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Post by decafhigh on Jun 9, 2017 13:56:10 GMT
/shrug I think a low to mid 70 score for MEA is just about right. The game at launch was definitely the buggiest Bioware game I ever played, had bad animations, a terrible CC, and the story/writing was at best mediocre. If the gameplay hadn't been excellent the game would have been a total write off. In fact now that I think about it a low 70 seems rather generous.
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Post by abaris on Jun 9, 2017 14:22:34 GMT
A difference of 20 points is too much, if TW3 is 90 (and DA:I is 85!!) ME:A should be around 80. If ME:A is 70, DA:I should be 75 and TW3 80. The fairer imho would be the first one (90/85/80). For me it's still the weakest Bioware game I ever played. I never judge buggyness or glitches, since they are always patched sooner rather than later. Entirely based on content, story and character design. The only thing MEA has over previous games is the combat, so I'd say the low 70ies sounds about right. It's still any above average score, as I said. If we're talking other companies, I would hand the same rating to vanilla FO4, without DLCs, without mods that made the game an entirely different experience than it was at release. DAI, although I was hestitant to buy it, based on all the reviews I read, ranks much higher in my esteem. I would give it an 80, again based on content, story and character design. And so would ME3. With ME3 probably being a 75, maybe, but that's stretching it already, a low 80.
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Post by mmoblitz on Jun 9, 2017 15:02:25 GMT
Ratings are simply one persons opinion of what they thought of the game and nothing more. For those who don't put much stock into the writing or story of MEA, might rank the game higher than someone who thinks writing and characters are more important for them (I'm in that category). Combat might be smoother, I wouldn't call it better, but on other parts it fails hard. I would give MEA a 60 just based on the writing and characters alone. I could really care less about any other aspects of the game. As long as the combat is at least mediocre then I can play it. I have sunk thousands of hours into the OT and I thought it's combat was good enough, but certainly not great. I think Bethesda does a better job with combat, but worse with writing and characters. I view MEA as the FO4 of Bioware. Streamlined RPG with better combat. Not what I look for games from Bethesda or Bioware. I think a 70 is fare for what we got and even that is being generous from my point of view. I gave TW3 an 85 based on story characters alone. I have never liked the combat in the Witcher series. TW3 was a bit better, but still didn't really like it. I don't typically judge a game by how many bugs it has unless it has so many that I can't even play the game without crashing. Most bugs can be fixed. You can't fix bad writing and characters so no amount of patches are going to fix whats wrong with MEA for me. Remember that all this back and forth here are just opinions and you know what they say....
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Post by Kabraxal on Jun 9, 2017 15:20:35 GMT
Ratings are simply one persons opinion of what they thought of the game and nothing more. For those who don't put much stock into the writing or story of MEA, might rank the game higher than someone who thinks writing and characters are more important for them (I'm in that category). Combat might be smoother, I wouldn't call it better, but on other parts it fails hard. I would give MEA a 60 just based on the writing and characters alone. I could really care less about any other aspects of the game. As long as the combat is at least mediocre then I can play it. I have sunk thousands of hours into the OT and I thought it's combat was good enough, but certainly not great. I think Bethesda does a better job with combat, but worse with writing and characters. I view MEA as the FO4 of Bioware. Streamlined RPG with better combat. Not what I look for games from Bethesda or Bioware. I think a 70 is fare for what we got and even that is being generous from my point of view. I gave TW3 an 85 based on story characters alone. I have never liked the combat in the Witcher series. TW3 was a bit better, but still didn't really like it. I don't typically judge a game by how many bugs it has unless it has so many that I can't even play the game without crashing. Most bugs can be fixed. You can't fix bad writing and characters so no amount of patches are going to fix whats wrong with MEA for me. Remember that all this back and forth here are just opinions and you know what they say.... Character and story gamer and it is why I love Andromeda and hate TW3. I personally enjoyed the tone, themes, and characters of Anromeda where TW3 was all the cliches I've grown to detest in dark fantasy. We can't assume story/character leaning gamers will agree here either.
