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Post by majesticjazz on Jun 13, 2017 19:46:25 GMT
Abandoned? HA! When MEA was first starting out and they were sharing teasers with us, people were shitting on it, shitting on Ryder and acting salty over ME3's ending still. Now they want more MEA after all the trashing it before it was even playable? Game fans. The only reason MEA was doomed from the start was because it had the name "Mass Effect" in the title and people wanted blood. Anthem will be the current new focus with fans who will actually respect and enjoy it. I call it deserved karma to the ME fans who wanted their cake and to eat it too. Yeah, I bought ME:A at full price on release and spent £800 upgrading my rig to do it justice fully determined to hate it. I mean why would I? Mass Effect is my favourite game franchise of all time, the idea that ME:A would be such a damp squib I wouldn't even finish it just didn't enter my mind. What doomed ME:A was low ambition, they gave it neither the time, money or experience required. They should have been shooting for game of the year candidate, instead they pushed it out the door, premature, weak and malformed, they had to know the reception it was going to get, but obviously they calculated they would profit anyway because die hard Mass Effect fans would lap it up. Did Mass Effect haters buy it, probably not as they are haters obviously, who got shat on here? the fans that had faith in the studio and expected more. I hid out in the non spoiler thread prior to launch and had great hopes for MEA. Then when I played it, I was disappointed. So this theory that the ONLY reason why ME failed was cause it had the ME name attached to it is just denial that maybe perhaps MEA was not a quality game to many people, including longtime ME fans such ad myself.
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Post by Part Time Ninja on Jun 13, 2017 19:49:12 GMT
I think "abandoned" is a little strong for me. To be truthful after Mass Effect 3, I found it difficult to get excited about the prospect of another Mass Effect game. For me, perhaps more than any other game I've played, Mass Effect was about the characters. The stories and relationships with those characters reached their conclusion in Mass Effect 3. A conclusion which certainly divides opinion, (understatement - I know) but a conclusion nevertheless.
All things have to come to an end and Mass Effect (much like mgs4 before MGSV) felt over to me. There's a lot of talk about how video games lack originality now. We see so many games edging into their 4th, 5th and 6th instalments and I really have very little interest in seeing another 4 or 5 Mass Effect games trying to recapture the experiences of the original trilogy.
It happened and it was great. Awesome games with awesome moments which we'll never forget. "Anthem" is something new, the MMO/open world aspects are not personally appealing to me, but you can't fault the developer for moving on to newer things.
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Post by Kroitz on Jun 13, 2017 19:49:27 GMT
It's no time to feel abandoned. Rejoice. The age of cowering behind chest-high walls of insecurity are over.
Embrace the dawn of high-octane, battle-fueled adventures!
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Post by ozzie on Jun 13, 2017 19:49:35 GMT
I did the same, but I knew they'd patch it up and now it's a new experience, with new cutscenes, and new animations. They even scrapped the Tempest intro we used to tease about. I didn't stop playing it half way through because of janky animations and unskipable cutscenes. They rushed the writing and construction of the story, background and universe. The pace and overall design suffered and they delivered a game that was a chore rather than a riveting 'page turner' there aint no patching that.
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Post by Deleted on Jun 13, 2017 19:52:15 GMT
The problem is the nastier crowds are the ones who spoke the loudest, so those that felt truly hurt by things are not heard or listened to and shoved in with the big mouths who didn't care. The whole situation that caused patch 1.08 to occur was becoming downright abusive, with threats and all, and now that the patch has changed a character by demand, they are getting a whole other form of abuse for it. If I were them, I'd be glad to step away for sometime too. The appropriate response here would be to question as to what had caused this unpleasant situation to occur was at all avoidable prior to the game's release. The limited character creator and the lack of same-sex romance options for male Ryder were things bound to created to uproar, however the solutions provided by patch 1.08 could reasonably have been implemented before the game's release, as did most of the visual adjustments and bug fixing, really.
