Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,900 Likes: 8,929
inherit
1561
0
Apr 27, 2024 13:45:12 GMT
8,929
Sanunes
Just a flip of the coin.
5,900
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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882
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Post by Sanunes on Apr 16, 2021 5:20:12 GMT
The almost a decade of hype brought a lot of revenue but i really doubt they will keep up numbers after this whole debacle. I would be surprised if it doesn't get a bigger drop than W3. Still the starting place is really good so maybe it won't matter much. I cannot see Cyberpunk 2077 getting to a good plateau point like The Witcher 3. There is plenty of backlash against the game that have given people the opinion of not returning to it, just like what happened with Andromeda. First impressions are everything and still not being on the Sony Digital Store is probably going to hurt as well. The real pain financially is if the reports are correct the the MP aspect is going to be delayed for awhile or cancelled overall and since they announced there was going to be MTX in it that is going to hurt the reoccurring revenue for the game for I bet they were hoping for steady income from that while they were developing the next game. My opinion is that if Cyberpunk 2077 had a launch more like The Witcher 3 they could have had an easier time getting the consistent sales over time since they might have been able to fix aspects of the game prior to people buying it, but with such a large launch with ten years of hype I think that has done a lot of damage.
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inherit
4588
0
2,875
therevanchist25
1,741
Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Apr 16, 2021 7:20:05 GMT
The almost a decade of hype brought a lot of revenue but i really doubt they will keep up numbers after this whole debacle. I would be surprised if it doesn't get a bigger drop than W3. Still the starting place is really good so maybe it won't matter much. I cannot see Cyberpunk 2077 getting to a good plateau point like The Witcher 3. There is plenty of backlash against the game that have given people the opinion of not returning to it, just like what happened with Andromeda. First impressions are everything and still not being on the Sony Digital Store is probably going to hurt as well. The real pain financially is if the reports are correct the the MP aspect is going to be delayed for awhile or cancelled overall and since they announced there was going to be MTX in it that is going to hurt the reoccurring revenue for the game for I bet they were hoping for steady income from that while they were developing the next game. My opinion is that if Cyberpunk 2077 had a launch more like The Witcher 3 they could have had an easier time getting the consistent sales over time since they might have been able to fix aspects of the game prior to people buying it, but with such a large launch with ten years of hype I think that has done a lot of damage. But it did.
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inherit
Glorious Star Lord
822
0
Jan 24, 2024 17:47:40 GMT
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Apr 16, 2021 8:44:31 GMT
The almost a decade of hype brought a lot of revenue but i really doubt they will keep up numbers after this whole debacle. I would be surprised if it doesn't get a bigger drop than W3. Still the starting place is really good so maybe it won't matter much. I cannot see Cyberpunk 2077 getting to a good plateau point like The Witcher 3. There is plenty of backlash against the game that have given people the opinion of not returning to it, just like what happened with Andromeda. First impressions are everything and still not being on the Sony Digital Store is probably going to hurt as well. The real pain financially is if the reports are correct the the MP aspect is going to be delayed for awhile or cancelled overall and since they announced there was going to be MTX in it that is going to hurt the reoccurring revenue for the game for I bet they were hoping for steady income from that while they were developing the next game. My opinion is that if Cyberpunk 2077 had a launch more like The Witcher 3 they could have had an easier time getting the consistent sales over time since they might have been able to fix aspects of the game prior to people buying it, but with such a large launch with ten years of hype I think that has done a lot of damage. If it means anything, what ended up killing Andromeda wasn’t the same thing that damaged Cyberpunk during its launch. When it came to technical failings, Andromeda didn’t suffer anything nearly as bad. It didn’t matter if the game had unfinished textures like missing eye detail or bad facial animation. The game, for the most part, worked. In the few playthroughs I’ve completed, I think I recall maybe 1 or 2 crashes, certainly less than what I got in ME1. Ultimately, I think what killed Andromeda was the limpness of its writing. I was trying to think of a word to describe how the original trilogy measures up, and while the trilogy is plenty nonsensical and sometimes outright stupid, I think the word I come up with is “fizz”. There’s a lot more of a personality to the character writing, and at the very least the games generally nail the character moments, something Andromeda really struggled with, and why people just ended up not caring. The symptoms were kind of apparent in Dragon Age: Inquisition as well, but at least that game had a clear vision driving forward from a more cohesive universe than what ME had to deal with. Cyberpunk, for all its issues, is not a title I feel suffers from this problem. Whether or not this ultimately helps sales as CDPR works to improve the game is anyone’s guess, but I don’t think it’s any mystery what caused the 80% drop in sales for TLOU2 not long after its release, for example. By all accounts, that game is more than competent on a technical level, yet it’s a title people love to hate.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,900 Likes: 8,929
inherit
1561
0
Apr 27, 2024 13:45:12 GMT
8,929
Sanunes
Just a flip of the coin.
