Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Just a flip of the coin.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on May 11, 2017 21:02:49 GMT
No layoffs. No office closures. No adjustment in quarterly earnings. No official press release. Yet there are still those who insist ME is on "hiatus". And "SJW's"? hah. This poll just went into ludicrous speed. You know the internet, they look for anything to prove itself right. This seems to be a prime example with "Wow Kotaku has proclaimed the game to be on hiatus with no other proof therefore we are right the game was bad".
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danaxe
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Mass Effect Andromeda
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Post by danaxe on May 11, 2017 21:08:49 GMT
You need to add another option to the list.
- Kotaku! For unfounded bullcrap spitting. Fake news. Very fake news!
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Post by kotoreffect3 on May 11, 2017 21:10:20 GMT
This is like asking what killed WCW. I put it on a few things. I think giving to the Montreal team was one mistake. You don't give your flagship franchise to your bench players. I also think development team made design changes that took the Mass Effect feel out of the game such as the lack of a power wheel, replacing the class system with the profile system, choosing quantity over quality which resulted in watered down task driven gameplay, lack of squad options in combat and lack of squad customization options overall. Chasing the multiplayer crowd and trying to appease them which resulted in the lack of a power wheel and squad options even though it was the singleplayer fanbase that helped make the franchise successful in the first place.
I also blame the internet hate culture surrounding bioware because no matter what bioware does the haters and memesters attacks them and their fans relentlessly and these douchebags were determined to bring this franchise down (yes I am talking about smugboy and his sycophants).
All that said hiatus is not the same thing as terminated. There will be Mass Effects in the future don't know when or how but we will being seeing more of it. Besides it was 5 years between ME 3 and MEA that was already a hiatus in and of itself.
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cypherj
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by cypherj on May 11, 2017 21:13:46 GMT
I was going to say Bioware at first, because EA could have given them another year of production, and while the game would have been more polished, it still would have been the same at it's core. The protagonist, story, script, writing, quests, atmosphere, and other elements would have been the same, just more polished.
So I blame EA for giving the project to a team that had never done an AAA title before.
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Post by Deleted on May 11, 2017 21:14:42 GMT
I don't really care. I just want to anticipate something in the gaming in the next five years or so, and there is no sufficient information for any one project to do it. That what bugs me, the absence of the bright future, not who's to blame for whatever happened in the past. I just wish there was more goodwill, foreberance and flexibility in everyone so that the creative folks could actually talk about plans that might not get realized without fear of misunderstanding, misinterpretation and retributive ire of the social media. I just wish that stakeholder engagement, sharing and talking was not considered a no-no, and a terrible thing to do... because it proved to be.
it's inconcievable to me that after many years in development, and only one or two year before release, even the most core information about the project is not talked about and left to speculation.
