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Post by RedCaesar97 on Apr 26, 2024 2:30:53 GMT
Tatiana Ryder activated the vault on Havarl and then retrieved the Fusion Mod of Adrenaline.
Next she traveled to Voeld and started a few quests. Rescued some prisoners, delivered data to someone, and am ready to assault the Kett base.
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Post by RedCaesar97 on Apr 25, 2024 2:46:44 GMT
More Tatiana Ryder: she managed to rescue some Turians on Havarl and help recover some data. Then she found the sages, recovered an old Angaran gauntlet and gave it to some Roekaar guy who used it to recover memories from a past life. He help Tatiana find and reactivate the third monolith.
Next up: Havarl's vault, then the Fusion Mod of Adrenaline. After that, things should get a little easier. I died a few times because Insanity can still be quite painful this early in the game.
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Post by RedCaesar97 on Apr 24, 2024 20:31:56 GMT
And the batarian gauntlet can detonate primed targets with 75 % of the normal combo damage. Batarian gauntlet is multiplayer-only for unmodded games. I assume you are using a mod that adds it to the single player campaign?
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Post by RedCaesar97 on Apr 24, 2024 20:27:32 GMT
Under the ME3 single-player weapon guides, added a link to "Analyzing and ranking the best weapons on your squadmates (Mass Effect 3)" by lesser.
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Post by RedCaesar97 on Apr 24, 2024 20:22:21 GMT
The tests were done on the Legendary Edition. I've played the vanilla Mass Effect 3 on the 360 too and was under the impression that SP and MP weapons were kept separate. Can you give some examples on weapons that behave differently between versions? Falcon rate of fire in original Mass Effect 3 was reduced in a patch to match the multiplayer version. In the Legendary Edition, the Falcon has received its original rate of fire. Javelin got the multiplayer damage buffs in the original ME3; Infiltrator could one-shot most shielded enemies with the correct setup using Javelin V or higher. Javelin damage has been reduced in the Legendary Edition; Infiltrator can no longer one-shot any shielded enemies, even with Javelin X (I tried). spocklives noticed that a bunch of weapons appear to have some clip capacity changes to match pre-multiplayer balance changes. See bsn.boards.net/post/1558966/thread. So it may be that all the weapons have been reverted to their original ME3 pre-patch state.
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Post by RedCaesar97 on Apr 24, 2024 3:00:32 GMT
Played a bit more of Tatiana Ryder. I did some post-Eos stuff on the Tempest and Nexus. Met the Archon (Hi!) and the Angara (Hello!), recruited Jaal, then headed to Havaarl. Got the Angaran scientists out of the stasis.
Now to restart the last monolith and then the vault, and then get the Fusion Mod of Adrenaline. Things should be a little smoother sailing after that.
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Post by RedCaesar97 on Apr 23, 2024 23:32:47 GMT
I pretty much always use BioConverter because of the huge performance boost, but that ties me to an active Tech skill to regularly trigger Life Support. ... I also intend to use the CryoGauntlet for the great explosions. ... I wish they'd had time to rebalance weapons and crafting. There are weapons that aren't categorized well, that have too few slots, and that should simply be research-free. The Ghost is a good example of all three. You can give players lots of options, but if only a handful of those options are meaningful... 🤷🏻♂️ And crafting can elevate certain weapons to OP performance, while barely doing anything for most others. I used the Bio Converter augment once... on a single-shot sniper rifle. I killed myself with it. I skip it usually though, since I do not mind reloading. Since the Remnant Cryo Gauntlet is guaranteed to freeze enemies on health, I find it almost impossible to use another melee weapon. And you can get it early in the game, in the first vault on Eos. I think the Asari sword is the most damaging which makes it good if you need the melee damage on certain builds, like if you are using the Combat(?) passive that gives a weapon damage boost after a melee and/or vice versa. I used it on a Vanguard it was really freaking good. Yeah the crafting is not all that great; too much mid/average stuff (kind of sums up Mass Effect Andromeda as a whole). Too few good weapons, and only a handful of the augments seem good. I think you got more out of some of the augments than I have. I tried a bunch; maybe I used the wrong weapons with a few of them which made me think some were not good, but I found the handful that I do like I keep using them.
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Post by RedCaesar97 on Apr 23, 2024 23:03:44 GMT
This is really good information. I can add this post to the "Mass Effect trilogy: Game mechanics and character build compilation thread" thread.