5,900
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
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Post by Sanunes on Apr 16, 2021 11:38:22 GMT
I cannot see Cyberpunk 2077 getting to a good plateau point like The Witcher 3. There is plenty of backlash against the game that have given people the opinion of not returning to it, just like what happened with Andromeda. First impressions are everything and still not being on the Sony Digital Store is probably going to hurt as well. The real pain financially is if the reports are correct the the MP aspect is going to be delayed for awhile or cancelled overall and since they announced there was going to be MTX in it that is going to hurt the reoccurring revenue for the game for I bet they were hoping for steady income from that while they were developing the next game. My opinion is that if Cyberpunk 2077 had a launch more like The Witcher 3 they could have had an easier time getting the consistent sales over time since they might have been able to fix aspects of the game prior to people buying it, but with such a large launch with ten years of hype I think that has done a lot of damage. But it did. I didn't mean by how many bugs there were in the game, but in terms of sales numbers. Cyberpunk 2077 had a massive number of pre-orders and Day 1 sales, but with The Witcher 3 the initial sales numbers were small, but due to word of mouth and other aspects they were able to get a large number of sales over time. So you didn't have nearly as many people experience the Day 1 problems of The Witcher 3 since they might have bought the game weeks if not months later because of word of mouth.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,900 Likes: 8,929
inherit
1561
0
Apr 27, 2024 13:45:12 GMT
8,929
Sanunes
Just a flip of the coin.
5,900
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
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Post by Sanunes on Apr 16, 2021 11:57:16 GMT
I cannot see Cyberpunk 2077 getting to a good plateau point like The Witcher 3. There is plenty of backlash against the game that have given people the opinion of not returning to it, just like what happened with Andromeda. First impressions are everything and still not being on the Sony Digital Store is probably going to hurt as well. The real pain financially is if the reports are correct the the MP aspect is going to be delayed for awhile or cancelled overall and since they announced there was going to be MTX in it that is going to hurt the reoccurring revenue for the game for I bet they were hoping for steady income from that while they were developing the next game. My opinion is that if Cyberpunk 2077 had a launch more like The Witcher 3 they could have had an easier time getting the consistent sales over time since they might have been able to fix aspects of the game prior to people buying it, but with such a large launch with ten years of hype I think that has done a lot of damage. If it means anything, what ended up killing Andromeda wasn’t the same thing that damaged Cyberpunk during its launch. When it came to technical failings, Andromeda didn’t suffer anything nearly as bad. It didn’t matter if the game had unfinished textures like missing eye detail or bad facial animation. The game, for the most part, worked. In the few playthroughs I’ve completed, I think I recall maybe 1 or 2 crashes, certainly less than what I got in ME1. Ultimately, I think what killed Andromeda was the limpness of its writing. I was trying to think of a word to describe how the original trilogy measures up, and while the trilogy is plenty nonsensical and sometimes outright stupid, I think the word I come up with is “fizz”. There’s a lot more of a personality to the character writing, and at the very least the games generally nail the character moments, something Andromeda really struggled with, and why people just ended up not caring. The symptoms were kind of apparent in Dragon Age: Inquisition as well, but at least that game had a clear vision driving forward from a more cohesive universe than what ME had to deal with. Cyberpunk, for all its issues, is not a title I feel suffers from this problem. Whether or not this ultimately helps sales as CDPR works to improve the game is anyone’s guess, but I don’t think it’s any mystery what caused the 80% drop in sales for TLOU2 not long after its release, for example. By all accounts, that game is more than competent on a technical level, yet it’s a title people love to hate. Its possible, but I remember all the meme-ing of Andromeda and the complaints seemed to be more directed to the technical problems over the story issues with things like "my face is tired" and the complaints about horrible lip syncing those were the issues people pushed the hardest on at launch. I know people had issues with the story of Andromeda, but that wasn't the complaints I was seeing the most. Anything is possible, I just think people who feel burned or lied to about a product are going to remember that when going to go back to a game. So if someone returned Cyberpunk I am expecting them to remember why the returned it when looking at the game before thinking about purchasing it again even if the game was to be close to what they promised and I am skeptical that the game can get there.
