caios
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Post by caios on Jun 13, 2017 17:26:46 GMT
It's clear BioWare is ignoring their old fan base who feel frustrated and abandoned and embracing a new fanbase of Destiny lovers. I say this watching things like the new Anthem subreddit, filled with mostly Destiny sub-redditors, already has had several BioWare posters over the 24 hours since the game's reveal. Compared to the total absence in the Mass Effect sub. BioWare devs are happily and eagerly chatting away with fanbois and Destiny players across twitter and facebook, but immediately blocking anyone that brings up concerns related to Mass Effect and its future. I'm not talking about rabid haters spewing insults here, I'm talking about people asking questions like those posted in the article above. Questions like "With the current focus on Anthem, does that mean there will be no ME DLC?" get people blocked. This isn't conjecture, I'm literally witnessing this happening right now talking to several huge Mass Effect fans. Shocking that so many feel abandoned. What exactly can the Bioware Edmonton devs working on Anthem answer about ME:A? They weren't asking Edmonton devs, they were asking Mass Effect devs, particularly the upper management / producers who actually worked on Andromeda.
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Sah291
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by Sah291 on Jun 13, 2017 17:32:00 GMT
A little, honestly. But it's not so much Anthem itself, I actually am glad to see them come out with a fresh new IP, and I was looking forward to something possibly different from the usual scifi/fantasy setting they usually do. I don't think it was intentional on their part to abandon their other series, and to assume so seems unfair to the developers who worked so hard on MEA despite all the development obstacles they faced. I think BioWare wanted to do all 3 series, grow their company and expand, so to the contrary.
But yes, now seeing the poor reception for MEA, and with Anthem now having a somewhat similar scifi vibe, I now wonder if continuing ME will be harder to justify, especially if this new series is much more successful. And I'm unfortunately not into the multi-player/online direction they seem to be going, so I'm afraid it won't be my cup of tea, even if is a good game.
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Post by kleindropper on Jun 13, 2017 17:33:14 GMT
EA is reading the terrain, I can't really blame them. The old Bioware fans that loved Baulder's Gate, KOTOR, are getting older and probably shrinking. Their research may show a larger pool of potential gamers out there they're obviously trying to touch. They started this move back with ME:2 & DA:2, trying to hit the more casual gamers. Maybe their numbers show that if they don't change what they're doing they'll eventually go the way of Blackberry and Polaroid, having waited too long to adjust to the market. Persistent online games also bring in more revenue. Your revenue is done on a SP game after the initial purchase, whereas online games bring in recurring revenue afterwards. There has to be a meeting point for this now that I think about it. Looking at several of these "new" wave games (Battlefield 1, Star Wars Battlefront, Destiny, For Honor, Titanfall 2, Division) they seem to fall off in population very quickly and die. The one obvious outlier is Overwatch.
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Post by kotoreffect3 on Jun 13, 2017 17:33:40 GMT
No I nailed the point in head. By focusing on Anthem and treating ME like a second rate game, they gave the middle finger to those fans (without "") that all in all actually enjoyed their previous experiences and tried to defend the good in them against the haters. Sure, but those actual fans that enjoyed their games didn't stop all the baseless criticism that sent them to counseling. Sometimes you just have to look out for your own mental and emotional well-being. You are suggesting that they should have just stuck it out through death threats and angry tweets and online petitions that sent them to COUNSELING because of the people who enjoyed it rather than moving on to something else where they could be actually happy? That's pretty selfish. There were those of us that did stand up to the hate mob. I used to get into it all the time with the hate mob on the old bsn and often gave them a taste of their own medicine to the point where Chris Priestly threatened to permaban me. The bottom line is with a mob you can't do much about them. They tend to dig in and get more belligerant.
