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Post by Deleted on Jun 7, 2017 17:39:28 GMT
Reading that just makes me sad tbh. I feel very sorry for the guys lower down the chain who had to put up with all that. Tho if they'd gone for the procedurally generated planets I'd have been huddled up in the corner crying on release day.
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Cyan_Griffonclaw
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Jun 7, 2017 17:40:05 GMT
That reply about the DLC contradicts a lot with DLC being hinted at, so I really don't trust him. They're masters of speculation, not hard journalism. Anyway, if only half the article is actually fact, then there's plenty of reasons to never preorder a title from BioWare again. Unbelievable. If even a 1/3 of that article is right, then why haven't they ejected all those dummies in leadership positions? If even a 1/4 of the story is right, BioWare should find a way to sack EA's HR, Marketing and PR for doing such a pitiful job of protecting BioWare's reputation. Unbelievable. If this was any industry (any damn industry...), most of that garbage personnel would've been trashed a long time ago and way before release of Andromeda. I feel sorry for the lower-level folks. If I was one of them, I'd seriously distance myself from Andromeda and find work elsewhere. They say these forums are toxic? Hahaha... I can only imagine what it's like for the disenchanted employees at Montreal, Austin and Edmonton. Seriously, if this story has any truth then Mass Effect is indeed dead. There is no point pouring money into a franchise that is devoid of passion and soul. And EA, you're the enemy.
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RoboticWater
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Post by RoboticWater on Jun 7, 2017 17:40:13 GMT
First of all, most quests in Inquisition were not related to you by text. Most had non-cinematic dialog like Andromeda. Second, everything you just mentioned are minor digressions at best. The core formula, regardless of small differences in progression, is the same between the two games. Moreover, they are equally formulaic. Neither game does anything especially unique that distinguishes them from the bevy of open world action adventure games that crowd the AAA industry. They're just generic. Well, if they are so "minor" I can only wish fervently that DA4 gives me those "minor" things instead of ruining the game for me through thousand paper cuts. The other people would not even notice, right? They probably will. The power system, horse, and quests were near-universally criticized as they should be, and BioWare are usually overly-responsive to those kinds of things. I just don't really think the solution is to make another equally bland action adventure game with it's own set of different problems.
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Pokemario
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First of the Dalish
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by Pokemario on Jun 7, 2017 17:40:15 GMT
That reply about the DLC contradicts a lot with DLC being hinted at, so I really don't trust him. Well they have to do multiplayer dlc I think they said they were not doing any multiplayer DLCs this time around, adding characters though patches instead.
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Post by abaris on Jun 7, 2017 17:41:08 GMT
How so? Yes, Andromeda hints at future DLC, but unfulfilled story hooks have no real bearing on the financial viability of any expansions. If EA don't think DLC will sell, BioWare isn't going to be making DLC. I'm pretty sure that the Quarian one they hinted on at the end of the game was already in the advanced stages of development. So there's a solid chance, this will be released. Everything else is everyone's guess and entirely dependant on meeting financial goals and expectations of possible DLC revenues.
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Post by setokaiba on Jun 7, 2017 17:41:25 GMT
Well they have to do multiplayer dlc We so got screwed over with the romantic outfit DLC too, so they owe us. Romantic outfit?
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Post by Deleted on Jun 7, 2017 17:42:08 GMT
We so got screwed over with the romantic outfit DLC too, so they owe us. Romantic outfit? People who had the Deluxe were told we'd get an outfit for romances, and we got the tank top with headphones lol
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Post by griffith82 on Jun 7, 2017 17:42:22 GMT
Yeah using Kotoku as a legit source is like relying on a rag mag. Some of this could be true, how much however...
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Post by decafhigh on Jun 7, 2017 17:43:25 GMT
We so got screwed over with the romantic outfit DLC too, so they owe us. Romantic outfit? Thought we already got that.
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Post by Deleted on Jun 7, 2017 17:43:46 GMT
Actually, if you believe that it only took 18 months to pull together the bulk of Andromeda, I want them to adopt a strategy to push a game out of the gates every 18 months. Since critical reception is a pure lottery, and fans are going to whine no matter what they do, I just want shorter games more often. Bring back the JE setting too, give me a 20-30 hours game every year and a half, and if I don't like one or another title, who cares. There is nothing else I like anyway.
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Post by setokaiba on Jun 7, 2017 17:43:57 GMT
Well they have to do multiplayer dlc I think they said they were not doing any multiplayer DLCs this time around, adding characters though patches instead. I thought there was two versions of the game that gave us free dlc packs.