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Post by maximusarael020 on Jun 9, 2017 15:20:37 GMT
/shrug I think a low to mid 70 score for MEA is just about right. The game at launch was definitely the buggiest Bioware game I ever played, had bad animations, a terrible CC, and the story/writing was at best mediocre. If the gameplay hadn't been excellent the game would have been a total write off. In fact now that I think about it a low 70 seems rather generous. Oh come on. The buggiest Bioware game is still far less buggy than the least-buggiest Bethesda game, but they get a free pass because of "modding". CC was fine, just not amazing. Story and atmosphere were way better than many "open world" AAA titles. Does Skyrim even have a story? FO4's story is also pretty bare-bones and ridiculous when you look back at it. I think less than an 80 is ridiculous when you compare to other games. I will say MEA is far better now post-patches than it was at launch, but at launch I still had a lot of fun and thought it was a worthy ME title. It's not as polished and visionary as HZD, but it's still great, or at minimum good.
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Post by Daft Arbiter on Jun 9, 2017 15:31:07 GMT
/shrug I think a low to mid 70 score for MEA is just about right. The game at launch was definitely the buggiest Bioware game I ever played, had bad animations, a terrible CC, and the story/writing was at best mediocre. If the gameplay hadn't been excellent the game would have been a total write off. In fact now that I think about it a low 70 seems rather generous. Oh come on. The buggiest Bioware game is still far less buggy than the least-buggiest Bethesda game, but they get a free pass because of "modding". CC was fine, just not amazing. Story and atmosphere were way better than many "open world" AAA titles. Does Skyrim even have a story? FO4's story is also pretty bare-bones and ridiculous when you look back at it. I think less than an 80 is ridiculous when you compare to other games. I will say MEA is far better now post-patches than it was at launch, but at launch I still had a lot of fun and thought it was a worthy ME title. It's not as polished and visionary as HZD, but it's still great, or at minimum good. Fun fact: Skyrim's story is literally the thing that made me more of a TES fan than a ME fan. I liked playing a hero who doesn't have bizarre nightmares about a star child and where the climax of the game is "Defeat the bad guy, then everything gets better." Was it simple? Oh yes. It wasn't supposed to be a web of intrigue and ambiguity like Morrowind's story was. But since the premise is that you're a conquering hero, it served its purpose.
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Post by setokaiba on Jun 9, 2017 15:37:12 GMT
MEA earned it's 70 score. Compared to other rpgs this gen like Witcher, Fallout, Bloodborne, HZD, and others it's just not as good. This game has great combat but it lacks in everything else. It's story is just meh, the characters are okay, the CC is shit, all the enemies are the same with different colors, the planets are dead, the choices are nonexistent, anything that is somewhat interesting is left unfinished and it is as buggy as a Bethesda game on a Sony console.
Combat and Cora's ass is what this game great. 10/10 on her ass Bioware.
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Post by decafhigh on Jun 9, 2017 15:37:35 GMT
/shrug I think a low to mid 70 score for MEA is just about right. The game at launch was definitely the buggiest Bioware game I ever played, had bad animations, a terrible CC, and the story/writing was at best mediocre. If the gameplay hadn't been excellent the game would have been a total write off. In fact now that I think about it a low 70 seems rather generous. Oh come on. The buggiest Bioware game is still far less buggy than the least-buggiest Bethesda game, but they get a free pass because of "modding". CC was fine, just not amazing. Story and atmosphere were way better than many "open world" AAA titles. Does Skyrim even have a story? FO4's story is also pretty bare-bones and ridiculous when you look back at it. I think less than an 80 is ridiculous when you compare to other games. I will say MEA is far better now post-patches than it was at launch, but at launch I still had a lot of fun and thought it was a worthy ME title. It's not as polished and visionary as HZD, but it's still great, or at minimum good. FO4 was far less buggy for me than MEA. The whole "Bethesda games are buggy" trope hasn't been true since Oblivion. Both Skyrim and FO4 run pretty well. As for story quality I don't find much difference between BW and Bethesda. BW spends a lot more time on companion characters but it is the cinematic presentation that makes their games standout. The main quests arcs and dialogue from both are about the same in terms of literary quality though.
