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Post by helios969 on Aug 15, 2019 8:45:40 GMT
A fair point - I can't help but to like Dorian, but if he doesn't click with you that way then that's how it is. Yeah, Dorian was my bro. Him, Cassandra, and Sera are pretty much mainstays in my playthroughs.
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Post by midnight tea on Aug 15, 2019 9:07:01 GMT
A fair point - I can't help but to like Dorian, but if he doesn't click with you that way then that's how it is. Yeah, Dorian was my bro. Him, Cassandra, and Sera are pretty much mainstays in my playthroughs. Definitely in my top fav companions too
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Post by pessimistpanda on Aug 15, 2019 10:44:26 GMT
I would prefer something that was not at all related to his sexuality, yes. I don't have any specific suggestions, but ideally every party member would have a personal connection to the main story. A big thing that bugged me about DAI is it felt like most of them were extraneous. This ties back into my desire for "main plot" to take up much more of the game than it did in DAI, and for side quests and their resolutions to be more connected to, and have more impact on the main plot. But... how is Dorian not connected to the main story? He's one of the most tied there is, especially given that he's basically setting up the whole 'we're going to Tevinter in the next game' thing. So he carries important elements of the plot and exposes us more to people of Tevinter, in similar way Sten or Iron Bull expose us to the Qunari and so on. Also - being extraneous (or seemingly untied) sometimes stems from the fact that many companions are optional. Tying them in more obvious ways means they'd have to be either permanent companions or we'd have less choices related to them (we do have some characters more important than others, but adding more on top of them immediately makes steering the plot more difficult). However, I'm unsure in what way the 'main plot' should 'take up much of the game'? I get complaints about DAI's side quests, even if I don't agree with a lot of them, but even many of seemingly irrelevant side-quests are still tied to the story (plus, if we want to have some leeway with the way we shape each character's story, just like companions, it can't all be directly tied). This is where our personal preferences will likely clash, because I like when things in the game aren't immediately or obviously tied to the main plot. It makes the world feel more expansive and lived-in than it is - as in: not just events of the main story that happen in it (never mind that a lot of things, like in case of Dorian, are either set ups for later or give us relevant information). What I mean is that, when developers say a game is "x hours long", the majority of that time, by a WIDE margin, should consist of critical path, things we HAVE to do. If there are sidequests, they should be few, and they should be significant in terms of rewards, and impact on story. The best examples I can think of right now for what I mean are Final Fantasy X and X-2, though in different ways. FF X is MOSTLY critical path with very few sidequests, whereas FF X-2 has a short plot with a great many sidequests, but completing them gives you deeper understanding of the plot and characters, even backstory/development that I would personally consider essential, but is not shared otherwise, and significant rewards like extremely powerful items and even entire new classes, that not only make you stronger, but significantly expand your options in terms of gameplay and battle strategies. Essentially, by exploring, you are rewarded with a BIGGER AND BETTER GAME. What do you get in DAI if you, for example, do all the constellation bullshit in the hinterlands? A purple knife that will soon be outclassed by another purple knife. DAI's sidequests might make the world feel more "lived in", but I argue that wouldn't be necessary if the story was actually any fucking good. In any work of fiction of any medium, there should be a harmony of setting, plot and character. I also argue that the vast majority of them are not relevant, and past a certain point, around about the time we move into Skyhold it makes absolutely no sense for us to be doing them. If it weren't for the lousy power mechanic forcing me to engage with the lacklustre side content in order to finish the game, I would not ever have bothered, and I am convinced that cheap gimmick is only in place to (poorly) hide the fact that the story is rushed, not well-written, and could feasibly be finished in 24 hours.