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inherit
6864
0
1,975
aglomeracja
1,178
April 2017
aglomeracja
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Post by aglomeracja on Apr 16, 2021 12:43:57 GMT
If it means anything, what ended up killing Andromeda wasn’t the same thing that damaged Cyberpunk during its launch. When it came to technical failings, Andromeda didn’t suffer anything nearly as bad. It didn’t matter if the game had unfinished textures like missing eye detail or bad facial animation. The game, for the most part, worked. In the few playthroughs I’ve completed, I think I recall maybe 1 or 2 crashes, certainly less than what I got in ME1. Ultimately, I think what killed Andromeda was the limpness of its writing. I was trying to think of a word to describe how the original trilogy measures up, and while the trilogy is plenty nonsensical and sometimes outright stupid, I think the word I come up with is “fizz”. There’s a lot more of a personality to the character writing, and at the very least the games generally nail the character moments, something Andromeda really struggled with, and why people just ended up not caring. The symptoms were kind of apparent in Dragon Age: Inquisition as well, but at least that game had a clear vision driving forward from a more cohesive universe than what ME had to deal with. Cyberpunk, for all its issues, is not a title I feel suffers from this problem. Whether or not this ultimately helps sales as CDPR works to improve the game is anyone’s guess, but I don’t think it’s any mystery what caused the 80% drop in sales for TLOU2 not long after its release, for example. By all accounts, that game is more than competent on a technical level, yet it’s a title people love to hate. Its possible, but I remember all the meme-ing of Andromeda and the complaints seemed to be more directed to the technical problems over the story issues with things like "my face is tired" and the complaints about horrible lip syncing those were the issues people pushed the hardest on at launch. I know people had issues with the story of Andromeda, but that wasn't the complaints I was seeing the most. Anything is possible, I just think people who feel burned or lied to about a product are going to remember that when going to go back to a game. So if someone returned Cyberpunk I am expecting them to remember why the returned it when looking at the game before thinking about purchasing it again even if the game was to be close to what they promised and I am skeptical that the game can get there. I think people generally overstate the impact of Andromeda's technical issues. They are much easier to fit in a compilation video and to point out in a discussion, but there are many games that had pretty memable technical issues which were hugely popular and there are also many that weren't as easily "memable" and died very quickly. I don't think that many people will come back to Cyberpunk just because they will patch it up, but if they manage to get rid of most of the bugs, glitches and performance issues and start releasing high quality expansions, that might be enough to get people hyped up about the game again. IMO the core of the game is very solid. Even if it's potential is still largely unrealised, there's a lot there to work with that might bring players back eventually.
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inherit
Glorious Star Lord
822
0
Jan 24, 2024 17:47:40 GMT
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Apr 16, 2021 16:14:47 GMT
If it means anything, what ended up killing Andromeda wasn’t the same thing that damaged Cyberpunk during its launch. When it came to technical failings, Andromeda didn’t suffer anything nearly as bad. It didn’t matter if the game had unfinished textures like missing eye detail or bad facial animation. The game, for the most part, worked. In the few playthroughs I’ve completed, I think I recall maybe 1 or 2 crashes, certainly less than what I got in ME1. Ultimately, I think what killed Andromeda was the limpness of its writing. I was trying to think of a word to describe how the original trilogy measures up, and while the trilogy is plenty nonsensical and sometimes outright stupid, I think the word I come up with is “fizz”. There’s a lot more of a personality to the character writing, and at the very least the games generally nail the character moments, something Andromeda really struggled with, and why people just ended up not caring. The symptoms were kind of apparent in Dragon Age: Inquisition as well, but at least that game had a clear vision driving forward from a more cohesive universe than what ME had to deal with. Cyberpunk, for all its issues, is not a title I feel suffers from this problem. Whether or not this ultimately helps sales as CDPR works to improve the game is anyone’s guess, but I don’t think it’s any mystery what caused the 80% drop in sales for TLOU2 not long after its release, for example. By all accounts, that game is more than competent on a technical level, yet it’s a title people love to hate. Its possible, but I remember all the meme-ing of Andromeda and the complaints seemed to be more directed to the technical problems over the story issues with things like "my face is tired" and the complaints about horrible lip syncing those were the issues people pushed the hardest on at launch. I know people had issues with the story of Andromeda, but that wasn't the complaints I was seeing the most. Anything is possible, I just think people who feel burned or lied to about a product are going to remember that when going to go back to a game. So if someone returned Cyberpunk I am expecting them to remember why the returned it when