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Post by setokaiba on Jun 9, 2017 15:40:45 GMT
/shrug I think a low to mid 70 score for MEA is just about right. The game at launch was definitely the buggiest Bioware game I ever played, had bad animations, a terrible CC, and the story/writing was at best mediocre. If the gameplay hadn't been excellent the game would have been a total write off. In fact now that I think about it a low 70 seems rather generous. Oh come on. The buggiest Bioware game is still far less buggy than the least-buggiest Bethesda game, but they get a free pass because of "modding". CC was fine, just not amazing. Story and atmosphere were way better than many "open world" AAA titles. Does Skyrim even have a story? FO4's story is also pretty bare-bones and ridiculous when you look back at it. I think less than an 80 is ridiculous when you compare to other games. I will say MEA is far better now post-patches than it was at launch, but at launch I still had a lot of fun and thought it was a worthy ME title. It's not as polished and visionary as HZD, but it's still great, or at minimum good. No one play Bethesda rpgs for its main story. We do it to explore, learn about the people and locations, the lore and the side quests. ME2 is considered the best ME and it story is on par with a Bethesda story. ME2 just had great characters but a sub par story.
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Post by decafhigh on Jun 9, 2017 15:42:42 GMT
Oh come on. The buggiest Bioware game is still far less buggy than the least-buggiest Bethesda game, but they get a free pass because of "modding". CC was fine, just not amazing. Story and atmosphere were way better than many "open world" AAA titles. Does Skyrim even have a story? FO4's story is also pretty bare-bones and ridiculous when you look back at it. I think less than an 80 is ridiculous when you compare to other games. I will say MEA is far better now post-patches than it was at launch, but at launch I still had a lot of fun and thought it was a worthy ME title. It's not as polished and visionary as HZD, but it's still great, or at minimum good. No one play Bethesda rpgs for its main story. We do it to explore, learn about the people and locations, the lore and the side quests. Exactly, a Bethesda game's success does not depend on the writing the same way Bioware games do.
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Cyan_Griffonclaw
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Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Jun 9, 2017 15:51:05 GMT
A difference of 20 points is too much, if TW3 is 90 (and DA:I is 85!!) ME:A should be around 80. If ME:A is 70, DA:I should be 75 and TW3 80. The fairer imho would be the first one (90/85/80). For me it's still the weakest Bioware game I ever played. I never judge buggyness or glitches, since they are always patched sooner rather than later. Entirely based on content, story and character design. The only thing MEA has over previous games is the combat, so I'd say the low 70ies sounds about right. It's still any above average score, as I said. If we're talking other companies, I would hand the same rating to vanilla FO4, without DLCs, without mods that made the game an entirely different experience than it was at release. DAI, although I was hestitant to buy it, based on all the reviews I read, ranks much higher in my esteem. I would give it an 80, again based on content, story and character design. And so would ME3. With ME3 probably being a 75, maybe, but that's stretching it already, a low 80. Fallout 4 vanilla without mods is at best a 6. Once you head back to Sanctuary with your new taskmaster, Preston, in tow, the game nosedives. If you think I was angry about Fallout 4's miserable launch, guess again. I didn't preorder from Bethesda and I never will. If anything, I'll wait until all the DLC is done and wait for the modders to FIX the game. With modding, the game becomes at best an 8 (at best... most of the time, it's sitting around 7) because your pick-a-path adventure is severely limited when you look at your overall choices. There is only one ending I liked and that came way after the modders managed to make it possible. Fallout 4 moved forward in a few places, but seriously regressed in others where it matters most to me: character development, storytelling and companion dialogue (with the exception of Nick Valentine thanks to the Far Harbor DLC and Dogmeat who has no dialogue. So, think on that.) Fallout 4 is good with 112 mods. Seriously, that's how many mods I'm running to make the game playable. Andromeda, zero mods (and I love mods) and it's base is a solid 7 with more DLC to bump it up like it did for Inquisition. Inquisition as a whole, gets a 9 with all the DLC. It has its' faults though. Game flow being the most important issue, but storytelling, character dialogue, background music, the bard singing and all sorts of little things that worked. What held it back from getting a 10 is the game flow, the lack of real modding tools and the war table timers. I'm looking forward to Dragon Age 4 with absolute hunger.
