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Post by Deleted on Jun 13, 2017 21:07:04 GMT
Things certainly feel like it is coming to a head. I don't think the practice of chopping games into DLC sized pieces and micro-transactions is going to sustain the industry long term. How that all turns out in the end is anyone's guess. How old am I? You mean my real age or the age I tell people I am? I'm older than I've ever been before? Seriously though my age doesn't bother me, I'm 40. Born on the Bicentennial of the greatest country on Earth. I don't think the industry will crash outright, there is too much money involved at the moment. We will however see fewer risk takers, which is already a thing. A triple A developer making a new IP now is almost shocking! The movie industry has already been there for a few years. Cinema is dying, but there is still money to be made on the safe and comfortable, hence superhero movies and remakes. Well now you told me, but what age do you usually tell people? And do they believe you? So a veteran gamer then? I am a youngling, only 29. I'm 33 and I can relate with her about getting too old for games lol I grew up with male protags only, little pixels with no voices and epic music and stories that captured me, so today being all about looks and lack of story is sad. I love games for their characters, stories and music. MEA had the characters and story, so I loved it, flaws and all, but I'm simple to please because I love games for what they offer me, and I don't demand perfection, and always find something to love about any game I play. I also only play games I know will interest me. Anthem is not one for sure.
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Post by abaris on Jun 13, 2017 21:09:07 GMT
I don't think the industry will crash outright, there is too much money involved at the moment. We will however see fewer risk takers, which is already a thing. A triple A developer making a new IP now is almost shocking! The movie industry has already been there for a few years. Cinema is dying, but there is still money to be made on the safe and comfortable, hence superhero movies and remakes. Well now you told me, but what age do you usually tell people? And do they believe you? So a veteran gamer then? I am a youngling, only 29. To expect so called AAA developers to take risks is probably not well founded. But there's quite a few indie developers out there, not yet bought by the industry, who develop kickstarter projects. That's where one has to look if one wants to see something original.
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Post by kotoreffect3 on Jun 13, 2017 21:12:41 GMT
No instead you are going to cower behind a giant wall and only come out when you put on some oversized mech armor. Well your giant wall won't do you any good when you hear a loud bwaam and look up to see a mile tall squid shaped machine of death descending down on you. You will cower in fear but not the guy wearing a normal sized suit of armor with an N7 on his chest. Anthem is not worthy of shining Commander Shepard's boots. That space-lemming who dropped no loot after walking face first into an explosion isn't worth my ammunition or attention. Crawl back into the dark space of fading brand recognition, squid. Enjoy your mmo shooter grind fest (because you know we have never seen those before) while trudging through some jungle. I will be gladly travel to the stars saving galactic civilizaton.
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Post by ozzie on Jun 13, 2017 21:13:09 GMT
ME2 didn't have a lot more to it though. ME2 refined and expanded on the themes from ME1. With ME1 they spent a lot of time and effort crafting an expansive and believable galaxy with a rich history, in ME:A practically nothing exists in that galaxy that isn't there to service the main story... and so much of that is just crowbared in there in a way that makes little sense, from the Kett and Angara to the Initiative and the Exiles, any attempt to expand on it is just going to show the cracks. There isn't much of a main story in ME2. It's mostly character driven. And frankly, that's what I love about it. Wouldn't disagree, that's essentially what I was driving at. The universe, plot and overarching themes were already well constructed by the time we went into ME2. ME2 was able to flesh these out though and delved in much greater detail into the likes of the Genophage and Geth, both incredibly deep and interesting, but nevertheless still side plots to the main story about the Reapers. The ME:A series still needs an analogue to ME:1 to set the scenes and build the world before they can get down to business like ME:2 did.
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Post by Deleted on Jun 13, 2017 21:13:39 GMT
I don't think the industry will crash outright, there is too much money involved at the moment. We will however see fewer risk takers, which is already a thing. A triple A developer making a new IP now is almost shocking! The movie industry has already been there for a few years. Cinema is dying, but there is still money to be made on the safe and comfortable, hence superhero movies and remakes. Well now you told me, but what age do you usually tell people? And do they believe you? So a veteran gamer then? I am a youngling, only 29. To expect so called AAA developers to take risks is probably not well founded. But there's quite a few indie developers out there, not yet bought by the industry, who develop kickstarter projects. That's where one has to look if one wants to see something original. I know, i follow several of them. Again i am not limited to one genre or AAA. If a game is good i will play it, except racing and sports, because f that.
