gamersglory
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Post by gamersglory on May 11, 2017 22:49:45 GMT
I'm no fan of EA but the only obviously bad thing I can see they did here was push the game out before it was ready. Bioware (and lets face it, most of their fans) wanted another mass effect game. The biggest issue with this game by far is the inconsistent quality of the writing. Daylight is in second place. I love the setting, the concept and the overall story, and I will defend most aspects of the game from anything I see as unfair criticism, yet parts of the writing literally had me cringing at my keyboard. There are probably reasons behind that - inexperienced writers, staff turnover etc - but as far as I can see, the issues with the writing are on Bioware, not EA. If they end up making MEA:2 then the writing just has to improve. Well, The good thing is that if they make a second game at this point they got the prolog out of the way and can just write more game stories and new characters and lay off the multiplayer. give us a fixed game and free expansions for this game to give it a proper To be Continued..... and then make ME:A 2
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Post by cypherj on May 11, 2017 22:51:05 GMT
There are probably reasons behind that - inexperienced writers, staff turnover etc - but as far as I can see, the issues with the writing are on Bioware, not EA. If they end up making MEA:2 then the writing just has to improve. There are two things I think could be on EA. One, of which I'm certain, is the unimaginative Multiplayer that's tagged onto every game these days, to rake in on microtransactions. The other one the "light" tone of conversations at the most inopportune moments. That's not Bioware. At least not the Bioware of 5 years ago. I can see them pushing for drawing in some casuals by lightening things up, even if that leads to cringeworthy moments. The too early release may be another issue where EA might have been involved to cash in. I'm not sure, but it was the start of a new fiscal year, wasn't it? Last quarter of their fiscal year, it ended 3/31/2017. They had it in their budget for 2017, and pushed it back far enough to where they could still get the pre-order and first week's sales revenue in during the quarter. But I figure hell or high water it was coming out during last fiscal year.
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Post by armass81 on May 11, 2017 22:51:54 GMT
I dont know, I doubt were gonna see more stories in Andromeda, given the reception this game got.
If anything im expecting like 7-8 year pause, then a total reboot of the franchise. If this didnt already kill it outright, which i kinda doubt tough. How can a single game really kill a franchise, its so rare. I mean FF is still going even tough they have had multiple of dreadful releases (im looking at you FF13 trilogy). The question is will we see a return of the ME franchise as one that grabbed us, or will it continue as this stale, mundane, boring trek with no heart and soul behind it, until it dwindles down to nothing? Like Final Fantasy, after Square Enix merger and Sakaguchi leaving.
2 franchises, 2 fucking franchise i loved so much. Its too much to bear. I already had this reaction when i saw what they did to Final Fantasy.
However will it be, im feeling so fucking depressed right now. This is the one thing i didnt want for this franchise of them all. Goddamn you EA and Goddamn Bioware Execs..
Its like a heart has been torn through my chest. I once had hopes and dream, and now i have none, theyre gone.
Life sucks.
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Post by gamersglory on May 11, 2017 22:53:43 GMT
There are probably reasons behind that - inexperienced writers, staff turnover etc - but as far as I can see, the issues with the writing are on Bioware, not EA. If they end up making MEA:2 then the writing just has to improve. There are two things I think could be on EA. One, of which I'm certain, is the unimaginative Multiplayer that's tagged onto every game these days, to rake in on microtransactions. The other one the "light" tone of conversations at the most inopportune moments. That's not Bioware. At least not the Bioware of 5 years ago. I can see them pushing for drawing in some casuals by lightening things up, even if that leads to cringeworthy moments. The too early release may be another issue where EA might have been involved to cash in. I'm not sure, but it was the start of a new fiscal year, wasn't it? EA does that so they can get their microtransactions for people dumb enough to play multiplayer which is the only thing they seem to be supporting and adding to right now. because it makes them more money
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Post by abaris on May 11, 2017 22:59:23 GMT
EA does that so they can get their microtransactions for people dumb enough to play multiplayer which is the only thing they seem to be supporting and adding to right now. because it makes them more money Well, one has to give Bioware at least credit for not shoving multiplayer down everyone's throat this time round. They made it so, that your strike team can handle these missions. As Opposed to ME3, where Galactic readiness was based on multiplayer. I gave them the middle finger back then, by never finishing the game anyway. After seeing the ending in youtube vids, I never felt any inclination to go there.
