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Post by smilesja on Jul 7, 2017 19:05:54 GMT
EA are the people who know very perfectly well (and have even said so) that ME:A wasn't a failure in the slightest. It won't be thanks to multiplayer mictrotransactions - I could see a future mass effect come out that's solely online multiplayer. EA doesn't believe that ME: A is a failure. I think it'll receive single and multiplayer content.
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Post by Deleted on Jul 7, 2017 19:09:35 GMT
yeah I agree I' d definitely put it above ME1 but I wouldn't put it on the same level as 2 and 3 though so yeah I'd asy it's number 3 in the series for me as well but then ME is definitely my favourite game series I've got though. The only other one to me that runs it close ironically is Bioware's other baby Dragon Age so I hope both series are here to stay. i'm glad that at least it looks like we'er getting a DA4 but I just hope it ends up being more like a DAI success than a MEA style washout in terms of it's reception. Because if that's not the case the future of both ME and DA could be in serious danger otherwise and I for sure don't want to see Bioware become another MMO group we have too many of those as it is I see gaming going in a very dumb place right now. Everything has to be an online only mmorpg with rng weapon loot systems where it takes about 4 hours to complete. Then you play the same levels over and over again just that its harder the next time. You know like devil may cry from about 16 years ago. Making games with good stories that sell are hard to make thats why devs are running in droves to rip off destiny. Well, to be fair, when bioWARE decided to elevate the on-line experience with SWTOR and put out their most complex storyline ever with the eight (!) full length (!) POVs telling a story of a war (!!!) in one of the best settings out there, with a story to fit every taste (!) from cliché to totally not ye olde video-game... what happened? The grind part was not there, it was not updated fast enough, etc, etc, etc.
That was one time insane amount of money was poured into an amazing SP experience in an on-line game. But, apparently, paying a sub is too much for it.... After SWTOR I am resigned to having a completely different taste than everyone else.
I am curious to see what Anthem will have to offer & if it will turn out to be another gem that get crushed under foot.
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Post by suikoden on Jul 7, 2017 19:14:01 GMT
It won't be thanks to multiplayer mictrotransactions - I could see a future mass effect come out that's solely online multiplayer. EA doesn't believe that ME: A is a failure. I think it'll receive single and multiplayer content. They'll never come out and say it's a failure while it's still making multiplayer money. The only conclusion to our disagreement will occur when Single player DLC comes out, or doesn't.
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Post by sil on Jul 7, 2017 19:15:56 GMT
EA doesn't believe that ME: A is a failure. I think it'll receive single and multiplayer content. They'll never come out and say it's a failure while it's still making multiplayer money. The only conclusion to our disagreement will occur when Single player DLC comes out, or doesn't. They revealed its success at an EA shareholder Q&A session. If they lied, they are committing fraud, so they aren't lying about its success.
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Post by smilesja on Jul 7, 2017 19:16:19 GMT
EA doesn't believe that ME: A is a failure. I think it'll receive single and multiplayer content. They'll never come out and say it's a failure while it's still making multiplayer money. The only conclusion to our disagreement will occur when Single player DLC comes out, or doesn't. And they can't lie to their investors and say that they are happy with it.
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Post by colfoley on Jul 7, 2017 19:16:50 GMT
I see gaming going in a very dumb place right now. Everything has to be an online only mmorpg with rng weapon loot systems where it takes about 4 hours to complete. Then you play the same levels over and over again just that its harder the next time. You know like devil may cry from about 16 years ago. Making games with good stories that sell are hard to make thats why devs are running in droves to rip off destiny. Well, to be fair, when bioWARE decided to elevate the on-line experience with SWTOR and put out their most complex storyline ever with the eight (!) full length (!) POVs telling a story of a war (!!!) in one of the best settings out there, with a story to fit every taste (!) from cliché to totally not ye olde video-game... what happened? The grind part was not there, it was not updated fast enough, etc, etc, etc.
That was one time insane amount of money was poured into an amazing SP experience in an on-line game. But, apparently, paying a sub is too much for it.... After SWTOR I am resigned to having a completely different taste than everyone else.
I am curious to see what Anthem will have to offer & if it will turn out to be another gem that get crushed under foot.
trouble is Anthem is perceived as being the ME assassin.