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Post by AnDromedary on Jun 13, 2017 21:15:57 GMT
I don't think the industry will crash outright, there is too much money involved at the moment. We will however see fewer risk takers, which is already a thing. A triple A developer making a new IP now is almost shocking! The movie industry has already been there for a few years. Cinema is dying, but there is still money to be made on the safe and comfortable, hence superhero movies and remakes. Well now you told me, but what age do you usually tell people? And do they believe you? So a veteran gamer then? I am a youngling, only 29. I'm 33 and I can relate with her about getting too old for games lol I grew up with male protags only, little pixels with no voices and epic music and stories that captured me, so today being all about looks and lack of story is sad. I love games for their characters, stories and music. MEA had the characters and story, so I loved it, flaws and all, but I'm simple to please because I love games for what they offer me, and I don't demand perfection, and always find something to love about any game I play. I also only play games I know will interest me. Anthem is not one for sure. But let's not pretend that the pixelated graphics back in the day weren't state of the art. Trying to look good and impress with visuals is about as old as the games industry. The only new trend I am witnessing is that distinction between the production values and the writing. It's like a new rule that AAA games have shitty stories while the ones with decent writing have to look retro or simply be too indie to look good. That's a trend I would like to see reverse again. Can't we have both?
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Post by abaris on Jun 13, 2017 21:19:07 GMT
except racing and sports, because f that. These are the very few instances where I even go online. Not with any of the Arkade racers, but very competitive realistic ones. Such as the Indie production of rFactor or games that have been released almost two decades ago. Heavily modded of course. Such as Grand Prix Legends, published in 1998 or the good old F1 Challenge of 2002. The physics of these cars certainly don't attract casuals and preteens but people really being into the hobby.
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Post by Kroitz on Jun 13, 2017 21:21:28 GMT
That space-lemming who dropped no loot after walking face first into an explosion isn't worth my ammunition or attention. Crawl back into the dark space of fading brand recognition, squid. Enjoy your mmo shooter grind fest (because you know we have never seen those before) while trudging through some jungle. I will be gladly travel to the stars saving galactic civilizaton. Pack some books space-man, I have a feeling you'll be visiting those same stale stars for quite some time.
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Post by sctrojanbulldog on Jun 13, 2017 21:21:44 GMT
Three fairly safe bets regarding Anthem.
1) it will NOT look as nice as the trailer 2) it will NOT play as nice as "inferred" in the trailer 3) it will rely on grinding for gear... period!
Looks like a promising game but I'm absolutely sure that it will be more like MEA combat with flight suits mixed with Destiny... I do NOT believe the story part of this game will be any more robust than Andromeda... and possibly less.
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Post by goishen on Jun 13, 2017 21:29:27 GMT
Things certainly feel like it is coming to a head. I don't think the practice of chopping games into DLC sized pieces and micro-transactions is going to sustain the industry long term. How that all turns out in the end is anyone's guess. How old am I? You mean my real age or the age I tell people I am? I'm older than I've ever been before? Seriously though my age doesn't bother me, I'm 40. Born on the Bicentennial of the greatest country on Earth. I don't think the industry will crash outright, there is too much money involved at the moment. We will however see fewer risk takers, which is already a thing. A triple A developer making a new IP now is almost shocking! The movie industry has already been there for a few years. Cinema is dying, but there is still money to be made on the safe and comfortable, hence superhero movies and remakes. Well now you told me, but what age do you usually tell people? And do they believe you? So a veteran gamer then? I am a youngling, only 29. Right, but we can see a soft (or a hard, depending on how you wanna think about it) crash, whereby the top selling companies stop selling games. The games are still there, but they're crap. I'm not going to say it's going to happen though. Take EA's stance on making players first. I know, I know, MEA... I know, I know. Disregarding that. EA has done a pretty good fucking job with BF1. Time will tell if they continue to pull this off, along with the new Soviet expansion they just announced.
