kino
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The path up and down are one and the same.
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Post by kino on Jul 2, 2017 4:11:18 GMT
Some of this doesn't even require research, just common sense. Case in point, back in January when the EA exec made the statement that they expected to sell 3 million copies during the first week? Executives make statements like that because they already know what their figures are going to be. They're looking at the number of pre-orders from the Xbox store, PSN and Origin, and if they're not sitting right at that target, and I think they were, then they're so damn close they expect to easily make up the difference after release. He actually said he expected the game to do 30-50% of its overall sales in the first week, and since the last game did 6 million in sales, he'd expect Andromeda to do at least 3 million in the first week. He was basing it all on the assumption that ME:A would do at least as well as ME3. ME3 did 6 million over 5 years, not in it's first week. In it's first week it did 3.5 million.
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Post by majesticjazz on Jul 2, 2017 4:15:08 GMT
Then why did it take for EA the need for a question to be asked before they mentioned MEA? Again, like I said, had that question never been asked, MEA would have never been mentioned. because they naturally wanted to focus on the best selling and most well received games to wow the investors. they obviously weren't going to mention a game with mixed reception unless specifically asked. and mixed reception =/= a total disappointment. again, if it were so, he wouldn't have lied about it and said they have strong expectations for the future That absolutely makes no sense what so ever. Are you saying that MEA isn't considered best selling? Are you saying that EA was too ashamed to talk about MEA because they wanted to wow the investors? STOP THE PRESS Because according to your peers here, MEA sold quite well and EA is satisfied with the success of the game. People use this rational as some sort of reason why the Kotaku articles are fales. But you are now implying something else. This is Mass Effect Andromeda we are talking about here and according to many people here, it was a financial success and beat EA's expectations. If that is the case why WOULDN'T MEA be part of the discussion? Don't you think that would be something they would want to point out? Especially considering that MEA was like the main AAA game to be released within that quarter? Im sorry, but your argument makes no sense. In one discussion, EA knows that MEA was a financial success and it met their expectations.....and in another discussion EA knows that EA was not a financial success and did not meet their expectations. So which is it?
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Cyan_Griffonclaw
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Post by Cyan_Griffonclaw on Jul 2, 2017 4:17:08 GMT
They'd never confirm this, even if it true. If they came out and said, the game is getting no SP DLC, and the IP has been but on hiatus while we figure out where to go next, why would anyone keep playing the game. They're still making money on the MP, and since none of these articles mention the MP, it seems that the MP will get DLC regardless of the SP game/ Why they wouldn't even say something is in the works we'll have more details soon, I don't know. Saying we can't speak on the future yet, to me points more towards the franchise in general, not DLC. They've been tight lipped about the game since release. They really haven't done anything to generate any type of hype around the game. Nothing like Mass Effect 3 had the best launch of an ME game, sold 900K in the first 24 hours or whatever it was, or how DA:I had the best launch of a Bioware game ever. They've had no problem is the past patting themselves on the back, so the lack of anything said about this game's launch just stands out to me. And according to NPD MEA had the second best launch of any ME game just behind ME3. That's not a failure by any stretch of the imagination. The only way the MP makes any money is through the sales of Andromeda points to purchase in-game packs. I love the MP but it's not a huge money maker. That's the reason the MP doesn't get dedicated servers but instead uses p2p connections. It's also why they can afford to let the games run. Do you really think ME3MP is making any money at this point?Kino, thank you. I just want to elaborate on that along the lines of Anthem. Doesn't that model already suggest Anthem is going to need a lot of new content to keep people interested? If it's anything like their MMO that went F2P, then Anthem has a lot to overcome. Is this a stretch?
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Post by Deleted on Jul 2, 2017 4:18:16 GMT
Looks like BioFan also thinks Jason is acting odd. Defending yourself is never a good sign.
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Monica21
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Post by Monica21 on Jul 2, 2017 4:19:37 GMT
And according to NPD MEA had the second best launch of any ME game just behind ME3. That's not a failure by any stretch of the imagination. The only way the MP makes any money is through the sales of Andromeda points to purchase in-game packs. I love the MP but it's not a huge money maker. That's the reason the MP doesn't get dedicated servers but instead uses p2p connections. It's also why they can afford to let the games run. Do you really think ME3MP is making any money at this point? I have an Anthem question along those lines too. Is there any indication that Anthem will be subscription-based, or are they relying on games like Battlefield to do that work for them? There is a lot of investor information about how much time and money players spend on subscriber-based games, which led me to wonder about Anthem.
