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Post by Prince on Dec 9, 2017 18:13:17 GMT
I take warrior or rouge then add to them several abilities from the other class via console,because it doesn't make much sense that an hybrid between the two class can't exist in the game.
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Post by cmoe on Dec 9, 2017 21:35:04 GMT
DAO is the only game where rogue is my preference. On my first PT it was just because I wanted the lockpicking ability, but I found when I switched to mage and warrior in DAO I didn't have as much fun. I love bombs, traps and being able to switch between bow and daggers. Mage is easily my favorite in DA2 and DAI.
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Post by vertigomez on Dec 11, 2017 1:34:04 GMT
I tend to want my character's class to mesh with their backstory, so I try my best to do that even if the result is less fun for me to play. In Origins I mostly play casteless dwarves and city elves and I generally make them rogues.
And I'm too attached to mage Hawke to play as anything else.
That said, Inquisition made me appreciate warriors in a way I never had before. Being an unkillable death-dispensing walking fortress was great!
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Post by Shinobu on Dec 11, 2017 7:10:27 GMT
Rogue, because I can't walk by a chest without knowing what's in it.
Also, because rogues have more fun. Awakening with DW Rogue Warden, Sigrun, Nate and Arcane Warrior Anders was pure joy.
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Post by heliosdisciple on Dec 16, 2017 19:58:15 GMT
I often wind up being shuffled into Rogue because I like playing an Archer, so I appreciate that DAO lets me be a Warrior Archer.
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copper
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by copper on Dec 25, 2017 1:34:20 GMT
If we're talking about Origins specifically I prefer a 1h and shield using warrior. There's something satisfying about bashing enemies with a shield 
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Post by Nightscrawl on Dec 30, 2017 6:57:34 GMT
Warrior. I like swords. That's pretty much it.  To be more serious, in DAO, mage used to be my canon. I really enjoy having an elemental build and a ranged attacker. However, after playing DAI, I've discovered that I actually prefer warrior as my canon class. I do like swords; that part is accurate. I also like controlling the battlefield with knock-downs, taunts, threat-generating abilities, and being a tank. The only game where warrior will not be my main class is DA2 because dagger rogue is so damn FUN in that game.
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Tittus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Tittus on Dec 31, 2017 6:42:58 GMT
(...) DA2 because dagger rogue is so damn FUN in that game.
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boxofscreaming
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Post by boxofscreaming on Feb 18, 2018 19:30:14 GMT
Dual wielding warriors are seriously powerful. Sure, you get knocked over sometimes but normally you kill stuff so fast it doesn't even matter.
I've heard people say things like "If you want to dual wield you should play a rogue" but in my experience the warrior is more effective.
There's no constant repositioning, no worrying about getting killed by a stray arrow, you just wade into the fray and destroy everything. Doesn't matter that you can't backstab - warriors gain twice as much damage per level as rogues. I found revenants a nightmare playing a dual wielding rogue (can't hit them and Maker help you if they hit you), but with a warrior they just melt away under your onslaught.
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Post by Deleted on Feb 18, 2018 19:51:02 GMT
Warrior or mage. Or a Mage Warrior! (Spirt Warrior)
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The Hype Himself
Proud Sponsor of Swingin' Seamen Charter Fishing: My Live Bait Will Catch Your Fish Every Time!
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Post by The Hype Himself on Feb 19, 2018 14:44:10 GMT
Dual-wielding rogues are just the best and only way to play, IMO.
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Daft Arbiter
N3
 
Wealth beyond measure, Outlander.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR
Origin: dasriboflavin
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Wealth beyond measure, Outlander.
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Post by Daft Arbiter on Feb 22, 2018 17:49:17 GMT
Split between Rogue and Mage. I either go Human Male Mage or Human Noble Female Rogue.
I enjoy the Warrior playstyle but half the cast are Warriors so it just feels redundant since I try to use all the party members. And getting saddled with 2 or 3 Warriors at once with either no spellcaster or no one to disarm traps/unlock chests is pretty awful.
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sparkythebarbarian
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I plan to live forever,or die trying.
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I plan to live forever,or die trying.
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Post by sparkythebarbarian on Mar 28, 2018 3:03:38 GMT
Warrior.
There's a reason the legends are about Arthur, and not Merlin, about Robin Hood, and not Will Scarlett.
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talyn82
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Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
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Post by talyn82 on Apr 15, 2018 6:57:01 GMT
My preference is a mage. They don't get many fancy clothes or armor unless they're an arcane warrior. But they have so many uses and if built right can be devastating. I like pairing them with another mage. If I'm romancing Morrigan I pick her. If not Wynne who is great at healing. I use her like I do Anders in DA2. In my next playthrough I'm going to recreate an old mage I made last year. He went the arcane warrior/bloodmage route. This time I want to focus on other areas. Also I am planning on romancing Leliana and if I build her right, she will take Morrigan/Wynne's place.
