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Post by poultrymancer on Jun 6, 2017 1:02:48 GMT
You're adorable. Imma do you a solid. You seem to be roughly 15, so you'll be taking standardized tests soon that'll have a big stake in determining the shape of your future. Among the most important subjects - for those tests and the long, full, post-pubescent life ahead of you - will be reading comprehension. Now, that said, scroll up a few posts and you'll see (probably?) that I clearly stated I play the game on a console, namely, the Xbox. You have clearly stated (good job - you may make up some ground in composition!) that you are on PC. I'm not gonna lead you all the way to the answer - teach a man to fish, and all that - but I hope you're starting to catch on to the problem. ... All that said, I'm still not playing you even if you steal from you mom's purse and buy an Xbox tonight. See, one day you'll find that gaming is an escape from the drudgery of the real world. I'll whittle away my smoke break trolling a simpleton who's young or dim enough to think "Becky McBackfat" is a killer burn, but I'm not gonna waste my game time on you. I've got friends for that. Look me up when you go pro though - I'll eat my words when I see how you're drowning in MEA groupies. XOXO Go down the drain like a stinkin "thunderdome" as you smoke that nasty cigarette, ya stoopid li'l coward. Gnite. Ok, troll-mode off. If you really are 41 (yeah, you didn't edit away thay last rant fast enough) and this easy to rile up, I feel sorry for anyone close to you. Most people shed this manner of juvenile aggression by 20, 30 for the douchier among us. Look back at my first post - the most offensive thing I said was literally that it's silly to say you've optimized a build. This slobbering frenzy came from that and just a little subsequent poking. You've got problems, friend. Seek help - if you're being on the level, I guarantee literally everyone who interacts with you regularly would appreciate it. I'm done here. I have my limits, and causally picking at obvious mental illness is one of them. (P.S. I still think you're 15.)
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Post by poultrymancer on Jun 6, 2017 1:04:21 GMT
Well, well, my dear elemental ammo dependent friend, the only way to find out is to join me for a 2 man squad. 2 engineers, you and me on a gold match. Scores, survival rate, etc, etc ,etc will decide what was ABSOLUTE GARBAGE and what was not. God bless. Cryptic trap was good in the pre1.06 meta. It's rubbish in comparison to snap freeze now. You also don't need elemental ammononnansnap freeze build but why would not you not spec into ET and run ancryo 1 on this character? This is the only character I run cryo ammo on and its beastly. Cryptic trap? Is that a DLC ability?
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Post by tatsumaki on Jun 6, 2017 2:31:14 GMT
If you're on PC there should be no excuse to create short video montages to back up your build/claims.
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Post by mydamnalterego on Jun 6, 2017 6:17:50 GMT
Dunno, dunno, but - it's worth giving it a try (I've got my female HE still on level 1) ....
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Post by Spectr61 on Jun 6, 2017 7:47:59 GMT
Good show.
A proper tete-a-tete; complete with name calling, insults and doucebaggery.
And here I thought that the game sucks so bad that no one cares enough to create even a flicker of passion.
The real question however, is not who can out-troll whom, but what map and what faction are we going to use in MEAMP to settle these tiffs. We need to come up with an MEAMP equivalent to ME3MP's Thunderdome.
Suggestions?
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Post by junker1990 on Jun 6, 2017 8:41:50 GMT
The real question however, is not who can out-troll whom, but what map and what faction are we going to use in MEAMP to settle these tiffs. We need to come up with an MEAMP equivalent to ME3MP's Thunderdome. Suggestions? Teaching Zero. It would be quick and very competitve because of lack of the enemies.
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Post by cdrshepard on Jun 6, 2017 11:17:36 GMT
You guys need to calm down! My little omni-link turret-pet is lots of fun & NOT a camping build. You just have to play smart (& spec for recharge speed too): needs smart, wave appropriate placement (I destroy/replace the turret often). Can't say I score well with this character but at least I don't die (much). It's such a rare pleasure/opportunity to play with a black female character, they need to buff her so she's among the most OP.