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Post by Cyberstrike on Jun 13, 2017 19:52:51 GMT
EA is reading the terrain, I can't really blame them. The old Bioware fans that loved Baulder's Gate, KOTOR, are getting older and probably shrinking. Their research may show a larger pool of potential gamers out there they're obviously trying to touch. They started this move back with ME:2 & DA:2, trying to hit the more casual gamers. Maybe their numbers show that if they don't change what they're doing they'll eventually go the way of Blackberry and Polaroid, having waited too long to adjust to the market. Persistent online games also bring in more revenue. Your revenue is done on a SP game after the initial purchase, whereas online games bring in recurring revenue afterwards. There has to be a meeting point for this now that I think about it. Looking at several of these "new" wave games (Battlefield 1, Star Wars Battlefront, Destiny, For Honor, Titanfall 2, Division) they seem to fall off in population very quickly and die. The one obvious outlier is Overwatch. A major reason why Overwatch is the outlier is because it has colorful characters that look like the people at Pixar made an M-Rated FPS game instead of Blizzard.
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Post by Sanunes on Jun 13, 2017 19:53:58 GMT
Respect for all those posts Didn't usually agree, but they were consistent, intelligent and articulate. +1 Too bad we don't get those kind of threads anymore. Might help BW improve on things in the future if they read this stuff, and they do read these threads. A saw a lot of things changed in patch 1.08 that were mentioned here many times. A lot of those posts died off after Mass Effect 3. I don't think it is the people either, but the overall culture of the internet for if you look at the wonderful world of social media that is what is common now it is posts like that. There isn't constructiveness anymore, its just people attacking one another because they don't share the same opinion. Going back to Mass Effect 3 and when BioWare released the Extended Cut for free they were still being attacked because it didn't change the endings to what some people wanted and they refused to believe that what BioWare gave us was based on any community feedback.
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Post by Deleted on Jun 13, 2017 19:55:33 GMT
I did the same, but I knew they'd patch it up and now it's a new experience, with new cutscenes, and new animations. They even scrapped the Tempest intro we used to tease about. I didn't stop playing it half way through because of janky animations and unskipable cutscenes. They rushed the writing and construction of the story, background and universe. The pace and overall design suffered and they delivered a game that was a chore rather than a riveting 'page turner' there aint no patching that. Felt like DAI to me. I found a pace and went with it. I guess some people expected something different, but MEA ended up exactly what I was expecting, and so it pleased me and many others greatly. However as I said before, before the game was even a game and just a title, people were already knocking it down, so this reaction is not unsurprising to me. People expected it to fail and wanted it to fail, while other ME fans who didn't want it to fail still didn't like it for the same reasons they did not like DAI. Too much tasks, traveling, etc... Also MEA is a saga, so they expected to do more later. This was for new and old fans to learn of the aliens from the MW and the new ones, to get the game started for whatever they planned later, so I remain optimistic that the next one will have a lot more to it than this one, just like ME2 did.
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Post by Deleted on Jun 13, 2017 19:59:16 GMT
Too bad we don't get those kind of threads anymore. Might help BW improve on things in the future if they read this stuff, and they do read these threads. A saw a lot of things changed in patch 1.08 that were mentioned here many times. A lot of those posts died off after Mass Effect 3. I don't think it is the people either, but the overall culture of the internet for if you look at the wonderful world of social media that is what is common now it is posts like that. There isn't constructiveness anymore, its just people attacking one another because they don't share the same opinion. Going back to Mass Effect 3 and when BioWare released the Extended Cut for free they were still being attacked because it didn't change the endings to what some people wanted and they refused to believe that what BioWare gave us was based on any community feedback. I agree. I guess being someone who has been around since the start, seeing what these places have become is such a turn off. Hardly anyone gives criticism that's constructive now. It's just the in thing to trash something and post memes, and those that try, get their threads locked by spammers who don't want to discuss it. BW has proven they listen, and I am sure they would again if a thread was made to talk about what could be improved for the next one, and what people felt went wrong with this one. They will read it too. People say "if you don't like it, write your own" so why not? Show them what MEA should be written like. Give them ideas.
