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Post by kenshen19 on May 28, 2017 18:49:23 GMT
I am so tired of the forced squadmate setup and Liam is the very reason I wish I had full control of who is on my ship. My second playthrough I completely ignored him but that wasn't good enough for me.
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Post by Deleted on May 28, 2017 18:49:37 GMT
I don't see any reason to get rid of Liam. Instead, I'd like to see him mature into a less judgy and goofy person. But, really, why do we have to like them all? Say I'm at work. I have a number of co-workers. I don't like them all. That doesn't mean they get fired. Yeah but do your coworkers put you in a precarious position with tentative allies you are trying to have earn your trust? Do they give out plans and info they shouldn't? Liam's strange behavior ranges from amusing to easily ignored until the two instances where it's really crossing the line. You know they added in the other captured people just to make it like something good came out of it so it wasn't all bad. Otherwise everyone would be like WTF? I just had to deal with that whole mess because he crossed the line and took matters into his own hands in a way he shouldn't have. Everything else about him isn't really an issue. Just another weird BW character, but that they don't even give you a chance to kick him off the ship shows what a joke they think it all is. Same with Peebee and her stunt. Plenty of people find nothing amusing about either of their behaviors. And I personally don't do their loyalty missions at all because my character cannot stay in character if he is forced to keep them on the ship. There's no way my Ryder would allow them to stay after their loyalty missions. That's how bad the writing is - it assumes your ryder is so green, so new, such a mindless idiot that he/she would be totally cool with getting ejected into a volcano with no way to get out and having someone give away information he shouldn't have to someone nobody but Liam seems to know.
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Post by abaris on May 28, 2017 18:57:01 GMT
That's how bad the writing is - it assumes your ryder is so green, so new, such a mindless idiot that he/she would be totally cool with getting ejected into a volcano with no way to get out and having someone give away information he shouldn't have to someone nobody but Liam seems to know. Yeah, a general problem with the writing. I wouldn't know if my Ryder would have kicked them off her ship. But it certainly should have been an option. Playing nice nice in situations like that doesn't cut it in any case. There's only a weak response to both situations. On the lines of no more fuckups or being mad doesn't even come close to it. I would have looked differently at both situations if there had been some major reward at the end of them. Something that my Ryder could consider being worth the risk. But that wasn't the case.
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Post by dmc1001 on May 28, 2017 20:34:38 GMT
I don't see any reason to get rid of Liam. Instead, I'd like to see him mature into a less judgy and goofy person. But, really, why do we have to like them all? Say I'm at work. I have a number of co-workers. I don't like them all. That doesn't mean they get fired. Yeah but do your coworkers put you in a precarious position with tentative allies you are trying to have earn your trust? Do they give out plans and info they shouldn't? Liam's strange behavior ranges from amusing to easily ignored until the two instances where it's really crossing the line. Which is why I said I'd like to see him mature. Shepard easily got into worse situations from random people he met on the Citadel. Or Illium. Or Omega. I'm not saying Liam was right - he flat out wasn't and deserves some sort of reprimand - but I don't see him as irredeemable. I say that because he heart was in the right place but he failed to think things through. Maturity - and a reprimand - should help him along in that direction. Point being that I think most people are redeemable if the writing allows it. Hell, the number of people that forgave Cerberus - or outright didn't think was that bad - despite their terrorist activities throughout ME1 (luring Alliance marines into death traps with thresher maws, killing an alliance admiral, injecting thresher maw venom into Toombs, turning people into husks, experimenting with rachni and thorian creepers) is ridiculous. If that trash can be forgiven (so, yes, I understand Kaidan and Ashley's position in ME2) then surely a guy who means well but fucked up can also be forgiven.