looking at the game before thinking about purchasing it again even if the game was to be close to what they promised and I am skeptical that the game can get there. With regards to memes, it seemed as though focus was placed mainly on just a few examples from the game, animation flubs that weren’t really “bugs” so much as they were straight animation flubs baked into the game, like Addison and Ryder’s face when waking up or yelling, the krogan slap fight, etc.. There was sometimes things like Sloan’s nightmare yoga, which was pretty funny, but I think by and large, much of the game’s random glitches were more mild amusement than game-breaking, though a few progression bugs didn’t help matters. With regards to what was promised in Cyberpunk, to be perfectly frank, I can’t even remember what all of those “promises” even were, especially when they kept emphasizing how much of it was a work in progress and subject to change. CDPR was showcasing a lot of stuff for years, much of it looking like a rough first draft. Even the 45-minute demo, now reviled for being allegedly faked, had lots of elements that didn’t look like something that would be remotely friendly to hours of playtime, but at least unlike Anthem, the actual story content of the game of the sequence was intact, and in my mind a bit better because the demo’s dialogue was really rough in spots, which the final product ironed out, like Jackie’s obnoxious overuse of “culo”. In any case, it’s clear that previous-gen is in the way of any meaningful overhaul of the game. The next-gen only version is where that’ll have to happen. Much as it might pain people clinging to their XBox Ones and PS4’s, that’s just a reality they may have to contend with, though the PS4 crowd might have no choice but to move on once their CMOS battery dies and their games lock up for good.
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inherit
4588
0
2,875
therevanchist25
1,741
Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Apr 16, 2021 16:29:46 GMT
I didn't mean by how many bugs there were in the game, but in terms of sales numbers. Cyberpunk 2077 had a massive number of pre-orders and Day 1 sales, but with The Witcher 3 the initial sales numbers were small, but due to word of mouth and other aspects they were able to get a large number of sales over time. So you didn't have nearly as many people experience the Day 1 problems of The Witcher 3 since they might have bought the game weeks if not months later because of word of mouth. That is true, my buddy was one of those people. We refused to believe me when I told him how broken Witcher 3 was at release until I showed him that video. He literally refused to believe the almighty Witcher 3 was ever that bad lol.
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inherit
4588
0
2,875
therevanchist25
1,741
Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Apr 16, 2021 16:33:47 GMT
If it means anything, what ended up killing Andromeda wasn’t the same thing that damaged Cyberpunk during its launch. When it came to technical failings, Andromeda didn’t suffer anything nearly as bad. It didn’t matter if the game had unfinished textures like missing eye detail or bad facial animation. The game, for the most part, worked. In the few playthroughs I’ve completed, I think I recall maybe 1 or 2 crashes, certainly less than what I got in ME1. Ultimately, I think what killed Andromeda was the limpness of its writing. I was trying to think of a word to describe how the original trilogy measures up, and while the trilogy is plenty nonsensical and sometimes outright stupid, I think the word I come up with is “fizz”. There’s a lot more of a personality to the character writing, and at the very least the games generally nail the character moments, something Andromeda really struggled with, and why people just ended up not caring. The symptoms were kind of apparent in Dragon Age: Inquisition as well, but at least that game had a clear vision driving forward from a more cohesive universe than what ME had to deal with. Cyberpunk, for all its issues, is not a title I feel suffers from this problem. Whether or not this ultimately helps sales as CDPR works to improve the game is anyone’s guess, but I don’t think it’s any mystery what caused the 80% drop in sales for TLOU2 not long after its release, for example. By all accounts, that game is more than competent on a technical level, yet it’s a title people love to hate. Its possible, but I remember all the meme-ing of Andromeda and the complaints seemed to be more directed to the technical problems over the story issues with things like "my face is tired" and the complaints about horrible lip syncing those were the issues people pushed the hardest on at launch. I know people had issues with the story of Andromeda, but that wasn't the complaints I was seeing the most. Anything is possible, I just think people who feel burned or lied to about a product are going to remember that when going to go back to a game. So if someone returned Cyberpunk I am expecting them to remember why the returned it when looking at the game before thinking about purchasing it again even if the game was to be close to what they promised and I am skeptical that the game can get there. Because the internet is all about stupid MEME's, and you can't make MEME's out of story complaints. More-over, I would say a majority of gamers have what is basically caveman brain. They don't really think, or analyze why something bothers them, they just know that it does, and finds easy ways to express it.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,900 Likes: 8,929
inherit
1561
0
Apr 27, 2024 13:45:12 GMT
8,929
Sanunes
Just a flip of the coin.