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Post by AnDromedary on May 11, 2017 21:16:38 GMT
If anyone has seen me post before, they know I'm a big fan of this game. However, this post, in my opinion, is going to take a critical look that will be as objective as I can. That being say, there is blame to be shared by everyone I'd say, but one party stands out far more than others.. Bioware launched an unfinished product that should have stayed in development for at least several more months. If reports are true that they outsourced the animations of characters, they, as a professional game developer with many AAA and highly rated titles under their belt, had the responsibility to play-test and ensure everything was running smoothly. Bugs and glitches in games are, sadly, just a part of the gaming industry. However, the amount of bugs reported by Andromeda, many of which I didn't experience myself but don't doubt they existed, should not occur. The animations should NEVER have been shipped pre-patch 1.05. Again, I had the benefit of not picking up the title until the day that patched was released. They launched an incomplete, buggy product. That's where mass criticism has come in and hurt this game's launch and that lays on their door step. EA, as the parent company, also plays a part in this as well. Their unrealistic timetables and high pressure, as well as taking away creative freedom of their developers seems to stifle growth and innovation. Their focus on streamlined, "simple" games that are churned out like clockwork with heavy focus on multiplayer components has not done the industry any favors. I don't work for either company, but if reports I've read online (we know how reliable they can be) EA can be a nightmare to work for. Bottom line - they care about money. Not fans. Not good stories. Not even good games. They care how many copies they can push. They are certainly to blame. Haters are absolutely part of the problem. The amount of people that have bashed this game everywhere from Facebook, to gaming article comments to blogs to.. frankly, everywhere and have NOT EVEN PLAYED THE GAME is astonishing. Many of these people either jumped on the bandwagon of hate or they are simply bitter still over the ME3 endings and quick to jump on anything that hates Mass Effect. There are plenty of people who enjoy the game, myself included, who are drowned out by the people who scream from the roof tops that they hate the game, many of whom only watched a video on Youtube or saw a meme. However, all that being said, there wouldn't be a negative pushback, even by the mass of haters out there, for no reason if the game was solid at launch. Despite my love for this title, I must say that the blame for ME being put on the shelf, if the reports are true, can't be placed anywhere other than the developer who created it. EA's crunch time might be overkill. Maybe they gave no quarter to Bioware for extra time to fix the problems. However, Bioware dropped the ball with the release of a buggy, poorly animated game to people both overly hyped for the game and eager for any scrape to see them fail. Unfortunately, I have to be objective. The initial launch was awful. I don't think pushback would have been nearly as bad if the game had launched with patch 1.05 to fix the animations... or even if they had just animated the game in-house... or even CHECKED to see if it was properly animated. However, that's in the past. They launched it like they did and the blame for that falls at their feet. This is that shit I do like. Objective analysis from someone who identifies as a big fan. This next bit isn't aimed at anyone in particular, it's just a short soapbox/rant thing. A lot of the time, I see people intentionally overlook or straight-up deny the flaws that are a part of something they like, and that is a big mistake. They seem to conflate being a fan of something with blind adoration for that thing, and I don't think I need to explain why this is bad. The truth of the matter is that everything in life has flaws, no matter how much you like it, and pretending that those flaws either don't matter or don't exist is disingenuous, and in some cases will only serve to discredit you. It's okay to like something no matter how flawed it is, and likewise it's okay to admit that something you like has glaring issues. You like what you like, and you don't need to attempt to excuse away the problems that said thing has, no matter how big or small they are. If anything, being able to identify and discuss the issues from an objective viewpoint while still liking/loving the product is an excellent measure of character. I see it the same way but I also want to emphasize the converse argument. I criticize the crap out of Mass Effect. Always have, always will. Often I see people telling me or others like me to "just go play something else" or similar. Like criticizing something means you are not entitled to being a fan. That is nonsense of course, especially if the criticism is constructive and civil in nature. Now, Mass Effect in particular is a tough one in that regard because it is a beautiful IP but it also has so many glaring and undeniable flaws that it almost encourages it's fans to have a somewhat schizophrenic relationship with it. But if I were the holder of such an IP, I sure as hell would want to hear from those pesky critical fans more than from anyone else.
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Post by projectpatdc on May 11, 2017 21:19:50 GMT
Essentially no RPG I have ever played (Final Fantasy series, Star Ocean series, Elder Scrolls Morrowind, Oblivion, & Skyrim, Fallout 3, Fallout New Vegas, Fallout 4, to name just a couple) have been without their vast glaring flaws and bugs and issues. Andromeda is literally no worse than any of them. The fanbase reacted horribly and the overblown criticisms went viral and as expected - it has now killed the franchise. Like how Zelda fans praise and adore their games even if parts are bad - Bioware "fans" are the toxic opposite and viciously criticise pretty much everything even when it's good. The ridiculous vitriol over the sodding character creator for instance - it is just pathetic guys. I adored the game, flaws and all, I've enjoyed hundreds of hours and while it isn't perfect, no game is. It's damn good fun, quintessentially Mass Effect, has interesting new characters and story, tons of content, exciting new worlds and romances, it's a great game and worth every penny I spent on it. I can see the team did their absolute best to create a Mass Effect game all the fans would love. It's a damn shame what our criticisms have caused and shame on us all for it, we've killed the franchise. I really like this post. I think the Bioware devs/leaders have shown accountability and willingness to keep making a better exerpience. There was a lot of love poured into this game. I can't blames them for needing more time when EA wouldn't give it to them. It's like when I would ask for extension on an art project back in the day. It would take me over a week longer than everyone else, but it was almost always near perfect. EA should have given Bioware more time if it was needed and the mass effect fans need to get off their high horse. The internet certainly brings the worse out of people.