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Post by Kenny Bania on Jun 6, 2017 11:44:29 GMT
You guys need to calm down! My little omni-link turret-pet is lots of fun & NOT a camping build. You just have to play smart (& spec for recharge speed too): needs smart, wave appropriate placement (I destroy/replace the turret often). Can't say I score well with this character but at least I don't die (much). It's such a rare pleasure/opportunity to play with a black female character, they need to buff her so she's among the most OP. If your build is centred around the turret, it is a camping build. I also can't cringe enough at the bit in bold.
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Post by killabkilledb on Jun 6, 2017 12:55:49 GMT
You guys need to calm down! My little omni-link turret-pet is lots of fun & NOT a camping build. You just have to play smart (& spec for recharge speed too): needs smart, wave appropriate placement (I destroy/replace the turret often). Can't say I score well with this character but at least I don't die (much). It's such a rare pleasure/opportunity to play with a black female character, they need to buff her so she's among the most OP. Human Engineer is top tier if you get cryo explosions chaining. You are just playing her inefficiently which is perfectly fine. If a build works for a person that is great. But OP came in here dissing ET users talking about the optimal HE build which is just him camping with a cryo turret and omnilink. If we get a platinum that will probably be more useful but in this meta it slows you down. Overload works so much faster than the turret when you are mobile. It also will fully strip an anointed'a shields which you can quickly freeze with cryo beam and cryo ammo. Then the ice explosions are just so glorious. Skip the turret until platinum. Then the retesting begins...
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Post by treoir on Jun 6, 2017 13:54:48 GMT
If your build is centred around the turret, it is a camping build. I also can't cringe enough at the bit in bold. This?
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Post by crashsuit on Jun 6, 2017 17:40:20 GMT
You guys need to calm down! My little omni-link turret-pet is lots of fun & NOT a camping build. You just have to play smart (& spec for recharge speed too): needs smart, wave appropriate placement (I destroy/replace the turret often). Can't say I score well with this character but at least I don't die (much). It's such a rare pleasure/opportunity to play with a black female character, they need to buff her so she's among the most OP. If your build is centred around the turret, it is a camping build. I also can't cringe enough at the bit in bold. Is this a weird time to mention all my Sheps have been dark skinned ladies
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Post by Deleted on Jun 6, 2017 18:23:45 GMT
Go down the drain like a stinkin "thunderdome" as you smoke that nasty cigarette, ya stoopid li'l coward. Gnite. Ok, troll-mode off. If you really are 41 (yeah, you didn't edit away thay last rant fast enough) and this easy to rile up, I feel sorry for anyone close to you. Most people shed this manner of juvenile aggression by 20, 30 for the douchier among us. Look back at my first post - the most offensive thing I said was literally that it's silly to say you've optimized a build. This slobbering frenzy came from that and just a little subsequent poking. You've got problems, friend. Seek help - if you're being on the level, I guarantee literally everyone who interacts with you regularly would appreciate it. I'm done here. I have my limits, and causally picking at obvious mental illness is one of them. (P.S. I still think you're 15.) No worries, I'm quite well taken care of, ya thunderdome septic tank inhabitant. But, you sure will be seeking a lotta help when emphysema and lung cancer suck you dry (A fitting end for a nasty creature like you, i'd say). On the same note, I really don't wanna deal with some nasty creature like you over a stupid li'l game. Don't comment on this thread again.
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Post by Deleted on Jun 6, 2017 18:24:58 GMT
If your build is centred around the turret, it is a camping build. I also can't cringe enough at the bit in bold. Is this a weird time to mention all my Sheps have been dark skinned ladies Hey, man, glad you found your happiness.