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Post by Deleted on Jun 13, 2017 21:35:26 GMT
I'm 33 and I can relate with her about getting too old for games lol I grew up with male protags only, little pixels with no voices and epic music and stories that captured me, so today being all about looks and lack of story is sad. I love games for their characters, stories and music. MEA had the characters and story, so I loved it, flaws and all, but I'm simple to please because I love games for what they offer me, and I don't demand perfection, and always find something to love about any game I play. I also only play games I know will interest me. Anthem is not one for sure. But let's not pretend that the pixelated graphics back in the day weren't state of the art. Trying to look good and impress with visuals is about as old as the games industry. The only new trend I am witnessing is that distinction between the production values and the writing. It's like a new rule that AAA games have shitty stories while the ones with decent writing have to look retro or simply be too indie to look good. That's a trend I would like to see reverse again. Can't we have both? We do need both, especially in RPG's. For me, a true RPG is a game with an amazing story, beautiful music to set the mood and characters that I grow to love. If they can do that with DA and ME in the future, they will have much more success than they have now. I personally loved my crew in MEA and my companions in DAI and managed to pace things to let the relationships develop naturally, but the pacing and the main story would conflict a lot and if someone didn't truly take their time, they missed out on many wonderful things.
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Post by abaris on Jun 13, 2017 21:39:41 GMT
We do need both, especially in RPG's. For me, a true RPG is a game with an amazing story, beautiful music to set the mood and characters that I grow to love. If they can do that with DA and ME in the future, they will have much more success than they have now. I personally loved my crew in MEA and my companions in DAI and managed to pace things to let the relationships develop naturally, but the pacing and the main story would conflict a lot and if someone didn't truly take their time, they missed out on many wonderful things. That's where we differ. I don't need my game to have top notch graphics whatever that means. One of my most memorable games was Pillars of Enternity with isometric views. Nice ones but not everyone's cup of tea. I also loved my companions in DAI, but I didn't give a single shit over the ones in MEA. Apart from Drack, but he's the only one out for me.
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Post by Deleted on Jun 13, 2017 21:44:07 GMT
We do need both, especially in RPG's. For me, a true RPG is a game with an amazing story, beautiful music to set the mood and characters that I grow to love. If they can do that with DA and ME in the future, they will have much more success than they have now. I personally loved my crew in MEA and my companions in DAI and managed to pace things to let the relationships develop naturally, but the pacing and the main story would conflict a lot and if someone didn't truly take their time, they missed out on many wonderful things. That's where we differ. I don't need my game to have top notch graphics whatever that means. One of my most memorable games was Pillars of Enternity with isometric views. Nice ones but not everyone's cup of tea. I also loved my companions in DAI, but I didn't give a single shit over the ones in MEA. Apart from Drack, but he's the only one out for me. I don't care about it either, but many seem to want perfection out of ME that's on par with TW3, so we do need both. I myself am quite happy with the graphics (I use a 4k monitor and my God it's heaven) and story and characters, but the music is what left me feeling empty. I don't understand why both MEA and DAI felt ambient music was better than memorable themes. I got shivers from the MEA main theme and I love the Archon's theme, but that's it. The rare time I hear awesome battle music is too rare.
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Post by kotoreffect3 on Jun 13, 2017 21:45:37 GMT
Three fairly safe bets regarding Anthem. 1) it will NOT look as nice as the trailer 2) it will NOT play as nice as "inferred" in the trailer 3) it will rely on grinding for gear... period! Looks like a promising game but I'm absolutely sure that it will be more like MEA combat with flight suits mixed with Destiny... I do NOT believe the story part of this game will be any more robust than Andromeda... and possibly less. If anything MEA was a noble attempt at something special by inexperienced developers who had to work with inconsistent direction and under poor management. And even with all the evident flaws in the game I can at least see the intention and the game does have it's moments where it even realizes it (just not enough of those moments). If nothing else at least MEA tried to be a bioware game. Anthem doesn't even look like it wants to be a bioware game it is being designed to make money. I have no problem with a company trying to make money but stay true to what made you what you are if you don't want to just be another generic developer. I want my MEs and I want my DAs. If you have to bring in a new IP at least make true to who you are.