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Post by ShadowAngel on Jun 9, 2017 15:53:32 GMT
/shrug I think a low to mid 70 score for MEA is just about right. The game at launch was definitely the buggiest Bioware game I ever played, had bad animations, a terrible CC, and the story/writing was at best mediocre. If the gameplay hadn't been excellent the game would have been a total write off. In fact now that I think about it a low 70 seems rather generous. Oh come on. The buggiest Bioware game is still far less buggy than the least-buggiest Bethesda game, but they get a free pass because of "modding". CC was fine, just not amazing. Story and atmosphere were way better than many "open world" AAA titles. Does Skyrim even have a story? FO4's story is also pretty bare-bones and ridiculous when you look back at it. I think less than an 80 is ridiculous when you compare to other games. I will say MEA is far better now post-patches than it was at launch, but at launch I still had a lot of fun and thought it was a worthy ME title. It's not as polished and visionary as HZD, but it's still great, or at minimum good. People don't really play bethesdas games for story's, so Bethesda isn't going to put focus onto it but rather it's open world sandbox that makes them popular. Skyrim for the record had two stories to the main plot. You had the imperial/stormcloak civil war and then Alduuin bringing the age of dragons back. I got much more interest out of the side stories and lore that doungens,caves, and ruins told more so than the mainline story. youll also see me agree that bethesdas games do get a pass on bugs because of mods (unless you were a console player like me, in which case you was stuck with what you got, till the newer version anyways on the XB1). I will say however that in my own experiences that oblivion, skyrim and ESO didn't give me as much gripes as Andromeda does. I had to restart saves in all games, but I don't recall seeing duplicate characters or falling through geometry in bethesdas games (but I have been knocked 500 feet into the air and had random npcs attack me when I never engaged in combat). i honestly don't know if I would say andromeda is better now than at launch cause I still have no interest to finish my NG+ but then again, my own issues aren't bugs or glitches but more so with things that can't be patched.
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Post by decafhigh on Jun 9, 2017 15:59:58 GMT
People don't really play bethesdas games for story's, so Bethesda isn't going to put focus onto it but rather it's open world sandbox that makes them popular. Skyrim for the record had two stories to the main plot. You had the imperial/stormcloak civil war and then Alduuin bringing the age of dragons back. I got much more interest out of the side stories and lore that doungens,caves, and ruins told more so than the mainline story. youll also see me agree that bethesdas games do get a pass on bugs because of mods (unless you were a console player like me, in which case you was stuck with what you got, till the newer version anyways on the XB1). I will say however that in my own experiences that oblivion, skyrim and ESO didn't give me as much gripes as Andromeda does. I had to restart saves in all games, but I don't recall seeing duplicate characters or falling through geometry in bethesdas games (but I have been knocked 500 feet into the air and had random npcs attack me when I never engaged in combat). i honestly don't know if I would say andromeda is better now than at launch cause I still have no interest to finish my NG+ but then again, my own issues aren't bugs or glitches but more so with things that can't be patched. From my time with Bethesda games most of the people that complain about their games being "super buggy" are the ones that don't know how to properly manage their mods. Both Skyrim and FO4 playing a fully vanilla game for my first run I came across very few bugs and nothing major and certainly not game breaking. I can't say the same for MEA.