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Post by hanskey on Jun 6, 2017 18:37:32 GMT
If your build is centred around the turret, it is a camping build. I also can't cringe enough at the bit in bold. Is this a weird time to mention all my Sheps have been dark skinned ladies :amirite: :amirite: :amirite: :amirite: :amirite: :amirite: :amirite: :amirite: :amirite: :amirite: :amirite: :amirite: :amirite: :amirite: :amirite: :amirite:
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Post by Deleted on Jun 6, 2017 18:38:15 GMT
You guys need to calm down! My little omni-link turret-pet is lots of fun & NOT a camping build. You just have to play smart (& spec for recharge speed too): needs smart, wave appropriate placement (I destroy/replace the turret often). Can't say I score well with this character but at least I don't die (much). It's such a rare pleasure/opportunity to play with a black female character, they need to buff her so she's among the most OP. Human Engineer is top tier if you get cryo explosions chaining. You are just playing her inefficiently which is perfectly fine. If a build works for a person that is great. But OP came in here dissing ET users talking about the optimal HE build which is just him camping with a cryo turret and omnilink. If we get a platinum that will probably be more useful but in this meta it slows you down. Overload works so much faster than the turret when you are mobile. It also will fully strip an anointed'a shields which you can quickly freeze with cryo beam and cryo ammo. Then the ice explosions are just so glorious. Skip the turret until platinum. Then the retesting begins... I know my build is future proofed for platinum. But, honestly, how long does it take you to toss a turret??? Am i missing something here?? Recharge times/relocating the turret is so easy post patch. I demolish the turret as i'm running to a new spot (no time lost there) and it takes a moment to toss another one at the new spot. I never got slowed down with this build. I used to play the HE with Elemental Tech and elemental ammo. So i have a pretty good understanding of the pace with both builds. So, tell me how you got slowed down exactly. Just elaborate a little bit and help everyone understand your troubles.
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Post by hanskey on Jun 6, 2017 18:47:54 GMT
Snap-freeze FTW.
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Post by unclemonster on Jun 6, 2017 19:01:50 GMT
...and elemental tech. I have one Engineer with Cryo turret (1 in Overload) and the other Engineer with 1 in turret (max Overload) but both Engineers DEFINITELY have snap freeze and elemental tech. and yes, it is the best kit to burn that cryo ammo with.
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Post by wnieves1 on Jun 6, 2017 19:14:19 GMT
I spec each Human engineer differently. Only on host. One turret based (solo camper) and a mobile non turret cqc.
Each has it benefits and enjoy them both.
As a Camper I use high level pistol Talon/sidewinder/scorpion.
With the run and gun HE, I use a shotgun.
Only solo with the camping HE and both versions of the Human Sentinel weapon based and a power one. (silver no boosters).
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Post by poultrymancer on Jun 6, 2017 20:59:25 GMT
Human Engineer is top tier if you get cryo explosions chaining. You are just playing her inefficiently which is perfectly fine. If a build works for a person that is great. But OP came in here dissing ET users talking about the optimal HE build which is just him camping with a cryo turret and omnilink. If we get a platinum that will probably be more useful but in this meta it slows you down. Overload works so much faster than the turret when you are mobile. It also will fully strip an anointed'a shields which you can quickly freeze with cryo beam and cryo ammo. Then the ice explosions are just so glorious. Skip the turret until platinum. Then the retesting begins... I know my build is future proofed for platinum. But, honestly, how long does it take you to toss a turret??? Am i missing something here?? Recharge times/relocating the turret is so easy post patch. I demolish the turret as i'm running to a new spot (no time lost there) and it takes a moment to toss another one at the new spot. I never got slowed down with this build. I used to play the HE with Elemental Tech and elemental ammo. So i have a pretty good understanding of the pace with both builds. So, tell me how you got slowed down exactly. Just elaborate a little bit and help everyone understand your troubles. At least part of the disconnect here is likely the differences in the respective control schemes for consoles and PC. Whereas for PC users the third ability is mapped to a single key, for console players destroying the turret requires holding both left and right bumpers concurrently. It's not at all hard to cast, meaning to tap both buttons, but it is an awkward motion to hold for the time it takes to detonate, particularly while simultaneously manipulating both joysticks and either the jump or sprint button, as is generally the case when relocating. It's not so awkward as to make it wholly impractical occasionally, but it is an extreme nuisance to do constantly. It's also worth mentioning that it is essentially impossible to fire while maintaining this motion, since the same fingers operate the bumpers and the trigger buttons; in contrast, for PC users the latter are operated by the mouse buttons, so it's possible to jump, dash, aim, fire, and detonate the turret simultaneously. So, what you're seeing is (at least for myself, probably for others) not evidence of a lack of willingness or ability to plan where the turret should be deployed, but rather a refusal to constantly contort one's hands for a marginal benefit. It probably should have occurred to me to explain this distinction the first time you made that argument, but I was too busy laughing at the other parts of your posts. (P.S. I've revised my estimate of your age downward to 14.)
