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abaris
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April 2017
abaris
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by abaris on May 10, 2017 21:43:54 GMT
Wow, Sara looks ready for the rave. Wonder what Alec would have to say. Playing Sara and the editor still not patched, I decided to create Gorilla clown Scott for a twin. That's pretty easily done with what we have at our disposal. As for the lipstick. That's hideous, but thankfully easily remedied.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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Uncle Cyan
5620
0
Nov 17, 2024 18:04:04 GMT
2,607
Cyan_Griffonclaw
Dang it.
2,516
March 2017
griffonclaw39
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
griffonclaw39
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Post by Cyan_Griffonclaw on May 10, 2017 21:47:09 GMT
blog.bioware.com/2017/05/09/mass-effect-andromeda-patch-1-06-notes/SingleplayerMass Effect: Andromeda Patch 1.06 Notes Fixed issue that caused singleplayer difficulty to impact multiplayer Improved performance and stability Various improvements to cinematic scenes Fixed issue where SAM would mistakenly tell Ryder they have new email Conversation options will no longer appear “greyed out” if new content is available Improved legibility of subtitles Maximum Nexus Level increased to 29 Single player balance improvements at higher difficulties. Fixed issues with player animations getting stuck when jumping or changing direction repeatedly Increased the number of autosaves allowed Special items will not carry over into New Game+ Fixed issue where subtitles would not appear while waiting at the dialogue wheel if subtitles were disabled Fixed issue that could cause AVP to reset to zero for all planets except Kadara Weapon and armor vendors now carry inventory once player reaches Level 61 Chest armors now have level restrictions Bonus items—such as Pathfinder Armor—can now be deconstructed Fusion Mod of Resistance no longer continues to apply evade damage once unequipped Improved responsiveness of control sticks Fixed clipping issue on Sara Ryder’s casual jacket Added graphics options to toggle Motion Blur and Depth of Field Fixed issue where Remnant VI would stop attacking Turbocharge will not deplete spare ammo when used on a weapon with the Vintage Heat Sink augmentation Fixed interaction with datapad in the Search for the Remnant Drive Core mission. Fixed issue where squadmate could not be revived if killed by a fiend at Site 2 Swapping a dead squadmate at a loadout will not cause them to die permanently Nexus tram now operates during Nexus Reunion mission even if player has not completed Prologue Fixed issue where player could romance both Cora and Peebee Fixed issue where player could romance both Vetra and Peebee Taking the left path in the Havarl dungeon will not block progression on Remnant Scanner mission Fixed issue on H-047C where enemies could get stuck inside a rock, making them unkillable Fixed issue where player couldn’t hide Ryder’s helmet after completing Ark Natanus mission Fixed broken Nomad Shield Crafting mission Fixed health issues with Architect’s leg that prevented completion of the fight Frequency mission on Voeld is no longer blocked if player leaves the area after scanning the meteorite. Missing Science Crew mission no longer blocked if Ryder kills the Architect before finishing objectives Leaving the Nomad while falling out of bounds no longer results in infinite loading screen Fixed issue where Nomad jump control was not remapping Fixed issue where Cora slowly fell back to the ground after charging an airborne enemy Improved performance on Eos when approaching or fast travelling to Prodromos Loading auto-save will not block progress after kett encounter near Site 1 power relay station Eliminated player fall through on Tempest after loading autosaves in space Reduced the cost of Strike Team equipment and improved its effectiveness A default Ryder name can now carry over to New Game+ PC – Fixed issue where dialogue choices would auto-select when using mouse and keyboard PC – Improvements to display when running at different resolutions PS4 – Fixed a crash that occurred when sitting in main menu for more than two minutes PS4 – Fixed crash that occurred when moving from multiplayer back to the main menu MultiplayerFixed issue where player would crouch repeatedly while interacting with device Player’s deceased character no longer falls through the floor after an Ascendant attack in the extraction zone on Firebase Icebreaker Improvements to reduce lag for players and hosts More multiplayer balance stuffblog.bioware.com/2017/05/09/patch-1-06-combat-balance-updates/ Thanks!