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brandoftime
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by brandoftime on May 11, 2017 21:29:13 GMT
That's the take away on all this. The internet has enabled power shifts unimaginable years earlier. 50 years ago if you were mad about the ending to 'Gone with the Wind', tough shit, the author would not have re written the story for fans sake.
Now the internet enables a small group of less than stable individuals to bully developers/ artists and I'm not surprised they have burned out. The game is probably better than it could have been, considering the crap that started 5 years ago and just never let up. Whether the team was up to the task or not is speculation, but a lot of talent walked away from Bioware over the last few years and that's probably part if not most of the reason the game is in the hackneyed state it's in.
The miracle is that it's as fun to play as it is. I enjoyed it for all its flaws and hope to see at least 1 DLC before they shut it down for a decade.
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piratesnugglecakes
N2
My oven mitt is too small.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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My oven mitt is too small.
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Post by piratesnugglecakes on May 11, 2017 21:31:04 GMT
It's fruitless to even make this poll, but everyone needs to look into a mirror then. Feel my wrath. I'm looking in the mirror and giving myself a big thumbs up. Gosh, if griping on the internet can bring down a game, I've got a ton of people I f**king hate that I see on TV that I would love to take a steaming dump on their livelihood. Sh*tty Batman Ben Affleck, I'm going to start complaining about you real soon. And who is that But alas, life doesn't actually work that way. If they actually are putting the game on hold, it's because they're not seeing the money they want. Make cr*ppy game, get bad publicity, make less money. Solution, tighten your belt and make better games. Or, double down on stupid, and keep making bad games and run your studio into the ditch. What approach they take hasn't been decided yet.
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I'd rather be Mordin Solus
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by I'd rather be Mordin Solus on May 11, 2017 21:35:04 GMT
Blueberry Shrek and Tumblr Hair.
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Conquer Your Dreams
N3
Say that you love me
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: stescooter100
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Post by Conquer Your Dreams on May 11, 2017 21:35:15 GMT
BioWare and BioWare only. They have enough time and enough experience, but they choose wrong people to make this game. No wonder that in the middle of the way some really good people left.
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Post by Trilobite Derby on May 11, 2017 21:36:32 GMT
Bioware -- because they're probably focusing on Dylan and DA4 before resuming the Mass Effect.
And because they could have done a lot more polishing and there'd probably be fewer internet hysterics.
But I voted haters because I hate haters, man. (Also haters is fun to say.)
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Post by rasande on May 11, 2017 21:46:36 GMT
Bioware -- because they're probably focusing on Dylan and DA4 before resuming the Mass Effect. And because they could have done a lot more polishing and there'd probably be fewer internet hysterics. But I voted haters because I hate haters, man. (Also haters is fun to say.)
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Post by Trilobite Derby on May 11, 2017 21:50:09 GMT
I am so proud of Dylan. Someday it will be big enough to have a real name.
...Though I'm honestly not expecting it to be something I want to play. It's not my jam. Left to my own devices, I'd probably force Bioware to generate new Mass Effects constantly until a Dragon Age fan clocked me or I got bored.