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Post by samhain444 on Jun 7, 2017 17:44:49 GMT
Mass Effect: Andromeda is the "Mass Effect Series" version of Dragon Age 2
A year prior to the controversy BioWare experienced with the Mass Effect 3 endings, Dragon Age 2 was released to mixed results as well. It started with the playable demo that allowed you to experience the first sequence of the game. The more people played the more started to notice "dull" environments, a more simplified combat in comparison to "Origins", and Human-only protagonist. After it was released, additional criticism included re-used environmental assets and enemies spawning out of thin air. Further scrutiny revealed that its quick development time (less than 2 years) meant that some areas had to be streamlined and simplified to allow to be ready in time for its 03/2011 release.
Despite all its warts, though, Dragon Age 2 turned out to be an enjoyable game with some pretty damn good dialogue as "Snarky Hawke", an interesting "rise-from-nothing" storyline, and some memorable companions and antagonists, especially the Arishok. I see a lot of parallels between Dragon Age 2's release and ME:A's as, with ME:A, you got an actual development time under 2 years (per the article), some obvious missteps at release (animations, mission bugs) and a much-criticized demo (EA Access). Question then becomes what do you do at this point?
I don't think BioWare kills the franchise as has been implied in certain places as its a brand that has been developed and cultivated for over a decade and even the older games are still getting content created for it in the Bioware store.
At this point, I believe they will go the "Dragon Age Inquisition" route and step back, reassess, and refocus where they want the franchise to go, including dedicating the necessary personnel and resources. They had a chance to let Dragon Age die quietly after DA2 was released and criticized but they released two good DLCs and spent an additional year in development to allow for different playable races for DA:I.
What they need to do is get it back in the hands of the Edmonton team where it originated, work out where they want to go from the beginning and stick with it. No matter where ME:A started, it was obvious that, by the end, it shared resources with Dragon Age Inquisition in order to get a framework for a game that would be playable within less than 2 years.
The forward stations (camps), the AVP (DAI perks), planet maps (regions), Nomad (Mount), etc all were comparable to DA:I but, in my opinion, managed to do some things better.
The next Dragon Age game will have the benefit of Dragon Age Inquisition development and release feedback, and ME:A's conceptional errors, to create a stellar DA4 - there is really no excuse at this point. Same with ME:A 2...
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Post by abaris on Jun 7, 2017 17:46:10 GMT
Yeah using Kotoku as a legit source is like relying on a rag mag. Some of this could be true, how much however... Yeah, we all know this game was perfect to the point of pink elephants and fairies floating out of it's butthole. Have you even read the article? It's quite a long read, telling quite an elaborate story for it being a lie, if that was the implied goal.
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Post by alanc9 on Jun 7, 2017 17:47:04 GMT
Something tells me you might have some issues with Mac Walters. Gee, you think!? I'm obsessed with him! :rage: But to be fair, let me adjust my criticism here: It's better than nothing. While there may have been a better candidate somewhere, potentially not within BioWare to salvage the messy pre-production, I have to acknowledge that Mac Walters probably did turn this into something that was at least digestible and not an incoherent vision. However, I still question how they went from Gerard's "Council members sent out colonies to find a new galaxy as plan-B to if Shepard failed to stop the Reapers" into "Let's explore teh Andromeda galaxy with impossible technology in 2185!"What's the difference, besides the launch date of the mission? You need the impossible tech either way. And remember, people were complaining about the Citadel races having a plan B back before we knew that the mission launched before the Reaper attack. (I was on the other side of that argument, but it was a serious argument.)
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Conquer Your Dreams
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Say that you love me
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Conquer Your Dreams on Jun 7, 2017 17:47:15 GMT
Dragon Age Inquisition got great companions and amazing soundtrack, was also well written and got a lot of emotional, memorable moments. Mass Effect Andromeda got 1 great companion, 2 average and that's it; soundtrack doesn't exist, writing is childish at some points and memorable moments ? NONE. I like both games they both had great moments I like both on different terms, but i have to disagree - MEA and great moments ? No. Not at all. As a male, I don't have a problem to admit that DAI or MET put tears in my eyes. I remember ALL THOSE MOMENTS - every single one. Still have so much love for BioWare for that. But in MEA ? No. Just no.
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Post by ozzie on Jun 7, 2017 17:50:50 GMT
Gee, you think!? I'm obsessed with him! :rage: But to be fair, let me adjust my criticism here: It's better than nothing. While there may have been a better candidate somewhere, potentially not within BioWare to salvage the messy pre-production, I have to acknowledge that Mac Walters probably did turn this into something that was at least digestible and not an incoherent vision. However, I still question how they went from Gerard's "Council members sent out colonies to find a new galaxy as plan-B to if Shepard failed to stop the Reapers" into "Let's explore teh Andromeda galaxy with impossible technology in 2185!"What's the difference, besides the launch date of the mission? You need the impossible tech either way. And remember, people were complaining about the Citadel races having a plan B back before we knew that the mission launched before the Reaper attack. (I was on the other side of that argument, but it was a serious argument.) Because without the Reaper threat as a motivating factor and with 99% of our own galaxy unexplored the mission to Andromeda doesn't really make any sense.