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Post by ShadowAngel on May 11, 2017 23:00:03 GMT
Never understood the complaint with the name as it makes no sense. If it were called mass effect 4 then I could see the issue but it's not, it's called mass effect andromeda. It's current name alone shares no ties to the OT besides being in the same universe. Had it been called ME4, it would then would be an issue as it gives the impression of being a direct sequel to the 3rd and ties in together, but it's not, and it doesn't. The point I was making is people were expecting a fourth mass Effect game with a great story off the bat. It's taking the name of a great trilogy like the Mass Effect original or Star Wars original and then seeing Episode I. There was never a way that could live up to that and they made it worse by overhyping this game for 3 years. any game made after Mass Effect 3 would have the same problems of starting a new and haveing to build on to a legacy and of course the bad blood leftover from the awful ending of ME 3. Another was Bioware trying to be CD Projekt Red and not Bioware. Stick to your own formula that has worked and don't veer off course You'll find I myself think the game severely under delivered, but the name is a non issue nor am I holding andromeda to the OTs standards. It's a new series so ME1-3 is irrelevant at this point.
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Post by gamersglory on May 11, 2017 23:00:36 GMT
For Now, it seems like there getting ready to start work on Dragon Age 4 and also moving people to help with the new IP that BioWare Edmonton is working on
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Post by kino on May 11, 2017 23:09:44 GMT
Nah, this game was going to catch shit no matter what was done. If people weren't pissed off because of the ME3 ending they were going to be pissed off because there was no Shepard...and that's just hitting two of the highlights why people were going to be po'd no matter what. Same thing happened in DA:I.
This is why it's just as important for people who enjoyed the game to let the dev's know they, you know, enjoyed it.
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Post by abaris on May 11, 2017 23:14:10 GMT
This is why it's just as important for people who enjoyed the game to let the dev's know they, you know, enjoyed it. Maybe it's just as important to let them know where they screwed up. And no, I'm not talking about the bitching that drowned out valid complaints at times. I like the game overall and have the hours to prove it, but I won't sing the praise as long as major parts of the game still wait for a fix and bugs get introduced with new patches. Such as previous savegames bugging out with the new patch.
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Post by rpgmaster on May 11, 2017 23:27:26 GMT
Nah, this game was going to catch shit no matter what was done. If people weren't pissed off because of the ME3 ending they were going to be pissed off because there was no Shepard...and that's just hitting two of the highlights why people were going to be po'd no matter what. Same thing happened in DA:I. That is dumb logic. People's expectations for this were low because of ME3. If this had been in anyway good it would have been considered a pleasant surprise that washed away much of the sourness left by ME3. The bar was low and they failed to jump it.
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Post by sdzald on May 11, 2017 23:43:03 GMT
Come on people its Ea .. no BioWare ... no EA LOL so you buy a Chevy that really sucks is it Chevy's fault or GM's? What the hell difference does it make? GM owns Chevy just as EA owns Bioware.
I do understand it, for us gamers who just LOVE the MET series and hate MEA it is a way to blame "someone" while leaving the door open for the ME universe. Lets face it ME is D E A D and you can point fingers all you want it will not change that.
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The path up and down are one and the same.
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Post by kino on May 11, 2017 23:58:51 GMT
This is why it's just as important for people who enjoyed the game to let the dev's know they, you know, enjoyed it. Maybe it's just as important to let them know where they screwed up. And no, I'm not talking about the bitching that drowned out valid complaints at times. I like the game overall and have the hours to prove it, but I won't sing the praise as long as major parts of the game still wait for a fix and bugs get introduced with new patches. Such as previous savegames bugging out with the new patch. Agreed. Constructive criticism is just as important, but not the incessant whinging that seems to be the go to for so many.
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Post by kino on May 12, 2017 0:01:51 GMT
Nah, this game was going to catch shit no matter what was done. If people weren't pissed off because of the ME3 ending they were going to be pissed off because there was no Shepard...and that's just hitting two of the highlights why people were going to be po'd no matter what. Same thing happened in DA:I. That is dumb logic. People's expectations for this were low because of ME3. If this had been in anyway good it would have been considered a pleasant surprise that washed away much of the sourness left by ME3. The bar was low and they failed to jump it. hah. No. The old BSN and this forum showed how a portion of the fan base was going to behave no matter what was released, well before the game came out. It's not that the bar was too low, it was that no matter how well the bar was cleared some people were going to be whinging cunts no matter what.