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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Uncle Cyan
5620
0
Nov 17, 2024 18:04:04 GMT
2,607
Cyan_Griffonclaw
Dang it.
2,516
March 2017
griffonclaw39
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on May 10, 2017 21:50:22 GMT
Yes, that was the first thing I noticed after booting up game with her. I. Don't. Like. It. That must be what they meant in the "Journey Ahead" when they said "Improvements to hair and general appearance for characters". Cold blooded, yo.
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Reorte
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Mass Effect Andromeda
Posts: 172 Likes: 144
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144
Reorte
172
Apr 16, 2017 15:08:37 GMT
April 2017
reorte
Mass Effect Trilogy, Dragon Age: Origins, Mass Effect Andromeda
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Post by Reorte on May 10, 2017 21:59:31 GMT
Any luck with codex and journal issues?
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Post by Rascoth on May 10, 2017 22:08:37 GMT
Any luck with codex and journal issues? Nope.
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Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 10, 2017 22:13:06 GMT
Ugh at least stupid movie night was fixed.
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blanks
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire
Posts: 369 Likes: 635
inherit
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0
635
blanks
369
January 2017
blanks
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire
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Post by blanks on May 10, 2017 22:14:25 GMT
Wow, actually got through a match without crashing. A+ patch, much good!
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OdanUrr
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,160 Likes: 1,848
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2072
0
Nov 12, 2024 20:50:30 GMT
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OdanUrr
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Nov 12, 2016 22:23:51 GMT
November 2016
odanurr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by OdanUrr on May 10, 2017 22:26:23 GMT
Did they fix invisible Ryder in "Movie night"? Are you referring to... Ghost Ryder?
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Post by Rascoth on May 10, 2017 22:36:06 GMT
Did they fix invisible Ryder in "Movie night"? Are you referring to... Ghost Ryder?
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August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on May 10, 2017 22:37:21 GMT
Halleluiah! Could the turrets become useful again? And what about the tech-powers boosting, do they only involve MP, or had SP techs also been buffed? The buffs definitely are present in SP, as well. I play strictly on Insanity, and it's clear that weapons, powers and combos have all had their damage boosted. Likewise, enemies are less durable. I'm glad it will be less grindy. Part of me worries that it's now far too easy; but I'll take it. No more enemies surviving BE+400' falls, hopefully! They added the X5 Ghost ASSAULT RIFLE INTO THE GAME FINALLY! I just hope it's worth the points. I horded a lot of research data in hopes that this would appear. I'd like it to replace my Valkyrie as my primary weapon. The Ghost is definitely worth building, if you've been waiting for a full-auto AR. This thing is great, and just begging for a VHS with that giant clip capacity. I love this gun. It's the M7 Lancer reborn and improved. Even its sound is perfect-- not too loud, but hardly quiet.
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OdanUrr
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,160 Likes: 1,848
inherit
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0
Nov 12, 2024 20:50:30 GMT
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OdanUrr
1,160
Nov 12, 2016 22:23:51 GMT
November 2016
odanurr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by OdanUrr on May 10, 2017 22:37:23 GMT
Are you referring to... Ghost Ryder? Too transparent?
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ღ Voice of Reason
169
0
17,722
Element Zero
7,442
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on May 10, 2017 22:41:05 GMT
Haha! You're are unstoppable!
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bfler
N1
Posts: 8 Likes: 5
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Sept 25, 2017 11:38:07 GMT
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bfler
8
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Post by bfler on May 10, 2017 22:43:00 GMT
And the bug with the missing vendor and loot items between level 61 and 70 is still not fixed.
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Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 10, 2017 22:44:58 GMT
I just hope it's worth the points. I horded a lot of research data in hopes that this would appear. I'd like it to replace my Valkyrie as my primary weapon. The Ghost is definitely worth building, if you've been waiting for a full-auto AR. This thing is great, and just begging for a VHS with that giant clip capacity. I love this gun. It's the M7 Lancer reborn and improved. Even its sound is perfect-- not too loud, but hardly quiet. Way ahead of you. I'm having a great time with this weapon and I automatically went for the VHS. I haven't gotten it up to X yet since I don't have enough points but it's definitely my primary weapon now. Farewell Super V. You were good while we lasted.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
Prime Posts: 1876
Prime Likes: 376
Posts: 4,444 Likes: 7,936
inherit
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0
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bshep
We destroy them or they destroy us.