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Post by Deleted on May 11, 2017 21:51:32 GMT
So a new Pixar movie comes out, and it underperforms critically, monetarily. Do we A) blame the parent, Disney, and its oversight or lackthereof, B. blame Pixar, the empowered makers of the film, C) blame critics and their mixed reviews, D) blame fans of Pixar who have mixed reactions and don't cough up enough cash, or E) blame those who've always hated Pixar and shout at the top of their voices on all the forums?
Answer: B. blame Pixar. In particular, I've said this once, and I'll say it again: the buck stops with the director.
THE. BUCK. STOPS. WITH. THE. DIRECTOR.
It's the director's choices, the director's vision, the director's management of the budget, the director's management of the actors and the crew, the director's oversight on the script and how to film it, the director's dealings with the parent company putting pressure on him/her, the director's political views allowed in, etc.
And in this case, the director is who again? Oh, that's right. He who shall not be named. One of two people responsible for ME3's controversial ending, who didn't tread water or get removed or displaced. Oh, no, he got a promotion! And has he had the honor to accept responsibility for what ME has become? Has he resigned? Nope.
And though it's primarily his fault, where was everyone on this forum campaigning for his removal and knocking down EA's doors demanding that a new director be hired? Did we not remember ME3's controversial ending? Did we not see the uninspired quality of the comic books that he wrote? But he wrote Garrus, you say? Well.
So be it.
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Post by Deleted on May 11, 2017 21:52:20 GMT
If anyone has seen me post before, they know I'm a big fan of this game. However, this post, in my opinion, is going to take a critical look that will be as objective as I can. That being say, there is blame to be shared by everyone I'd say, but one party stands out far more than others.. Bioware launched an unfinished product that should have stayed in development for at least several more months. If reports are true that they outsourced the animations of characters, they, as a professional game developer with many AAA and highly rated titles under their belt, had the responsibility to play-test and ensure everything was running smoothly. Bugs and glitches in games are, sadly, just a part of the gaming industry. However, the amount of bugs reported by Andromeda, many of which I didn't experience myself but don't doubt they existed, should not occur. The animations should NEVER have been shipped pre-patch 1.05. Again, I had the benefit of not picking up the title until the day that patched was released. They launched an incomplete, buggy product. That's where mass criticism has come in and hurt this game's launch and that lays on their door step. EA, as the parent company, also plays a part in this as well. Their unrealistic timetables and high pressure, as well as taking away creative freedom of their developers seems to stifle growth and innovation. Their focus on streamlined, "simple" games that are churned out like clockwork with heavy focus on multiplayer components has not done the industry any favors. I don't work for either company, but if reports I've read online (we know how reliable they can be) EA can be a nightmare to work for. Bottom line - they care about money. Not fans. Not good stories. Not even good games. They care how many copies they can push. They are certainly to blame. Haters are absolutely part of the problem. The amount of people that have bashed this game everywhere from Facebook, to gaming article comments to blogs to.. frankly, everywhere and have NOT EVEN PLAYED THE GAME is astonishing. Many of these people either jumped on the bandwagon of hate or they are simply bitter still over the ME3 endings and quick to jump on anything that hates Mass Effect. There are plenty of people who enjoy the game, myself included, who are drowned out by the people who scream from the roof tops that they hate the game, many of whom only watched a video on Youtube or saw a meme. However, all that being said, there wouldn't be a negative pushback, even by the mass of haters out there, for no reason if the game was solid at launch. Despite my love for this title, I must say that the blame for ME being put on the shelf, if the reports are true, can't be placed anywhere other than the developer who created it. EA's crunch time might be overkill. Maybe they gave no quarter to Bioware for extra time to fix the problems. However, Bioware dropped the ball with the release of a buggy, poorly animated game to people both overly hyped for the game and eager for any scrape to see them fail. Unfortunately, I have to be objective. The initial launch was awful. I don't think pushback would have been nearly as bad if the game had launched with patch 1.05 to fix the animations... or even if they had just animated the game in-house... or even