5,900
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
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Post by Sanunes on Apr 16, 2021 18:23:31 GMT
Its possible, but I remember all the meme-ing of Andromeda and the complaints seemed to be more directed to the technical problems over the story issues with things like "my face is tired" and the complaints about horrible lip syncing those were the issues people pushed the hardest on at launch. I know people had issues with the story of Andromeda, but that wasn't the complaints I was seeing the most. Anything is possible, I just think people who feel burned or lied to about a product are going to remember that when going to go back to a game. So if someone returned Cyberpunk I am expecting them to remember why the returned it when looking at the game before thinking about purchasing it again even if the game was to be close to what they promised and I am skeptical that the game can get there. With regards to memes, it seemed as though focus was placed mainly on just a few examples from the game, animation flubs that weren’t really “bugs” so much as they were straight animation flubs baked into the game, like Addison and Ryder’s face when waking up or yelling, the krogan slap fight, etc.. There was sometimes things like Sloan’s nightmare yoga, which was pretty funny, but I think by and large, much of the game’s random glitches were more mild amusement than game-breaking, though a few progression bugs didn’t help matters. With regards to what was promised in Cyberpunk, to be perfectly frank, I can’t even remember what all of those “promises” even were, especially when they kept emphasizing how much of it was a work in progress and subject to change. CDPR was showcasing a lot of stuff for years, much of it looking like a rough first draft. Even the 45-minute demo, now reviled for being allegedly faked, had lots of elements that didn’t look like something that would be remotely friendly to hours of playtime, but at least unlike Anthem, the actual story content of the game of the sequence was intact, and in my mind a bit better because the demo’s dialogue was really rough in spots, which the final product ironed out, like Jackie’s obnoxious overuse of “culo”. In any case, it’s clear that previous-gen is in the way of any meaningful overhaul of the game. The next-gen only version is where that’ll have to happen. Much as it might pain people clinging to their XBox Ones and PS4’s, that’s just a reality they may have to contend with, though the PS4 crowd might have no choice but to move on once their CMOS battery dies and their games lock up for good. From what I can see online the majority of things related to promises that were made by CDPR it seems that its things like the AI which I never expected the game to live up to. Of course there is the commentary about how the game was going to work on the oldest hardware just weeks prior to launch and how they did everything they could to hide the performance before release. I never thought those things were possible, but it seems that is one of the things that are a common complaint. The narrative seems to be that people are upset because they feel CDPR misled them about how great the game was going to be and did everything they can to hype the game to the last moments prior to release. Personally I was expecting The Witcher 3 to happen again, but the game was much worse.
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inherit
4588
0
2,875
therevanchist25
1,741
Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Apr 18, 2021 11:13:07 GMT
With regards to memes, it seemed as though focus was placed mainly on just a few examples from the game, animation flubs that weren’t really “bugs” so much as they were straight animation flubs baked into the game, like Addison and Ryder’s face when waking up or yelling, the krogan slap fight, etc.. There was sometimes things like Sloan’s nightmare yoga, which was pretty funny, but I think by and large, much of the game’s random glitches were more mild amusement than game-breaking, though a few progression bugs didn’t help matters. With regards to what was promised in Cyberpunk, to be perfectly frank, I can’t even remember what all of those “promises” even were, especially when they kept emphasizing how much of it was a work in progress and subject to change. CDPR was showcasing a lot of stuff for years, much of it looking like a rough first draft. Even the 45-minute demo, now reviled for being allegedly faked, had lots of elements that didn’t look like something that would be remotely friendly to hours of playtime, but at least unlike Anthem, the actual story content of the game of the sequence was intact, and in my mind a bit better because the demo’s dialogue was really rough in spots, which the final product ironed out, like Jackie’s obnoxious overuse of “culo”. In any case, it’s clear that previous-gen is in the way of any meaningful overhaul of the game. The next-gen only version is where that’ll have to happen. Much as it might pain people clinging to their XBox Ones and PS4’s, that’s just a reality they may have to contend with, though the PS4 crowd might have no choice but to move on once their CMOS battery dies and their games lock up for good. From what I can see online the majority of things related to promises that were made by CDPR it seems that its things like the AI which I never expected the game to live up to. Of course there is the commentary about how the game was going to work on the oldest hardware just weeks prior to launch and how they did everything they could to hide the performance before release. I never thought those things were possible, but it seems that is one of the things that are a common complaint. The narrative seems to be that people are upset because they feel CDPR misled them about how great the game was going to be and did everything they can to hype the game to the last moments prior to release. Personally I was expecting The Witcher 3 to happen again, but the game was much worse. In what way, exactly? We have a character creator, a much deeper array of Skills and Abilities, we have Cyberware, we have 3 different origins that provide different flavor speech options throughout the game. We have the ability to play the entire game in a Stealthful manner, never firing a shot. We have multiple endings that are all well developed and fleshed out (regardless of how much anyone personally "likes" them). Sure, the game does not have dynamic beard growth, or a barber to change your hair, or Gwent. But really aside from that, the game has almost everything Witcher 3 does. Witcher 3 has more developed content simply by virtue of being a longer game, and thus has more time to provide it. But honestly, It took me 80 hours to finish the game the first time, there is more than enough to do.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,900 Likes: 8,929