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Fatebinder
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Post by Elfen Lied on Jun 7, 2017 17:51:27 GMT
The most worrying part is the one concering Frostbite. If after 5+ years they couldn't adapt it for RPG games there are only two possibilities: either they are incompetent or it's estabilished that Frostbite engine is specifically designed for FPS and nothing else.
And if the last is true there are only two possible alternatives: either they change the engine or they will be forced to change the core of their game for good. At this rate they will be really forced to shift towards action game if they want to survive.
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Post by griffith82 on Jun 7, 2017 17:51:38 GMT
Yeah using Kotoku as a legit source is like relying on a rag mag. Some of this could be true, how much however... Yeah, we all know this game was perfect to the point of pink elephants and fairies floating out of it's butthole. Have you even read the article? It's quite a long read, telling quite an elaborate story for it being a lie, if that was the implied goal. So you're going to jump me every time I say something you don't agree with. Ok fine. Yes I read it ands it's chock full of speculation and rumor. Some of it is true the rest is as I said speculation and rumor.
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Post by setokaiba on Jun 7, 2017 17:52:26 GMT
People who had the Deluxe were told we'd get an outfit for romances, and we got the tank top with headphones lol Thought we already got that.
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Cyan_Griffonclaw
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Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
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Post by Cyan_Griffonclaw on Jun 7, 2017 17:52:48 GMT
Actually, if you believe that it only took 18 months to pull together the bulk of Andromeda, I want them to adopt a strategy to push a game out of the gates every 18 months. Since critical reception is a pure lottery, and fans are going to whine no matter what they do, I just want shorter games more often. Bring back the JE setting too, give me a 20-30 hours game every year and a half, and if I don't like one or another title, who cares. There is nothing else I like anyway. OMG. If that's the development cycle EA banks on, then yes... you're so right. Make the vanilla game as complete as possible and then add expansions to keep the game in the customer's hands. Keep that dripline running while other teams focus on another franchise. It's so incredibly convoluted that only EA can make a mess this big and still come out and say we're not charging enough. Well... let's hope for Dylan and DA4. In the meantime, I've got my friend's PS4 again and I'm not firing up Andromeda. I'm also going to play Jade Empire. The more I dwell on it, the more I see EA just doing enough to make sure they can sell the IP and make a quick dollar. I know there are people that are going to say the opposite, but you don't treat your most respected IPs like EA has done. Whether the blame is on BioWare or EA is irrelevant. They set themselves up for failure and followed the road off the cliff on March 17th. Nice job EA. Nice Job Flynn. Nice job Walters. Nice job HR. Nice job PR. Nice job Marketing. You all failed... MISERABLY.
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Post by Deleted on Jun 7, 2017 17:52:58 GMT
Well, I am two for two. Dragon Age 2 - my favorite in the DA Franchise. ME:A - my favorite in the ME franchise. And I top this with Jade Empire being my favorite BioWARE game from their full legacy of games.
I am tragically special.
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Post by alanc9 on Jun 7, 2017 17:53:28 GMT
That reply about the DLC contradicts a lot with DLC being hinted at, so I really don't trust him. How so? Yes, Andromeda hints at future DLC, but unfulfilled story hooks have no real bearing on the financial viability of any expansions. If EA don't think DLC will sell, BioWare isn't going to be making DLC. True. However, the first DLC would likely be fairly far along in the pipeline already. The sales projections would have to be really awful for the projected revenue to be less than the cost of finishing it.
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Post by Iakus on Jun 7, 2017 17:54:01 GMT
Thought we already got that. Yeah, that'll quell the "This game feels like a college student on spring break road trip " complaints
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Post by sctrojanbulldog on Jun 7, 2017 17:54:19 GMT
Read the article. A lot of it makes sense... with that said. The game is still good in spite of the turmoil. Maybe with lessons learned MEA2 (or whatever ME IP comes next) will be very good...
All that said, it was funny to see the combat and MP being the item they had to worry about least... As that is something this game does well.
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Post by alanc9 on Jun 7, 2017 17:54:43 GMT
What's the difference, besides the launch date of the mission? You need the impossible tech either way. And remember, people were complaining about the Citadel races having a plan B back before we knew that the mission launched before the Reaper attack. (I was on the other side of that argument, but it was a serious argument.) Because without the Reaper threat as a motivating factor and with 99% of our own galaxy unexplored the mission to Andromeda doesn't really make any sense. Sure. I was just wondering what tech had to do with it.
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