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Post by cypherj on Jul 2, 2017 4:24:44 GMT
He actually said he expected the game to do 30-50% of its overall sales in the first week, and since the last game did 6 million in sales, he'd expect Andromeda to do at least 3 million in the first week. He was basing it all on the assumption that ME:A would do at least as well as ME3. ME3 did 6 million over 5 years, not in it's first week. In it's first week it did 3.5 million. That's what I said. He expected the game to 30-50% of its lifetime sales in the first week, and said ME3 sold 6 million, which would mean that 50% of lifetime sales in the first week would be 3 million. He based that week one total off doing at least as well as ME3 lifetime and having 50% of those sales week one. But at the end of the day, the initial sales are irrelevant. Let's say for argument's sake that it had 3 million sales week one. Those pre-orders and day one sales would have been made off the popularity of the original trilogy. Now let's say for argument's sake that the sales fell off the table and plummeted after the initial release and their forecasters are now predicting that the game will only do 4.5 million total or less lifetime. The Andromeda name would not have gotten the traction they had hoped for, and they may not think it's viable going forward. They could be looking at data showing that a less than expected amount of people finished the game, or finished it more than once. There may be a large number of people who have not played it recently. There could be any number of reason why they wouldn't release future content even of the game did had strong initial sales.
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kino
N4
The path up and down are one and the same.
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Post by kino on Jul 2, 2017 4:25:09 GMT
because they naturally wanted to focus on the best selling and most well received games to wow the investors. they obviously weren't going to mention a game with mixed reception unless specifically asked. and mixed reception =/= a total disappointment. again, if it were so, he wouldn't have lied about it and said they have strong expectations for the future That absolutely makes no sense what so ever. Are you saying that MEA isn't considered best selling? Are you saying that EA was too ashamed to talk about MEA because they wanted to wow the investors? STOP THE PRESS Because according to your peers here, MEA sold quite well and EA is satisfied with the success of the game. People use this rational as some sort of reason why the Kotaku articles are fales. But you are now implying something else. This is Mass Effect Andromeda we are talking about here and according to many people here, it was a financial success and beat EA's expectations. If that is the case why WOULDN'T MEA be part of the discussion? Don't you think that would be something they would want to point out? Especially considering that MEA was like the main AAA game to be released within that quarter? Im sorry, but your argument makes no sense. In one discussion, EA knows that MEA was a financial success and it met their expectations.....and in another discussion EA knows that EA was not a financial success and did not meet their expectations. So which is it? Did you even read the investor report? I gave you a bloody link to it. BF1, Ultima, FIFA and the Sims, over the course of the entire fiscal year, brought in more revenue than any of the other games in EA's portfolio. ME:A was mentioned, a couple of times, in the prepared statements. No where does EA make the statement that ME:A was a disappointment. This was the fiscal year investor call, not some general fan call. If the game had impacted the year end financials it would have been mentioned, which it was not, other than to say they expected ME:A to help boost revenue through FY18 Q1. They're in the transcripts.
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Post by easucks on Jul 2, 2017 4:28:35 GMT
That's fine , but the fact remains ea has no care for its customers and never did ... They release trash, force people to pay top dollar, then people complain, so instead of giving customers their money's worth, they shit on them by Charing top dollar again for the same game, slightly improved. Since they don't "force" people to buy the game... how do they "force people" to pay top dollar for it. They set a price and it's your option whether you want to buy it or not. Their products also go on sale. I bought ME:A on sale at about 50% off. It was a new disc in the box from a reputable supplier in a sanctioned sale by EA. I consider the game to be well worth the money I paid for it. I was not charged anything for any of the patches nor do I expect to be charged for any future patches. What you're alleging is just blatantly false. Lol top dollar isn't an opinion, it's what they charge ... And at launch of course, just like I specifically said Battlefront 2 , but it's ok you don't need to read posts to comment on them.
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Cyan_Griffonclaw
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Uncle Cyan
Dang it.