inherit
1561
0
Apr 27, 2024 13:45:12 GMT
8,929
Sanunes
Just a flip of the coin.
5,900
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
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Post by Sanunes on Apr 18, 2021 17:13:59 GMT
From what I can see online the majority of things related to promises that were made by CDPR it seems that its things like the AI which I never expected the game to live up to. Of course there is the commentary about how the game was going to work on the oldest hardware just weeks prior to launch and how they did everything they could to hide the performance before release. I never thought those things were possible, but it seems that is one of the things that are a common complaint. The narrative seems to be that people are upset because they feel CDPR misled them about how great the game was going to be and did everything they can to hype the game to the last moments prior to release. Personally I was expecting The Witcher 3 to happen again, but the game was much worse.In what way, exactly? We have a character creator, a much deeper array of Skills and Abilities, we have Cyberware, we have 3 different origins that provide different flavor speech options throughout the game. We have the ability to play the entire game in a Stealthful manner, never firing a shot. We have multiple endings that are all well developed and fleshed out (regardless of how much anyone personally "likes" them). Sure, the game does not have dynamic beard growth, or a barber to change your hair, or Gwent. But really aside from that, the game has almost everything Witcher 3 does. Witcher 3 has more developed content simply by virtue of being a longer game, and thus has more time to provide it. But honestly, It took me 80 hours to finish the game the first time, there is more than enough to do. I was able to play The Witcher 3, I couldn't play Cyberpunk 2077. I had the game completely crash to desktop twice with the character generator and then at least another spots where I had to either give it the three finger salute or it crashed to desktop on its own before I made it to V's apartment. So in less then a hour I had the game get stuck which required me to load a prior save and redo parts of the tutorial and six crashes to desktop. The Witcher 3 only corrupted my saves after six with a couple of crashes. I am not speaking for everyone when I make that claim, I am speaking for my experiences with both games.
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Post by Hanako Ikezawa on Apr 18, 2021 17:15:10 GMT
Cyberpunk was way better than any of the Witcher games. Couldn’t stand any of the games in that trilogy.
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Post by therevanchist25 on Apr 18, 2021 17:48:49 GMT
In what way, exactly? We have a character creator, a much deeper array of Skills and Abilities, we have Cyberware, we have 3 different origins that provide different flavor speech options throughout the game. We have the ability to play the entire game in a Stealthful manner, never firing a shot. We have multiple endings that are all well developed and fleshed out (regardless of how much anyone personally "likes" them). Sure, the game does not have dynamic beard growth, or a barber to change your hair, or Gwent. But really aside from that, the game has almost everything Witcher 3 does. Witcher 3 has more developed content simply by virtue of being a longer game, and thus has more time to provide it. But honestly, It took me 80 hours to finish the game the first time, there is more than enough to do. I was able to play The Witcher 3, I couldn't play Cyberpunk 2077. I had the game completely crash to desktop twice with the character generator and then at least another spots where I had to either give it the three finger salute or it crashed to desktop on its own before I made it to V's apartment. So in less then a hour I had the game get stuck which required me to load a prior save and redo parts of the tutorial and six crashes to desktop. The Witcher 3 only corrupted my saves after six with a couple of crashes. I am not speaking for everyone when I make that claim, I am speaking for my experiences with both games. Right so, all the things CD is definitely going to fix, just like they did every previous game they've done. I am speaking about how the game is ignoring those issues, because those are temporary problems. The games features and mechanics are what isn't going anywhere. Once the bugs and crashes are gone, Cyberpunk is a superior RPG to Witcher 3 in every macro way that matters. Sure, the attention to detail isn't quite the same, but if those DLC leaks are true, I suspect most peoples complaints are going to be invalid by the time their done. Does that excuse the poor state of the product at launch? Absolutely not. But I also won't hold it to an unfair standard, when I've personally had much more serious issues from other games. Maybe I was just lucky, but my experience on PC was mostly smooth sailing until I hit a 5 hour window halfway through Act 2 where things started imploding for awhile. But even then...zero crashes, for me personally. One of the few PC games where I can currently say that.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
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Posts: 5,900 Likes: 8,929
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Just a flip of the coin.
