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Post by cypherj on Apr 4, 2018 19:41:51 GMT
Even though I picked destroy, the easiest ending to canonize and continue that story would be Control. The reapers built the relays and the Citadel to being with, and there would be reapers in every system theoretically, or at minimum all the systems they were attacking at the time. Just have the reapers rebuild the relays in the systems they're stuck in. The video makes it more difficult than it has to be. Having said that, as I stated earlier I have no interest in anything like that. I would also have no interest in that because, fuck the Reapers, they need to die. Others disagree, and some weirdos (j/k) even choose Synthesis or Refusal. Even if you could make Shepard have the Reapers wander off, or everyone turn less green, or even rebuild things, it would take time. I can't see any of that happening in less than a decade. I can't even imagine why Tali would ever leave Rannoch (assuming she survived) once she was able to live there. Or why Garrus wouldn't participate in rebuilding Palaven (if he's alive). Or why Wrex and Grunt wouldn't be part of rebuilding Tuchanka (if they're alive). Personally, I'd try to find a way around the relays, or at least make our own that somehow doesn't rely on Reaper Tech. Just in case. If I were to conceive of another MW game, the only realistic threat out there are the Leviathan. They want to be in control again. Given that Shepard knows they're around (assuming the Leviathan DLC counts as a given), I can't see why a Control ending wouldn't have Shepard making sure they don't threaten the galaxy. This just, to me, illustrates the problems with having multiple endings and optional DLC. I don't think it would take that long though. Remember, with the extended cut DLC, the relays went from blowing up into pieces to just kind of overloading. They would really just need repaired, not rebuilt. They built the crucible from scraps, and someone else's plans in mere weeks. anything is possible lol. But I don't think Bioware meant to ever continue the OT storyline. The ME3 endings were a torch and run if I've ever seen one.
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Post by dmc1001 on Apr 4, 2018 19:48:37 GMT
I don't think it would take that long though. Remember, with the extended cut DLC, the relays went from blowing up into pieces to just kind of overloading. They would really just need repaired, not rebuilt. They built the crucible from scraps, and someone else's plans in mere weeks. anything is possible lol. But I don't think Bioware meant to ever continue the OT storyline. The ME3 endings were a torch and run if I've ever seen one. I never played the original cut but I've seen the vidoes. Still, if overloading is all it did (because exploding it would take entire systems with it per Arrival DLC) then it doesn't sound all that lethal to Reapers and husk-like things. Agreed that they didn't intend to continue but we were told to keep our saves. They apparently had at least a thought that your choice of ending might impact future games. Instead, we just got to choose of our Shepard was male or female and that didn't even really matter.
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Post by dmc1001 on Apr 4, 2018 19:51:52 GMT
I'm okay going back to the MW and canonizing a ending, the idea above don't really buy as the entire point of the citadel is it could activate and control all relays at once, so missed relays seems far fetched to me. That being said, I'd rather they just continue in Andromeda. A minimal time jump, and while I'd prefer they ditch the ryders partly because I don't like them and partly because I don't like the SAM gimmick, but I wouldn't be too bothered if they stuck with them. But they are kind of over powered by the end of the game, not sure where you go from there without some lame reset excuse like in ME2. I've said this before but SAM is easy to get rid of. Tie SAM directly to Meridian by saying it's needed there to keep its systems under control. The Pathfinder teams can then have a limited for of SAM that's little more than a VI, or something that works like EDI in ME2 - she could calibrate the GARDIAN laser on Horizon from a distance but doesn't really do much since she's the ship.
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Post by griffith82 on Apr 5, 2018 0:44:06 GMT
I'm okay going back to the MW and canonizing a ending, the idea above don't really buy as the entire point of the citadel is it could activate and control all relays at once, so missed relays seems far fetched to me. That being said, I'd rather they just continue in Andromeda. A minimal time jump, and while I'd prefer they ditch the ryders partly because I don't like them and partly because I don't like the SAM gimmick, but I wouldn't be too bothered if they stuck with them. But they are kind of over powered by the end of the game, not sure where you go from there without some lame reset excuse like in ME2. I've said this before but SAM is easy to get rid of. Tie SAM directly to Meridian by saying it's needed there to keep its systems under control. The Pathfinder teams can then have a limited for of SAM that's little more than a VI, or something that works like EDI in ME2 - she could calibrate the GARDIAN laser on Horizon from a distance but doesn't really do much since she's the ship. Not that easy as Sam is connected to the Pathfinders and is literally a part of Scott/Sara. I never minded Sam.
