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Post by auronio on Jun 23, 2017 6:07:00 GMT
I agree with regards to the credits. But then it comes down to the question whether you enjoy the game (this or any other) for itself (challenge, suspense, risk/chance etc) or due to some virtual benefits. Intrinsic or extrinsic motivation. I believe everyone has stated their motivation, implicitly or explicitly by saying they don't think it's worth it. The post you quoted stated as much. There was literally no need for you to question the post. I disagree. Some like this mission, some not. Making generalisations or assuming one's own opinion must be everyone's might be distorting. I'm not questioning your (or anybody's) perception of poor game outcome reward (which is not equal to in game rewards). I was just questioning (in general, not specifically Kenny Bania's) the fixation on a virtual credit payout as decision point whether to play a game or not where I believe are better criteria available to make that judgement.
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Post by poultrymancer on Jun 23, 2017 6:08:09 GMT
Wish the payout had been higher, but I enjoyed it.
Ran it once with PUGs, then 3-manned it again later when friends were on. The PUG run was rough; lotta solo waves. Fun though.
Loved 1-clipping those Ascendants with the Shadow.
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Post by Deleted on Jun 23, 2017 6:10:23 GMT
The problem isn't the difficulty. The problem is the credit payout. It's not worth it. Like at all. I agree with regards to the credits. But then it comes down to the question whether you enjoy the game (this or any other) for itself (challenge, suspense, risk/chance etc) or due to some virtual benefits. Intrinsic or extrinsic motivation. anyone who plays this game for their own enjoyment (the reason why you should play any game in the first place, btw) has left this ship a long time ago
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Post by poultrymancer on Jun 23, 2017 6:12:37 GMT
I agree with regards to the credits. But then it comes down to the question whether you enjoy the game (this or any other) for itself (challenge, suspense, risk/chance etc) or due to some virtual benefits. Intrinsic or extrinsic motivation. anyone who plays this game for their own enjoyment (the reason why you should play any game in the first place, btw) has left this ship a long time ago Huh? So it's just me, then? Are the rest of you guys getting paid or something?
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Post by auronio on Jun 23, 2017 6:20:37 GMT
anyone who plays this game for their own enjoyment (the reason why you should play any game in the first place, btw) has left this ship a long time ago Huh? So it's just me, then? Are the rest of you guys getting paid or something? No. But we might be the minority.
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akots
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by akots on Jun 23, 2017 6:22:02 GMT
Why then so many are begging for platinum? I can't believe a platinum level would be easier, at least par if not even harder hence an even lower chance of full extraction. ... The mission, even this one, is not really hard. I'm a bad scrubby player yet still somehow we managed to beat this in the dark on a new poorly designed map. I played a level 16 human infiltrator with dhan III and shotgun amp I and 3/4 of my shots missed at point blank since the host was laggy and I used up all my thermal clips by wave 7 iirc. Other pugs were of similar poor quality except the host just because he was the host. He still went down a lot on later waves even playing Avenger, probably also finished his thermal clips on earlier waves. Yet we extracted in something around 20 or 22 minutes, three of us, 4th got synced by a fiend. IDK what you mean, this game is easy. Just go try collectors on thunderdome platinum, which is probably similar in difficulty to this map, with very average group of pugs and this would make it quite obvious. I'm not talking about some games with friends or some exceptionally good or experienced players. I think I am still well under 100 hours and have unlocked only about 70% of the manifest. Judging by the apex of other players, they were on a similar level. At this level, I was barely comfortable playing silver in ME3 and was heavily carried through my first UUG games by Frudix and Katanawielder in a nice company with charmful Ignatia. Good times! BTW, Frudix was in Eastern Europe and Katana was from Chile yet regardless of whoever hosted, I don't remember any shots actually missed the enemies. Just saying. And we tried some platinum back when it showed up and constantly failed on London, also against collectors. But had been able to do the wave 10 objectives maybe half the time.
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Post by peddroelm on Jun 23, 2017 6:22:09 GMT
go for the eyes is actually +6 to weakspot modfier .. Somewhat tempered by -0.5 WD bonus still
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Post by Kenny Bania on Jun 23, 2017 6:22:26 GMT
I believe everyone has stated their motivation, implicitly or explicitly by saying they don't think it's worth it. The post you quoted stated as much. There was literally no need for you to question the post. I disagree. Some like this mission, some not. Making generalisations or assuming one's own opinion must be everyone's might be distorting. I'm not questioning your (or anybody's) perception of poor game outcome reward (which is not equal to in game rewards). I was just questioning (in general, not specifically Kenny Bania's) the fixation on a virtual credit payout as decision point whether to play a game or not where I believe are better criteria available to make that judgement. I'm going to assume you're not intentionally being dense. The posters that have stated it isn't worth it, clearly consider the credit ratio important, and have stated as much. You questioned one such poster after he'd made his motivation clear. Your question was pointless because most players would risk platinum if the reward ratio was good, as they would with this mission. It isn't however, therefore not worth it. I never made any generalisations. You on the other hand did.