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Post by Sanunes on Apr 18, 2021 18:48:20 GMT
I was able to play The Witcher 3, I couldn't play Cyberpunk 2077. I had the game completely crash to desktop twice with the character generator and then at least another spots where I had to either give it the three finger salute or it crashed to desktop on its own before I made it to V's apartment. So in less then a hour I had the game get stuck which required me to load a prior save and redo parts of the tutorial and six crashes to desktop. The Witcher 3 only corrupted my saves after six with a couple of crashes. I am not speaking for everyone when I make that claim, I am speaking for my experiences with both games. Right so, all the things CD is definitely going to fix, just like they did every previous game they've done. I am speaking about how the game is ignoring those issues, because those are temporary problems. The games features and mechanics are what isn't going anywhere. Once the bugs and crashes are gone, Cyberpunk is a superior RPG to Witcher 3 in every macro way that matters. Sure, the attention to detail isn't quite the same, but if those DLC leaks are true, I suspect most peoples complaints are going to be invalid by the time their done. Does that excuse the poor state of the product at launch? Absolutely not. But I also won't hold it to an unfair standard, when I've personally had much more serious issues from other games. Maybe I was just lucky, but my experience on PC was mostly smooth sailing until I hit a 5 hour window halfway through Act 2 where things started imploding for awhile. But even then...zero crashes, for me personally. One of the few PC games where I can currently say that. I am only talking about the quality of the launch product and how problematic I found them. Even if they fix issues down the road, its still a problematic launch with a lot of bugs and issues.
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Post by UutIVvdPw7END0Ef on Apr 22, 2021 16:49:08 GMT
www.cdprojekt.com/en/wp-content/uploads-en/2021/04/consolidated-financial-statement-of-the-cd-projekt-group-for-2020.pdf"The Company has recognized provisions for returns and expected adjustments of licensing reports related to sales of Cyberpunk 2077 in its release window, in Q4 2020. These provisions are represented as Other provisions and further disaggregated into longand short-term provisions." "Long-term provisions for expected adjustments of licensing reports in light of the contractual settlement periods which cover four full quarters since initiation of sales, were estimated at 145 613 thousand PLN. This estimate was based on information obtained from distributors concerning sales to retail distribution networks, retail sales to end customers, number of copies present in various distribution channels and warehouses, as well as the distributors’ professional judgment concerning expected sales throughout 2021." "Short-term provisions for returns, estimated at 40 465 thousand PLN, are based on adjustments of orders or licensing reports concerning Q4 sales, either already performed or agreed upon with distributors in the first quarter of 2021." "The remaining short-term provisions for returns, at 8 459 thousand PLN, are related to the “Help Me Refund” campaign. These provisions are based on the quantity of refunds requested by customers, and the estimated operating and financial expenses related to the campaign."
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Post by wright1978 on Apr 22, 2021 17:18:09 GMT
Cyberpunk was way better than any of the Witcher games. Couldn’t stand any of the games in that trilogy.
Personally, Don't agree at all. Even if i exclude Cyberpunk's railroaded trash heap it calls endings from the comparison, i'd still consider the witcher series considerably ahead of Cberpunk. Cyberpunk is very pretty but far too often that prettiness is too skin-deep.
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Post by KaiserShep on Apr 22, 2021 20:24:38 GMT
Cyberpunk was way better than any of the Witcher games. Couldn’t stand any of the games in that trilogy.