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Post by Deleted on Jun 6, 2017 21:05:17 GMT
If you trigger a Cryo Explosion with overload it negates the Snap Freeze (higher damage) for the initial explosion. Cryo explosion does far less damage than snap freeze. If your cryo explosion was sufficient to kill the target, you can still propagate a Snap Freeze chain, but even the combo damage evolve may not outright kill something. But, the logistics of this all when your squishy self is getting shot at from all directions can be tough friend (what are you gonna do? start whittling things down, start meleeing? to get your snap freeze effect eventually?). A lotta times, you never got the full snap freeze damage with that evolve. Situational it is, but keep trying.
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Post by f3rociouspanda on Jun 6, 2017 21:05:36 GMT
Does anyone have a video of the snap freeze chain actually doing work? It's what I've been using in the past but I've never seen much out of it, and the right opportunity rarely presents itself.
After reading this I decided to try the radius+cryo trap and I absolutely loved it. With my level 7 off-host engineer with no boosters and -25% health and shields challenge, I had back to back games scoring 27k
I have some questions about some of the other evos you took though. Sacrificing elemental tech for 10% overload recharge doesn't seem worth it. Also, the combo detonation damage and radius is nice, do you really think the other rank is better? And maxing out overload instead of turret seems like it might be better, since overload doesn't strip shields that well otherwise. And standing next to the turret, even while camping, seems kind of difficult. Does anyone know the range of the omni link?
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Post by hanskey on Jun 6, 2017 21:26:47 GMT
Idk, it's not that hard to use Snap Freeze, IMO. That said, there are caveats:
Snap freeze only works if you kill a frozen target with Cryo Beam or a weapon. Snap Freeze chains will only work if you've frozen several targets, necessitating the use of Radii evolution(s).
The approach I've read for Snap Freeze (and used) that is friendly for the squishiness of the engineer goes like:
1. Stand up in cover and freeze some targets for about 2 seconds to get the full freeze effect (using radii evolution to get as many as possible as quickly as possible). Based on in-game testing (I did not perform) 1.8 seconds is minimum to get the maximum debuff effect from Cryo Beam. 2. Kill them with your weapon, while allowing character to get back into cover to finish them with a Snap freeze explosion/possible chain if you froze more than 1 target.
OR
1. Shoot gun and damage target(s) from cover. 2. Finish with Cryo Beam for a SnapFreeze explosion, which is especially effective with radii evolutions b/c chain need several enemies to be frozen.
If you don't get multiple enemies affected by Cryo Beam it's not going to set off a chain.
If you detonate with another power, then again, no chain because Snap-Freeze detonation does not work in conjunction with Cryo-Detonation.
Edit: Also, Snap Freeze explosions keep CB debuffs and those spread through the chain, which is a large part of why the chain works and why even a single Snap-Freeze explosion does more damage than a Cryo combo explosion.
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Post by Deleted on Jun 6, 2017 21:41:20 GMT
Does anyone have a video of the snap freeze chain actually doing work? It's what I've been using in the past but I've never seen much out of it, and the right opportunity rarely presents itself. After reading this I decided to try the radius+cryo trap and I absolutely loved it. With my level 7 off-host engineer with no boosters and -25% health and shields challenge, I had back to back games scoring 27k I have some questions about some of the other evos you took though. Sacrificing elemental tech for 10% overload recharge doesn't seem worth it. Also, the combo detonation damage and radius is nice, do you really think the other rank is better? And maxing out overload instead of turret seems like it might be better, since overload doesn't strip shields that well otherwise. And standing next to the turret, even while camping, seems kind of difficult. Does anyone know the range of the omni link? Glad you tried the build and reported the back to back high scores of 27k with the engineer (who everyone's conditioned to think of as a low damage output support character). To answer your questions - Elemental tech is worth it if you are tied to the elemental ammo. Otherwise the damage you see after the status effect triggers from your cryo/overload is minimal/marginal. It does work for the krogan engineer because of incinerate. My tests indicate that elemental tech does not affect the turret's cryoammo or flamethrower. So you're sh.t outta luck there too. You will be using overload more often. With rank 3 overload (extra damage and recharge), and the shield evolve on offensive tech, you will still strip shields effectively (Rank 6 is overkill for shields really, most enemies lose their shields with far less a rank). Keep in mind, that your turret's also constantly shooting things with bonus shield damage. - If you took combo damage, you lose the bonus on the power damage from 4A. When you crank out the numbers, it turns out to be the same/very close. But you gain the additonal duration effect with 4A on offensive tech. - After reading this build guide, if you still want to leave the turret out and max overload instead, you should check out some of the other builds on reddit instead. This is a turret focused build. You are not standing around next to the turret. You're sitting in cover and the turret's next to you when you're in cover. If you're standing around and not in cover with a human engineer, you're probably not playing this build right. The omni-link range is reported right there on the power tree, read it again. Multiply that by 1.3 (for 30%) if the support systems tree gave you 30% radius (not a difficult computation), and find the effective range. Do some simple math and let me know what you compute for turret shield damage in 2 to 3 seconds, couple that with armor debuff, freeze, priming, etc. Let me know if it's worth it ( or if your rank 4, rank 5 and rank 6 overload is worth more!!).