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Post by lennybusker on Jun 23, 2017 6:31:25 GMT
I enjoy unlocking my manifest. I want to do that as quickly and as efficiently as possible (with boredom being a small consideration in that equation). If Platinum came out but due to difficulty and success rate was not as efficient overall as Gold, I'd stick with Gold. People asking for platinum for the reward benefits are assuming that it would end up more efficient than Gold. Some just want it for the difficulty.
None of this is hard to understand if you have two brain cells to rub together.
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Post by ramsen on Jun 23, 2017 7:33:44 GMT
The Hornet makes this mission easy. I'd like to try it with no modifiers and more credits at the end.
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Post by Pounce de León on Jun 23, 2017 7:35:29 GMT
Gonna play it for the nighttime if it's still up.
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Transcended One
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TranscendedOne
PSN: Cornughon
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Post by Transcended One on Jun 23, 2017 7:46:39 GMT
Gonna play it for the nighttime if it's still up. It should be up for the remainder of the weekend.
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Post by oniangel on Jun 23, 2017 7:57:30 GMT
Felt bad for my group. Was screwing up early on and first time in a month got kill sinc from anointed who pulled me from 10 yards outside of the bubble two waves in a row. Fiend was also teleporting.
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Post by kilgh on Jun 23, 2017 7:58:45 GMT
After saying I wouldn't play it a second time I accidentally did. Had a good PUG team and it went way easier and quicker knowing what to expect.
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The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by kino on Jun 23, 2017 8:43:39 GMT
I disagree. Some like this mission, some not. Making generalisations or assuming one's own opinion must be everyone's might be distorting. I'm not questioning your (or anybody's) perception of poor game outcome reward (which is not equal to in game rewards). I was just questioning (in general, not specifically Kenny Bania's) the fixation on a virtual credit payout as decision point whether to play a game or not where I believe are better criteria available to make that judgement. I'm going to assume you're not intentionally being dense. The posters that have stated it isn't worth it, clearly consider the credit ratio important, and have stated as much. You questioned one such poster after he'd made his motivation clear. Your question was pointless because most players would risk platinum if the reward ratio was good, as they would with this mission. It isn't however, therefore not worth it. I never made any generalisations. You on the other hand did. I'll jump in...the gods help me. I've done this map several times, most not ending well. Big woop. Yet still, I'd do the map again if I dropped into a lobby. Fuck the payout. This is about the fun I'm having and this map is, at the end of the day, fun. Brutal as all hell, yes, but fun. I didn't buy the game to min/max credit pay outs. I bought the game to enjoy myself. This map provides that. An old school 11 wave with a modifier that makes me think about the kit I'm taking into it. This is the shit I've been wanting.
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Post by Kenny Bania on Jun 23, 2017 8:56:03 GMT
I'm going to assume you're not intentionally being dense. The posters that have stated it isn't worth it, clearly consider the credit ratio important, and have stated as much. You questioned one such poster after he'd made his motivation clear. Your question was pointless because most players would risk platinum if the reward ratio was good, as they would with this mission. It isn't however, therefore not worth it. I never made any generalisations. You on the other hand did. I'll jump in...the gods help me. I've done this map several times, most not ending well. Big woop. Yet still, I'd do the map again if I dropped into a lobby. Fuck the payout. This is about the fun I'm having and this map is, at the end of the day, fun. Brutal as all hell, yes, but fun. I didn't buy the game to min/max credit pay outs. I bought the game to enjoy myself. This map provides that. An old school 11 wave with a modifier that makes me think about the kit I'm taking into it. This is the shit I've been wanting. That's fine if you enjoy it. That isn't what the conversation is about. Others care about the payout, so they won't bother.
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Post by dariat on Jun 23, 2017 9:01:34 GMT
I played it once. It was challenging and I enjoyed it, but I'm not going to play it again because of the low reward.