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Post by colfoley on Apr 5, 2018 1:58:37 GMT
I've said this before but SAM is easy to get rid of. Tie SAM directly to Meridian by saying it's needed there to keep its systems under control. The Pathfinder teams can then have a limited for of SAM that's little more than a VI, or something that works like EDI in ME2 - she could calibrate the GARDIAN laser on Horizon from a distance but doesn't really do much since she's the ship. Not that easy as Sam is connected to the Pathfinders and is literally a part of Scott/Sara. I never minded Sam. I liked Sam
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Post by Hanako Ikezawa on Apr 5, 2018 2:13:32 GMT
Not that easy as Sam is connected to the Pathfinders and is literally a part of Scott/Sara. I never minded Sam. I liked Sam I liked SAM too, though I do wish a big chunk of his stuff was instead handled by Lexi, Suvi, and Gil rather than him answering everything.
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Post by dmc1001 on Apr 5, 2018 2:18:38 GMT
I've said this before but SAM is easy to get rid of. Tie SAM directly to Meridian by saying it's needed there to keep its systems under control. The Pathfinder teams can then have a limited for of SAM that's little more than a VI, or something that works like EDI in ME2 - she could calibrate the GARDIAN laser on Horizon from a distance but doesn't really do much since she's the ship. Not that easy as Sam is connected to the Pathfinders and is literally a part of Scott/Sara. I never minded Sam. It is that easy, though. Sure, in a crunch, SAM couldn't be removed from Ryder. But if that's the case, Alec Ryder was dead no matter who he transferred SAM to, which squashes all our theories that he's alive since we never saw a body. In any case, I wasn't talking about fully removing SAM. Instead, I was talking about greatly reducing its functionality in the Pathfinder teams (all team members have some connection to SAM since they all hear SAM except when private communication is occurring with Ryder herself/himself). It was a criticism that SAM did all the real work and that Ryder wasn't actually capable. I'm suggesting that Ryder can be shown to be fully capable without the "crutch" of SAM. Now, we know Ryder can do plenty without SAM based on the ending fight but a lot of people seem unconvinced. Convince them in MEA2.
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Post by griffith82 on Apr 5, 2018 2:25:20 GMT
Not that easy as Sam is connected to the Pathfinders and is literally a part of Scott/Sara. I never minded Sam. It is that easy, though. Sure, in a crunch, SAM couldn't be removed from Ryder. But if that's the case, Alec Ryder was dead no matter who he transferred SAM to, which squashes all our theories that he's alive since we never saw a body. In any case, I wasn't talking about fully removing SAM. Instead, I was talking about greatly reducing its functionality in the Pathfinder teams (all team members have some connection to SAM since they all hear SAM except when private communication is occurring with Ryder herself/himself). It was a criticism that SAM did all the real work and that Ryder wasn't actually capable. I'm suggesting that Ryder can be shown to be fully capable without the "crutch" of SAM. Now, we know Ryder can do plenty without SAM based on the ending fight but a lot of people seem unconvinced. Convince them in MEA2. No it isn’t. He could be alive but by the time the game is over Sam can’t be removed without killing him/her. Pretty sure it’s mentioned.
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Post by themikefest on Apr 5, 2018 2:28:47 GMT
I've said this before but SAM is easy to get rid of. Yes it is. Don't have Ryder as the main character. Just have Ryder show up in a cameo or not at all.
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Post by dmc1001 on Apr 5, 2018 2:45:11 GMT
It is that easy, though. Sure, in a crunch, SAM couldn't be removed from Ryder. But if that's the case, Alec Ryder was dead no matter who he transferred SAM to, which squashes all our theories that he's alive since we never saw a body. In any case, I wasn't talking about fully removing SAM. Instead, I was talking about greatly reducing its functionality in the Pathfinder teams (all team members have some connection to SAM since they all hear SAM except when private communication is occurring with Ryder herself/himself). It was a criticism that SAM did all the real work and that Ryder wasn't actually capable. I'm suggesting that Ryder can be shown to be fully capable without the "crutch" of SAM. Now, we know Ryder can do plenty without SAM based on the ending fight but a lot of people seem unconvinced. Convince them in MEA2. No it isn’t. He could be alive but by the time the game is over Sam can’t be removed without killing him/her. Pretty sure it’s mentioned. It's mentioned early in the game not late. A lot can change and, once again, I didn't say SAM would be removed. Please fully read my comment because it talks about reduction in ability rather than removal.