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Post by witchcocktor on Aug 15, 2019 13:00:51 GMT
No, but I do think it's extremely convenient for the only gay man in the game, and the first gay man in all of Dragon Age to be someone like Dorian. I wouldn't put it past me that the writers thought that hey, he is already so flaming, let's make him gay to boot, because that's fitting and obviously people will think he's gay so 1 + 1 = 2! Obviously I have no proof of this and there might be real sources that conflict with my made up scenario, but I mean really, there are a lot of convenient stereotypical gay things about Dorian all while being gay, regardless of whether these things are there because he is Dorian or because he is gay. They still exist nonetheless. I'm just happy Dorian is done and dealt with, he made his point and Dragon Age 4 can actually do something a bit more groundbreaking. Well, groundbreaking FOR ME, Dorian probably was a huge deal for a lot of people. A fair point - I can't help but to like Dorian, but if he doesn't click with you that way then that's how it is. However... Dorian isn't done. It's fairly apparent that he'll show up in DA4, with the way they've set him up in the main game an then Trespasser. It'll be interesting to see how his character will be written there and in what direction he'll evolve, though I can't see how he could lose his flaming ways, since a lot of people seem to like that in Dorian, regardless whether he was gay or not, I think. Gay men often have some kind of a point of view on gay male characters, that non-gay men can't understand or then agree with. And that's fine. That's why I specifically said he is a good character, but not a good gay character. I know he is not '' done '' but DA4 will have a new gay guy that'll bring something new... unless Bioware are complete chicken shits and are afraid of featuring not one but TWO prominent gay men in their next game. And if that happens I will go piss on the walls of their studio. Or then so something more productive with my annoyance maybe idk!
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Post by midnight tea on Aug 15, 2019 13:26:30 GMT
A fair point - I can't help but to like Dorian, but if he doesn't click with you that way then that's how it is. However... Dorian isn't done. It's fairly apparent that he'll show up in DA4, with the way they've set him up in the main game an then Trespasser. It'll be interesting to see how his character will be written there and in what direction he'll evolve, though I can't see how he could lose his flaming ways, since a lot of people seem to like that in Dorian, regardless whether he was gay or not, I think. Gay men often have some kind of a point of view on gay male characters, that non-gay men can't understand or then agree with. And that's fine. That's why I specifically said he is a good character, but not a good gay character. I know he is not '' done '' but DA4 will have a new gay guy that'll bring something new... unless Bioware are complete chicken shits and are afraid of featuring not one but TWO prominent gay men in their next game. And if that happens I will go piss on the walls of their studio. Or then so something more productive with my annoyance maybe idk! Well I'm not a gay man so it's certainly not a perspective I'm intimately familiar with, haha. I can only draw from whatever my own experience is that is vaguely comparable and one from external sources like folks here or my my friends, although gay guys I know don't play that many games and none of them plays Dragon Age. As for what's next in terms of gay representation in DA... well, it remains to be seen. I'm fairly sure that Dorian is out of LI pool so it remains to be see who may hop into his space here.
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Post by witchcocktor on Aug 15, 2019 13:41:44 GMT
Gay men often have some kind of a point of view on gay male characters, that non-gay men can't understand or then agree with. And that's fine. That's why I specifically said he is a good character, but not a good gay character. I know he is not '' done '' but DA4 will have a new gay guy that'll bring something new... unless Bioware are complete chicken shits and are afraid of featuring not one but TWO prominent gay men in their next game. And if that happens I will go piss on the walls of their studio. Or then so something more productive with my annoyance maybe idk! Well I'm not a gay man so it's certainly not a perspective I'm intimately familiar with, haha. I can only draw from whatever my own experience is that is vaguely comparable and one from external sources like folks here or my my friends, although gay guys I know don't play that many games and none of them plays Dragon Age. As for what's next in terms of gay representation in DA... well, it remains to be seen. I'm fairly sure that Dorian is out of LI pool so it remains to be see who may hop into his space here. If anyone does. Nothing is confirmed. I wouldn't be surprised if we went back to all bi route. Or that Dorian continued as the sole gay romance, but I would rather not think about that.