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Cyan_Griffonclaw
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Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Jun 13, 2017 17:36:00 GMT
Sure, but those actual fans that enjoyed their games didn't stop all the baseless criticism that sent them to counseling. Sometimes you just have to look out for your own mental and emotional well-being. You are suggesting that they should have just stuck it out through death threats and angry tweets and online petitions that sent them to COUNSELING because of the people who enjoyed it rather than moving on to something else where they could be actually happy? That's pretty selfish. To be fair, I'm not sure that those actual fans that enjoyed the game could have stopped all the criticism. Some tried and some people certainly were just not willing to listen to anyone who suggested that the company might step away from the ME IP was a possibility if the level of hate didn't get dialed down even a little bit. It's been an impossible situation overall... so now the company is stepping away from the IP... not perhaps what some of the people complaining in hateful ways actually wanted... but what we're stuck with nonetheless. Badgering the company further is certainly not going to get them to reverse this decision and revive ME at this point in time. However, those actual fans who enjoyed the game do have a game they enjoy that now runs much better than it did at release. What's done is done. I concur. However, I'm still criticizing for what it's worth and I've already hit what bothers me most. To keep doing it is to beat a dead horse. Andromeda is slowly recovering in ICU after being released as a "preemie." so to speak. It will be fine, but the hype train left. All that's left to dine on is the DLC and then a big empty schedule for me until DA4 or Anthem. I'm buying Far Cry 5 when it's all done. I've had it with Ubisoft. I'll probably be playing FC5 on the new rig in about two years. No regrets.
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∯ Interjector in Chief
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by Heimdall on Jun 13, 2017 17:38:17 GMT
Honestly I think the Edmonton studio just wanted to do something different after eight years (Preproduction for the first game began in 2004) on one property (A lot of them were probably feeling pretty burnt out after the Mass Effect 3 ending debacle) and started pitching new ideas to EA. EA apparently like Anthem's, but they still wanted another Mass Effect game, so they spun off the Montreal studio (Which had experience developing the ME3 multiplayer) to fill that gap.
I don't think there was any intention to sabotage, abandon or discard the franchise, no matter how much some fans would like to have had Edmonton staff chained to their desks to churn out more Mass Effect until the end of time. These are creative people, they probably leapt at the chance to develop a new IP (Not something game developers get to do that often these days). I know people are resentful of the switch, but honestly it sounds like Andromeda could have been a much much stronger game if they had stronger vision and hadn't gotten sidetracked by the siren song of procedurally generated planets. You can say "Edmonton wouldn't have done that," and blame the Montreal devs for poor project management, and you could be right, but treating this as some sort of abandonment is silly. Edmonton had no desire to see Andromeda fail and they have no obligation to keep repeating the same forms of gameplay you happen to enjoy. If you don't like, don't buy and express your disappointment, but don't misunderstand your relationship with the devs. Unless they lie about what they intend to do, there is no betrayal of trust. By all means express your disappointment at the direction, but Bioware has no obligation to produce the particular forms of games you prefer.
I don't know if Anthem started out the way it is or if EA asked them to make a Destiny competitor later and they adapted the concept, but they've promised that the Bioware style of storytelling will continue. I'll wait and see if they deliver.
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Cyan_Griffonclaw
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Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Jun 13, 2017 17:40:36 GMT
EA is reading the terrain, I can't really blame them. The old Bioware fans that loved Baulder's Gate, KOTOR, are getting older and probably shrinking. Their research may show a larger pool of potential gamers out there they're obviously trying to touch. They started this move back with ME:2 & DA:2, trying to hit the more casual gamers. Maybe their numbers show that if they don't change what they're doing they'll eventually go the way of Blackberry and Polaroid, having waited too long to adjust to the market. Persistent online games also bring in more revenue. Your revenue is done on a SP game after the initial purchase, whereas online games bring in recurring revenue afterwards. There has to be a meeting point for this now that I think about it. Looking at several of these "new" wave games (Battlefield 1, Star Wars Battlefront, Destiny, For Honor, Titanfall 2, Division) they seem to fall off in population very quickly and die. The one obvious outlier is Overwatch. I agree. The most people you draw into a game like that is at launch. The very same hype window that will persuade or dissuade people from playing by word of mouth. If the game is a complete, unpolished mess like Inquisition and even further for Andromeda... then it's already going to fail. Haters or not, people are just not going to spend money and then find out that's not even ready. So, yeah, look at the poll. It's a big cautionary sign to EA from us humble unofficial folks. To tell you the truth, it looks like a sideways hand flashing the middle finger. And to those that argue, all AAA games are horrible at launch, then you reinforce the global notion that preordering is for suckers or hardcore masochists.