Personally, Don't agree at all. Even if i exclude Cyberpunk's railroaded trash heap it calls endings from the comparison, i'd still consider the witcher series considerably ahead of Cberpunk. Cyberpunk is very pretty but far too often that prettiness is too skin-deep.
It’s interesting how divisive the ending is for people. Personally, I loved it, and felt way more satisfied with what I got over, say, Mass Effect 3 or Fallout 4, or TLOU2.
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Post by UutIVvdPw7END0Ef on Apr 22, 2021 21:26:56 GMT
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
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Post by Sanunes on Apr 22, 2021 23:58:19 GMT
Personally, Don't agree at all. Even if i exclude Cyberpunk's railroaded trash heap it calls endings from the comparison, i'd still consider the witcher series considerably ahead of Cberpunk. Cyberpunk is very pretty but far too often that prettiness is too skin-deep.
It’s interesting how divisive the ending is for people. Personally, I loved it, and felt way more satisfied with what I got over, say, Mass Effect 3 or Fallout 4, or TLOU2. (Disclosure, I have only watched the endings on YouTube for I refunded Cyberpunk) For me the endings were just as much of a problem as those games you listed. I would also throw in Assassin's Creed 3 and BioShock: Infinite to that list.
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Post by therevanchist25 on Apr 23, 2021 15:40:03 GMT
Personally, Don't agree at all. Even if i exclude Cyberpunk's railroaded trash heap it calls endings from the comparison, i'd still consider the witcher series considerably ahead of Cberpunk. Cyberpunk is very pretty but far too often that prettiness is too skin-deep.
It’s interesting how divisive the ending is for people. Personally, I loved it, and felt way more satisfied with what I got over, say, Mass Effect 3 or Fallout 4, or TLOU2. The endings ARE fine, and entirely appropriate given the circumstances surrounding your character. I think some people are just too busy being butt hurt over V being doomed, regardless. Which shouldn't surprise anyone considering their problem was far beyond medical technology to solve. CD is not obligated to give your character a damn thing.
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Post by therevanchist25 on Apr 23, 2021 15:42:21 GMT
It’s interesting how divisive the ending is for people. Personally, I loved it, and felt way more satisfied with what I got over, say, Mass Effect 3 or Fallout 4, or TLOU2. (Disclosure, I have only watched the endings on YouTube for I refunded Cyberpunk) For me the endings were just as much of a problem as those games you listed. I would also throw in Assassin's Creed 3 and BioShock: Infinite to that list. Okay, with respect, how did you come to that conclusion, without playing the game? In what way are the endings poorly constructed?
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wright1978
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
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Post by wright1978 on Apr 23, 2021 16:21:19 GMT
Personally, Don't agree at all. Even if i exclude Cyberpunk's railroaded trash heap it calls endings from the comparison, i'd still consider the witcher series considerably ahead of Cberpunk. Cyberpunk is very pretty but far too often that prettiness is too skin-deep.
It’s interesting how divisive the ending is for people. Personally, I loved it, and felt way more satisfied with what I got over, say, Mass Effect 3 or Fallout 4, or TLOU2. Never played the TLOU2 but from what I saw/read it seemed awful. Personally i find Cyberpunk's ending less satisfying than post EC ME3 which is quite something. ME3 despite the grimness/presence of starbrat it at least feels rewarding of my choices. From other boards I see a lot of Star fans don't really seem to care about poor mechanics of the ending they got boxed into, as outcome is something they generally can work with whereas the box my character got railroaded into felt deeply unsatisfying to me.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
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Just a flip of the coin.
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Post by Sanunes on Apr 23, 2021 16:33:44 GMT
(Disclosure, I have only watched the endings on YouTube for I refunded Cyberpunk) For me the endings were just as much of a problem as those games you listed. I would also throw in Assassin's Creed 3 and BioShock: Infinite to that list. Okay, with respect, how did you come to that conclusion, without playing the game? In what way are the endings poorly constructed? Its all about the focus of the characters for me. Instead of the ending of the game being about V, its more about Johnny. Mind you from the conversations I have had that is probably something I would have had a problem with for the majority of the main storyline as well.
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
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Just a flip of the coin.
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Post by Sanunes on Apr 23, 2021 16:37:56 GMT
After doing a little more looking it seems a lot of places got it wrong and ARS has a more accurate take. My guess is they all looked at Kotaku or some other site that wrote the article first and then just used it for their headlines instead of looking at the information themselves. Most places are just using the information they gave for their internal refund program as all of the refunds which was about 30,000 copies.
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