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Post by jmac1424 on Jun 6, 2017 21:52:24 GMT
Snap freeze is possibly the most devastating power in the game at this moment. I've seen people, Xan specifically, run off 5 or 6 kills off that shit, with 1 combo. It's ridiculous. Hell even my scrubby ass has ran off a chain of 4 a couple of times. Pure ass luck of course.
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Post by f3rociouspanda on Jun 7, 2017 1:04:07 GMT
Does anyone have a video of the snap freeze chain actually doing work? It's what I've been using in the past but I've never seen much out of it, and the right opportunity rarely presents itself. After reading this I decided to try the radius+cryo trap and I absolutely loved it. With my level 7 off-host engineer with no boosters and -25% health and shields challenge, I had back to back games scoring 27k I have some questions about some of the other evos you took though. Sacrificing elemental tech for 10% overload recharge doesn't seem worth it. Also, the combo detonation damage and radius is nice, do you really think the other rank is better? And maxing out overload instead of turret seems like it might be better, since overload doesn't strip shields that well otherwise. And standing next to the turret, even while camping, seems kind of difficult. Does anyone know the range of the omni link? Glad you tried the build and reported the back to back high scores of 27k with the engineer (who everyone's conditioned to think of as a low damage output support character). To answer your questions - Elemental tech is worth it if you are tied to the elemental ammo. Otherwise the damage you see after the status effect triggers from your cryo/overload is minimal/marginal. It does work for the krogan engineer because of incinerate. My tests indicate that elemental tech does not affect the turret's cryoammo or flamethrower. So you're sh.t outta luck there too. You will be using overload more often. With rank 3 overload (extra damage and recharge), and the shield evolve on offensive tech, you will still strip shields effectively (Rank 6 is overkill for shields really, most enemies lose their shields with far less a rank). Keep in mind, that your turret's also constantly shooting things with bonus shield damage. - If you took combo damage, you lose the bonus on the power damage from 4A. When you crank out the numbers, it turns out to be the same/very close. But you gain the additonal duration effect with 4A on offensive tech. - After reading this build guide, if you still want to leave the turret out and max overload instead, you should check out some of the other builds on reddit instead. This is a turret focused build. You are not standing around next to the turret. You're sitting in cover and the turret's next to you when you're in cover. If you're standing around and not in cover with a human engineer, you're probably not playing this build right. The omni-link range is reported right there on the power tree, read it again. Multiply that by 1.3 (for 30%) if the support systems tree gave you 30% radius (not a difficult computation), and find the effective range. Do some simple math and let me know what you compute for turret shield damage in 2 to 3 seconds, couple that with armor debuff, freeze, priming, etc. Let me know if it's worth it ( or if your rank 4, rank 5 and rank 6 overload is worth more!!). Elemental debuff also boosts cryo explosion damage, no? Combine that with the rank 4 combo bonus, and cryo explosions are doing a ton of damage. And the shield damage from overload is nice, you can strip shields on most things without having to charge it. Plus you get faster recharge speed. The turret gun doesn't do very much damage, I watched my turret struggle for 10 seconds just to take out a breacher. And relying on it to debuff the right things or strip shields seems foolish. And on Xbox you can't really target things for your turret. Anyways I have 2 engineers, I'll just use one with turret maxed and the other with overload.
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