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kino
N4
The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: kinom001
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Post by kino on Jun 23, 2017 9:16:45 GMT
I'll jump in...the gods help me. I've done this map several times, most not ending well. Big woop. Yet still, I'd do the map again if I dropped into a lobby. Fuck the payout. This is about the fun I'm having and this map is, at the end of the day, fun. Brutal as all hell, yes, but fun. I didn't buy the game to min/max credit pay outs. I bought the game to enjoy myself. This map provides that. An old school 11 wave with a modifier that makes me think about the kit I'm taking into it. This is the shit I've been wanting. That's fine if you enjoy it. That isn't what the conversation is about. Others care about the payout, so they won't bother. That, though, is exactly what I'm addressing. Measuring the worthiness of the mission based on the credit pay out. It seems a tad...ridiculous. Remember when we had the ME3MP weekend challenge where you had to score X amount of points using the Avenger on London? The Avenger, for pity's sake. On, fuck me sideways, London where everyone and their damn brother seemed to insist on a Gold/Collector. It was extraordinarily tedious, yet the community did it, had fun, kibitzed about it on the forum and never once complained about the credits involved. That's why the complaints about credits just seems so damned incongruous to me.
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XBL Gamertag: Brannigans 1ove
PSN: Hand_of_Dom
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Post by brannigans1ove on Jun 23, 2017 9:22:34 GMT
Tried it with pugs, we were cruising. then game froze on wave 7. Feelsbadman Exactly the same thing happened to me last night, had killed the first 3 targets, we were shooting rockets at the Boss target, and the game froze for all non hosts. About 20 seconds later it froze for the host. Slightly less disappointed now, knowing we still needed to get through another 4 waves had we killed him.
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Post by Kenny Bania on Jun 23, 2017 9:31:03 GMT
That's fine if you enjoy it. That isn't what the conversation is about. Others care about the payout, so they won't bother. That, though, is exactly what I'm addressing. Measuring the worthiness of the mission based on the credit pay out. It seems a tad...ridiculous.Remember when we had the ME3MP weekend challenge where you had to score X amount of points using the Avenger on London? The Avenger, for pity's sake. On, fuck me sideways, London where everyone and their damn brother seemed to insist on a Gold/Collector. It was extraordinarily tedious, yet the community did it, had fun, kibitzed about it on the forum and never once complained about the credits involved. That's why the complaints about credits just seems so damned incongruous to me. People do care. Your opinion is irrelevant. It's not your place to tell others how to enjoy themselves. You enjoy it. Cool. Others do not. How the hell is this even a conversation?
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Post by auronio on Jun 23, 2017 10:55:18 GMT
The original post stated the criteria/modifiers for this mission only. Nothing more, nothing less. No qualification or any assessment/rating was made at all with regards to the mission itself by the OP. Afterwards some expressed their opinion the credit payout of the mission relative to the duration wouldn’t justify the effort doing it. Basically an arbitrary narrowing of the game mission’s rating. Others expressed their opinion that despite of unfavorable mission credit reward (or just neglecting it at all) the in game challenge/fun provided still would justify the effort. Basically an arbitrary narrowing of the game mission’s rating again.
Both opinions are equally subjective and personal and equally respectable. Nothing more to add.
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DragonRacer
Administrator
BSN Jesus
My Mattock brings all the boys to the yard...
Staff Mini-Profile Theme: DragonRacer
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
PSN: DragonRacer13
Prime Posts: 10,063
Prime Likes: 10,601
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Post by DragonRacer on Jun 23, 2017 11:14:38 GMT
Gonna play it for the nighttime if it's still up. It should be up for the remainder of the weekend. That's what she said... (Sorry, really couldn't resist... also, thread needed some levity...)
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Post by iteron_MkV on Jun 23, 2017 11:18:39 GMT
Both opinions are equally subjective and personal and equally respectable. Nothing more to add. Which is why this particular sub-topic should have ended a dozen posts ago yet you continued to pick the bone.
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Post by Kenny Bania on Jun 23, 2017 12:14:27 GMT
Both opinions are equally subjective and personal and equally respectable. Nothing more to add. Which is why this particular sub-topic should have ended a dozen posts ago yet you continued to pick the bone. Exactly.
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unclemonster
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Games: Mass Effect Trilogy, Mass Effect Andromeda
PSN: unclemonster
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Post by unclemonster on Jun 23, 2017 12:16:54 GMT
Mission was fun. It wasn't nearly as difficult as I expected it to be. My normal team is pretty good (but not great). We had zero issues, no sync kills. We all had most of our consumables left after the match. Might attempt a solo with the Avenger. I will probably run out of stealth grid as Wave 6 could be really tough if the bigs group together like they did against our group.
It was a nice change and a solid effort by Bioware (game wise). The colossal mistake: they should have doubled credits as a reward. Double modifier with 4 extra waves for 25% bonus just doesn't make sense. WTF were they thinking here. They take a step forward and then an immediate step back. This would have been a homerun and probably very well received if they would have made it +100% credit & XP payout. Instead, they pissed off the community again...
Great effort, but poor payout execution...
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