Were the weapons tested using the Legendary Edition, or the original Mass Effect 3?
NOTE: No I am not asking you to test all weapons on both versions. There appear to be weapon changes in the Legendary Edition, although -- without looking into the code (which I do not think anyone has done) -- it appears the Legendary Edition reverted the weapons to their vanilla state. Original Mass Effect 3 in one of the later patches (and DLC packs) gave the weapons some of the balance changes introduced in multiplayer.
I suspect even with the changes in the Legendary Edition, the performance of most of the weapons will be about the same, so it will not change your calculations much.
Again, this is very informative and useful, and I very much appreciate the time and effort you spent testing these scenarios.
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Post by RedCaesar97 on Apr 22, 2024 22:15:03 GMT
I think she uses the Sidewinder. Yep. Early in the game PeeBee has a Carnifex. After becoming a squadmate she uses the Sidewinder. Thanks. I like the Sidewinder, but I will likely end up using one or two of the Valkyrie, Crusader, and/or Dhan. Sidewinder could end up being a backup weapon, unless I use the Ushior or something. Really hard to craft anything other than N7/Platinum weapons because they have the most augment slots. And I will probably stick with the Remnant Cryo Gauntlet since it is a guaranteed freeze on health-only enemies.
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Post by RedCaesar97 on Apr 22, 2024 0:52:12 GMT
I don't know why, but for some reason I decided to ignore my (first) Dragon's Dogma 2 playthrough and start a new Mass Effect Andromeda playthrough.
Created Tatiana Ryder. Will be using a "Peebee" build: Pull, Invasion, and Shockwave. Not sure if I will try to theme the weapons or melee. I think she uses the Carnifex, but I also think I saw an Avenger in an early cutscene.
Survived Habitat 7 and became the new Pathfinder, and met the current Initiative administrators. Went to Eos, restarted the vault, and established the outpost of Podromos.
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Post by RedCaesar97 on Apr 19, 2024 23:58:05 GMT
I updated the original post and corrected some broken links. All links in the original post should work now.
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Post by RedCaesar97 on Apr 13, 2024 19:24:33 GMT
I am probably due for another ME:Andromeda playthrough (some time after I play Dragon's Dogma 2) but I have no idea what I want my skillset to be. I should probably make another Infiltrator attempt, but the MEA Infiltrator profile is kind of built around sniping and I am not that good at sniping with a controller in this game.
I kind of hated my last "Infiltrator" attempt, and I think I ended up switching to a multiplayer-style "Asari Sentinel" build (Energy Drain, Throw, Backlash) which was more enjoyable, but Backlash is not nearly as effective on Insanity as it is on Gold/Platinum multiplayer. Maybe Backlash got buffed in multiplayer at one point? For example, in multiplayer I can get a Gold/Platinum Kett Anointed to kill himself with Backlash from full health, but I cannot do the same in single player on Insanity. I would need to check, but maybe multiplayer Backlash has larger reflect damage?
Sorry for the ramble, but I am just trying to come up with a 3-power build that I can look forward to using when I do get back around to playing ME:Andromeda. The builds I have used:
1. Elemental Engineer: Overload - Cryo Beam - Incinerate
2. Basic Adept: Pull - Singularity - Lift
3. Vanguard: Charge - Annihilation - Nova
4. MEAMP Asari-style Sentinel: Energy Drain - Throw - Backlash (less effective on SP Insanity than MP Gold/Platinum)
5. Power Cell Soldier: Concussive Shot - Frag Grenade - Flak Cannon (the only build where Fusion Mod of Adrenaline is actually useless)
6. Construct Engineer: Remnant VI - Sentry Turret - Invasion (kind of dull)
I also might have another Soldier build where I use Turbocharge + Cloak + something else? I don't feel like booting up the game to find out.
Maybe I might try another Vanguard build (charge + 2 other powers) for a different experience?
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Post by RedCaesar97 on Mar 30, 2024 20:32:16 GMT
Dimitri Shepard (Soldier, ME3): 1. Threw a party. I think Garrus booby-trapped the apartment. 2. Attacked Cerberus HQ, killed Kai Lame. 3. Went to Earth and took a beam of light to the Citadel. 4. Talked to the Illusive Man before shooting him. Talked to a stupid AI, then destroyed the Reapers.
And that completes my final previously-unfinished playthrough. Technically I have another unfinished playthrough, but that was a purposely abandoned character that I later re-created for an entirely different playthrough. I am never reviving it.