CHECKED to see if it was properly animated. However, that's in the past. They launched it like they did and the blame for that falls at their feet. This is that shit I do like. Objective analysis from someone who identifies as a big fan. This next bit isn't aimed at anyone in particular, it's just a short soapbox/rant thing. A lot of the time, I see people intentionally overlook or straight-up deny the flaws that are a part of something they like, and that is a big mistake. They seem to conflate being a fan of something with blind adoration for that thing, and I don't think I need to explain why this is bad. The truth of the matter is that everything in life has flaws, no matter how much you like it, and pretending that those flaws either don't matter or don't exist is disingenuous, and in some cases will only serve to discredit you. It's okay to like something no matter how flawed it is, and likewise it's okay to admit that something you like has glaring issues. You like what you like, and you don't need to attempt to excuse away the problems that said thing has, no matter how big or small they are. If anything, being able to identify and discuss the issues from an objective viewpoint while still liking/loving the product is an excellent measure of character. Nice piece, Pearl. I do think there is some personal taste / preference involved in determining whether something is actually a flaw. Some stuff really is subjective. I also think it's fair to recognize that some recognized flaws truly don't matter to some people, at least in the sense that they don't necessarily hamper someone's ability to enjoy a game.
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rpgmaster
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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rpgmaster
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Post by rpgmaster on May 11, 2017 21:53:07 GMT
Mac Walters.
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Post by smilesja on May 11, 2017 21:54:55 GMT
If anyone has seen me post before, they know I'm a big fan of this game. However, this post, in my opinion, is going to take a critical look that will be as objective as I can. That being say, there is blame to be shared by everyone I'd say, but one party stands out far more than others.. Bioware launched an unfinished product that should have stayed in development for at least several more months. If reports are true that they outsourced the animations of characters, they, as a professional game developer with many AAA and highly rated titles under their belt, had the responsibility to play-test and ensure everything was running smoothly. Bugs and glitches in games are, sadly, just a part of the gaming industry. However, the amount of bugs reported by Andromeda, many of which I didn't experience myself but don't doubt they existed, should not occur. The animations should NEVER have been shipped pre-patch 1.05. Again, I had the benefit of not picking up the title until the day that patched was released. They launched an incomplete, buggy product. That's where mass criticism has come in and hurt this game's launch and that lays on their door step. EA, as the parent company, also plays a part in this as well. Their unrealistic timetables and high pressure, as well as taking away creative freedom of their developers seems to stifle growth and innovation. Their focus on streamlined, "simple" games that are churned out like clockwork with heavy focus on multiplayer components has not done the industry any favors. I don't work for either company, but if reports I've read online (we know how reliable they can be) EA can be a nightmare to work for. Bottom line - they care about money. Not fans. Not good stories. Not even good games. They care how many copies they can push. They are certainly to blame. Haters are absolutely part of the problem. The amount of people that have bashed this game everywhere from Facebook, to gaming article comments to blogs to.. frankly, everywhere and have NOT EVEN PLAYED THE GAME is astonishing. Many of these people either jumped on the bandwagon of hate or they are simply bitter still over the ME3 endings and quick to jump on anything that hates Mass Effect. There are plenty of people who enjoy the game, myself included, who are drowned out by the people who scream from the roof tops that they hate the game, many of whom only watched a video on Youtube or saw a meme. However, all that being said, there wouldn't be a negative pushback, even by the mass of haters out there, for no reason if the game was solid at launch. Despite my love for this title, I must say that the blame for ME being put on the shelf, if the reports are true, can't be placed anywhere other than the developer who created it. EA's crunch time might be overkill. Maybe they gave no quarter to Bioware for extra time to fix the problems. However, Bioware dropped the ball with the release of a buggy, poorly animated game to people both overly hyped for the game and eager for any scrape to see