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Post by bshep on May 28, 2017 21:45:45 GMT
I don't see any reason to get rid of Liam. Instead, I'd like to see him mature into a less judgy and goofy person. But, really, why do we have to like them all? Say I'm at work. I have a number of co-workers. I don't like them all. That doesn't mean they get fired. Yeah but do your coworkers put you in a precarious position with tentative allies you are trying to have earn your trust? Do they give out plans and info they shouldn't? Liam's strange behavior ranges from amusing to easily ignored until the two instances where it's really crossing the line. You know they added in the other captured people just to make it like something good came out of it so it wasn't all bad. Otherwise everyone would be like WTF? I just had to deal with that whole mess because he crossed the line and took matters into his own hands in a way he shouldn't have. Everything else about him isn't really an issue. Just another weird BW character, but that they don't even give you a chance to kick him off the ship shows what a joke they think it all is. Same with Peebee and her stunt. Plenty of people find nothing amusing about either of their behaviors. And I personally don't do their loyalty missions at all because my character cannot stay in character if he is forced to keep them on the ship. There's no way my Ryder would allow them to stay after their loyalty missions. That's how bad the writing is - it assumes your ryder is so green, so new, such a mindless idiot that he/she would be totally cool with getting ejected into a volcano with no way to get out and having someone give away information he shouldn't have to someone nobody but Liam seems to know. But Ryder is green. That is ACTUALLY pointed out in the game. Scott was just a glorified doorman and Sara was most likely carrying boxes for scientists, experience wise no one in the Tempest was more green not even Liam. Heck Ryder was most likely the youngest person on the ship, i bet even Kallo was older. Bottom line is PeeBee is a expert in remnant tech and Liam despite some questionable decisions is a ally in a hostile place where there is less than 100.000 of your people. Besides it`s not like you cant call Liam out on his stupid plan or make PeeBee pay for the damage to the escape pod.
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Post by Deleted on May 28, 2017 22:47:15 GMT
Yeah but do your coworkers put you in a precarious position with tentative allies you are trying to have earn your trust? Do they give out plans and info they shouldn't? Liam's strange behavior ranges from amusing to easily ignored until the two instances where it's really crossing the line. You know they added in the other captured people just to make it like something good came out of it so it wasn't all bad. Otherwise everyone would be like WTF? I just had to deal with that whole mess because he crossed the line and took matters into his own hands in a way he shouldn't have. Everything else about him isn't really an issue. Just another weird BW character, but that they don't even give you a chance to kick him off the ship shows what a joke they think it all is. Same with Peebee and her stunt. Plenty of people find nothing amusing about either of their behaviors. And I personally don't do their loyalty missions at all because my character cannot stay in character if he is forced to keep them on the ship. There's no way my Ryder would allow them to stay after their loyalty missions. That's how bad the writing is - it assumes your ryder is so green, so new, such a mindless idiot that he/she would be totally cool with getting ejected into a volcano with no way to get out and having someone give away information he shouldn't have to someone nobody but Liam seems to know. But Ryder is green. That is ACTUALLY pointed out in the game. Scott was just a glorified doorman and Sara was most likely carrying boxes for scientists, experience wise no one in the Tempest was more green not even Liam. Heck Ryder was most likely the youngest person on the ship, i bet even Kallo was older. Bottom line is PeeBee is a expert in remnant tech and Liam despite some questionable decisions is a ally in a hostile place where there is less than 100.000 of your people. Besides it`s not like you cant call Liam out on his stupid plan or make PeeBee pay for the damage to the escape pod. Ryder was green. By the time you deal with Liam's actions your Ryder should be well on his/her way to taking all of this more seriously and understanding the consequences if he/she fails. Someone giving away information they shouldn't to some random person should and would be considered by most people to be something disconcerting at the very least. People keep saying ryder is green but by the time you hit kadara your ryder has dealt with quite enough to have become less green. Yes with regards to things that can only be learned through experience, sure ryder would be green, but green vs common sense is the argument at this point. Giving away information that should not be given away in a situation where you are the one thing standing between the survival of something like 100k beings in a relatively unknown galaxy where you know there is already one enemy race and the others are looking like they might shoot you if you say the wrong thing? Common sense would dictate that this guy is a threat to your mission. Perhaps not an intentional threat but his wanting to do things his way due to poor judgment is something that is problematic and he really should be moved to security on the nexus in a position where he does not have access to important information. Later when things settle down maybe bring him back but limit his access until he's proven to not be a hothead or reckless idiot. But even the greenest of green should have common sense enough to see Liam is a problem. I saw it from the minute he went crazy shooting the corpse on habitat 7. If you think making PeeBee pay for her damage to the pod or giving Liam a stern talking to is appropriate response then I'm sorry for that. It's akin to being grounded by their parents. Both of these characters are adults. They need to have adult consequences.