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Post by Deleted on Jul 7, 2017 19:24:14 GMT
Well, to be fair, when bioWARE decided to elevate the on-line experience with SWTOR and put out their most complex storyline ever with the eight (!) full length (!) POVs telling a story of a war (!!!) in one of the best settings out there, with a story to fit every taste (!) from cliché to totally not ye olde video-game... what happened? The grind part was not there, it was not updated fast enough, etc, etc, etc.
That was one time insane amount of money was poured into an amazing SP experience in an on-line game. But, apparently, paying a sub is too much for it.... After SWTOR I am resigned to having a completely different taste than everyone else.
I am curious to see what Anthem will have to offer & if it will turn out to be another gem that get crushed under foot.
trouble is Anthem is perceived as being the ME assassin. So? Still a BioWARE game. If it resets the course, and establishes the formula that finally brings peace to most of fandom, chances are Bio will reuse their IPs. Let's face it, they've tried to sell the SWTOR, but SP in Andromeda, and it did not work.
They did try a few things and ran as far as they could with investing into the companion component of their games. let them try something else. IP will be waiting for when and if they find a replacement for the Baldur's Gate they fed more and more steroids over the years.
Personally, I liked the SP SWTOR in Andromeda with the MP module combo. But I also kindda looking forward to what will happen if Bio puts the word count into something other than companions. Because who knows, it might be rather interesting for a change.
Or, perhaps, it's the IP itself they could not repackage and re-sell (see the conspiracy theories).
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Post by suikoden on Jul 7, 2017 19:24:41 GMT
They'll never come out and say it's a failure while it's still making multiplayer money. The only conclusion to our disagreement will occur when Single player DLC comes out, or doesn't. And they can't lie to their investors and say that they are happy with it. They knew about its poor state and probably had pretty low expectations going in. They could very well be thrilled with how it sold despite its critical panning. That's not lying. They can be very happy with poor sales if these sales were above and beyond what was expected.
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Post by smilesja on Jul 7, 2017 19:35:28 GMT
And they can't lie to their investors and say that they are happy with it. They knew about its poor state and probably had pretty low expectations going in. They could very well be thrilled with how it sold despite its critical panning. That's not lying. They can be very happy with poor sales if these sales were above and beyond what was expected. EA is not a company that does not take well to poor sales. They fact they are excited shows that they exceeded expectations. Besides when does mixed reviews mean critical panning?
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Post by suikoden on Jul 7, 2017 19:39:45 GMT
They knew about its poor state and probably had pretty low expectations going in. They could very well be thrilled with how it sold despite its critical panning. That's not lying. They can be very happy with poor sales if these sales were above and beyond what was expected. EA is not a company that does not take well to poor sales. They fact they are excited shows that they exceeded expectations. Besides when does mixed reviews mean critical panning? They clearly don't take well as there's no DLC in sight... I think they're recouping losses through multiplayer DLC though as they continue to push that hard. And 71% for a AAA game that averaged ~90% in the past, is critical panning. 71% is a B in high school, in video games, it's the 94th rated PS4 game this year alone. But I guess "mixed" doesn't sound as bad.
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Post by smilesja on Jul 7, 2017 19:42:53 GMT
EA is not a company that does not take well to poor sales. They fact they are excited shows that they exceeded expectations. Besides when does mixed reviews mean critical panning? They clearly don't take well as there's no DLC in sight... I think they're recouping losses through multiplayer DLC though as they continue to push that hard. And 71% for a AAA game that averaged ~90% in the past, is critical panning. 71% is a B in high school, in video games, it's the 94th rated PS4 game this year alone. But I guess "mixed" doesn't sound as bad. Something in the 70's is a C which is considered average in the United States. Just because they haven't announced single player DLC doesn't mean there isn't any in the horizon. People were surprised when Jaws of Hakkon came for DAI. Again you keep saying "losses" in business that's a failure if you lost money in a product which is something they would have to confess to their investors which didn't happen.
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Post by Croatsky on Jul 7, 2017 19:51:51 GMT
Montreal Comic Con started few hours ago. No live streams seem to be on for any event, so unlikely we will get any for BioWare's panel.
However Q&A panels do get recorded and posted online later, so it will take a while for us to see what will happen.