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Post by midnight tea on Aug 15, 2019 13:49:02 GMT
But... how is Dorian not connected to the main story? He's one of the most tied there is, especially given that he's basically setting up the whole 'we're going to Tevinter in the next game' thing. So he carries important elements of the plot and exposes us more to people of Tevinter, in similar way Sten or Iron Bull expose us to the Qunari and so on. Also - being extraneous (or seemingly untied) sometimes stems from the fact that many companions are optional. Tying them in more obvious ways means they'd have to be either permanent companions or we'd have less choices related to them (we do have some characters more important than others, but adding more on top of them immediately makes steering the plot more difficult). However, I'm unsure in what way the 'main plot' should 'take up much of the game'? I get complaints about DAI's side quests, even if I don't agree with a lot of them, but even many of seemingly irrelevant side-quests are still tied to the story (plus, if we want to have some leeway with the way we shape each character's story, just like companions, it can't all be directly tied). This is where our personal preferences will likely clash, because I like when things in the game aren't immediately or obviously tied to the main plot. It makes the world feel more expansive and lived-in than it is - as in: not just events of the main story that happen in it (never mind that a lot of things, like in case of Dorian, are either set ups for later or give us relevant information). What I mean is that, when developers say a game is "x hours long", the majority of that time, by a WIDE margin, should consist of critical path, things we HAVE to do. If there are sidequests, they should be few, and they should be significant in terms of rewards, and impact on story. The best examples I can think of right now for what I mean are Final Fantasy X and X-2, though in different ways. FF X is MOSTLY critical path with very few sidequests, whereas FF X-2 has a short plot with a great many sidequests, but completing them gives you deeper understanding of the plot and characters, even backstory/development that I would personally consider essential, but is not shared otherwise, and significant rewards like extremely powerful items and even entire new classes, that not only make you stronger, but significantly expand your options in terms of gameplay and battle strategies. Essentially, by exploring, you are rewarded with a BIGGER AND BETTER GAME. What do you get in DAI if you, for example, do all the constellation bullshit in the hinterlands? A purple knife that will soon be outclassed by another purple knife. DAI's sidequests might make the world feel more "lived in", but I argue that wouldn't be necessary if the story was actually any fucking good. In any work of fiction of any medium, there should be a harmony of setting, plot and character. I also argue that the vast majority of them are not relevant, and past a certain point, around about the time we move into Skyhold it makes absolutely no sense for us to be doing them. If it weren't for the lousy power mechanic forcing me to engage with the lacklustre side content in order to finish the game, I would not ever have bothered, and I am convinced that cheap gimmick is only in place to (poorly) hide the fact that the story is rushed, not well-written, and could feasibly be finished in 24 hours. But 'constellation bullshit' is hardly the only thing we can do in Hinterlands or game overall And much more than 'purple knife' the biggest reward Astrariums give... is the actual lore. Like, the whole astronomy bit for the world of Thedas. It's basically a different way of doing exposition that isn't just dry description in codices somewhere or a short side-quest or something. Dunno, maybe it's just me, but still - for me, the biggest value DA has it's the story and the pieces of puzzle are strewn all around the place. The side-quests DO have an impact on different areas of the game too: more power, more skill points, some more choices, more stuff, but it's lore and potential/established relevance to story or its future. So it's a bigger and better game, just not necessarily in areas that aren't really relevant to the story, like new combat strategies (though it's not like I'm against them improving combat, even though the one in DAI didn't bother me and I actually do prefer it to DAO approach, at least in terms of speed and flow). And really, in this case I think it really does come to personal preferences - you seem to prefer bit more linear experience, while some folks prefer to meander and go much father out of the beaten path to either shape their character's story or unlock more story-relevant pieces. Like... whether I go and explore, say, Western Approach and get myself a Keep on the desert is also a choice and thus a role-playing element. Depending on playthough different characters will have different mindsets about what is relevant for them to do and the only way to give us such choices is if this stuff is optional and thus not something we HAVE to do.