4,444
August 2016
bshep
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
MasterDassJennir
1876
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Post by bshep on May 10, 2017 22:46:50 GMT
By the way, any "stealth files" inside the update to indicate which DLC is on the works?
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August 2016
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Post by Rascoth on May 10, 2017 22:49:49 GMT
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ღ Voice of Reason
169
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17,722
Element Zero
7,442
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on May 10, 2017 22:51:01 GMT
The Ghost is definitely worth building, if you've been waiting for a full-auto AR. This thing is great, and just begging for a VHS with that giant clip capacity. I love this gun. It's the M7 Lancer reborn and improved. Even its sound is perfect-- not too loud, but hardly quiet. Way ahead of you. I'm having a great time with this weapon and I automatically went for the VHS. I haven't gotten it up to X yet since I don't have enough points but it's definitely my primary weapon now. Farewell Super V. You were good while we lasted. I'd been rolling with the Hornet as my preferred "AR", which is embarrassing to all ARs. The Ghost is exactly what I'd hoped it would be. Great AR. If only I could get Cora's shotgun with Piranha functionality, but quieter operation, I'd be in gun-heaven. Until that absurd idea comes true, I'll continue slaughtering things with my Ghost+Piranha loadout. I rarely even need to reach for my SR, since I'm solid from range with ARs and the Hornet. This patch has altered the game in myriad positive ways. I look forward to discovering more of them as I advance my current Ryder.
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Patrick Batman
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Origin: Pangea
PSN: Bensanderson55
Posts: 39 Likes: 19
inherit
6556
0
19
Patrick Batman
39
Mar 29, 2017 17:50:51 GMT
March 2017
patrickbatman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Pangea
Bensanderson55
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Post by Patrick Batman on May 10, 2017 22:59:35 GMT
ADVANCED SHIELD CRAFTING Task says its completed now but its still listed in R&D as not crafted. Havent looked to see if it works in game as im not sure what it does EXACTLY. Should my shield regenerate faster on the nomad since its "Advanced"? going to be hard to tell unless I time them both (non-advanced & advanced) with a stopwatch.
PS Shield regeneration rate reads 50% with 1.06 patch (under skills/stats), what was it in the 1.05 patch? just wondering if applied the advanced shield regenerator to the nomad regardless.
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Pwnstix
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Origin: Pwnstix
Posts: 85 Likes: 148
inherit
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0
148
Pwnstix
85
Mar 26, 2017 16:11:00 GMT
March 2017
pwnstix
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
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Post by Pwnstix on May 10, 2017 22:59:59 GMT
Damn, they still haven't fixed the Pathfinder chest armor clipping :wtf: And yep, none of the deluxe items are in my current save, but I loaded up the chapter 2 save and took a look at the new Athletic casual outfit for my male Ryder... it's.. funny, lol.. I also saw that you get the blueprints for the deluxe armors, so you can craft them. I really hope they patch the special delivery thing in the pathfinder's quarters so you can use it regardless of whether you've already picked up items from earlier in the game. And I took a look at the X5...I really, really, really wish I had some research points. I stupidly spent them in some armor and weapons I didn't need. Turns out my favorite weapons were the Hornet, Piranha, Falcon, and Sidewinder. I tried to use the Rapter sniper rifle as an AR, but the clip size just doesn't do it for me. The X5 looks amazing.
--Oh, I forgot to try the things they were supposed to have fixed, like advanced shield crafting. I'll check that out later. That, and the quest on Voeld with the landmines...that just sort of disappeared for me when I first did it, because I fast traveled to a forward station to replenish my life support. I was trying to locate the mines on foot...didn't know you could just drive the rover around to trigger the mines...So yeah, it just disappeared from my quest log. Didn't even show up in the completed quests area.