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Post by setokaiba on Jun 9, 2017 16:00:04 GMT
For me it's still the weakest Bioware game I ever played. I never judge buggyness or glitches, since they are always patched sooner rather than later. Entirely based on content, story and character design. The only thing MEA has over previous games is the combat, so I'd say the low 70ies sounds about right. It's still any above average score, as I said. If we're talking other companies, I would hand the same rating to vanilla FO4, without DLCs, without mods that made the game an entirely different experience than it was at release. DAI, although I was hestitant to buy it, based on all the reviews I read, ranks much higher in my esteem. I would give it an 80, again based on content, story and character design. And so would ME3. With ME3 probably being a 75, maybe, but that's stretching it already, a low 80. Fallout 4 vanilla without mods is at best a 6. Once you head back to Sanctuary with your new taskmaster, Preston, in tow, the game nosedives. If you think I was angry about Fallout 4's miserable launch, guess again. I didn't preorder from Bethesda and I never will. If anything, I'll wait until all the DLC is done and wait for the modders to FIX the game. With modding, the game becomes at best an 8 (at best... most of the time, it's sitting around 7) because your pick-a-path adventure is severely limited when you look at your overall choices. There is only one ending I liked and that came way after the modders managed to make it possible. Fallout 4 moved forward in a few places, but seriously regressed in others where it matters most to me: character development, storytelling and companion dialogue. Fallout 4 is good with 112 mods. Seriously, that's how many mods I'm running to make the game playable. Andromeda, zero mods (and I love mods) and it's base is a solid 7 with more DLC to bump it up like it did for Inquisition. Inquisition as a whole, gets a 9 with all the DLC. It has its' faults though. Game flow being the most important issue, but storytelling, character dialogue, background music, the bard singing and all sorts of little things that worked. What held it back from getting a 10 is the game flow, the lack of real modding tools and the war table timers. I'm looking forward to Dragon Age 4 with absolute hunger. I consider Fallout 4 a solid 8/10. It's a step back in terms of RPGs elements but it still have what makes Bethesda games fun to play and interesting. You can easily not do the Preston and MM stuff. I did 3 play throughs not building or saving a single settlement. I can't recommend playing without touching a settlement enough.
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Post by abaris on Jun 9, 2017 16:02:51 GMT
No one play Bethesda rpgs for its main story. We do it to explore, learn about the people and locations, the lore and the side quests. ME2 is considered the best ME and it story is on par with a Bethesda story. ME2 just had great characters but a sub par story. One could even say, ME2 had no story to mention. But it played to Bioware's traditional strengths. Creating believable and engaging characters. That's why it's still - probably - my most favorite game in the ME series.
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N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
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Post by Cyan_Griffonclaw on Jun 9, 2017 16:05:33 GMT
/shrug I think a low to mid 70 score for MEA is just about right. The game at launch was definitely the buggiest Bioware game I ever played, had bad animations, a terrible CC, and the story/writing was at best mediocre. If the gameplay hadn't been excellent the game would have been a total write off. In fact now that I think about it a low 70 seems rather generous. Oh come on. The buggiest Bioware game is still far less buggy than the least-buggiest Bethesda game, but they get a free pass because of "modding". CC was fine, just not amazing. Story and atmosphere were way better than many "open world" AAA titles. Does Skyrim even have a story? FO4's story is also pretty bare-bones and ridiculous when you look back at it. I think less than an 80 is ridiculous when you compare to other games. I will say MEA is far better now post-patches than it was at launch, but at launch I still had a lot of fun and thought it was a worthy ME title. It's not as polished and visionary as HZD, but it's still great, or at minimum good. Do you know how excited I was to be playing in Boston? Do you know how excited I was to see a volunteer militia group resurrected from a past where independence was a blossoming idea? Do you know how much I love American history and baseball and we're going to see Fenway Park in a post-apocalyptic environment? Three months after it was released, I bought a copy because I figured the modding community would tackle all the issues Bethesda won't fix. Enter the tunnels in Lexington, CTD. Leaving Corvega, CTD. Going into settlement mode at the Red Rocket, CTD. So, I waited until all the DLC hit and the unofficial patches from the modding community arrived. I did three runs (only one OCD, complete run) and I liked it, but man I know it could've been way better like Fallout New Vegas and all of its DLC. I have to say if I had to rank DLC from all AAA titles, Bethesda has four on my top 10 list and none of them come from Fallout 4. They were just good at best.