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Post by decafhigh on Jun 13, 2017 20:17:25 GMT
Given how MEA turned out, seeing the Anthem trailer, and then getting kicked in the teeth by Bethesda trying to introduce paid mod'ing again I'm having trouble not feeling betrayed by most of the video game industry at the moment. Doesn't anyone just try to make good games anymore rather than chasing the $$$ and trying to milk their customers of every cent? If CDPR doesn't knock it out of the park with CP2077 maybe I'll have to concede I'm just too old for video games now.
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Post by Deleted on Jun 13, 2017 20:18:57 GMT
Abandoned? HA! When MEA was first starting out and they were sharing teasers with us, people were shitting on it, shitting on Ryder and acting salty over ME3's ending still. Now they want more MEA after all the trashing it before it was even playable? Game fans. The only reason MEA was doomed from the start was because it had the name "Mass Effect" in the title and people wanted blood. Anthem will be the current new focus with fans who will actually respect and enjoy it. I call it deserved karma to the ME fans who wanted their cake and to eat it too. Yeah, I bought ME:A at full price on release and spent £800 upgrading my rig to do it justice fully determined to hate it. I mean why would I? Mass Effect is my favourite game franchise of all time, the idea that ME:A would be such a damp squib I wouldn't even finish it just didn't enter my mind. What doomed ME:A was low ambition, they gave it neither the time, money or experience required. They should have been shooting for game of the year candidate, instead they pushed it out the door, premature, weak and malformed, they had to know the reception it was going to get, but obviously they calculated they would profit anyway because die hard Mass Effect fans would lap it up. Did Mass Effect haters buy it, probably not as they are haters obviously, who got shat on here? the fans that had faith in the studio and expected more. The bigger question is why you feel you're representative of everyone who happens to have hated ME:A? Just because you say you didn't set out to hate doesn't mean that someone else could not possibly have set out to hate it. Are you saying that the hate others dumped on this game in no way affected your opinion of it? Or, in no way caused you any apprehension that would not have been there if the game had been positively received? Were you blissfully uninfluenced at all by all the memes as you sat down to play the game for the first time? Is your "opinion" of the game formed in some sort completely objective vacuum... because I was influenced. I was made far more apprehensive about buying the game and,as I sat down to play it the first time, I was not really anticipating loving it the way I had anticipated loving TW3 (which had such positive reviews from a whole lot of people). For me, as it turned out, I wound up hating TW3 and enjoying ME:A... because different people can like different things about a game. I'm glad I put my apprehensions aside and bought ME:A in spite of everything I had been reading here. Could Bioware have produced a better game if they had applied even more resources to it... probably yes. Would the public have received it well and gone wow? I don't think so... not even if they game they had of delivered was damned near perfect. Why do I say that... because most of them couldn't find anything good to say about ME:A despite it being not so bad a game and it does have many positives to it. While you may not enjoy it as much as I do... It's still a better game than it was made out to be by many of the previews, the metascores, and many of the reviews.
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Post by Deleted on Jun 13, 2017 20:22:21 GMT
Yeah, I bought ME:A at full price on release and spent £800 upgrading my rig to do it justice fully determined to hate it. I mean why would I? Mass Effect is my favourite game franchise of all time, the idea that ME:A would be such a damp squib I wouldn't even finish it just didn't enter my mind. What doomed ME:A was low ambition, they gave it neither the time, money or experience required. They should have been shooting for game of the year candidate, instead they pushed it out the door, premature, weak and malformed, they had to know the reception it was going to get, but obviously they calculated they would profit anyway because die hard Mass Effect fans would lap it up. Did Mass Effect haters buy it, probably not as they are haters obviously, who got shat on here? the fans that had faith in the studio and expected more. The bigger question is why you feel you're representative of everyone who happens to have hated ME:A? Just because you say you didn't set out to hate doesn't mean that someone else could not possibly have set out to hate it. Are you saying that the hate others dumped on this game in no way affected your opinion of it? Or, in no way caused you any apprehension that would not have been there if the game had been positively received? Were you blissfully uninfluenced at all by all the memes as you sat down to play the game for the first time? Is your "opinion" of the game formed in some sort completely objective vacuum... because I was influenced. I was made far more apprehensive about buying the game and,as I sat down to play it the first time, I was not really anticipating loving it the way I had anticipated loving TW3 (which had such positive reviews from a whole lot of people). For me, as it turned out, I wound up hating TW3 and enjoying ME:A... because different people can like different things about a game. I'm glad I put my apprehensions aside and bought ME:A in spite of everything I had been reading here. Could Bioware have produced a better game if they had applied even more resources to it... probably yes. Would the public have received it well and gone wow? I don't think so... not even if they game they had of delivered was damned near perfect. Why do I say that... because most of them couldn't find anything good to say about ME:A despite it being not so bad a game and it does have many positives to it. While you may not enjoy it as much as I do... It's still a better game than it was made out to be by many of the previews, the metascores, and many of the reviews. I really appreciate this reply. It's how I felt but I couldn't express it right and my anger is getting to me from all this negative stuff lately.