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Post by midnight tea on Aug 15, 2019 13:56:17 GMT
Well I'm not a gay man so it's certainly not a perspective I'm intimately familiar with, haha. I can only draw from whatever my own experience is that is vaguely comparable and one from external sources like folks here or my my friends, although gay guys I know don't play that many games and none of them plays Dragon Age. As for what's next in terms of gay representation in DA... well, it remains to be seen. I'm fairly sure that Dorian is out of LI pool so it remains to be see who may hop into his space here.If anyone does. Nothing is confirmed. I wouldn't be surprised if we went back to all bi route. Or that Dorian continued as the sole gay romance, but I would rather not think about that. Maybe we can find an exception or two (*cough*Harding*cough*), but I don't think they'd be 'unlocking' old LIs to be romanced again, as that would undermine the romance from previous games. If the romance is locked the feelings to one another seem deep and I don't think the writers will be willing to just hand-wave that, especially if they'd be bringing Inky again at some capacity. As for whether there will be an exclusively gay character... well, it depends how much space they have for companions. We know that some characters were cut or were close to being cut due to development or resources shortage, only for some romances to be added after they got a year more of development time - so those are not just decisions that depend on writers alone.
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Post by witchcocktor on Aug 15, 2019 14:21:04 GMT
If anyone does. Nothing is confirmed. I wouldn't be surprised if we went back to all bi route. Or that Dorian continued as the sole gay romance, but I would rather not think about that. Maybe we can find an exception or two (*cough*Harding*cough*), but I don't think they'd be 'unlocking' old LIs to be romanced again, as that would undermine the romance from previous games. If the romance is locked the feelings to one another seem deep and I don't think the writers will be willing to just hand-wave that, especially if they'd be bringing Inky again at some capacity. As for whether there will be an exclusively gay character... well, it depends how much space they have for companions. We know that some characters were cut or were close to being cut due to development or resources shortage, only for some romances to be added after they got a year more of development time - so those are not just decisions that depend on writers alone. Ugh, this realism is too depressing. But you're right, nothing is guaranteed, but one would hope that they'd continue what they started with their stance on representation. Unless of course they are going to ride on the coattails of Dorian's success and think that's enough. Thankfully Dragon Age isn't the only RPG out there, and DA4 is definitely nowhere in sight at the moment, so getting my panties in a twist now is unnecessary. I hope for the best for DA4 but I'm very, very skeptical. The most I'm worried about is DA4 needing to be a big win for Bioware, and that really changing core values behind Dragon Age, whether it's the gameplay, story or characters.
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Post by Sifr on Aug 16, 2019 1:22:03 GMT
No, but I do think it's extremely convenient for the only gay man in the game, and the first gay man in all of Dragon Age to be someone like Dorian. I wouldn't put it past me that the writers thought that hey, he is already so flaming, let's make him gay to boot, because that's fitting and obviously people will think he's gay so 1 + 1 = 2! Obviously I have no proof of this and there might be real sources that conflict with my made up scenario, but I mean really, there are a lot of convenient stereotypical gay things about Dorian all while being gay, regardless of whether these things are there because he is Dorian or because he is gay. They still exist nonetheless. Could it be possible that some of Dorian's over-the-top flamboyance might be an affectation? In the South no-one cares that he's gay, so who in that situation wouldn't choose to revel in the fact they can finally be themselves without any fear of judgment?
I'm not saying that I think this is the case, but it's something to potentially consider.
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Post by Hanako Ikezawa on Aug 16, 2019 1:33:09 GMT
If anyone does. Nothing is confirmed. I wouldn't be surprised if we went back to all bi route. Or that Dorian continued as the sole gay romance, but I would rather not think about that. Maybe we can find an exception or two (*cough*Harding*cough*), but I don't think they'd be 'unlocking' old LIs to be romanced again, as that would undermine the romance from previous games. If the romance is locked the feelings to one another seem deep and I don't think the writers will be willing to just hand-wave that, especially if they'd be bringing Inky again at some capacity. As for whether there will be an exclusively gay character... well, it depends how much space they have for companions. We know that some characters were cut or were close to being cut due to development or resources shortage, only for some romances to be added after they got a year more of development time - so those are not just decisions that depend on writers alone. Wasn't that just Cullen and Solas? And before that they had the even 2/2/2 split?