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Post by sdzald on May 12, 2017 0:12:17 GMT
That is dumb logic. People's expectations for this were low because of ME3. If this had been in anyway good it would have been considered a pleasant surprise that washed away much of the sourness left by ME3. The bar was low and they failed to jump it. hah. No. The old BSN and this forum showed how a portion of the fan base was going to behave no matter what was released, well before the game came out. It's not that the bar was too low, it was that no matter how well the bar was cleared some people were going to be whinging cunts no matter what. Yes you are correct. as the old saying goes you can not please all the people all the time. With that said, just because I think this game is a bug ridden, puke of a story, has crappy characters, with tons of graphics/audio glitches does not mean I am just saying it to be a troll or some crying bitch, it is what I believe and I have as much right to state my opinion as some one who sees it differently. Just in case you haven't noticed, it is a LOT more than just "some people"
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Post by codephat on May 12, 2017 0:13:49 GMT
The problem is that Bioware was on pins and needles after ME3's controversy.
If this had been a game in another series, it wouldn't have been as big of a deal.
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The path up and down are one and the same.
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Post by kino on May 12, 2017 0:21:01 GMT
hah. No. The old BSN and this forum showed how a portion of the fan base was going to behave no matter what was released, well before the game came out. It's not that the bar was too low, it was that no matter how well the bar was cleared some people were going to be whinging cunts no matter what. Yes you are correct. as the old saying goes you can not please all the people all the time. With that said, just because I think this game is a bug ridden, puke of a story, has crappy characters, with tons of graphics/audio glitches does not mean I am just saying it to be a troll or some crying bitch, it is what I believe and I have as much right to state my opinion as some one who sees it differently. Just in case you haven't noticed, it is a LOT more than just "some people" And your opinion is valid. It just ain't the only one. There's also a LOT more than "some people" who love this game. Sounds like a draw.
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Post by projectpatdc on May 12, 2017 0:34:16 GMT
I like a lot in your post. I disagree in that I think MEA is very much mass Effect. It doesn't have to be exactly like Shepard's story to be Mass Effect. And it doesn't have to be a narrow linear shooter to be mass Effect either. Both the OT and this game have all the same lore, ships, equipment, combat, weapons, powers, etc.
Just like Assassins Creed. The ezio games are very different from any other assassin Creed game bc we have different protagonists and characters and settings. But they are all Assassins Creed games.
And the original games didn't do much in terms of groundbreaking gameplay. The combat was always subpar compared to its competition, the visuals and facial animations were decent but not great, and level design was painstakingly linear. It was good for its time but I know many people who thought the games boring as hell and could never finish them.
The issue has been both the fans and the lack of polish that blew up in everyone's face. Bioware needs to roll with this exact same formula but perfect it. Give us 5 or 6 open world maps again with linear missions for the main campaign, loyalty missions, and dungeons. Invest more into the side quests with proper conclusions and actual rewards for complete long them. Follow through with mechanics like the outposts so we can fully decide each outpost, who to put there, and what types of outpost missions to acquire. Add a ton more enemy types that are not humanoid like we got in Witcher 3. Cave trolls, sand worms, moon spiders, crazy xenonorphs, etc. increase the scale of settlements and cities. And further diversify combat with vehicle combat, vehicle mini bosses to take out on foot or in the Nomad. Add bounties, abilities to steal other vehicles, rescue missions, dynamic random events, random Npcs traveling, zero gravity sequences and more space station side quests.
