dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,941 Likes: 17,668
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Biotic Booty
1031
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Apr 19, 2024 16:40:05 GMT
17,668
dmc1001
9,941
August 2016
dmc1001
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
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Post by dmc1001 on Aug 25, 2018 7:53:20 GMT
The only problem here is the endings. You couldn't miss the people being all green and shit. A Shepard AI in control of the Reapers would also present a considerable challenge. Refusal...well, speaks for itself. This only works if Destroy was chosen. I would support BioWare completely if they canonized a hybrid of all 3 and left it completely ambiguous and open to interpretation. The glowing green eyes issue was purely just a poor aesthetic choice by at team at the end of their rope. I wouldn't expect that to return if they canonized synthesis. I had the idea of focusing on areas where there were no mass relays. If you look at all the places available by the relays and check how many stars are in the MW (700 billion), you realize that most of it is uninvolved.
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guanxi
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion
PSN: guanxi
Posts: 843 Likes: 1,011
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116
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Jun 21, 2022 21:42:52 GMT
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guanxi
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August 2016
guanxi
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion
guanxi
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Post by guanxi on Aug 25, 2018 8:15:50 GMT
I would support BioWare completely if they canonized a hybrid of all 3 and left it completely ambiguous and open to interpretation. The glowing green eyes issue was purely just a poor aesthetic choice by at team at the end of their rope. I wouldn't expect that to return if they canonized synthesis. I had the idea of focusing on areas where there were no mass relays. If you look at all the places available by the relays and check how many stars are in the MW (700 billion), you realize that most of it is uninvolved. There's so much to explore in both the milky way and andromeda it's a wonder how they keep getting it so wrong. I'd love it if EA/BioWare considered licensing Hello Games's no man's sky engine and adapted it as an add-on to Frostbite and had a crack at putting interesting questing content on those procedurally generated worlds. Not a task for a rookie studio, evidently.
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