finally someone brave enough to answer rather than throwing up baseless counter arguments. What?! You wanted people to give what they felt was a good side quest in DAI. They just wanted someone to give them the answer they wanted to hear rather than the people who answered with different opinions that contradicted their own, or as they put it "baseless counter arguments". Ironic considering they've accused the BSN of being an echo chamber.
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