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Post by Cyan_Griffonclaw on Jul 2, 2017 4:29:29 GMT
That absolutely makes no sense what so ever. Are you saying that MEA isn't considered best selling? Are you saying that EA was too ashamed to talk about MEA because they wanted to wow the investors? STOP THE PRESS Because according to your peers here, MEA sold quite well and EA is satisfied with the success of the game. People use this rational as some sort of reason why the Kotaku articles are fales. But you are now implying something else. This is Mass Effect Andromeda we are talking about here and according to many people here, it was a financial success and beat EA's expectations. If that is the case why WOULDN'T MEA be part of the discussion? Don't you think that would be something they would want to point out? Especially considering that MEA was like the main AAA game to be released within that quarter? Im sorry, but your argument makes no sense. In one discussion, EA knows that MEA was a financial success and it met their expectations.....and in another discussion EA knows that EA was not a financial success and did not meet their expectations. So which is it? Did you even read the investor report? I gave you a bloody link to it. BF1, Ultima and the Sims, over the course of the entire fiscal year, brought in more revenue than any of the other games in EA's portfolio. ME:A was mentioned, a couple of times, in the prepared statements. No where does EA make the statement that ME:A was a disappointment. This was the fiscal year investor call, not some general fan call. If the game had impacted the year end financials it would have been mentioned, which it was not, other than to say they expected ME:A to help boost revenue through FY18 Q1. Those are the facts. They're in the transcripts. I have this global message in my mailbox that shows us how to block people. Two in one night. I love to hear counter arguments, but even I get uncomfortable. And when I do, it's block. I know a lot of you have some serious patience. I know.
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kino
N4
The path up and down are one and the same.
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Post by kino on Jul 2, 2017 4:32:45 GMT
ME3 did 6 million over 5 years, not in it's first week. In it's first week it did 3.5 million. That's what I said. He expected the game to 30-50% of its lifetime sales in the first week, and said ME3 sold 6 million, which would mean that 50% of lifetime sales in the first week would be 3 million. He based that week one total off doing at least as well as ME3 lifetime and having 50% of those sales week one. But at the end of the day, the initial sales are irrelevant. Let's say for argument's sake that it had 3 million sales week one. Those pre-orders and day one sales would have been made off the popularity of the original trilogy. Now let's say for argument's sake that the sales fell off the table and plummeted after the initial release and their forecasters are now predicting that the game will only do 4.5 million total or less lifetime. The Andromeda name would not have gotten the traction they had hoped for, and they may not think it's viable going forward. They could be looking at data showing that a less than expected amount of people finished the game, or finished it more than once. There may be a large number of people who have not played it since recently. There could be any number of reason why they wouldn't release future content even of the game did had strong initial sales. Exactly. ME3 did half of it's lifetime sales in it's first week as well. Almost all of the games do most of their lifetime sales in the first week, BF1 being an exception because it's turned into a damn juggernaut. EA made the statement back in January or Feburary that their expectation of ME:A was 3 million, when they were already sitting on pre-order data, and most of the charts I've seen, including that YouTuber dude people love to post on here, have said that ME:A did at least that in sales in it's first week. Since no one has access to Origin digital sales number it could be higher, but it at the least hit the EA target.
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cypherj
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Post by cypherj on Jul 2, 2017 4:35:05 GMT
That's what I said. He expected the game to 30-50% of its lifetime sales in the first week, and said ME3 sold 6 million, which would mean that 50% of lifetime sales in the first week would be 3 million. He based that week one total off doing at least as well as ME3 lifetime and having 50% of those sales week one. But at the end of the day, the initial sales are irrelevant. Let's say for argument's sake that it had 3 million sales week one. Those pre-orders and day one sales would have been made off the popularity of the original trilogy. Now let's say for argument's sake that the sales fell off the table and plummeted after the initial release and their forecasters are now predicting that the game will only do 4.5 million total or less lifetime. The Andromeda name would not have gotten the traction they had hoped for, and they may not think it's viable going forward. They could be looking at data showing that a less than expected amount of people finished the game, or finished it more than once. There may be a large number of people who have not played it since recently. There could be any number of reason why they wouldn't release future content even of the game did had strong initial sales. Exactly. ME3 did half of it's lifetime sales in it's first week as well. Almost all of the games do most of their lifetime sales in the first week, BF1 being an exception because it's turned into a damn juggernaut. EA made the statement back in January or Feburary that their expectation of ME:A was 3 million, when they were already sitting on pre-order data, and most of the charts I've seen, including that YouTuber dude people love to post on here, have said that ME:A did at least that in sales in it's first week. Since no one has access to Origin digital sales number it could be higher, but it at the least hit the EA target. You pretty much just ignored everything I wrote after initial sales are irrelevant lol.