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Beerfish
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Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Beerfish on Jun 13, 2017 17:40:42 GMT
Anthem has been planned for a long time, long before MEA became really good or not so good in peoples eyes. What happnens with ME is dependent on mass effect, if it has indeed gone on hiatus or expansion have been shelved it is due to MEA not doing well itself. Very little to do with Anthem imo.
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Post by griffith82 on Jun 13, 2017 17:44:38 GMT
Sure, but those actual fans that enjoyed their games didn't stop all the baseless criticism stopped reading. Actually a lot of it was and the Death Threats are what's called going to far.
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Post by traks on Jun 13, 2017 17:52:33 GMT
Nah, not abandoned. But that trailer made me a bit sad, that the so-called A-team didn't want to make another Mass Effect game. As some of y'all might have noticed, I like the game the Montreal crew brought out, but I'm not neglecting the problems it has and can't help myself to think that the Edmonton crew would have brought out a way better product. A 85-90 instead of the 73-78 - in my maybe even biased ME fan view - we got.
That being said: I understand why the original ME developers would want to create a new IP after maybe ten years developing ME. The thrill of creating something new...
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Post by maximusarael020 on Jun 13, 2017 17:55:00 GMT
Sure, but those actual fans that enjoyed their games didn't stop all the baseless criticism that sent them to counseling. Sometimes you just have to look out for your own mental and emotional well-being. You are suggesting that they should have just stuck it out through death threats and angry tweets and online petitions that sent them to COUNSELING because of the people who enjoyed it rather than moving on to something else where they could be actually happy? That's pretty selfish. There were those of us that did stand up to the hate mob. I used to get into it all the time with the hate mob on the old bsn and often gave them a taste of their own medicine to the point where Chris Priestly threatened to permaban me. The bottom line is with a mob you can't do much about them. They tend to dig in and get more belligerant. Sorry, what I wrote here isn't quite being interpreted as I meant. I didn't mean to suggest that it was the responsibility of those who enjoyed it to stop those who didn't from being awful to the developers. What I meant is that even having people who loved the game was not enough to overcoming the outpouring of hate that some in the community took part in.
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Post by Iakus on Jun 13, 2017 18:06:44 GMT
Actually a lot of it was and the Death Threats are what's called going to far. And for a lot of "fans", any criticism at all is "baseless"
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Post by majesticjazz on Jun 13, 2017 18:11:03 GMT
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Post by warrior on Jun 13, 2017 18:24:37 GMT
"Anthem represents a move for both developer and publisher into the world of games as services"
This is so depressing.
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Post by Pokemario on Jun 13, 2017 18:28:22 GMT
Seems to be the only good place to get RPG's is CD Projekt Red Can we please avoid bringing up CD Projekt Red every time someone wants to criticise BioWare?
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commandercryptarch
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Post by commandercryptarch on Jun 13, 2017 18:28:28 GMT
Honestly I think the Edmonton studio just wanted to do something different after eight years (Preproduction for the first game began in 2004) on one property (A lot of them were probably feeling pretty burnt out after the Mass Effect 3 ending debacle) and started pitching new ideas to EA. EA apparently like Anthem's, but they still wanted another Mass Effect game, so they spun off the Montreal studio (Which had experience developing the ME3 multiplayer) to fill that gap. I don't think there was any intention to sabotage, abandon or discard the franchise, no matter how much some fans would like to have had Edmonton staff chained to their desks to churn out more Mass Effect until the end of time. These are creative people, they probably leapt at the chance to develop a new IP (Not something game developers get to do that often these days). I know people are resentful of the switch, but honestly it sounds like Andromeda could have been a much much stronger game if they had stronger vision and hadn't gotten sidetracked by the siren song of procedurally generated planets. You can say "Edmonton wouldn't have done that," and blame the Montreal devs for poor project management, and you could be right, but treating this as some sort of abandonment is silly. Edmonton had no desire to see Andromeda fail and they have no obligation to keep repeating the same forms of gameplay you happen to enjoy. If you don't like, don't buy and express your disappointment, but don't misunderstand your relationship with the devs. Unless they lie about what they intend to do, there is no betrayal of trust. By all means express your disappointment at the direction, but Bioware has no obligation to produce the particular forms of games you prefer. I don't know if Anthem started out the way it is or if EA asked them to make a Destiny competitor later and they adapted the concept, but they've promised that the Bioware style of storytelling will continue. I'll wait and see if they deliver. Pretty much this post nails it for me as it sums up my thoughts neatly. .I share the exact same sentiment .