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Post by ozzie on Jun 13, 2017 21:47:37 GMT
Yeah, I bought ME:A at full price on release and spent £800 upgrading my rig to do it justice fully determined to hate it. I mean why would I? Mass Effect is my favourite game franchise of all time, the idea that ME:A would be such a damp squib I wouldn't even finish it just didn't enter my mind. What doomed ME:A was low ambition, they gave it neither the time, money or experience required. They should have been shooting for game of the year candidate, instead they pushed it out the door, premature, weak and malformed, they had to know the reception it was going to get, but obviously they calculated they would profit anyway because die hard Mass Effect fans would lap it up. Did Mass Effect haters buy it, probably not as they are haters obviously, who got shat on here? the fans that had faith in the studio and expected more. The bigger question is why you feel you're representative of everyone who happens to have hated ME:A? Just because you say you didn't set out to hate doesn't mean that someone else could not possibly have set out to hate it. Are you saying that the hate others dumped on this game in no way affected your opinion of it? Or, in no way caused you any apprehension that would not have been there if the game had been positively received? Were you blissfully uninfluenced at all by all the memes as you sat down to play the game for the first time? Is your "opinion" of the game formed in some sort completely objective vacuum... because I was influenced. I was made far more apprehensive about buying the game and,as I sat down to play it the first time, I was not really anticipating loving it the way I had anticipated loving TW3 (which had such positive reviews from a whole lot of people). For me, as it turned out, I wound up hating TW3 and enjoying ME:A... because different people can like different things about a game. I'm glad I put my apprehensions aside and bought ME:A in spite of everything I had been reading here. Could Bioware have produced a better game if they had applied even more resources to it... probably yes. Would the public have received it well and gone wow? I don't think so... not even if they game they had of delivered was damned near perfect. Why do I say that... because most of them couldn't find anything good to say about ME:A despite it being not so bad a game and it does have many positives to it. While you may not enjoy it as much as I do... It's still a better game than it was made out to be by many of the previews, the metascores, and many of the reviews. I don't think I'm representative of everyone who 'hated' ME:A, just speaking from my personal perspective, what I have discussed with my friends, and what I see of the vast majority of the less than glowing posts I'm reading on this forum. I'm just holding my own position, not reading between the lines or ascribing motives to another group who's views I do not share.
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Post by kotoreffect3 on Jun 13, 2017 21:50:40 GMT
Enjoy your mmo shooter grind fest (because you know we have never seen those before) while trudging through some jungle. I will be gladly travel to the stars saving galactic civilizaton. Pack some books space-man, I have a feeling you'll be visiting those same stale stars for quite some time. Stars are some of the most powerful objects in the universe.
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Post by warrior on Jun 13, 2017 21:52:19 GMT
I am in my early 30s and even if I were 20 I would not want to play MMOs or MP-only bc introversion. This MMO trend was maybe just starting when I was in college, and I wasn't interested then (at 20) either, but had a college housemate who got sucked into WoW -- we sometimes lost him for days -- luckily he eventually realized he needed to at least temporarily de-install if he was ever going to get into med school.
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Post by Daft Arbiter on Jun 13, 2017 21:57:19 GMT
I'm not too keen on the movement to MP simply because I don't always like playing with other people. After playing a few matches of Overwatch and getting teammates who are either trolls or downright stupid, I need to get away from that nonsense and play something that doesn't involve people.
Also, for RPGs, I use certain house rules about how I play and how my character conducts his or her self. I also have certain ways of pacing the game. That's much more difficult to do in a multiplayer environment.
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Post by Cyonan on Jun 13, 2017 22:31:00 GMT
I am in my early 30s and even if I were 20 I would not want to play MMOs or MP-only bc introversion. This MMO trend was maybe just starting when I was in college, and I wasn't interested then (at 20) either, but had a college housemate who got sucked into WoW -- we sometimes lost him for days -- luckily he eventually realized he needed to at least temporarily de-install if he was ever going to get into med school. It's good that he got things sorted, though it mostly sounds like he ended up getting addicted. WoW is a game that you could put tons of time into but it wasn't actually required. I should know on account of the fact that while I was in school learning software development I was raiding hardcore on WoW and still managed to balance school, friends, a part time job, and a girlfriend. WoW was basically one night a week which was raid night, and I was one of the best geared tanks on my server. The hardest thing was actually explaining to certain people the idea of "yes I play games on a schedule. We play a game that requires 10-25 people there all working together and work as the same team to make progress every week". Though just not caring for MMOs(or the "open world with drop in multiplayer" that Destiny popularized) is fair enough. Thankfully they have said that Anthem is going to be "single player friendly" but to what that means, we don't really know.