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Post by Doominike on Aug 16, 2019 2:07:07 GMT
Checks out:
Male only: Dorian and Cass Female only: Blackwall and Sera Bisexual: Iron Bull and Josephine
Cullen: female human or elf only Solas: female elf only
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Post by midnight tea on Aug 16, 2019 9:32:35 GMT
Maybe we can find an exception or two (*cough*Harding*cough*), but I don't think they'd be 'unlocking' old LIs to be romanced again, as that would undermine the romance from previous games. If the romance is locked the feelings to one another seem deep and I don't think the writers will be willing to just hand-wave that, especially if they'd be bringing Inky again at some capacity. As for whether there will be an exclusively gay character... well, it depends how much space they have for companions. We know that some characters were cut or were close to being cut due to development or resources shortage, only for some romances to be added after they got a year more of development time - so those are not just decisions that depend on writers alone. Wasn't that just Cullen and Solas? And before that they had the even 2/2/2 split? Your point being? My was that characters and romance options can be added or thrown out depending on whatever happens during game's development, not necessarily that specific options are at more or less risk to be added or removed.
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Post by arvaarad on Aug 16, 2019 16:58:40 GMT
No, but I do think it's extremely convenient for the only gay man in the game, and the first gay man in all of Dragon Age to be someone like Dorian. I wouldn't put it past me that the writers thought that hey, he is already so flaming, let's make him gay to boot, because that's fitting and obviously people will think he's gay so 1 + 1 = 2! Obviously I have no proof of this and there might be real sources that conflict with my made up scenario, but I mean really, there are a lot of convenient stereotypical gay things about Dorian all while being gay, regardless of whether these things are there because he is Dorian or because he is gay. They still exist nonetheless. Could it be possible that some of Dorian's over-the-top flamboyance might be an affectation? In the South no-one cares that he's gay, so who in that situation wouldn't choose to revel in the fact they can finally be themselves without any fear of judgment?
I'm not saying that I think this is the case, but it's something to potentially consider. Also, his flamboyance is really played up in fanon compared to actual canon. If he wasn’t gay, I don’t think people would think twice about his mannerisms. I mean, look at fanart from the pre-DA:I Dramatic Hands Mage Guy stage. A lot of times he was being paired with women, actually. So anyone saying he’s stereotypically gay are forgetting how people perceived him before his sexuality was known. It was only later that his behavior got interpreted as “flamboyant” rather than just “generically aristocratic”. And he’s not even as flamboyant as the DHMG concept art lol. In the actual game (i.e. not counting fan interpretations), he’s fairly reserved. I know lots of straight guys that are more bubbly than him, and no one interprets their behavior as flamboyant. I act more effeminate than him, and people are often shocked that I’m into men. Insert standard disclaimer that flamboyance isn’t bad, anyway — but even if we’re treating it as “too stereotypical”, Dorian ain’t it. I would perhaps suggest that if Dorian looks flamboyant, some of these BSN posters are posting from a parallel dimension built entirely out of Axe bodyspray.
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Post by pessimistpanda on Aug 16, 2019 23:42:44 GMT
Could it be possible that some of Dorian's over-the-top flamboyance might be an affectation? In the South no-one cares that he's gay, so who in that situation wouldn't choose to revel in the fact they can finally be themselves without any fear of judgment?