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Post by setokaiba on Jun 9, 2017 16:06:22 GMT
People don't really play bethesdas games for story's, so Bethesda isn't going to put focus onto it but rather it's open world sandbox that makes them popular. Skyrim for the record had two stories to the main plot. You had the imperial/stormcloak civil war and then Alduuin bringing the age of dragons back. I got much more interest out of the side stories and lore that doungens,caves, and ruins told more so than the mainline story. youll also see me agree that bethesdas games do get a pass on bugs because of mods (unless you were a console player like me, in which case you was stuck with what you got, till the newer version anyways on the XB1). I will say however that in my own experiences that oblivion, skyrim and ESO didn't give me as much gripes as Andromeda does. I had to restart saves in all games, but I don't recall seeing duplicate characters or falling through geometry in bethesdas games (but I have been knocked 500 feet into the air and had random npcs attack me when I never engaged in combat). i honestly don't know if I would say andromeda is better now than at launch cause I still have no interest to finish my NG+ but then again, my own issues aren't bugs or glitches but more so with things that can't be patched. From my time with Bethesda games most of the people that complain about their games being "super buggy" are the ones that don't know how to properly manage their mods. Both Skyrim and FO4 playing a fully vanilla game for my first run I came across very few bugs and nothing major and certainly not game breaking. I can't say the same for MEA. PS3 version of Skyrim was a train wreck. It was so bad we got DLC much later and it took a year for them to patch it.
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 13,331 Likes: 30,906
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0
30,906
Fen'Harel Faceman
Workin' so hard, to make it easy.
13,331
August 2016
almostfaceman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on Jun 9, 2017 16:14:01 GMT
People don't really play bethesdas games for story's, so Bethesda isn't going to put focus onto it but rather it's open world sandbox that makes them popular. Skyrim for the record had two stories to the main plot. You had the imperial/stormcloak civil war and then Alduuin bringing the age of dragons back. I got much more interest out of the side stories and lore that doungens,caves, and ruins told more so than the mainline story. youll also see me agree that bethesdas games do get a pass on bugs because of mods (unless you were a console player like me, in which case you was stuck with what you got, till the newer version anyways on the XB1). I will say however that in my own experiences that oblivion, skyrim and ESO didn't give me as much gripes as Andromeda does. I had to restart saves in all games, but I don't recall seeing duplicate characters or falling through geometry in bethesdas games (but I have been knocked 500 feet into the air and had random npcs attack me when I never engaged in combat). i honestly don't know if I would say andromeda is better now than at launch cause I still have no interest to finish my NG+ but then again, my own issues aren't bugs or glitches but more so with things that can't be patched. From my time with Bethesda games most of the people that complain about their games being "super buggy" are the ones that don't know how to properly manage their mods. Both Skyrim and FO4 playing a fully vanilla game for my first run I came across very few bugs and nothing major and certainly not game breaking. I can't say the same for MEA. Can't really agree with this. There's a huge list of bugs for the game, so many that fans felt compelled to make an unofficial patch to the game... here's a list of bugs it fixes. There's lots. This also doesn't include bugs introduced by the DLC's. afkmods.iguanadons.net/Unofficial%20Skyrim%20Special%20Edition%20Patch%20Version%20History.html
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by abaris on Jun 9, 2017 16:16:18 GMT
I did three runs (only one OCD, complete run) and I liked it, but man I know it could've been way better like Fallout New Vegas and all of its DLC. I have to say if I had to rank DLC from all AAA titles, Bethesda has four on my top 10 list and none of them come from Fallout 4. They were just good at best. FNV, still my favorite Fallout game, has been developed by Obsidian, with Bethesda only being the publisher. Now Obsidian is hands down my favorite studio. They never once produced something I didn't play to death for different reasons. With Bethesda games it's, as has been said, a sandbox experience. In hopes of this sandbox being made much more interesting by the modding community. Exploring, in the case of FO4, creating settlements where I would love to hang out for a stretch, and looting. I never expected to get a great story from Bethesda. Not since Morrowind when their concept was still novel. It's the different expectations tied to different companies that make or break their products. In the case of Bioware I expect more than a skeleton of a story and most of all I expect unique characters that are fun to engage with.