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Post by Reorte on May 28, 2017 23:11:44 GMT
Whilst I can't argue that Liam's actions were fine the problem with it is that it's just the sort of thing I could see happening with a quest where the player would end up doing the same thing.
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Post by Deleted on May 28, 2017 23:27:23 GMT
It's just the writing. Much as I like the game, the writing in it is pure awful at times. It assumes the average player is about 10 years old and therefore we have relationships that are written for ten year olds and situations, characters and issues that are generally on par with that. MEA suffers as a whole for it. Something is very wrong when you read a letter from an STG agent that is overall professional and he calls the criminal a scumbag. There's no universe where I see that happening. It's just so out of place but... written for a 10 year old. Even my niece and nephew both around 13 understood that what Liam and Peebee did was really bad. One asked if it could be treason. Granted there is a great deal of talk about treason these days with regards to politics but still, that they take it so lightly isn't really helpful to society on whole. This sort of minimization of things and dumbing down of writing in general in all media has made society at large quite dense.
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Post by dmc1001 on May 28, 2017 23:34:48 GMT
It's just the writing. Much as I like the game, the writing in it is pure awful at times. [Not trying to avoid your comments, but want to hone in on this.] This is part of why I'm willing to allow Liam back. He has been poorly written. Maybe it's a longshot, but if he were written better then the problems you have with him could be handled. As a long time comic book fan, I often saw people talk about killing off a character they hated. I was always of the view that if a solid writer got their hands on that character they might just be seen differently. And it's happened. It might not happen with Liam but maybe BioWare will take the serious criticisms made against MEA to heart and do some corrections in future content.
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Post by LilTIM on May 28, 2017 23:51:57 GMT
DAI handled this much better, allowing the PC to have customizable relations with the squad. You could avoid recruiting many companions, others you could tell them to leave after having disapproval or some loyalty quest (ex. Sera).
I think DAI handled it very well because they avoided the "character is dead" continuity trap from DAO, but at the same time gave the player enough leeway to roleplay the inquisitor's personality - not everyone was friend of Solas, Dorian, Vivienne, Cole, for example. Inquisitors had differents associates they favored depending on their personality.
However with Ryder, the protagonist is pretty much friendly with everyone, even after some real crisis moments (ex. chewing out Peebe, Liam or ignoring Drack's pleas to help the krogan) that should have had consequences. Instead, they remain in the squad and support you through it all. I liked how in ME2 Tali would get pissed if you screwed his father's reputation and she would almost cry, then stop talking to you.
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Post by Kelwing on May 29, 2017 0:01:07 GMT
The only reason I don't hate him is because he's well-meaning. Except in party banter where he turns into a self-righteous asshole. Had Liam and Vetra with me a few times and he is a down right jagoff to her. Thought man if these two were real I'd stop and just have to kick his ass. He so needs it too.
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Post by Giant Ambush Beetle on May 29, 2017 0:36:57 GMT
Let say they do get rid of Liam. What story would you write for him no longer being on the squad A datapad on Liams couch containing a simple message: Liam Costas assignment on Tempest has been terminated indefinitely due to the following charges:
* Insubordination * Refusal to obey orders * Risking the lives of civilian colonists in a combat mission * Risking the lives of the human Pathfinder and the Crew of the Tempest thus jeopardizing the entire Andromeda Initiative
Liam Costa has been stripped of his duties as Crisis Response and has been reassigned for guard duty at the Nexus' greenhouse section indefinitely.