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pavellaning
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Post by pavellaning on Apr 16, 2018 6:28:50 GMT
Warrior-Rogue dual class. Yes, I cheat to give my Wardens two classes but it is so worth it. 
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LadyofNemesis
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Jul 8, 2018 13:26:44 GMT
It all depends on the origin my first and latest characters were both Warriors I tend to play more rogues and mages though, with mage as my favorite class ^^ I just love the idea of weaving magic into all sorts of things, looking all non threatening and then...boom, you're an icicle ^^
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Post by pessimistpanda on Jul 17, 2018 3:56:54 GMT
I prefer close-combat Rogue-type characters, not just in DA, but in all games where possible. Where possible, I preference speech checks over other abilities, as I like to have all possible dialogue options.
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Post by Iddy on Jul 19, 2018 11:27:03 GMT
I think the worst thing about playing as a mage or an archer is that you don't get those awesome killing animations.
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Post by julian on Jan 23, 2019 19:22:50 GMT
I think the worst thing about playing as a mage or an archer is that you don't get those awesome killing animations. Even without Arcane Warrior you can get them with mage: A few points in dexterity in order to use daggers (which you'll need either way in order to dodge), bring down their health with a few spells, then come into close quarters to finish the job. My mage was like that. Close and personal. Blood mage who preferred finishing people with his dagger. Plus dagger fits more with the unwashed-apostate-hobo blood-mage vibe I was going with. Skip the robes and put some leather armor.
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Noxluxe
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Post by Noxluxe on Jan 25, 2019 9:13:37 GMT
I vary with every game in each series playthrough, out of a weird sense of symmetry, trying to let every class and race get a piece of the story. Dwarven warrior Warden, Human rogue Hawke, Elven mage Inquisitor, most recently. Am also in a mood to play exclusively female characters at the moment, though I think my current playthrough will be the last one I play like that. I've just about gotten all the childish comic book anti-hero clichés of my youth at a distance now.
I used to identify most with rogues, as resourceful and morally questionable problem-solvers with no clear and defined function in society proper. As I've gotten older and settled into being an adult though, warrior characters have gained greater and greater appeal. Discipline, responsibility, self-sacrifice and reliability tempered with ruthlessness and determination to see things through turn out to actually matter in life. And they aren't exactly overused themes in today's pop culture, so there's little danger of feeling unoriginal.
The actual game-play of each class varies hugely between games, so it's harder to say which I enjoy more. Usually, the themes and character information to be found in the class choice is what matters most to me.
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michaeln7
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Post by michaeln7 on May 19, 2019 2:09:07 GMT
Warrior-Mage, or rather, Mage-Warrior. Arcane Warrior and Spirit Healer basically outline my archetype. In Awakening I also pick up Battlemage.
Healing, Fire, Ice, Lightning, Spirit.
If I play as a Warrior, it's Shield abilities, Templar, and Champion, I pick up Spirit Warrior in Awakening.
But Arcane Warrior with Spirit Healer is where I'm at.
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Post by Catilina on May 19, 2019 2:39:36 GMT
I vary with every game in each series playthrough, out of a weird sense of symmetry, trying to let every class and race get a piece of the story. Dwarven warrior Warden, Human rogue Hawke, Elven mage Inquisitor, most recently. Am also in a mood to play exclusively female characters at the moment, though I think my current playthrough will be the last one I play like that. I've just about gotten all the childish comic book anti-hero clichés of my youth at a distance now. I used to identify most with rogues, as resourceful and morally questionable problem-solvers with no clear and defined function in society proper. As I've gotten older and settled into being an adult though, warrior characters have gained greater and greater appeal. Discipline, responsibility, self-sacrifice and reliability tempered with ruthlessness and determination to see things through turn out to actually matter in life. And they aren't exactly overused themes in today's pop culture, so there's little danger of feeling unoriginal.
The actual game-play of each class varies hugely between games, so it's harder to say which I enjoy more. Usually, the themes and character information to be found in the class choice is what matters most to me. What a stereotype, that a warrior is a responsible, self-sacrifice and reliable characters... Not even true in this form. Just take a mercenary... who not as clever and dexterous like a rogue, or just got another training... A warrior can be just as shady or irresponsible person, as a rogue... But... why would be a rogue necessarily irresponsible? A scout, an archer... Or a mage? Why can't a mage be responsible? In their whole life, the mages learn to be controlled... The "warrior" you're talking about is the holy paladin.