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decafhigh
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
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Post by decafhigh on Jun 9, 2017 16:19:45 GMT
From my time with Bethesda games most of the people that complain about their games being "super buggy" are the ones that don't know how to properly manage their mods. Both Skyrim and FO4 playing a fully vanilla game for my first run I came across very few bugs and nothing major and certainly not game breaking. I can't say the same for MEA. PS3 version of Skyrim was a train wreck. It was so bad we got DLC much later and it took a year for them to patch it. Well I play on PC so I can't speak to the console versions of any games.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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Cyan_Griffonclaw
Dang it.
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March 2017
griffonclaw39
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Jun 9, 2017 16:22:37 GMT
I did three runs (only one OCD, complete run) and I liked it, but man I know it could've been way better like Fallout New Vegas and all of its DLC. I have to say if I had to rank DLC from all AAA titles, Bethesda has four on my top 10 list and none of them come from Fallout 4. They were just good at best. FNV, still my favorite Fallout game, has been developed by Obsidian, with Bethesda only being the publisher. Now Obsidian is hands down my favorite studio. They never once produced something I didn't play to death for different reasons. With Bethesda games it's, as has been said, a sandbox experience. In hopes of this sandbox being made much more interesting by the modding community. Exploring, in the case of FO4, creating settlements where I would love to hang out for a stretch, and looting. I never expected to get a great story from Bethesda. Not since Morrowind when their concept was still novel. It's the different expectations tied to different companies that make or break their products. In the case of Bioware I expect more than a skeleton of a story and most of all I expect unique characters that are fun to engage with. I see your point and double-down. BioWare is the master storyteller. Yes, Obsidian has some great titles (South Park: the Stick of Truth is a whole season of South Park neatly wrapped into a game; Fallout New Vegas suffered from the crappiest launch ever. I swore off preordering their stuff after that, but it is the best of the franchise), but I'm not buying anything from them until I read the UNOFFICIAL patch list. BioWare's companions are legendary. I can't say the same about any other publisher. From Baldur's Gate to now, BioWare 1.0 and 2.0 own all of my favorites.
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samhain444
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by samhain444 on Jun 9, 2017 16:23:36 GMT
I bought Fallout 4 the day it came out and it had some issues on XBox One - freezing, missions not engaging or finishing, graphical issues, weird glitches - far more than I had with ME:A, and that's starting it with EA Access/pre-1.05 patch. I finished it once and came back after "Far Harbor" and "Nuka World" were released since I got the season pass as a gift but haven't come back.
ME:A on the other hand, I had one bug in my XBox playthrough - at the end of Drack's loyalty mission, it froze and everyone floated in mid-air in a "T" shape - and, since the patches, its run pretty smoothly. By comparison, I've finished it four times.
I've tried to get into the TES and FO series and, so far, the best I've encountered between these games has been "Fallout: New Vegas", which was done by Obsidian.
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
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Post by decafhigh on Jun 9, 2017 16:25:25 GMT
From my time with Bethesda games most of the people that complain about their games being "super buggy" are the ones that don't know how to properly manage their mods. Both Skyrim and FO4 playing a fully vanilla game for my first run I came across very few bugs and nothing major and certainly not game breaking. I can't say the same for MEA. Can't really agree with this. There's a huge list of bugs for the game, so many that fans felt compelled to make an unofficial patch to the game... here's a list of bugs it fixes. There's lots. This also doesn't include bugs introduced by the DLC's. afkmods.iguanadons.net/Unofficial%20Skyrim%20Special%20Edition%20Patch%20Version%20History.html/shrug If we were able to make Unofficial Patches for ME, or any other game for that matter, I'm sure it would look much the same. The unofficial patches are loaded with things like keyword fixes and collision issues and object placement changes and navmesh changes and hundreds of tiny changes that don't really effect much. I'm more referring to bugs you see in normal gameplay, bugs that prevent you from completing quests or getting warped around during conversations or having 2 Draks in your kitchen. Just the bugs I experienced while playing the game. Edit: The Unofficial Patches with those small fixes that you don't notice in gameplay become important when you start mod'ing your game. Fixing those kind of things makes a more stable mod'ing platform to prevent you from encountering issues with things like Dirty Edits and Deleted References and all kinds of bad things that can happen once you start piling different mods on top of each other.