Ok I'm done
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Post by gamersglory on May 12, 2017 2:05:48 GMT
I like a lot in your post. I disagree in that I think MEA is very much mass Effect. It doesn't have to be exactly like Shepard's story to be Mass Effect. And it doesn't have to be a narrow linear shooter to be mass Effect either. Both the OT and this game have all the same lore, ships, equipment, combat, weapons, powers, etc. Just like Assassins Creed. The ezio games are very different from any other assassin Creed game bc we have different protagonists and characters and settings. But they are all Assassins Creed games. And the original games didn't do much in terms of groundbreaking gameplay. The combat was always subpar compared to its competition, the visuals and facial animations were decent but not great, and level design was painstakingly linear. It was good for its time but I know many people who thought the games boring as hell and could never finish them. The issue has been both the fans and the lack of polish that blew up in everyone's face. Bioware needs to roll with this exact same formula but perfect it. Give us 5 or 6 open world maps again with linear missions for the main campaign, loyalty missions, and dungeons. Invest more into the side quests with proper conclusions and actual rewards for complete long them. Follow through with mechanics like the outposts so we can fully decide each outpost, who to put there, and what types of outpost missions to acquire. Add a ton more enemy types that are not humanoid like we got in Witcher 3. Cave trolls, sand worms, moon spiders, crazy xenonorphs, etc. increase the scale of settlements and cities. And further diversify combat with vehicle combat, vehicle mini bosses to take out on foot or in the Nomad. Add bounties, abilities to steal other vehicles, rescue missions, dynamic random events, random Npcs traveling, zero gravity sequences and more space station side quests. Ok I'm done The lack of polish I thought was implied as it's so glaring you would have to be blind not to notice it and yes I know Bioware games always come at least a little unpolished. But this game shipped in an early Beta like state. still, works like a mid-beta game. I also thought to redo all the Mass effect assets in Frostbite was what led to the time crunch. would have ben easier and much quicker to just upgrade to Unreal 4 and port assets from MA1-3. But that was brought on by EA's Mandate to have all game studios use Frostbite as they don't want to pay royalty fees to Epic and other game engine devs. Although they still use Hero Engine on SWTOR. I would not be surprised if the conversion to Frostbyte took up most of the development cycle. More planets would help also going and looking back the main story arc was pretty short. Most of the time playing goes towards the rally stupid side stuff has no natural flow to it and you have to go out of your way to do some of those. Other MA games the side quests were at least in route with other quests. In this game, everything just stacks up on a to-do list and at some point, you just start to ignore it. Lack of wildlife is also surprising. Not all the wildlife has to want to kill you aswell
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Post by derrame on May 12, 2017 2:10:33 GMT
this game was never called the fourth me, it was called a new start a fresh start, that is why they go to another galaxy, new protagonist, characters, etc
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Post by Deleted on May 12, 2017 3:15:38 GMT
I dont know, I doubt were gonna see more stories in Andromeda, given the reception this game got. If anything im expecting like 7-8 year pause, then a total reboot of the franchise. If this didnt already kill it outright, which i kinda doubt tough. How can a single game really kill a franchise, its so rare. I mean FF is still going even tough they have had multiple of dreadful releases (im looking at you FF13 trilogy). The question is will we see a return of the ME franchise as one that grabbed us, or will it continue as this stale, mundane, boring trek with no heart and soul behind it, until it dwindles down to nothing? Like Final Fantasy, after Square Enix merger and Sakaguchi leaving. 2 franchises, 2 fucking franchise i loved so much. Its too much to bear. I already had this reaction when i saw what they did to Final Fantasy. However will it be, im feeling so fucking depressed right now. This is the one thing i didnt want for this franchise of them all. Goddamn you EA and Goddamn Bioware Execs.. Its like a heart has been torn through my chest. I once had hopes and dream, and now i have none, theyre gone. Life sucks. There are a lot of people harping on about some shifting around of tasks and people. They are assuming this indicates it is the end of MEA series and even no future DLC. My gods, if people had the slightest clue about how businesses are run, they would probably understand that this falls more in line with: 1. The major push for the game is done and they are now in the DLC part of it which is usually reused assets. You don't need a huge staff for that. 2. They might have decided since the reception was more frosty than they wanted that this team didn't do the job they hoped or expected so changing things up to recreate some of that superior magic is a smart move. Would people rather they show no signs of change? People would bitch about that too. But in this case, it might be a sign that they consider the reviews, the sales, the feedback and with a critical eye they look at all that and decide to make some changes. 3. Or it could none of that. It could be what they do when a game is finally released. It could be anything. Point is, I would not take what some BW hater blogs as some kind of fact about what is really happening. This game is far from dead. This series is far from dead. Despite some of the negative reviews, it still didn't do as poorly as it could have. And for a business who sees potential cash cows everywhere, they aren't going to give up on this one if they have half a lick of sense. Certainly not when the bulk of the work is done having moved it to frostbite and redone it for newest consoles. It would have to have failed in an monumental way. It can always come back from where it is because where it is, despite some of the naysayers, is not that bad of a place. Ironically, the failings of this game create great potential for the next in terms of unexplored story lines and evolving characters. There is a lot of potential. I wouldn't write it off yet. I'm sure the haters want to but most of us that like the game want to see it do well and want to see improvements made. I think they will be. I sure wouldn't count andromeda as dead. They could punch out another game in 2-3 years if they follow the way they did with the MET series. I'm sure they will.