I'm not saying that I think this is the case, but it's something to potentially consider. Also, his flamboyance is really played up in fanon compared to actual canon. If he wasn’t gay, I don’t think people would think twice about his mannerisms. I mean, look at fanart from the pre-DA:I Dramatic Hands Mage Guy stage. A lot of times he was being paired with women, actually. So anyone saying he’s stereotypically gay are forgetting how people perceived him before his sexuality was known. It was only later that his behavior got interpreted as “flamboyant” rather than just “generically aristocratic”. And he’s not even as flamboyant as the DHMG concept art lol. In the actual game (i.e. not counting fan interpretations), he’s fairly reserved. I know lots of straight guys that are more bubbly than him, and no one interprets their behavior as flamboyant. I act more effeminate than him, and people are often shocked that I’m into men. Insert standard disclaimer that flamboyance isn’t bad, anyway — but even if we’re treating it as “too stereotypical”, Dorian ain’t it. I would perhaps suggest that if Dorian looks flamboyant, some of these BSN posters are posting from a parallel dimension built entirely out of Axe bodyspray. The assertion that Dorian is a stereotype has always pissed me off. I have NEVER had a problem with his character, only the fact that his plot revolves around THE STRUGGLE (tm). BioWare seems to think that all we do is cry about our meen daddies or about how we no make babies. Silly homo, rich internal lives are for straights!
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Post by Sifr on Aug 17, 2019 3:01:58 GMT
Also, his flamboyance is really played up in fanon compared to actual canon. If he wasn’t gay, I don’t think people would think twice about his mannerisms. True, Dorian isn't really all that over-the-top flamboyant come to think of it. Perhaps it would be more accurate to say he comes across more as a self-aware dandy, who occasionally amuses himself by playing up the pretense of being a shallow, vain and self-absorbed aristocrat?
That's sort of more what I was getting at before, how much of Dorian's extroversion is him and how much is a front?
The assertion that Dorian is a stereotype has always pissed me off. I have NEVER had a problem with his character, only the fact that his plot revolves around THE STRUGGLE (tm). BioWare seems to think that all we do is cry about our meen daddies or about how we no make babies. Silly homo, rich internal lives are for straights! Dorian has never really come across to me as a stereotype (although since I'm straight, I don't know if I get a vote here?)
I do have to agree though that gay men aren't really being handled very well thus far in DA or ME, not so much in terms of characterisation, but the storylines that they receive.
Steve's storyline in ME3 was about coming to term with his husband's death, Dorian's was dealing with his father's disapproval, Gil's was having baby-mama-drama with Jill. If you include Bi options, Zevran killed (both) his former lover(s), Fenris escaped enslavement and sexual abuse, Anders loses Karl to Tranquility and a Qun-loyal Bull can betray the Inquisitor. It's not to say that straight or bi romances don't come with their own baggage, but the amount of tragedy and dead partners seem far more prevalent in the same-sex male romances. If you look at the bi options listed above, the protagonist can be betrayed by or even kill all of them.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by SwobyJ on Aug 18, 2019 4:07:10 GMT
I think it can be summed up that some of the gay or gay-affirming audience (including myself) want to see if Bioware can care to do a major character that is gay and wholesome successfully. There's a reason why gay in shining armor (or whatever its called - sorry I visit the forum infrequently) is one of the more ongoing requests. It isn't that there's not so many straight major characters with all their issues, but more that it seems that when there is to be a gay character, yeah, they have to have The Struggle TM of something in that life that lampshades at all the gay they are. Dead husband because see see gay marriage is topical! Dorian has to use his personal quest time to face against dad about his sexuality! Iron Bull and Isabella are totes into everything . Sera's not gonna be a pretty lady because you know. I actually think so much of this stuff is fine! But that's how it can generally feel: fine. I find that gay audiences themselves (as opposed to the more populated straight-but-not-narrow) crave representation in *all* its forms, which include the characters being prominent in plot but less trope-ishly dramatic about their sexuality. Gay males sometimes crave to see the Alistair-but-gay (again, including prominence in plot). Gay/lesbian females sometimes crave to be the Ashley-but-gay. But we're put into the gay slot. Sometimes its done most respectfully (Dorian), sometimes is goddamn disturbing (to me) (Gil), but whatever, its all possibly done with more of an eye on what will get more affirmative nods from non-LGBT than actual LGBT. That said, I think the industry continues to evolve. I'm just expressing that I'm sad sometimes when the non-mance Sky from Jade Empire makes me happier in some ways compared to 2017's bloody Gil. It indeed would be nice to have a Dorian in DA4 that is not just a very side NPC at our base or whatever, but a major character, at least to level of Leliana in DAI, that both is much more down to business, while also not washing all his homosexuality out. It would be nice to have a major knightly (or whatever) male party member on the tier of Alistair/DA2Varric/Cassandra/etc that is also gay and without an ounce of angst about it or things tied to it but instead something more intriguingly compelling about his character than the pain he experienced/experiences. This wouldn't necessarily make him boring, really writers. We almost never see this stuff actually. They're either given that pinch or more of scandal (again, a 2012 gay secondary shipmmate focused on his husband, ahahaa yeahhh), or reduced to nary a mention of their previously clear sexuality (this is more often seen in television).