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Post by abaris on Jun 9, 2017 16:27:41 GMT
I see your point and double-down. BioWare is the master storyteller. Yes, Obsidian has some great titles (South Park: the Stick of Truth is a whole season of South Park neatly wrapped into a game; Fallout New Vegas suffered from the crappiest launch ever. I swore off preordering their stuff after that, but it is the best of the franchise), but I'm not buying anything from them until I read the UNOFFICIAL patch list. BioWare's companions are legendary. I can't say the same about any other publisher. From Baldur's Gate to now, BioWare 1.0 and 2.0 own all of my favorites. I don't preorder anything since I got burned twice. Once with an EA title, when I still considered the brand a reliable one, more than a decade ago. And secondly with Oblivion where the game didn't do anything to even rise to Morrowind's level. With FO4 it was kind of funny. I read the reviews and since I could live with what bugs they pointed out, I decided on buying. Now the funny thing is, the game was stable at release and got more and more unstable with every ensuing patch. Now it's stable again. Possible because of the latest edition of the unofficial patch.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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Uncle Cyan
5620
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Nov 17, 2024 18:04:04 GMT
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Dang it.
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March 2017
griffonclaw39
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Jun 9, 2017 16:34:01 GMT
Ratings are simply one persons opinion of what they thought of the game and nothing more. For those who don't put much stock into the writing or story of MEA, might rank the game higher than someone who thinks writing and characters are more important for them (I'm in that category). Combat might be smoother, I wouldn't call it better, but on other parts it fails hard. I would give MEA a 60 just based on the writing and characters alone. I could really care less about any other aspects of the game. As long as the combat is at least mediocre then I can play it. I have sunk thousands of hours into the OT and I thought it's combat was good enough, but certainly not great. I think Bethesda does a better job with combat, but worse with writing and characters. I view MEA as the FO4 of Bioware. Streamlined RPG with better combat. Not what I look for games from Bethesda or Bioware. I think a 70 is fare for what we got and even that is being generous from my point of view. I gave TW3 an 85 based on story characters alone. I have never liked the combat in the Witcher series. TW3 was a bit better, but still didn't really like it. I don't typically judge a game by how many bugs it has unless it has so many that I can't even play the game without crashing. Most bugs can be fixed. You can't fix bad writing and characters so no amount of patches are going to fix whats wrong with MEA for me. Remember that all this back and forth here are just opinions and you know what they say.... Character and story gamer and it is why I love Andromeda and hate TW3. I personally enjoyed the tone, themes, and characters of Anromeda where TW3 was all the cliches I've grown to detest in dark fantasy. We can't assume story/character leaning gamers will agree here either. I own the Witcher 3 GOTY edition. I can't get into it. I know the game is brilliantly executed in many aspects and I do think it's beautiful, but I can't get into being Geralt. I struggled with Scott Ryder, but I eventually got to that point where I became one with Scott. For Shepard, I became Shepard once the bombs on Eden Prime were disabled. In Dragon Age, the Hero of Fereldan, was captured early in every origins story. It was well executed. Hawke and I became one after Chapter 1 and it was a great journey. The Inquisitor and I became one the moment I held up the sword at Skyhold. There are definitive moments when I became one with the character. Fallout 4, I kind of gave a crap about everything once I figured out where my missing son turned out. If it wasn't for Nick Valentine, I wouldn't have even bothered downloading mods.
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