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Post by suikoden on Jul 7, 2017 19:53:40 GMT
They clearly don't take well as there's no DLC in sight... I think they're recouping losses through multiplayer DLC though as they continue to push that hard. And 71% for a AAA game that averaged ~90% in the past, is critical panning. 71% is a B in high school, in video games, it's the 94th rated PS4 game this year alone. But I guess "mixed" doesn't sound as bad. Something in the 70's is a C which is considered average in the United States. Just because they haven't announced single player DLC doesn't mean there isn't any in the horizon. People were surprised when Jaws of Hakkon came for DAI. Again you keep saying "losses" in business that's a failure if you lost money in a product which is something they would have to confess to their investors which didn't happen. Read my first response again. They can be happy due to a lower than expected loss. That's not lying.
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Post by smilesja on Jul 7, 2017 19:55:35 GMT
Something in the 70's is a C which is considered average in the United States. Just because they haven't announced single player DLC doesn't mean there isn't any in the horizon. People were surprised when Jaws of Hakkon came for DAI. Again you keep saying "losses" in business that's a failure if you lost money in a product which is something they would have to confess to their investors which didn't happen. Read my first response again. They can be happy due to a lower than expected loss. That's not lying. No they can't a loss is a loss. Especially if they allegedly had low expectations for a game. And if they didn't admit a loss to their investors then they are lying
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The path up and down are one and the same.
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Post by kino on Jul 7, 2017 19:59:02 GMT
They clearly don't take well as there's no DLC in sight... I think they're recouping losses through multiplayer DLC though as they continue to push that hard. And 71% for a AAA game that averaged ~90% in the past, is critical panning. 71% is a B in high school, in video games, it's the 94th rated PS4 game this year alone. But I guess "mixed" doesn't sound as bad. Something in the 70's is a C which is considered average in the United States. Just because they haven't announced single player DLC doesn't mean there isn't any in the horizon. People were surprised when Jaws of Hakkon came for DAI. Again you keep saying "losses" in business that's a failure if you lost money in a product which is something they would have to confess to their investors which didn't happen. I think it's safe to say the game didn't fail. As of April, and I know that's going back a bit, it was the 5th highest selling game of the year. RE7 was the 6th, the difference being that the sales data at that time for RE7 was a known quantity, 3.5 million. Let people keep saying the game failed. It doesn't matter. They look foolish when a very basic search could show them it's actual performance.
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Post by sjsharp2010 on Jul 7, 2017 20:08:38 GMT
And with the percieved failure of MEA EA are the people who know very perfectly well (and have even said so) that ME:A wasn't a failure in the slightest. True but it could have been received better though I think.
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Post by suikoden on Jul 7, 2017 20:10:04 GMT
Something in the 70's is a C which is considered average in the United States. Just because they haven't announced single player DLC doesn't mean there isn't any in the horizon. People were surprised when Jaws of Hakkon came for DAI. Again you keep saying "losses" in business that's a failure if you lost money in a product which is something they would have to confess to their investors which didn't happen. I think it's safe to say the game didn't fail. As of April, and I know that going back a bit, it was the 5th highest selling game of the year. RE7 was the 6th, the difference being that the sales data at that time for RE7 was a known quantity, 3.5 million. Let people keep saying the game failed. It doesn't matter. They look foolish when a very basic search could show them it's actual performance. It's interesting how you are willing to accept NPD numbers when they are in your favour but shun them when they are not. Nevertheless - if Andromeda outsold RE7 with say - 3.5-4m, yet was expected to sell 3m in its first week (needing over a month to reach the expected mark), what does that say about sales moving forwards since according to NPD charting, Andromeda sank out of the top 20 games for June after coming in 15th for May? Again, going by its previous sales pace, according to NPD data, Andromeda has probably stalled out around 4m. That's if we agree to accept NPD data. At this point, someone will bring up digital sales and the argument will continue. My sole point is that a game can sell poorly yet still result in EA being happy with the result because there's no way they didn't know that Andromedas release quality was in the shitter.
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Post by colfoley on Jul 7, 2017 20:14:59 GMT
trouble is Anthem is perceived as being the ME assassin. So? Still a BioWARE game. If it resets the course, and establishes the formula that finally brings peace to most of fandom, chances are Bio will reuse their IPs. Let's face it, they've tried to sell the SWTOR, but SP in Andromeda, and it did not work.
