roro4066
N2
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
Posts: 78 Likes: 13
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roro4066
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Feb 21, 2017 13:17:10 GMT
February 2017
roro4066
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by roro4066 on Feb 22, 2017 18:37:01 GMT
I totally agree with "Capn 233".
Reaver is the way to go for hack and slash combat style, but can become a boring trap spaming dragon rage non stop. the alternative is to forbidd yourself the dragonrage ability except to get under the 50% health in order to benefefit from your passives and your enhanced belt of emergency. Then just use your regular favorite warrior slills like combat roll, grapplin chain, charging bull and mighty blow for example and use the most efficient and funniest masterwork material (like walking bomb or hidden blades) to get epic battles. And as others told you already, templar is not a bad choice at all because you can adapt to many situations and buff your entire party. Spell purge and wrath of heaven are really usefull when activated wisely.
Anyway have fun mate!
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roro4066
N2
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
Posts: 78 Likes: 13
inherit
3720
0
13
roro4066
78
Feb 21, 2017 13:17:10 GMT
February 2017
roro4066
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by roro4066 on Feb 22, 2017 18:15:59 GMT
Thanks rynas, i really appreciate your quick feedback. I just checked my attributes without any rings and my critical damage bonus value is 81%. So, from what was clear to me, i'm supposed to do 1.81 times my regular damage when i score a crit. That is to say for example 1000 hit points damage with a normal hit and 1810 hit points damage with a critical hit. can you confirm that? So if we can be sure about that, an enhanced ring of twin fangs should bring 30% extra damage to the ability: 1.81+0.3 = 2.11 times the regular damage when crit. On the other hand, 2 superb rings of critical damage bonus should bring 40% extra damage on every hit or ability that scores a crit (this is here the case because i'm only doing crit when flanking) : that makes 1.81+0.2+0.2 = 2.21 times the regular damage. So instead of having more damage bonus with the 2 purple rings (normally 10% more) i've got less damage bonus (about 17%less) than with a single blue ring. This why i'm thinking of a possible bug.
See you
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roro4066
N2
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
Posts: 78 Likes: 13
inherit
3720
0
13
roro4066
78
Feb 21, 2017 13:17:10 GMT
February 2017
roro4066
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by roro4066 on Feb 22, 2017 6:47:35 GMT
Hey guys,
I'm new here so cheers every one. I'm also french so please try to be tolerant about my english mistakes. i think i have quite a lot to share about dai and to learn from you all as well, so let's start with that glitch, bug around the enhanced twin fangs ring. yesterday i decided to switch my rings for my dw rogue female inquisitor. i had an enhanced ring of twin fangs on and decided to better replace it with 2 superb rings of critical damage bonus since my flanking critical hit chance is 98%. So about numbers it should make 30% damage bonus, vs 40% when replaced, so the ring of twin fangs should be weaker.
But after about 20 tests in western approach i found out that i was doing about 2 times 3000 damage with one enhanced ring of twin fangs, and only about 2 times 2500 damage with 2 superb rings of critical damage bonus. So the conclusion is you do more damage with just one level 10 ring than the 2 level 20 rings even if your critical hit chance reaches the 100%. This should be a bug you guys may have already noticed, so could you please tell me what you know about it? So now i'm wearing 1 enhanced ring of twin fangs in combination to 1 superb ring of critical damage bonus to do around 2 times 3300 damage when using the related ability.
see ya
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