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Post by dmc1001 on May 29, 2017 0:40:16 GMT
Let say they do get rid of Liam. What story would you write for him no longer being on the squad A datapad on Liams couch containing a simple message: Liam Costas assignment on Tempest has been terminated indefinitely due to the following charges:
* Insubordination * Refusal to obey orders * Risking the lives of civilian colonists in a combat mission * Risking the lives of the human Pathfinder and the Crew of the Tempest thus jeopardizing the entire Andromeda Initiative
Liam Costa has been stripped of his duties as Crisis Response and has been assigned for guard duty at the greenhouse section on the nexus indefinitely. Actually, that's not bad. Then, if they were to write him better, they could offer a "Redemption" mission wherein he proves he's matured and will to be a team player.
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Post by Giant Ambush Beetle on May 29, 2017 0:52:03 GMT
A datapad on Liams couch containing a simple message: Liam Costas assignment on Tempest has been terminated indefinitely due to the following charges:
* Insubordination * Refusal to obey orders * Risking the lives of civilian colonists in a combat mission * Risking the lives of the human Pathfinder and the Crew of the Tempest thus jeopardizing the entire Andromeda Initiative
Liam Costa has been stripped of his duties as Crisis Response and has been assigned for guard duty at the greenhouse section on the nexus indefinitely. Actually, that's not bad. Then, if they were to write him better, they could offer a "Redemption" mission wherein he proves he's matured and will to be a team player. Why the hell not, if anything it would add more depth to his character. *George R.R Martin laugh. * But if you ask me I think he needs to die under tragic circumstances. Heck, suddenly Liam has become 200% more interesting in my head.
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Post by Deleted on May 29, 2017 2:05:31 GMT
It's just the writing. Much as I like the game, the writing in it is pure awful at times. [Not trying to avoid your comments, but want to hone in on this.] This is part of why I'm willing to allow Liam back. He has been poorly written. Maybe it's a longshot, but if he were written better then the problems you have with him could be handled. As a long time comic book fan, I often saw people talk about killing off a character they hated. I was always of the view that if a solid writer got their hands on that character they might just be seen differently. And it's happened. It might not happen with Liam but maybe BioWare will take the serious criticisms made against MEA to heart and do some corrections in future content. Eh, no worries. I know what you mean and understand it. My thinking here though is that he could have been a potentially great squaddie. He has some good moments. But I worry if they will be able to pull it off because I don't think they will. I've come to really like my ryder a lot. I play him professional and that works well for me. But the squaddies? Most of them are so badly written it's sort of painful to even hear some of what they say. Drack is the best of all of them. I really hope they get better writings. As much as I think the hiatus talk is nonsense, that they did shuffle things around and that montreal is back to support gives me hope that they did realize this could have done much better. And yes, what you wrote earlier, having him mature and get his shit together could make him a great squaddie in the future. If they capitalize on it, and really write him well and capitalize on the bro factor, he could easily become one of the favorites down the line. He shows some hints at this potential here and there in the writing. I just don't know if they will be able to really make him great if they want to keep having him be this or that kind of edgy.
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Post by Deleted on May 29, 2017 2:20:34 GMT
The only reason I don't hate him is because he's well-meaning. Except in party banter where he turns into a self-righteous asshole. Had Liam and Vetra with me a few times and he is a down right jagoff to her. Thought man if these two were real I'd stop and just have to kick his ass. He so needs it too. He's kind of a dick to everyone IIRC. I know he said something to cora that was pretty douchey, can't remember what. And he also asked her if she ever thought about disobeying orders or something like that today when I was about to head into the eos vault. So it's like he already is set up to be this kind of jerk who thinks it's fine to do whatever he wants. They wanted him to be edgy and yet they don't have a clue how to write edgy. Edgy isn't disobeying rules and orders. It isn't being a dickbag to people. It isn't thinking you know better than everyone else. It's innovation. Offbeat. Out there on the edge doing things new and different. Being a dick is not new and different. it's the oldest thing there is and anyone can do it if they want. Peebee was edgy enough for the whole group and even then she sounds 13 half the time bye the bye * Seriously though, I know we're talking about liam but how many here cringed with Peebee said 'bye the bye'? Or when Liam made the shot the guy in the face comment. I remember watching angry joe and he lost it on that comment. Went into hysterical laughter because it was so stupid sounding. Watching that review is great for a laugh.