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Post by griffith82 on Apr 5, 2018 3:05:20 GMT
No it isn’t. He could be alive but by the time the game is over Sam can’t be removed without killing him/her. Pretty sure it’s mentioned. It's mentioned early in the game not late. A lot can change and, once again, I didn't say SAM would be removed. Please fully read my comment because it talks about reduction in ability rather than removal. I remembered that after I posted and I did read it. I don’t see Sam as a crutch. Yes some things couldn’t be done without him but I don’t agree with the criticism that he did all the work. Yes Ryder evolved through the game but Sam is literally in their dna. Plus remnant tech needs Sam and there’s no way around that.
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Post by dmc1001 on Apr 5, 2018 3:09:35 GMT
It's mentioned early in the game not late. A lot can change and, once again, I didn't say SAM would be removed. Please fully read my comment because it talks about reduction in ability rather than removal. I remembered that after I posted and I did read it. I don’t see Sam as a crutch. Yes some things couldn’t be done without him but I don’t agree with the criticism that he did all the work. Yes Ryder evolved through the game but Sam is literally in their dna. Plus remnant tech needs Sam and there’s no way around that. I put crutch in quotes, specifically to imply that people perceived it that way but that I didn't. Still not talking about removing SAM but was suggesting the majority of SAM's computing power be devoted to Meridian - which is RemTech.
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Post by griffith82 on Apr 5, 2018 3:13:06 GMT
I remembered that after I posted and I did read it. I don’t see Sam as a crutch. Yes some things couldn’t be done without him but I don’t agree with the criticism that he did all the work. Yes Ryder evolved through the game but Sam is literally in their dna. Plus remnant tech needs Sam and there’s no way around that. I put crutch in quotes, specifically to imply that people perceived it that way but that I didn't. Still not talking about removing SAM but was suggesting the majority of SAM's computing power be devoted to Meridian - which is RemTech. Ok I guess I see what you’re getting at. Not sure it would work though it’s possible.
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Post by Link"Guess"ski on Apr 5, 2018 13:45:07 GMT
Here is "how"
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Post by mindfix on Apr 8, 2018 14:50:35 GMT
Ok so since creating this thread i have finished Andromeda, now keep in mind I had made it about 20 or so hours in when it released before losing interest in it. I didn't want to return to this thread untill I finished just incase of spoilers.
Returning to the game I did all the relationship missions and the main story and ill admit it did pull me into this new galaxy. So much so that after a little break I do want to return and replay it.
So while I'm hoping they do make another ME game after looking into it a little it does sound like EA has little interest in the series right now and if they do it wont be Andromeda.
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Post by Deleted on Apr 10, 2018 9:12:44 GMT
They should never have moved the series to Andromeda. It was an ill-advised cop out to avoid making one of the endings canon.
If they had gone to andromeda, you could have tied it to the end of ME3 and actually made the mission make more sense, as an evacuation rather than just a jaunt to Andromeda because.....stuff.
Give the game some kind of agency. Survivors struggling rather than scientists being scientists.
Having to fight for survival against everything Andromeda could throw at us, not have us face off against portable bubble blower and his rubbish sidekicks.
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Post by griffith82 on Apr 10, 2018 15:56:49 GMT
I said this before that video is nuts. They do that and it’s game over they’ve certainly killed ME.
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Post by griffith82 on Apr 10, 2018 16:01:45 GMT
They should never have moved the series to Andromeda. It was an ill-advised cop out to avoid making one of the endings canon. If they had gone to andromeda, you could have tied it to the end of ME3 and actually made the mission make more sense, as an evacuation rather than just a jaunt to Andromeda because.....stuff. Give the game some kind of agency. Survivors struggling rather than scientists being scientists. Having to fight for survival against everything Andromeda could throw at us, not have us face off against portable bubble blower and his rubbish sidekicks. Did you even play the games? First the endings made it nearly impossible to continue in the MW. Second there is no way they’d have been able to leave once the Reapers arrived. Third the whole reason in going was to survive the invasion. However only three people knew that. The others wanted an adventure. I love what they did and hope they continue it.
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Post by Iakus on Apr 10, 2018 16:18:23 GMT
They should never have moved the series to Andromeda. It was an ill-advised cop out to avoid making one of the endings canon. If they had gone to andromeda, you could have tied it to the end of ME3 and actually made the mission make more sense, as an evacuation rather than just a jaunt to Andromeda because.....stuff. Give the game some kind of agency. Survivors struggling rather than scientists being scientists. Having to fight for survival against everything Andromeda could throw at us, not have us face off against portable bubble blower and his rubbish sidekicks. Did you even play the games? First the endings made it nearly impossible to continue in the MW. Their first mistake, (among many, many others)
True. But, then the mistake was introducing ME3's ending ( ) without having a plan to move forward.