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Post by decafhigh on Jun 13, 2017 22:32:48 GMT
If anything MEA was a noble attempt at something special by inexperienced developers who had to work with inconsistent direction and under poor management. And even with all the evident flaws in the game I can at least see the intention and the game does have it's moments where it even realizes it (just not enough of those moments). If nothing else at least MEA tried to be a bioware game. Anthem doesn't even look like it wants to be a bioware game it is being designed to make money. I have no problem with a company trying to make money but stay true to what made you what you are if you don't want to just be another generic developer. I want my MEs and I want my DAs. If you have to bring in a new IP at least make true to who you are. I think this in particular is just something BW fans, myself included, are just going to have to come to accept. This isn't old Bioware that made KOTOR and ME and DAO. This is not the same company that was run by the Dr.s with great writers and directors and the freedom to try and make whatever games they wanted. They have lost tons of creative and leadership talent over the last couple of years and the BW of today is simply not the same group of people as the BW of old. So what are they trying to stay true to? What BW used to be or what the people EA have put in place were put there to do? The move to an Anthem style game I think was inevitable for BW and delayed only because of the success of games like ME2 and possibly the strong vision from people that are now no longer there. I don't think there is any going back now, especially not if Anthem is remotely successful.
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Post by ozzie on Jun 13, 2017 22:37:44 GMT
Lightning in a bottle.
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Post by abaris on Jun 13, 2017 22:38:51 GMT
I don't think I'm representative of everyone who 'hated' ME:A, just speaking from my personal perspective, what I have discussed with my friends, and what I see of the vast majority of the less than glowing posts I'm reading on this forum. I'm just holding my own position, not reading between the lines or ascribing motives to another group who's views I do not share. I'm not hating the game. It wasn't something like a dive into the shitpool. It was just disappointing as compared to any other Bioware game I played. This is an average game as compared to what I expect from Bioware. It doesn't play to what I like about that company and what's selling their games for me. Mainly the companions. I can't believe anyone having played DAI to say this set is on par. Other than that I had fun playing it, but I'm not itching for a replay. As opposed to any other Bioware game I got this feeling of already having seen it all. There may be other factors contributing to this feeling such as your character being a Jack of all Trades. So there's no incentive to try out a different character build either. Or the absence of the Paragon/Renegade score. I'm not sure if this could have been better if they had left it as is, but it sure feels as if you are robbed of snice comments most of the times.
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Post by Estaq99 on Jun 13, 2017 22:41:06 GMT
No instead you are going to cower behind a giant wall and only come out when you put on some oversized mech armor. Well your giant wall won't do you any good when you hear a loud bwaam and look up to see a mile tall squid shaped machine of death descending down on you. You will cower in fear but not the guy wearing a normal sized suit of armor with an N7 on his chest. Anthem is not worthy of shining Commander Shepard's boots. That space-lemming who dropped no loot after walking face first into an explosion isn't worth my ammunition or attention. Crawl back into the dark space of fading brand recognition, squid. Well, well well my dear BioKroitz, good luck with your Destiny2 (Mixed with Iron Man) version of money-gouging, endless repetitive missions to get a 0.00001% for a decent drop, in-game transactions that are dangerously close to p2w. And off course, the huge down-grade from what you saw on the preview to make this copycat of a game fit to multi platforms.
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Post by ozzie on Jun 13, 2017 22:46:29 GMT
If your critical, your 'hating' Abaris, that was pretty much how that line of conversation started. That fans who are giving the game strong critique are doing so because they were predisposed to hate on the game before they even played it.
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commandercryptarch
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Origin: DFMelancholine
XBL Gamertag: dfmelancholine
PSN: DFMelancholine
Posts: 294 Likes: 406
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commandercryptarch
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Sept 1, 2016 20:07:54 GMT
September 2016
commandercryptarch
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
DFMelancholine
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Post by commandercryptarch on Jun 13, 2017 22:48:46 GMT
I love Mass Effect ,it is my favourite game series and I am sad I got a subpar ME game. I don't feel abandoned though...If BW Edmonton felt the urge to create something entirely new,it is not my place to judge. Better get a new I.P. than an unispired Mass Effect game. It pains to say it but that is how I feel. I.played MEA for 80+ hours, I was unlucky enough ton run into many bugs but I kinda enjoyed it. It tired me a lot , but I soldiered through to do as much as I could and enjoy it and finish it. I did grow a bit attached to my Ryder and some of the other characters but not strong enough. At this point, I would only like to see DLC or Expansion for closure that concludes the Ryder story overall.Then ,I wish for BW to deliver a good DA4 and Anthem. Possibly,years later they could touch the ME fanchise again and even give usnthe OT remaster+All DLC we've been asking for.
Anyway, I 'll tell you when I felt betrayal and abandonment.I felt it when BW decided to stop talking to their fans and shutting the official forums to favor platforms like Twitter where...ironically enough,they are actually getting a lot of hate from regardless.Just check any Anthem tweet.Negative after negative response with maybe 5 oositive commments.
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