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Post by marshalmoriarty on May 29, 2017 3:04:58 GMT
As someone who likes Liam just fine, I agree his actions leading up to the LM were not only foolish, but a gross breach of trust to Ryder. But then again, the buck ultimately stops with the captain. If your crew feels they can do whatever they want without checking with you, its because you've given them that impression that its okay.
Its a new crew, but the amount of maverick 'I do things my way' on the ship is very dangerous. Peebee's antics with the escape pod and her 'what's the worst that could happen' experiments with Remnant. On the Nexus. In secret. Or Gil and Kallo arguing away for so long when no ship can afford a rift between its pilot and engineer. You have Vetra and Drack conducting illegal smuggling and have only a 'I saw nothing' response. Its your call as Captain, but seeing as outside onlookers will assume anything they are doing has your approval, its a big risk when the Pathfinder name and general tolerance of that role are so important. Especially when you're continually being burned by 'gave them an inch, they took a mile'.
Ultimately, whilst we can dissect these decisions, we know nothing will come of it. The game wants you to treat it as fun loving crew are fast and loose with the rules because they aren't military, get into trouble, have capers, grow closer. And I can accept that for one game at least. But they really need the crew to start acting more professional and have Ryder adopt more of a 'Do your thing guys, but *this* far and no further okay? Or else.'
And frankly, the inability to fire Leliana after her quite astoundingly stupid decisions in DAI is far worse. Calling all your scouts in because you're worried they might get hurt AND TELLING NOBODY THAT SHE'D DONE IT?! Get out of my army forever - the army I luckily still have no thanks to you... And if you thinking this is some double standard to what I said above, I believe it very aptly demonstrates the idiocy of assigning authority to your character for having the Mark, without checking if you were at all qualified for such a role. The fact that you can let her off with a slap on the wrist at worst (which far from teaching her the error of her ways, sends her ciompletely off the rails shows the overly simplistic 'let's all be a happy family sneering at everyone outside our Inner Circle' writing Bioware too often employs.
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Post by RageUnderFire on May 29, 2017 12:30:00 GMT
If I do another play, I'm ignoring Liam's loyalty mission.
That way there's a chance I get rid of him if they make a sequel.
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Post by Sairys on May 29, 2017 15:32:00 GMT
Standards must have been lowered for him to become a cop. He would do well playing the role of a keystone cop. Kosta is a couple cans short of a 6 pack. His side kick, the stowaway, is an idiot as well thinking its ok to use an escape pod that endangers the lives of the pathfinder and squadmate. Hopefully in the next game, Bain Massini replaces the cop, and a quarian joins the squad to replace the stowaway This. Yes please.