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kino
N4
The path up and down are one and the same.
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The path up and down are one and the same.
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Post by kino on Jul 2, 2017 4:35:54 GMT
And according to NPD MEA had the second best launch of any ME game just behind ME3. That's not a failure by any stretch of the imagination. The only way the MP makes any money is through the sales of Andromeda points to purchase in-game packs. I love the MP but it's not a huge money maker. That's the reason the MP doesn't get dedicated servers but instead uses p2p connections. It's also why they can afford to let the games run. Do you really think ME3MP is making any money at this point? I have an Anthem question along those lines too. Is there any indication that Anthem will be subscription-based, or are they relying on games like Battlefield to do that work for them? There is a lot of investor information about how much time and money players spend on subscriber-based games, which led me to wonder about Anthem. I don't think it's a subscription game. They have SWTOR for subscription revenue. I think it's supposed to operate the same way Destiny does, which will probably mean microtransactions in the game.
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Post by Deleted on Jul 2, 2017 4:37:03 GMT
OMG I am laughing so hard. Every tweet to the devs is from a new person on Twiter, spamming them to death with threats and demands for DLC. Where did all the hate for the game go? :lmfao:
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Post by Deleted on Jul 2, 2017 4:37:09 GMT
I actually won't be surprised if there is no story DLC for MEA, but not because of any articles predicting such. They supposedly downsized the studio concentrating on other work, right? That seems like a pretty strong signal. I don't think MEA has much staying power, and it didn't set any records to begin with. The multiplayer wasn't much of a success either, was it?
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Post by Monica21 on Jul 2, 2017 4:41:27 GMT
Now let's say for argument's sake that the sales fell off the table and plummeted after the initial release and their forecasters are now predicting that the game will only do 4.5 million total or less lifetime. Then they would have had a month and a half of data prior to the May call, and I doubt it would have led to statements like, "new content arriving more regularly" and "the new team is doing some amazing things and you'll hear more about that in the months to come."
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kino
N4
The path up and down are one and the same.
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Post by kino on Jul 2, 2017 4:41:44 GMT
Exactly. ME3 did half of it's lifetime sales in it's first week as well. Almost all of the games do most of their lifetime sales in the first week, BF1 being an exception because it's turned into a damn juggernaut. EA made the statement back in January or Feburary that their expectation of ME:A was 3 million, when they were already sitting on pre-order data, and most of the charts I've seen, including that YouTuber dude people love to post on here, have said that ME:A did at least that in sales in it's first week. Since no one has access to Origin digital sales number it could be higher, but it at the least hit the EA target. You pretty much just ignored everything I wrote after initial sales are irrelevant lol. That's because you're talking about 5 years worth of sales that no one has any idea of. All EA said was they expected ME:A to do half of ME3's lifetime sales in it's first week, which, as I said, I think it did. And that's all EA said. Anything after that is speculation and neither one of us is non-biased enough to make a qualitative call on that.
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Post by cypherj on Jul 2, 2017 4:42:02 GMT
And according to NPD MEA had the second best launch of any ME game just behind ME3. That's not a failure by any stretch of the imagination. The only way the MP makes any money is through the sales of Andromeda points to purchase in-game packs. I love the MP but it's not a huge money maker. That's the reason the MP doesn't get dedicated servers but instead uses p2p connections. It's also why they can afford to let the games run. Do you really think ME3MP is making any money at this point? I have an Anthem question along those lines too. Is there any indication that Anthem will be subscription-based, or are they relying on games like Battlefield to do that work for them? There is a lot of investor information about how much time and money players spend on subscriber-based games, which led me to wonder about Anthem I don't think it's going to be an MMO like SWTOR. Those are the ones that would have subscriptions. Micro transactions on the other hand, it will almost definitely have those.