False. The AI was in place years before anyone outside of Saren had even heard of the Reapers. The problem was it was running out of funding.
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Post by Hanako Ikezawa on Apr 10, 2018 16:19:17 GMT
They should never have moved the series to Andromeda. It was an ill-advised cop out to avoid making one of the endings canon. If they had gone to andromeda, you could have tied it to the end of ME3 and actually made the mission make more sense, as an evacuation rather than just a jaunt to Andromeda because.....stuff.
Give the game some kind of agency. Survivors struggling rather than scientists being scientists. Having to fight for survival against everything Andromeda could throw at us, not have us face off against portable bubble blower and his rubbish sidekicks. They did. That's why the Benefactor supported the Initiative because they knew something was coming.
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Post by KaiserShep on Apr 10, 2018 16:39:04 GMT
They should never have moved the series to Andromeda. It was an ill-advised cop out to avoid making one of the endings canon. If they had gone to andromeda, you could have tied it to the end of ME3 and actually made the mission make more sense, as an evacuation rather than just a jaunt to Andromeda because.....stuff.
Give the game some kind of agency. Survivors struggling rather than scientists being scientists. Having to fight for survival against everything Andromeda could throw at us, not have us face off against portable bubble blower and his rubbish sidekicks. They did. That's why the Benefactor supported the Initiative because they knew something was coming. Well, it was, and it wasn't. It's clear that some key people we never met knew, and one of them was most likely Garsen's killer, but the general population of the Initiative was sold on a much different idea. I do like though that Garsen's pie in the sky endeavor was going to fail, until it was suddenly co-opted by an entity with a somewhat different agenda. I probably would have appreciated it more if some people who joined up were eager at the prospect of going so far, but at the same time wondered about the fact that much of the Milky Way remains unexplored. Even if relay traffic is heavily regulated by the Council, there's nothing they could really do if someone just points a ship in its direction and takes the long way there. I am glad though that they didn't just brush the entire thing under the rug when they easily could have.
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Post by Rivercurse on Apr 10, 2018 16:59:00 GMT
Didn't some quarians do that in one of the books? A ship set off to explore one particular direction without using the relays. May or may not have had the Grayson child on board, I can't really remember. I think it was pre ME3 in the timeline. Did we ever find out what happened to that ship? Edit - Urgh my quotes messed up. KaiserShep I quoted the bit you said about just pointing the ship and setting off.
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Post by griffith82 on Apr 10, 2018 17:27:34 GMT
Did you even play the games? First the endings made it nearly impossible to continue in the MW. Their first mistake, (among many, many others)
True. But, then the mistake was introducing ME3's ending ( ) without having a plan to move forward.
False. The AI was in place years before anyone outside of Saren had even heard of the Reapers. The problem was it was running out of funding.
First it wasn’t a mistake. The endings were fine and the MW is done. Second they never intended a direct sequel and third yes at first it was established just to explore beyond our galaxy then it became about survival.
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Post by N7Pathfinder on Apr 10, 2018 17:30:15 GMT
They should never have moved the series to Andromeda. It was an ill-advised cop out to avoid making one of the endings canon. If they had gone to andromeda, you could have tied it to the end of ME3 and actually made the mission make more sense, as an evacuation rather than just a jaunt to Andromeda because.....stuff. Give the game some kind of agency. Survivors struggling rather than scientists being scientists. Having to fight for survival against everything Andromeda could throw at us, not have us face off against portable bubble blower and his rubbish sidekicks. Did you even play the games? First the endings made it nearly impossible to continue in the MW. Second there is no way they’d have been able to leave once the Reapers arrived. Third the whole reason in going was to survive the invasion. However only three people knew that. The others wanted an adventure. I love what they did and hope they continue it. I may be wrong on this but i think they wanted to go to andromeda and explore, but then they learned about the invasion coming and prioritize that.
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Post by griffith82 on Apr 10, 2018 17:36:35 GMT
Did you even play the games? First the endings made it nearly impossible to continue in the MW. Second there is no way they’d have been able to leave once the Reapers arrived. Third the whole reason in going was to survive the invasion. However only three people knew that. The others wanted an adventure. I love what they did and hope they continue it. I may be wrong on this but i think they wanted to go to andromeda and explore, but then they learned about the invasion coming and prioritize that. No you’re right. The initial idea was exploration then they learned about the Reaper threat.
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