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Post by Deleted on May 12, 2017 3:24:39 GMT
That is dumb logic. People's expectations for this were low because of ME3. If this had been in anyway good it would have been considered a pleasant surprise that washed away much of the sourness left by ME3. The bar was low and they failed to jump it. hah. No. The old BSN and this forum showed how a portion of the fan base was going to behave no matter what was released, well before the game came out. It's not that the bar was too low, it was that no matter how well the bar was cleared some people were going to be whinging cunts no matter what. You know, it does seem like there were a lot of people poised to hate this game before it even came out. I saw it on reddit and I saw it here. I never even gave MEA a thought because I didn't think it would be good based on how I felt ME3 changed too much away from what I loved about ME1 though I loved the combat improvements. But around Jan I started seeing a lot of stuff coming out and it looked promising to me. By Feb I was pretty sure I was going to get it. That's when I hit reddit and here and was stunned at how many people just wanted to hate on it. I don't quite understand that. I know people now don't like it with good reason. I understand when they have valid reasons though I think some of them might be using the valid reasons of others to justify their hate. Some probably never even played it. But the hate? It's very bizarre that people spend so much time hating on something. Why not move on to something you enjoy I think.
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Post by griffith82 on May 12, 2017 3:54:30 GMT
The story was terrible, even EA's own CEO said the story wasn't compelling. Not in any article I read.
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The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by kino on May 12, 2017 5:20:50 GMT
hah. No. The old BSN and this forum showed how a portion of the fan base was going to behave no matter what was released, well before the game came out. It's not that the bar was too low, it was that no matter how well the bar was cleared some people were going to be whinging cunts no matter what. You know, it does seem like there were a lot of people poised to hate this game before it even came out. I saw it on reddit and I saw it here. I never even gave MEA a thought because I didn't think it would be good based on how I felt ME3 changed too much away from what I loved about ME1 though I loved the combat improvements. But around Jan I started seeing a lot of stuff coming out and it looked promising to me. By Feb I was pretty sure I was going to get it. That's when I hit reddit and here and was stunned at how many people just wanted to hate on it. I don't quite understand that. I know people now don't like it with good reason. I understand when they have valid reasons though I think some of them might be using the valid reasons of others to justify their hate. Some probably never even played it. But the hate? It's very bizarre that people spend so much time hating on something. Why not move on to something you enjoy I think. That bolded part? I have been asking myself that same question for months. And you're right, it's like folks were so anxious to be angry about ME:A it was a little surreal. Like I told someone in a previous thread; if you don't like the game, I get that. That whole different strokes for different folks thing. But hating on a game, and the developer, just because of who they are? I don't get that.
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Post by KaiserShep on May 12, 2017 7:07:31 GMT
Despite any issues people may have with the story itself, I get the feeling that it's the game's huge list of technical issues that did the most damage, aside from its questionable mission structure. It's those things that produced the massive amount of memes and fed the virulent echo chambers in YouTube comments and the like. Multiplayer was(is?) a horrible mess with frequent lagging and crashing, numerous quest bugs, games failing to start even after uninstalling/reinstalling. And with the internet taking laser focus to that sort of thing, anyone who might have liked it (perhaps as much as I do) would be deterred reading all this shit and are holding off until a patch that doesn't create a whole new laundry list of to-fix items finally solidifies the game.
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Post by abaris on May 12, 2017 10:30:11 GMT
I do understand it, for us gamers who just LOVE the MET series and hate MEA it is a way to blame "someone" while leaving the door open for the ME universe. Lets face it ME is D E A D and you can point fingers all you want it will not change that. I don't hate MEA. I had a lot of fun playing it. It's only that I see so much wasted potential and outright cringeworthy moments. The cringe factor is also something that can't be fixed, since it would require a complete rewrite of most dialogues, which basically amounts to developing a whole new game. If we want to talk about a Bioware game I really hated, it's DAII, where I couldn't even stomach the demo.
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