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Post by Sairys on May 29, 2017 15:36:07 GMT
I don't see any reason to get rid of Liam. Instead, I'd like to see him mature into a less judgy and goofy person. But, really, why do we have to like them all? Say I'm at work. I have a number of co-workers. I don't like them all. That doesn't mean they get fired. Except your Ryder is the boss, and any boss that had an employee give secrets out to another company or do any of the other stuff he did without your authority, let alone a boss of an employee who pulls the escape pod incident like Peebee did would be a boss that fires said employees. It DOES mean they get fired. They aren't fellow co-workers, you are supposed to be their BOSS. But that's another complaint I have, your Ryder doesn't get to act like the leader, you are written to be a young inexperienced newb.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by Sairys on May 29, 2017 15:38:06 GMT
I don't see any reason to get rid of Liam. Instead, I'd like to see him mature into a less judgy and goofy person. But, really, why do we have to like them all? Say I'm at work. I have a number of co-workers. I don't like them all. That doesn't mean they get fired. Yeah but do your coworkers put you in a precarious position with tentative allies you are trying to have earn your trust? Do they give out plans and info they shouldn't? Liam's strange behavior ranges from amusing to easily ignored until the two instances where it's really crossing the line. You know they added in the other captured people just to make it like something good came out of it so it wasn't all bad. Otherwise everyone would be like WTF? I just had to deal with that whole mess because he crossed the line and took matters into his own hands in a way he shouldn't have. Everything else about him isn't really an issue. Just another weird BW character, but that they don't even give you a chance to kick him off the ship shows what a joke they think it all is. Same with Peebee and her stunt. Plenty of people find nothing amusing about either of their behaviors. And I personally don't do their loyalty missions at all because my character cannot stay in character if he is forced to keep them on the ship. There's no way my Ryder would allow them to stay after their loyalty missions. That's how bad the writing is - it assumes your ryder is so green, so new, such a mindless idiot that he/she would be totally cool with getting ejected into a volcano with no way to get out and having someone give away information he shouldn't have to someone nobody but Liam seems to know. I wish I could give you an extra three thumbs up for this. This is so spot on for me.
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Post by congokong on May 29, 2017 16:21:00 GMT
Liam and PeeBee are often thrown into the same lot for their loyalty mission "betrayals," and I see it. What makes Liam's situation different for me is how he doesn't roll with the consequences. What he did was basically treason (even if with good intentions), and Ryder doesn't even punish him or kick him off the ship. He should be grateful. But because Verand is held until their codes are changed, he gets furious. At least with PeeBee, if you kill Kalinda and make her buy a new pod, she accepts it without even raising her voice.
About Liam being "boring," I don't see it. To me, boring is Cora and especially Suvi and Lexi. At least Liam's believable. That's my biggest problem with PeeBee. She's the embodiment of "I have plot armor." Her risk-taking and thrill-seeking nature isn't kept in check by risk, because for her there aren't any. The way she is, she'd never have lived to reach 100, nor would she have the patience to excel at a study; especially to master it better than more patient asari. This is someone who gets bored of Meridian in only a few weeks!
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Post by Deleted on May 29, 2017 17:16:02 GMT
As someone who likes Liam just fine, I agree his actions leading up to the LM were not only foolish, but a gross breach of trust to Ryder. But then again, the buck ultimately stops with the captain. If your crew feels they can do whatever they want without checking with you, its because you've given them that impression that its okay. Its a new crew, but the amount of maverick 'I do things my way' on the ship is very dangerous. Peebee's antics with the escape pod and her 'what's the worst that could happen' experiments with Remnant. On the Nexus. In secret. Or Gil and Kallo arguing away for so long when no ship can afford a rift between its pilot and engineer. You have Vetra and Drack conducting illegal smuggling and have only a 'I saw nothing' response. Its your call as Captain, but seeing as outside onlookers will assume anything they are doing has your approval, its a big risk when the Pathfinder name and general tolerance of that role are so important. Especially when you're continually being burned by 'gave them an inch, they took a mile'. Ultimately, whilst we can dissect these decisions, we know nothing will come of it. The game wants you to treat it as fun loving crew are fast and loose with the rules because they aren't military, get into trouble, have capers, grow closer. And I can accept that for one game at least. But they really need the crew to start acting more professional and have Ryder adopt more of a 'Do your thing guys, but *this* far and no further okay? Or else.' And frankly, the inability to fire Leliana after her quite astoundingly stupid decisions in DAI is far worse. Calling all your scouts in because you're worried they might get hurt AND TELLING NOBODY THAT SHE'D DONE IT?! Get out of my army forever - the army I luckily still have no thanks to you... And if you thinking this is some double standard to what I said above, I believe it very aptly demonstrates the idiocy of assigning authority to your character for having the Mark, without checking if you were at all qualified for such a role. The fact that you can let her off with a slap on the wrist at worst (which far from teaching her the error of her ways, sends her ciompletely off the rails shows the overly simplistic 'let's all be a happy family sneering at everyone outside our Inner Circle' writing Bioware too often employs. So incredibly well put. Especially the first to paragraphs for how they sum up BW's approach to MEA. At some point there has to be that line otherwise the title should be MEA: Space Cowboys. MEA2 new and improved featuring cast of Firefly. Frankly, that might get them a ton of sales. I shouldn't post this. We'll have new characters voiced by... cast of firefly. And I'm not sure if that wouldn't be an improvement. I guess if my Ryder stayed the same? But seriously the problem is that the maturity green thing. I think they took it too far and didn't allow for the possibility that Ryder might have some common sense and wits. This is why I complain about how Ryder was handled and say they really forced you into this average or below average role. They wanted you to live so deep in the shadow of your dead dad that they plucked away all common sense and all ability to recognize bad behavior and respond to it at any level. In that way, Ryder is a failure as a character. Hell, just for the fact that his father appears to be tough as nail in that first scene where whatever comment you make gets you a kind of reprimand, that alone should have Ryder grasping that there are times to take things seriously and have to be firm with your crew. Clearly this was nothing new to ryder. But even later, it never seems to translate into any tangible kind of leadership abilities which by the time peebee and liam pull their stunts it should have more than 'your grounded'.
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Post by abaris on May 29, 2017 17:18:20 GMT
This is part of why I'm willing to allow Liam back. He has been poorly written. Maybe it's a longshot, but if he were written better then the problems you have with him could be handled. As a long time comic book fan, I often saw people talk about killing off a character they hated. I was always of the view that if a solid writer got their hands on that character they might just be seen differently. And it's happened. It might not happen with Liam but maybe BioWare will take the serious criticisms made against MEA to heart and do some corrections in future content. But we have to work with a poorly written Liam. So what I see is what I get. I'm not in the business of head canoning each and every character into the image that I would like to see. I try to enjoy my game and characters like that make it all the harder. Even more so, since my major reason for still buying Bioware games is their usual standard of companions and their interaction with the player. Same goes for Gil. I'm not gay, but in my first playthrough I found him to be an insult to the LGBT community. A simple checklist to be ticked off, in the most boring way possible. Maybe someone actually being gay could tell me how they perceived Gil. That would really interest me.
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Post by Deleted on May 29, 2017 17:29:08 GMT
I don't see any reason to get rid of Liam. Instead, I'd like to see him mature into a less judgy and goofy person. But, really, why do we have to like them all? Say I'm at work. I have a number of co-workers. I don't like them all. That doesn't mean they get fired. Except your Ryder is the boss, and any boss that had an employee give secrets out to another company or do any of the other stuff he did without your authority, let alone a boss of an employee who pulls the escape pod incident like Peebee did would be a boss that fires said employees. It DOES mean they get fired. They aren't fellow co-workers, you are supposed to be their BOSS.
But that's another complaint I have, your Ryder doesn't get to act like the leader, you are written to be a young inexperienced newb.Exactly. And this is where I say you can tell good writing from shit writing because a good/great writer would sit back and look at what they created and then edit if by asking it that works. If it makes sense. If it fits the characters and the situations. Now if you want so much for your character to be new and green for the whole thing then a good writer would question the actions of peebee and Liam. They would tone them down so Ryder doesn't appear to be lacking in both balls and common sense. They would ask if everyone could buy that a green ryder would be okay with it. That they give you some recourse shows they know what they wrote requires recourse. But basically they are saying your ryder is a pushover idiot with no leadership skills, no common sense, green to the point of stupid because the rash actions of these two that are high risk action get fluffed off. Any writer worth their salt would have rewritten or scrubbed these two missions realizing that plenty of people would find the actions of these two crew too problematic to ignore. They would recognize the writing won't work because it won't be believable to enough people or that it would be out of character for many people playing their Ryder as serious and less green or with more common sense. My thoughts are their writers are probably greener than Ryder. Or they just don't care or even try for that matter.
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