them fail. Unfortunately, I have to be objective. The initial launch was awful. I don't think pushback would have been nearly as bad if the game had launched with patch 1.05 to fix the animations... or even if they had just animated the game in-house... or even CHECKED to see if it was properly animated. However, that's in the past. They launched it like they did and the blame for that falls at their feet. This is that shit I do like. Objective analysis from someone who identifies as a big fan. This next bit isn't aimed at anyone in particular, it's just a short soapbox/rant thing. A lot of the time, I see people intentionally overlook or straight-up deny the flaws that are a part of something they like, and that is a big mistake. They seem to conflate being a fan of something with blind adoration for that thing, and I don't think I need to explain why this is bad. The truth of the matter is that everything in life has flaws, no matter how much you like it, and pretending that those flaws either don't matter or don't exist is disingenuous, and in some cases will only serve to discredit you. It's okay to like something no matter how flawed it is, and likewise it's okay to admit that something you like has glaring issues. You like what you like, and you don't need to attempt to excuse away the problems that said thing has, no matter how big or small they are. If anything, being able to identify and discuss the issues from an objective viewpoint while still liking/loving the product is an excellent measure of character. On the other hand there are people who dislike something, outright refuse to say anything good about it or deliberately ignore them. I do agree that a nice balance critique is beneficial.
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Post by derrame on May 11, 2017 21:54:57 GMT
first is Bioware for creating a game only for sjw's and then EA for the game not selling enough to please those greedy fucks
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jockcranley
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Post by BamBam the Destroyer on May 11, 2017 22:00:10 GMT
I'm genuinely disappointed with this- Mass Effect is one of my favorite game universes, and hands-down my favorite for story driven titles.
I blame EA/Bioware.
SJW pandering by Bioware is still Bioware. The SJW pandering in Bioware games got more and more intrusive over the years, but was never over the top imo.
Intolerant fans is a load of bs. We are the fans. We are the customers. We are the public support and the paycheck. As long as you are a genuine fan, you are right.
Haters are a result, not a cause. If the game was solid, haters would be so few and far between as to be irrelevant.
So by process of elimination...
EA/Bioware
Also, WTF ONE MY FAVORITE GAME UNIVERSES MIGHT BE GONE OR SOLD OFF TO A BUNCH OF TALENTLESS HACKS
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Post by maximusarael020 on May 11, 2017 22:00:46 GMT
first is Bioware for creating a game only for sjw's and then EA for the game not selling enough to please those greedy fucks SJW's must love shooting aliens and getting with space-babes, because that's what I've been enjoying! I guess I must be a SJW, too, for enjoying the game.
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Post by smilesja on May 11, 2017 22:02:50 GMT
first is Bioware for creating a game only for sjw's and then EA for the game not selling enough to please those greedy fucks SJW's must love shooting aliens and getting with space-babes, because that's what I've been enjoying! I guess I must be a SJW, too, for enjoying the game. I'm REALLY getting sick of that term.
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Post by wolfsite on May 11, 2017 22:04:05 GMT
oh boy it's time to point fingers instead of engage in critical thinking This fanbase has engaged in critical thinking?
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Post by babe145869 on May 11, 2017 22:07:27 GMT
I think it's mainly EA's for pushing the game reliese before it was polished. That and look at the list of companies that seemed to go down hill AFTER they joined with EA. Yet the fact the top people, in bioware, that made the OT leaving, after the ME3 fallout, was prob a factor.
If you mean post reliese, I blame the hatred that either never played or never completed the game.
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Post by griffith82 on May 11, 2017 22:12:11 GMT
You don't have an option for "It's not, because unsubstantiated rumors are not fact." Please add that option, because I have yet to see a single shred of credible evidence that this is true. Every single article about this topic references the Kotaku article, and that article just has rumors from sources "close to the company". If I believed everyone close to something about that something, I'd believe pretty much all the random bullshit on the internet, which apparently many here do. Exactly. It has not actually been put on hold.
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