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Post by AnDromedary on Jun 13, 2017 20:27:08 GMT
Uh, because they're basically represent the new RPG standard and treat their customers with respect instead of nickel and diming them? There are others, though you have to look at smaller, indie companies Obsidian Entertainment (Pillars of Eternity, Tyranny, and the upcoming Pillars of Eternity 2 as well as older games like Fallout: New Vegas) Harebrained Schemes (Shadowrun Returns) Stoic Studio: (The Banner Saga, Banner Saga 2, Banner Saga 3 due out next year) I hear that a lot these days but honestly, that doesn't work very well for me. With all due respect for these studios and their games, they are just not my cup of tea. I do want AAA production values, proper voice over and a truely immersive experience that I simply cannot get from these smaller productions. Call it a limited imagination but the isometric perspective, the P&P like combat systems and the massive amounts of texts for dialogues throw me out of the game world (or rather don't really let me in if you will). I know they do write beautiful stories and characters but so do book authors and I still want to play my video games. It's like these days I have to choose between the gameplay I want or the stories I want, can't have it both. Is it really too much to ask just a few AAA game publishers to properly support studios to create technologically advanced games with decent writing? BioWare used to be one of them, so did Obsidian by the way but with BW moving toward online service games and Obsidian effectively having retreated more into the retro/indie/kickstarter niche, who's left? CD Projekt Red and that's about it. I hope that soon, publishers will realize that between CDPR only releasing one game every 5 years, Horizon: Zero Dawn being an exclusive and Bethesda just re-releasing Skyrim over and over again, there is an opening with demand to fill.
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Post by Deleted on Jun 13, 2017 20:30:38 GMT
Given how MEA turned out, seeing the Anthem trailer, and then getting kicked in the teeth by Bethesda trying to introduce paid mod'ing again I'm having trouble not feeling betrayed by most of the video game industry at the moment. Doesn't anyone just try to make good games anymore rather than chasing the $$$ and trying to milk their customers of every cent? If CDPR doesn't knock it out of the park with CP2077 maybe I'll have to concede I'm just too old for video games now. Plenty try, but the industry never handled the step from nerds in the garage to multibillion dollar companies that well. So we'll either have a rough period a head that evens out and makes the industry better, or prepare for another crash! Also breaking the cardinal rule about asking women their age - How old are you?
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Post by vonuber on Jun 13, 2017 20:33:33 GMT
I've said it before, but it's pretty damn good for the reputed 18 months it had. I just wish they hadnt had to do y in 18 months and I hope we get a chance of more, but this time without them scrapping everything halfway through and then doing a rush job.
Personally I am not interested in Anthem, I don't have the free time I used to have.
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Post by abaris on Jun 13, 2017 20:34:23 GMT
I did the same, but I knew they'd patch it up and now it's a new experience, with new cutscenes, and new animations. They even scrapped the Tempest intro we used to tease about. Did they`Haven't played it since 1.08. What intro are we talking about?