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Cyan_Griffonclaw
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Uncle Cyan
Dang it.
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Post by Cyan_Griffonclaw on Jul 2, 2017 4:46:53 GMT
I have an Anthem question along those lines too. Is there any indication that Anthem will be subscription-based, or are they relying on games like Battlefield to do that work for them? There is a lot of investor information about how much time and money players spend on subscriber-based games, which led me to wonder about Anthem I don't think it's going to be an MMO like SWTOR. Those are the ones that would have subscriptions. Micro transactions on the other hand, it will almost definitely have those. Is it Plants vs. Zombies 2 all over again? $75 for game AND microtransactions? If so, is it going to feel like F2P and Pay 2 win because I experienced that with the MMO and I own TWO collector's editions and those games are collecting dust. The very first game from BioWare that I uninstalled after going all in. I'm still salty about that.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by cypherj on Jul 2, 2017 4:47:25 GMT
Now let's say for argument's sake that the sales fell off the table and plummeted after the initial release and their forecasters are now predicting that the game will only do 4.5 million total or less lifetime. Then they would have had a month and a half of data prior to the May call, and I doubt it would have led to statements like, "new content arriving more regularly" and "the new team is doing some amazing things and you'll hear more about that in the months to come." IIRC, they specifically mentioned MP content. I'm sure the game will keep getting that because they can make money off of that. Also, new content could be anything, from patches, the enhancing the character creator, to making Jaal a romance option for male Ryder. You don't find it odd that they would specifically mention MP content and not SP content?
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kino
N4
The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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The path up and down are one and the same.
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Post by kino on Jul 2, 2017 4:47:26 GMT
OMG I am laughing so hard. Every tweet to the devs is from a new person on Twiter, spamming them to death with threats and demands for DLC. Where did all the hate for the game go? :lmfao: Geebus, really? Poor damn devs. They're probably trying to enjoy their long weekend and their Twitter feeds are blowing up.
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Post by Deleted on Jul 2, 2017 4:48:57 GMT
OMG I am laughing so hard. Every tweet to the devs is from a new person on Twiter, spamming them to death with threats and demands for DLC. Where did all the hate for the game go? :lmfao: Geebus, really? Poor damn devs. They're probably trying to enjoy their long weekend and their Twitter feeds are blowing up. Yeah I think some have forgotten it's holiday haha... or that Canada even exists...
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
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almostfaceman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on Jul 2, 2017 4:51:27 GMT
Geebus, really? Poor damn devs. They're probably trying to enjoy their long weekend and their Twitter feeds are blowing up. Yeah I think some have forgotten it's holiday haha... or that Canada even exists...
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Post by Deleted on Jul 2, 2017 4:52:18 GMT
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kino
N4
The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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The path up and down are one and the same.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by kino on Jul 2, 2017 4:54:20 GMT
Then they would have had a month and a half of data prior to the May call, and I doubt it would have led to statements like, "new content arriving more regularly" and "the new team is doing some amazing things and you'll hear more about that in the months to come." IIRC, they specifically mentioned MP content. I'm sure the game will keep getting that because they can make money off of that. Also, new content could be anything, from patches, the enhancing the character creator, to making Jaal a romance option for male Ryder. You don't find it odd that they would specifically mention MP content and not SP content? In this case, you're right. Not about the money part, that's still wrong, but I think the comment about content arriving on a regular basis has to do with APEX missions and MP content. Since they're not doing DLC for MP this time around they'll just be adding content like characters, maps and weapons as the game goes on. And, no, it's not odd they wouldn't mention SP content specifically since SP DLC is sold, not added to the game for free, something Mike Gamble, I believe, covered in his Twitter feed as to why they couldn't just announce SP DLC. There are SEC and financial reasons SP DLC can't be just announced. Most of the ME player base has always played more of the campaign than the MP. EA did make the statement that we would be seeing more from the SP development team in the months ahead.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Jul 2, 2017 4:55:23 GMT
Yeah I think some have forgotten it's holiday haha... or that Canada even exists... and more polite. Canada can boast on having the most efficient, clean, hassle-free but SECURE customs department. And the females officers are beautiful at the Ottawa Airport. Not sorry.
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