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majesticjazz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Aug 18, 2019 14:40:57 GMT
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cankiie
N3
People are too forgiving when it comes to video games, and their focus is malplaced.
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People are too forgiving when it comes to video games, and their focus is malplaced.
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Post by cankiie on Aug 18, 2019 15:40:20 GMT
Nah.
Firsthand experience is not necessary.
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pessimistpanda
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Post by pessimistpanda on Aug 18, 2019 22:24:18 GMT
This statement is so vague as to be utterly meaningless.
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Post by isaidlunch on Aug 18, 2019 23:51:24 GMT
Imagine being this triggered over a choice in a video game that you don't have to make lol. Seriously, if I can't partake in slavery in Dragon Age: Slavery Central™, then Bioware have officially lost their balls. PLEASE don't listen to these people.
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pessimistpanda
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by pessimistpanda on Aug 19, 2019 1:06:52 GMT
Lol, imagine being butthurt that a video game wouldn't let you play as a slaver.
I will say this for the right-wing crybabies: your ability to spin every single situation to portray yourselves as somehow being victims, even when it has nothing to do with you whatsoever, is truly remarkable.
And this fantasy of BioWare as a bastion of 'artistic integrity', besieged on all sides by black ladies and antifa, is some of the most imaginative bedwetting I've ever seen.
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arvaarad
Dragon Age: Origins, Dragon Age 2, Jade Empire
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Post by arvaarad on Aug 19, 2019 2:04:55 GMT
Lol, imagine being butthurt that a video game wouldn't let you play as a slaver. Yeah, the obsession with dark choices reads like a weird secular rebranding of Original Sin. It’s picturing humans as inherently wicked beings who have to “let out” their evil passions in videogames. Never mind that RPGs already provide a framework for RPing murder (justified and otherwise). For a game to be Dark and Mature, it has to include representation of the full spectrum of vices. But representation of people? That’s too political.
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melbella
N6
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
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Trouble-shooting Space Diva
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Post by melbella on Aug 19, 2019 2:54:17 GMT
What's more important in a role-playing game? The ability to role-play, or the ability to play yourself? Are they equally important?
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pessimistpanda
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by pessimistpanda on Aug 19, 2019 3:26:06 GMT
What's more important in a role-playing game? The ability to role-play, or the ability to play yourself? Are they equally important? Are those my only two choices? I mean, we all already know exactly how the answers to this would break down, and to pretend otherwise is stupid. Everyone who's wetting their pants about the article is going to say role-play is more important, and gamers should be allowed to do anything they want in Dragon Age, except be gay or black, because it "breaks immersion". The posters in here who align/sympathise with minority groups will obviously value being able to play as themselves, or rather an idealised approximation of themselves, because they don't get to do that anywhere else. Ultimately, everybody in here wants the games to have more 'freedom' the difference is some of us just want to freaking exist, and others want to indulge their absolute worst impulses in a world where they will never be punished.
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