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Post by Deleted on Jun 13, 2017 20:39:26 GMT
I did the same, but I knew they'd patch it up and now it's a new experience, with new cutscenes, and new animations. They even scrapped the Tempest intro we used to tease about. Did they`Haven't played it since 1.08. What intro are we talking about? Oh when we first see it, it's flying in the distance and Ryder has the goofy smile. Now we see the camera pan on Ryder as they leave the tram with Cora, then you see close-ups of the Tempest soaring through the sky, the theme playing and you watch it land. Then Ryder says to get a closer look.
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Post by griffith82 on Jun 13, 2017 20:41:53 GMT
Actually a lot of it was and the Death Threats are what's called going to far. And for a lot of "fans", any criticism at all is "baseless" If that's aimed at me I've acknowledged that some of the gripes do MEA were valid and some for ME 3. But not all.
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Post by kotoreffect3 on Jun 13, 2017 20:42:01 GMT
It's no time to feel abandoned. Rejoice. The age of cowering behind chest-high walls of insecurity are over. Embrace the dawn of high-octane, battle-fueled adventures! No instead you are going to cower behind a giant wall and only come out when you put on some oversized mech armor. Well your giant wall won't do you any good when you hear a loud bwaam and look up to see a mile tall squid shaped machine of death descending down on you. You will cower in fear but not the guy wearing a normal sized suit of armor with an N7 on his chest. Anthem is not worthy of shining Commander Shepard's boots.
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Post by ozzie on Jun 13, 2017 20:45:18 GMT
I didn't stop playing it half way through because of janky animations and unskipable cutscenes. They rushed the writing and construction of the story, background and universe. The pace and overall design suffered and they delivered a game that was a chore rather than a riveting 'page turner' there aint no patching that. Felt like DAI to me. I found a pace and went with it. I guess some people expected something different, but MEA ended up exactly what I was expecting, and so it pleased me and many others greatly. However as I said before, before the game was even a game and just a title, people were already knocking it down, so this reaction is not unsurprising to me. People expected it to fail and wanted it to fail, while other ME fans who didn't want it to fail still didn't like it for the same reasons they did not like DAI. Too much tasks, traveling, etc... Also MEA is a saga, so they expected to do more later. This was for new and old fans to learn of the aliens from the MW and the new ones, to get the game started for whatever they planned later, so I remain optimistic that the next one will have a lot more to it than this one, just like ME2 did. ME2 didn't have a lot more to it though. ME2 refined and expanded on the themes from ME1. With ME1 they spent a lot of time and effort crafting an expansive and believable galaxy with a rich history, in ME:A practically nothing exists in that galaxy that isn't there to service the main story... and so much of that is just crowbared in there in a way that makes little sense, from the Kett and Angara to the Initiative and the Exiles, any attempt to expand on it is just going to show the cracks.
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Post by abaris on Jun 13, 2017 20:48:39 GMT
ME2 didn't have a lot more to it though. ME2 refined and expanded on the themes from ME1. With ME1 they spent a lot of time and effort crafting an expansive and believable galaxy with a rich history, in ME:A practically nothing exists in that galaxy that isn't there to service the main story... and so much of that is just crowbared in there in a way that makes little sense, from the Kett and Angara to the Initiative and the Exiles, any attempt to expand on it is just going to show the cracks. There isn't much of a main story in ME2. It's mostly character driven. And frankly, that's what I love about it.
