outlaw1109
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
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Post by outlaw1109 on Jul 7, 2017 11:15:11 GMT
While I understand that they have said numerous times that Shepard's story is over...I...have to ask this:
I understand that Mass Effect was originally written as a trilogy, however, Mass Effect 3 achieved something to the tune of 3m sales at the end of the first month, which is your best sales numbers to date, so...in a world where we're up to Halo 6, Assassin's Creed 45*, and Call of Duty Infinite Numbers, why end it?
*Number not representative of actual number of games.
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geth47
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Andromeda is on hold for the time being. Heading back to the milky way trilogy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: geth47
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Post by geth47 on Jul 7, 2017 14:55:15 GMT
Kai Leng also appeared on some of the comic books. Strangely, Liara commented in ME3 that the illusive man must have tried recruiting kai leng because he missed shepard (therefore placing his recruitment after shepard closed all ties with cerberus). However, the comic books do portrait him as a cerberus agent by the time the geth attacked eden prime.
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auu
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Post by auu on Jul 9, 2017 3:59:28 GMT
He was in the third novel and wasn't a cyber-ninja in that, he was just a ruthless, former N7, assassin who was a also an alien hating dickhead. So they got the dickhead bit correct. Yeah. I know he was in the book. I remember reading that masterpiece. I just don't understand why. I think they wanted to have like a nega-Shepard, another N7 to on Cerberus to counter him, but honestly...he was just fucking boring.
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geth47
N2
Andromeda is on hold for the time being. Heading back to the milky way trilogy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: geth47
Posts: 113 Likes: 221
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Andromeda is on hold for the time being. Heading back to the milky way trilogy.
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Post by geth47 on Jul 10, 2017 17:33:15 GMT
Another question I would ask Bioware:
Why did you guys gave up on allowing both Kaidan and Ashley to survive the mission on Virmire under the pretense that no one would want to pursuit a career in which one of them perished, but by the time of ME2 you made a so-called suicide mission in which 13 individuals including shepard and also the entire normandy crew aside from joker and the Edi AI could potentially die, you made it possible for everyone to survive?
I mean, having both Kaidan and Ash by ME3 could be really great. In the same way that playing ME3 can be great with characters from ME2 having perished.
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Post by themikefest on Jul 10, 2017 18:19:45 GMT
Having both A/K survive ME1 wouldn't be hard. I would have it that at the beginning of ME2, when being questioned by Miranda, Shepard, or rather the player, chooses A/K that stayed with the SR1, before it was destroyed, while the other was reassigned, after the events of ME1, to another unit doing whatever. In ME3, Shepard could meet that one and talk about whatever. Perhaps in London. A/K could take the place of Coates? Don't know.
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geth47
N2
Andromeda is on hold for the time being. Heading back to the milky way trilogy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: geth47
Posts: 113 Likes: 221
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Andromeda is on hold for the time being. Heading back to the milky way trilogy.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by geth47 on Jul 10, 2017 18:57:42 GMT
Actually, if we could have both Kaidan and Ashley alive in ME3 this could solve one of its major flaws: The low number of squad-mates available when compared to ME2. This is even worse if the player had garrus and/or tali killed, or doesn't have javik.
The fault is actually with mass effect 2. They really jumped the shark with squad-mates by having 10 (11 if we consider Morinth as a distinct person), plus 2 more as optional DLC.
If they were not able to replicate this experience in ME3 or even to expand it, then it does look like to me like a shot in the foot.
I really think that the best should always be kept in storage for last. And while the squad-mates in me3 are much better involved and free on the normandy one cant help but notice that the game lacks in the quantity department.
The writers of me3 were in big trouble. I dont envy their job. I mean, they had to come up with meaningful parts for all of the me2 cast in 3 while yet taking into consideration that all of it is conditional and therefore can not be integral and necessary to the main plot since all of them could potentially be dead.
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Post by themikefest on Jul 10, 2017 19:01:38 GMT
If I was to ask a question instead of the one I asked in the original post, it would be, Was the way the beam run happened set up for Anderson and Shepard to have the touchy-feely scene on the Citadel?
Why ask that? Simple. At the FOB, Anderson will say its a one way trip for many us, but there's no stepping back, no retreating. We move forward at all costs. Before the beam run, Andersons' comms are working fine. Once on the Citadel they work fine. As Shepard is getting up, the player sees Harbinger flying away. We hear voices over the comms saying fall back, retreat. Why? Did everyone suffer from temporary blindness not to see that the reaper flew away? Why didn't Anderson say cancel that? The reaper is gone. Everyone to the beam. NOW.
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Post by AnDromedary on Jul 10, 2017 19:29:39 GMT
Oh but come on, clearly Casey/Drew wanted to make this a choice because it was to emphasize how big choices are in ME. It was their showcase touch choice. It was all over their marketing as well "You have to choose which one lives or dies and that will have consequences for the rest of the trilogy." (or something to that effect.) And it worked. The Ash/Kaidan choice was widely regarded as one of the most unique - and most tense - moments in ME1, that really made it stand out.
Of course, they way they handled the aftermath in ME2 (and 3 to some extent) by making the characters almost the same was not great but just speaking from the ME1 perspective, it was a well implemented and well marketable moment. I don't ind they did it that way. I was actually more surprised they allowed us to get everyone out of the suicide mission in ME2. Given all the hype they made around it (even in universe), I was absolutely sure there'd be at least one mandatory loss in that one.
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Post by themikefest on Jul 10, 2017 19:34:10 GMT
The problem with leaving A/K on Virmire, it wasn't needed. If all squadmates are recruited, why doesn't Shepard have the other two get A/K while Shepard gets A/K? If all squadmates aren't recruited, why not use the soldiers that are on SR1? Another is that it was the salarians who came up with the idea for the bomb. Let one of them stay
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Post by AnDromedary on Jul 10, 2017 20:24:14 GMT
The problem with leaving A/K on Virmire, it wasn't needed. If all squadmates are recruited, why doesn't Shepard have the other two get A/K while Shepard gets A/K? If all squadmates aren't recruited, why not use the soldiers that are on SR1? Another is that it was the salarians who came up with the idea for the bomb. Let one of them stay I don't think it was about getting a squad mate there, it was about the Normandy getting places. But, technically I guess the situation doesn't make too much sense either way. Shep takes quite a bit of time to have the chat and the fight with Saren. It should have been more than enough time for the Normandy to pick up the Virmire victim and get back to Shep. But they can't/don't for whatever reason (maybe they had to evade Sovereign who seemed to be somewhere around, who knows). The point is, I get why the devs chose to make this a big choice rather then an optional death. I also thought it worked in a narrative way. When I first played it, I certainly didn't ask myself these questions. I just mourned Ash and was pissed at Sovi/Aren, so i guess that worked. Also, it made for a good ME joke: "After Shepard was done on Virmire, there was nothing left but Ash."
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Gilsa
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by Gilsa on Jul 10, 2017 20:46:01 GMT
I honestly want to know who wrote Jacob in ME3. They're not about to throw one of their own under the bus so my modified question would be to ask WHY Jacob's character was written like that on the romance path. How did we get there? Did they forget he was a romance option? They explained to the Thane fans that it was an honest oversight, that the writer had forgotten he was also a romance interest until they had already killed him off. I never saw the explanation for Jacob.
I want a name or an explanation. Either will do.
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