No idea when or what my next playthrough will be. I know I want to replay some ME2 and ME3 builds in the Legendary Edition that I did on the Xbox, but not sure if I would try to do that with my existing characters (NG+), or do all new playthroughs. I know I would need to mod ME2 to use Stasis with the Legendary Edition.
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Post by RedCaesar97 on Mar 30, 2024 14:39:20 GMT
1. Citadel DLC - the last fight shepard vs shepard. Until i watched a youtube video with the fight i was thinking that i was doing something wrong, because evil shepard was regenerating his armor and shields all the time i was bringing it down. I was running around trying to figure it out, died 2 times, gave up and searched a video. Instead of increasing his health/shield pool you just made him regenerating it all several times to confuse players, well done. Also i killed his gf during a fight 3 times because she was resurrecting every time. You can waste your time, your ammo, risk to die trying to bring her down just for nothing, because shed get up anyway. Awesome design! I assume you are playing the Legendary Edition? In the Citadel DLC for the original ME3, the game adds the clone's medi-gel counter to the interface in that fight. It starts with 5 and counts down to 0. That medi-gel counter was removed in the Legendary Edition for some reason. Essentially, you have to remove the shields and armor from the clone 5 times, and then doing it again the 6th time will end the fight. You need to remove the health and shields 3 times to trigger the mid-fight cutscene. All enemies with shields -- including the clone -- can replenish their shields after taking no damage after certain length of time. So if you take down the clone's shields but do not deal any damage to the clone for a certain length of time, the clone will replenish their shields. This does not count against the medi-gel counter. Only fully replenishing both the armor and shields counts against the medi-gel counter. Downing Brooks can cause the clone to stop fighting you and go and revive her. This can give you a free shot at the clone.
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Post by RedCaesar97 on Mar 30, 2024 1:00:13 GMT
Dimitri Shepard (Soldier, ME3): 1. Took some shore leave, and got ambushed almost immediately. Followed that up by hunting down and killing my clone.
During the clone fight, managed to get a Critical Mission Failure during the mid-fight cutscene because I died as the cutscene started.
2. Some Silver Sun Strip meetups, claw game for mods, then completed all the simulator missions.
3. Met with Quarian admirals, then took down a Geth dreadnaught. Picked up Legion.
4. Shut down a Geth server, then rescued Admiral Korris.
5. Assaulted a Geth base, killed a Reaper Destroyer, then talked the Quarians into making peace with the Geth.
6. Restarted a fuel reactor.
7. Some Citadel and Silver Sun Strip stuff.
8. Went to go recover an artifact from an Asari temple, but got out-plot-armored by Kai Lame.
9. Went to Sanctuary and uncovered a hidden Cerberus lab.
10. Recovered some data from a communications hub.
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Post by RedCaesar97 on Mar 28, 2024 0:48:47 GMT
Dimitri Shepard (Soldier, ME3): 1. Searched for Dr. Garneau. Found him dead. 2. Searched for Ann Bryson. Found her alive. 3. Searched for Leviathan. Found a bunch of them alive. 4. Rescued a Turian platoon. 5. Disarmed a bomb.
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Post by RedCaesar97 on Mar 27, 2024 1:06:39 GMT
Dimitri Shepard (Soldier, ME3): 1. Helped Aria retake Omega. 2. Rescued some ex-Cerberus scientists.
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Post by RedCaesar97 on Mar 25, 2024 0:43:07 GMT
Dimitri Shepard (Soldier, ME3): 1. Took control of a Krogan cannon and used it to destroy a Cerberus cruiser. 2. Destroyed a Rachni nest and killed a Reaper-made Rachni Queen. 3. Rescued some civilians from Cerberus. 4. Rejected the Dalatrass's deal and cured the genophage. 5. Stopped a Cerberus coup. EDI shot Kaidan. (kind of hoping that Garrus would have shot him.) 6. More Citadel stuff and system scanning. 7. Blew up a monastery. Stopped Samara from killing herself like an idiot. 8. Raided a Cerberus fighter base. 9. More Citadel stuff.
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Post by RedCaesar97 on Mar 23, 2024 23:06:13 GMT
Dimitri Shepard (Soldier, ME3): 1. Grabbed a Prothean from Eden Prime. 2. Rescued students from Grissom Academy. 3. Raided a Cerberus lab. 4. Met with diplomats, then picked up a fertile Krogan female.