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Post by Iakus on Jun 13, 2017 18:31:29 GMT
"Anthem represents a move for both developer and publisher into the world of games as services" This is so depressing. So are we expected to leave a hundred on the nightstand, or...
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Post by Qui-Gon GlenN7 on Jun 13, 2017 18:42:25 GMT
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Post by suikoden on Jun 13, 2017 18:48:12 GMT
Seems to be the only good place to get RPG's is CD Projekt Red Can we please avoid bringing up CD Projekt Red every time someone wants to criticise BioWare? Uh, because they're basically represent the new RPG standard and treat their customers with respect instead of nickel and diming them?
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Single-player only =)
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Post by SilentK on Jun 13, 2017 18:52:41 GMT
Nope Currently I divide my little gaming-time between Sim 4 and ME:A. The Sims came out with something new early may. Sims mobile.
forums.thesims.com/en_us/discussion/917725/build-your-sims-legacy-on-the-go-with-the-sims-mobile-coming-soon#latestwww.thesims.com/en_GB/news/the-sims-mobile-announcePlay TogetherAnother key innovation is playing with friends – the ability to share and add to the experience of creating a legacy with people who love The Sims as much as you do. Parties are an important part of the game and you can choose to attend parties with your real life friends! You can even develop relationships with other people’s Sims and have them eventually move in and live with your Sim.
In the general forum there was a few angry threads for a few days. "Why do we have to get another sibling. I don't want to share the attention!" Well, apparently all games now have to have something really focused on playing together. Don't think Anthem will be my cup of tea, then everything doesn't have to be made for me. It looks quite cool but I want a little bit of romance and right now gamingtime is scarce enough as it is, don't want to bring more people in for logistics. Hope it will be a great game for those who play it
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Post by Cyberstrike on Jun 13, 2017 18:52:56 GMT
No, I don't feel abandoned by the reveal of Anthem. I was extremely underwhelmed by the reveal of Anthem because feels so generic and samey. And no, Anthem is not going to sweep ME:A under the rug anymore than Mass Effect 1 and Dragon Age: Origins swept Jade Empire, Star Wars: Knights of the Old Republic, and Baldur's Gate under the rug and anyone thinks that is a MAJOR FUCKING IDIOT.
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Post by abaris on Jun 13, 2017 18:54:26 GMT
Hmm, it does rather seem like Mass Effect was pushed to the backseat so Anthem could ride up front. Can't help but feel a little bitter about that. Different studios. And handing them a 40 million budget doesn't sound like taking the backseat either. The screwup happened somewhere but it wasn't because of Anthem.
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Post by Iakus on Jun 13, 2017 18:54:49 GMT
Can we please avoid bringing up CD Projekt Red every time someone wants to criticise BioWare? Uh, because they're basically represent the new RPG standard and treat their customers with respect instead of nickel and diming them? There are others, though you have to look at smaller, indie companies Obsidian Entertainment (Pillars of Eternity, Tyranny, and the upcoming Pillars of Eternity 2 as well as older games like Fallout: New Vegas) Harebrained Schemes (Shadowrun Returns) Stoic Studio: (The Banner Saga, Banner Saga 2, Banner Saga 3 due out next year)
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Post by SofNascimento on Jun 13, 2017 18:56:45 GMT
Andromeda killed Mass Effect, not Anthem.
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Post by abaris on Jun 13, 2017 18:59:35 GMT
There are others, though you have to look at smaller, indie companies Obsidian Entertainment (Pillars of Eternity, Tyranny, and the upcoming Pillars of Eternity 2 as well as older games like Fallout: New Vegas) Harebrained Schemes (Shadowrun Returns) Stoic Studio: (The Banner Saga, Banner Saga 2, Banner Saga 3 due out next year) Not to forget Divinity Original Sin and Divinity 2 coming this year.
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