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Post by Noxluxe on May 19, 2019 13:03:31 GMT
What a stereotype, that a warrior is a responsible, self-sacrifice and reliable characters... Not even true in this form. Just take a mercenary... who not as clever and dexterous like a rogue, or just got another training... A warrior can be just as shady or irresponsible person, as a rogue... But... why would be a rogue necessarily irresponsible? A scout, an archer... Or a mage? Why can't a mage be responsible? In their whole life, the mages learn to be controlled... The "warrior" you're talking about is the holy paladin. All true, except for there being a difference between stereotypes and archetypes. The tendency is for warriors to be more disciplined and honorable and practical and willing to work with and put themselves on the line for others, for rogues to have criminal and anti-social motives, and for mages to be scholarly and dissociated from the destruction they can cause from afar. I've played mercenary -or worse- warriors and humanitarian rogues. But realistically, few people who can pick locks and pockets and specialize in stabbing people in the back have any honorable place normal society. And few who spend all their time reading books and/or conducting experiments to increase their power or standing know what it means to put your back into something, or how to live a fulfilling life working with people who depend on you. I'm not saying that exceptions don't exist, just that each set of skills and lifestyles and experience obviously complement a different set of philosophies and ways of approaching the world, and I like the warrior's one best. Your dismissal of training as something people "just get" seems to be the root of your misunderstanding. Training is one of the things people most identify themselves by, and the lessons and experiences one picks up during training are some of the most central you ever have, especially if you go into it young. Warriors of all kinds train by learning to work with each other and push their bodies and follow and give clear directives intelligently, and to look danger in the face and try to end it while also protecting oneself and the people standing on each side of one. That's pretty damn admirable.
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Post by Catilina on May 19, 2019 14:49:57 GMT
What a stereotype, that a warrior is a responsible, self-sacrifice and reliable characters... Not even true in this form. Just take a mercenary... who not as clever and dexterous like a rogue, or just got another training... A warrior can be just as shady or irresponsible person, as a rogue... But... why would be a rogue necessarily irresponsible? A scout, an archer... Or a mage? Why can't a mage be responsible? In their whole life, the mages learn to be controlled... The "warrior" you're talking about is the holy paladin. All true, except for there being a difference between stereotypes and archetypes. The tendency is for warriors to be more disciplined and honorable and practical and willing to work with and put themselves on the line for others, for rogues to have criminal and anti-social motives, and for mages to be scholarly and dissociated from the destruction they can cause from afar. I've played mercenary -or worse- warriors and humanitarian rogues. But realistically, few people who can pick locks and pockets and specialize in stabbing people in the back have any honorable place normal society. And few who spend all their time reading books and/or conducting experiments to increase their power or standing know what it means to put your back into something, or how to live a fulfilling life working with people who depend on you. I'm not saying that exceptions don't exist, just that each set of skills and lifestyles and experience obviously complement a different set of philosophies and ways of approaching the world, and I like the warrior's one best. Your dismissal of training as something people "just get" seems to be the root of your misunderstanding. Training is one of the things people most identify themselves by, and the lessons and experiences one picks up during training are some of the most central you ever have, especially if you go into it young. Warriors of all kinds train by learning to work with each other and push their bodies and follow and give clear directives intelligently, and to look danger in the face and try to end it while also protecting oneself and the people standing on each side of one. That's pretty damn admirable. And You now speak about a soldier... Every soldier learn to follow the directives intelligently. An Archer too. And a mage if serves in an order. The training a spy, a sharpshooter or a thief, also requires attention and discipline, patience and restraint. And "rogues" serves many orders and organization. Including the Chantry. As I said, the mages have to learn their abilities, to master their raw talent – and not just for fight or power, but for the mere survival. Thinking about that the warrior is the most responsible person is just a stereotype still. Every class can behave on every way. Not mentioned, how not every follower of law is honourable. But you mentioned that following the direction intelligently. This supposes a soldier, who's ready to question, and if it is necessary, to kill his/her superior if the time coming. These are responsible and honourable soldiers – but no matter, they're warriors, "rogues" or mages.
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Noxluxe
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Noxluxe on May 19, 2019 15:37:25 GMT
As I said, the mages have to learn their abilities, to master their raw talent – and not just for fight or power, but for the mere survival. Thinking about that the warrior is the most responsible person is just a stereotype still. Every class can behave on every way. Not mentioned, how not every follower of law is honourable. But you mentioned that following the direction intelligently. This supposes a soldier, who's ready to question, and if it is necessary, to kill his/her superior if the time coming. These are responsible and honourable soldiers – but no matter, they're warriors, "rogues" or mages. ...Except that the vast majority of soldiers actually are warriors rather than mages or rogues, and the vast majority of warriors actually are trained as soldiers, militia, guards or leaders, all of which embrace discipline and responsibility. Archetypes and tendencies, not stereotypes.  Dude, I'm not saying that every class doesn't have people of every possible mindset. I'm not saying anything at all about "all warriors" or "all mages" or "all rogues". I'm saying that some mindsets are more prevalent in some classes than others, meaning that they play a bigger part for more people of the certain class on average, because that's very obviously the case. And I identify most with warriors because the prevalent mindset is one I see more value and purpose in than I do in the rogue or mage archetypes.
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