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ღ Voice of Reason
169
0
17,722
Element Zero
7,442
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on May 10, 2017 23:01:27 GMT
ADVANCED SHIELD CRAFTING Task says its completed now but its still listed in R&D as not crafted. Havent looked to see if it works in game as im not sure what it does EXACTLY. Should my shield regenerate faster on the nomad since its "Advanced"? going to be hard to tell unless I time them both (non-advanced & advanced) with a stopwatch. In my experience, nothing disappears from the Development screen ever. Items remain permanently listed.
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The Loyal Nub
N3
The Maker Take You
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 598 Likes: 1,318
inherit
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0
Nov 22, 2024 13:39:15 GMT
1,318
The Loyal Nub
The Maker Take You
598
August 2016
theloyalnub
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Loyal Nub on May 10, 2017 23:02:19 GMT
Where the hell is my helmet?
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ღ Voice of Reason
169
0
17,722
Element Zero
7,442
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on May 10, 2017 23:04:31 GMT
Where the hell is my helmet? Is it on your head? To what are you referring? A new bug?
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The Loyal Nub
N3
The Maker Take You
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 598 Likes: 1,318
inherit
846
0
Nov 22, 2024 13:39:15 GMT
1,318
The Loyal Nub
The Maker Take You
598
August 2016
theloyalnub
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Loyal Nub on May 10, 2017 23:09:49 GMT
Where the hell is my helmet? Is it on your head? To what are you referring? A new bug? Ha! A new bug. I am at Kadara Port and I take the lift down to the slums and my helmet should be on my head as it has been the whole game and instead I am helmetless. The settings are still set for it to appear but nope, nada. New bug.
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Patrick Batman
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Origin: Pangea
PSN: Bensanderson55
Posts: 39 Likes: 19
inherit
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0
19
Patrick Batman
39
Mar 29, 2017 17:50:51 GMT
March 2017
patrickbatman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Pangea
Bensanderson55
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Post by Patrick Batman on May 10, 2017 23:28:55 GMT
ADVANCED SHIELD CRAFTING Task says its completed now but its still listed in R&D as not crafted. Havent looked to see if it works in game as im not sure what it does EXACTLY. Should my shield regenerate faster on the nomad since its "Advanced"? going to be hard to tell unless I time them both (non-advanced & advanced) with a stopwatch. In my experience, nothing disappears from the Development screen ever. Items remain permanently listed. Sure thats true for weapons, armor, augs but not the Nomad. The Nomad developments disappear once crafted (except advanced shield regeneration still) because they're a 1 time deal, meaning weapons, etc you can sell or destruct but nomad stuff you cant hence why they prolly disappear in development. Also if anybody can tell me what the shield regeneration % was in stats in 1.05 (or before) we can compare it to see if it increased thus hopefully this means its actually applied in game (even if still uncrafted in development) in 1.06 it reads 50% (skills>statistics Possible bug: Can anyone else tell me if they manually saved on loyalty missions if they have 2 manual saves of each loyalty mission with the exact same time? Cause i dont think it would be possible for me to save twice at the exact same time (cause you know time is always moving forward). Maybe these are supposed to be backup autosaves even though they're listed as manual. Anyway I just deleted one of each.
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Post by souljahbill14 on May 10, 2017 23:48:59 GMT
Honestly for the future I want them to start adding in additional augments/ abilities/ and mods in the game. The selection of mods especially leaves...a lot to be desired honestly. I want things like laser sights (that don't take up the same slot as a scope) and silencer attachments for the weapons that may nerf the damage but gives you additonal options in combat. I mean hell this is not something I was really looking forward to in an RPG but dammit, I've never been able to put more then three mods at a time on a weapon, even my weapons that I put a double mod augmentation on, because there just is not enough variety and different things. As far as the abilities are concerned. The combat tree really needs to be buffed. The combat abilities were some of my favorite in the trilogy, probably my favorite actually, but now its just...well Tech is amazing...Combat is alright, and biotics still pretty much suck. Combat could use abilities like Stim packs and more specific things for Snipers like, if not Marksman, then you can have things like Assassinate...Carnage...etc etc. I've been saying for the longest that Barricade should be a cooldown power and not a power cell power. That or there needs to be a mod or talent that replenishes power cells from your shields or something. Combat powers are way too limiting.
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