Had to stop because my controller batteries were low. I have two (very old) controllers for my Xobx 360 and several pairs of batteries, but only one controller works with one particular set of batteries.
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Post by RedCaesar97 on Mar 23, 2024 17:46:49 GMT
Dimitri Shepard (Soldier, ME3): 1. Picked up a Primarch.
2. Citadel stuff and system scanning.
I screwed up the Hanar/Jondum Bau quest; I meant to save the Hanar homeworld and let Bau die, but I accidentally hit the Renegade prompt and saved Bau. It was the last task I was doing on the Citadel and the last save pre-quest was the start of the Citadel, so I was not going to do everything again. Oh well.
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Post by RedCaesar97 on Mar 23, 2024 1:47:17 GMT
I think I am going to wait to play Dragon's Dogma until the first patch, so I decided to turn on the Xbox and complete my only unfinished playthrough: Dimitri Shepard.
1. Started ME2 and loaded the last Dimitri Shepard save file, trying to figure out how I was previously playing the character. (Last manual save: 2021/05/04.) - Soldier with Revenant, so no sniper or shotgun focus. - Six (6) squadmates alive: Legion, Samara, Tali (unloyal, so), Mordin, Garrus, Grunt - No love interest from what I could tell (no picture in cabin) - Could not tell if I saved or destoyed the genophage data - Appeared to have a mix of Paragon and Renegade, but mostly Paragon
2. Started ME1 and loaded the last Dimitri Shepard save file. - Appeared to have a mix of Paragon and Renegade, but mostly Paragon. No points spent on persuasion talents. - Wrex alive - Kaiden alive - Rachni Queen dead
3. Started the import. Council was saved, genophage data was saved. Confirmed no romances (so probably a no-romance playthrough).
4. Vancouver > Mars > Citadel.
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Post by RedCaesar97 on Mar 16, 2024 20:00:36 GMT
Alex the Asshole Adept (ME3LE): 1. Went to Thessia to recover an artifact. Kai Lame stole it.
2. Went to Sanctuary and uncovered a secret Cerberus facility. Miranda threw her dad out a window, then died.
3. Rescued someone at a communications hub.
4. Threw a party.
5. Destroyed Cerberus HQ.
6. Went to Earth. Destroyed a giant cannon (and killed Morinth). Killed a Reaper Destroyer. Took a beam to the Citadel. Shot the Illusive Man. Talked to a stupid AI. Destroyed the Reapers.
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Post by RedCaesar97 on Mar 16, 2024 2:13:30 GMT
Alex the Asshole Adept (ME3LE): 1. Finished the Armax Arena challenges.
2. Joined up with Tali and won the war versus the Geth.
3. More meetups on the Silver Sun Strip.
4. More galaxy scans. Restarted a fuel reactor. Made some deliveries to the Citadel.
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Post by RedCaesar97 on Mar 15, 2024 1:00:57 GMT
Alex the Asshole Adept (ME3LE): 1. Rescued a Turian Platoon, then helped them disarm a giant bomb.
2. Survived an ambush attempt. Killed my clone.
3. Met up with some of the crew on the Silver Sun Strip. Played some matches in the simulator.
I quit playing after getting annoyed as an Adept in the simulator. Everyone dodging or throwing smoke. And I always hate it when enemies spawn at the same point (when I am getting the bonus), meaning I cannot position my squadmates correctly. I'll try it again tomorrow when I am less irritated.
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Post by RedCaesar97 on Mar 14, 2024 2:46:26 GMT
Alex the Asshole Adept (ME3LE): 1. Met with ambassadors at the war summit. Bunch of whiny babies. Grabbed Mordin and a Krogan female from an STG facility.
2. Took control of giant cannon on Tuchanka, then used it to blow up a Cerberus cruiser.
3. Took out a Rachni nest and a Reaper-made Rachni Queen.
4. Rescued some civilians being attacked by Cerberus.
5. Made a deal with the Dalatrass and sabotaged the cure. Convinced Mordin to join the Crucible team.
6. Stopped a Cerberus coup. Killed Ashley (whoops, missed those Renegade prompts and Intimidate option), then killed Udina. Completed some Citadel chores.
7. Blew up some Asari monastery, no survivors. Rescued some scientists from Cerberus.
8. Scanned more of the galaxy. Captured a fighter base from Cerberus. Spent time on the Citadel with squadmates and delivering packages.
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