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Post by Deleted on Jun 13, 2017 20:50:59 GMT
Felt like DAI to me. I found a pace and went with it. I guess some people expected something different, but MEA ended up exactly what I was expecting, and so it pleased me and many others greatly. However as I said before, before the game was even a game and just a title, people were already knocking it down, so this reaction is not unsurprising to me. People expected it to fail and wanted it to fail, while other ME fans who didn't want it to fail still didn't like it for the same reasons they did not like DAI. Too much tasks, traveling, etc... Also MEA is a saga, so they expected to do more later. This was for new and old fans to learn of the aliens from the MW and the new ones, to get the game started for whatever they planned later, so I remain optimistic that the next one will have a lot more to it than this one, just like ME2 did. ME2 didn't have a lot more to it though. ME2 refined and expanded on the themes from ME1. With ME1 they spent a lot of time and effort crafting an expansive and believable galaxy with a rich history, in ME:A practically nothing exists in that galaxy that isn't there to service the main story... and so much of that is just crowbared in there in a way that makes little sense, from the Kett and Angara to the Initiative and the Exiles, any attempt to expand on it is just going to show the cracks. That's the thing. MEA2 would likely expand from MEA. MEA was just setting things up, like the beginning of a movie where things take forever to happen because you need to know the good and bad guys, who they are, why they are doing what they are doing and then it gets really interesting. If MEA had been a bit stronger, I think it might have caught more people's attention who are old fans, but I feel MEA was more for the new players, so us old players already knew everything about the other species and history and wanted something new and different. I never ask about the history of the genophage and my eyes glaze over when Jaal talks about the Quarians, because I know this stuff. I wanted to learn more about the Kett and Jardaan and the Angara. If they do make an MEA2 they need to focus more on the story of now and not the past in my opinion.
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Post by decafhigh on Jun 13, 2017 20:52:50 GMT
Given how MEA turned out, seeing the Anthem trailer, and then getting kicked in the teeth by Bethesda trying to introduce paid mod'ing again I'm having trouble not feeling betrayed by most of the video game industry at the moment. Doesn't anyone just try to make good games anymore rather than chasing the $$$ and trying to milk their customers of every cent? If CDPR doesn't knock it out of the park with CP2077 maybe I'll have to concede I'm just too old for video games now. Plenty try, but the industry never handled the step from nerds in the garage to multibillion dollar companies that well. So we'll either have a rough period a head that evens out and makes the industry better, or prepare for another crash! Also breaking the cardinal rule about asking women their age - How old are you? Things certainly feel like it is coming to a head. I don't think the practice of chopping games into DLC sized pieces and micro-transactions is going to sustain the industry long term. How that all turns out in the end is anyone's guess. How old am I? You mean my real age or the age I tell people I am? I'm older than I've ever been before? Seriously though my age doesn't bother me, I'm 40. Born on the Bicentennial of the greatest country on Earth.
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Post by Kroitz on Jun 13, 2017 21:00:02 GMT
It's no time to feel abandoned. Rejoice. The age of cowering behind chest-high walls of insecurity are over. Embrace the dawn of high-octane, battle-fueled adventures! No instead you are going to cower behind a giant wall and only come out when you put on some oversized mech armor. Well your giant wall won't do you any good when you hear a loud bwaam and look up to see a mile tall squid shaped machine of death descending down on you. You will cower in fear but not the guy wearing a normal sized suit of armor with an N7 on his chest. Anthem is not worthy of shining Commander Shepard's boots. That space-lemming who dropped no loot after walking face first into an explosion isn't worth my ammunition or attention. Crawl back into the dark space of fading brand recognition, squid.
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Post by Deleted on Jun 13, 2017 21:02:45 GMT
Plenty try, but the industry never handled the step from nerds in the garage to multibillion dollar companies that well. So we'll either have a rough period a head that evens out and makes the industry better, or prepare for another crash! Also breaking the cardinal rule about asking women their age - How old are you? Things certainly feel like it is coming to a head. I don't think the practice of chopping games into DLC sized pieces and micro-transactions is going to sustain the industry long term. How that all turns out in the end is anyone's guess. How old am I? You mean my real age or the age I tell people I am? I'm older than I've ever been before? Seriously though my age doesn't bother me, I'm 40. Born on the Bicentennial of the greatest country on Earth. I don't think the industry will crash outright, there is too much money involved at the moment. We will however see fewer risk takers, which is already a thing. A triple A developer making a new IP now is almost shocking! The movie industry has already been there for a few years. Cinema is dying, but there is still money to be made on the safe and comfortable, hence superhero movies and remakes. Well now you told me, but what age do you usually tell people? And do they believe you? So a veteran gamer then? I am a youngling, only 29.
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