They did try a few things and ran as far as they could with investing into the companion component of their games. let them try something else. IP will be waiting for when and if they find a replacement for the Baldur's Gate they fed more and more steroids over the years.
Personally, I liked the SP SWTOR in Andromeda with the MP module combo. But I also kindda looking forward to what will happen if Bio puts the word count into something other than companions. Because who knows, it might be rather interesting for a change.
Or, perhaps, it's the IP itself they could not repackage and re-sell (see the conspiracy theories).
the problem is bioware is known...at least to me for four things. Companions. Dialogue wheel. Solid story (at least aa far as games are concerned) and solid gameplay (at least for a story based games; see bioshock and telltale) and while i AM curious about anthem the fewer of these elements that i associate with bioware it's has...the harder of a sell.it will be.
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Post by sjsharp2010 on Jul 7, 2017 20:17:55 GMT
I see gaming going in a very dumb place right now. Everything has to be an online only mmorpg with rng weapon loot systems where it takes about 4 hours to complete. Then you play the same levels over and over again just that its harder the next time. You know like devil may cry from about 16 years ago. Making games with good stories that sell are hard to make thats why devs are running in droves to rip off destiny. the wrong thing in gaming is being emphasized. Instead of the creative interactive element you are getting with online games the ability to "share with your friends". Not realizing that sharing your SP experiences is sharing too. And with the percieved failure of MEA and the potential failure of DA 4. Ea might take the wrong lesson. Yeah that's what I'm worried about to in that if DA4 fails both series might end up getting swept under the rug. So I pray to the Maker it dosen't
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The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by kino on Jul 7, 2017 20:20:09 GMT
I think it's safe to say the game didn't fail. As of April, and I know that going back a bit, it was the 5th highest selling game of the year. RE7 was the 6th, the difference being that the sales data at that time for RE7 was a known quantity, 3.5 million. Let people keep saying the game failed. It doesn't matter. They look foolish when a very basic search could show them it's actual performance. It's interesting how you are willing to accept NPD numbers when they are in your favour but shun them when they are not. Nevertheless - if Andromeda outsold RE7 with say - 3.5-4m, yet was expected to sell 3m in its first week (needing over a month to reach the expected mark), what does that say about sales moving forwards since according to NPD charting, Andromeda sank out of the top 20 games for June after coming in 15th for May? Again, going by its previous sales pace, according to NPD data, Andromeda has probably stalled out around 4m. That's if we agree to accept NPD data. At this point, someone will bring up digital sales and the argument will continue. My sole point is that a game can sell poorly yet still result in EA being happy with the result because there's no way they didn't know that Andromedas release quality was in the shitter. You sound disappointed the game performed far better than you suspected, sport. Don't worry. It'll pass and you'll be fine. Besides, you're constant harping of microtransactions in MP is adorable considering no one has any idea how it's doing since it's digital. Honestly, do you think ME3MP is still bringing in microtransaction money? If it is it's a drip, a drab, and yet EA/BW keeps the game going. They can do that because it's peer to peer, no dedicated servers needed except to track inventory, points and challenges. You sound ridiculous with that argument.
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Post by griffith82 on Jul 7, 2017 20:20:57 GMT
EA are the people who know very perfectly well (and have even said so) that ME:A wasn't a failure in the slightest. True but it could have been received better though I think. I don't think there was ever a chance of that. The main issue is a bunch of people were determined to see it fail from day 0. It could have had minimal to no bugs and I doubt it would have been higher than high 70s.
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Post by sjsharp2010 on Jul 7, 2017 20:24:29 GMT
True but it could have been received better though I think. I don't think there was ever a chance of that. The main issue is a bunch of people were determined to see it fail from day 0. It could have had minimal to no bugs and I doubt it would have been higher than high 70s. Well we won't know anyway so either way what's done is done. But I do think there was a chance.
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Post by Deleted on Jul 7, 2017 20:25:58 GMT
I don't think there was ever a chance of that. The main issue is a bunch of people were determined to see it fail from day 0. It could have had minimal to no bugs and I doubt it would have been higher than high 70s. Well we won't know anyway so either way what's done is done. But I do think there was a chance. I think thats the main reason they stay silent for so long after their games release. Fucked if they do, fucked if they don't.
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Post by Deleted on Jul 7, 2017 20:32:10 GMT
So? Still a BioWARE game. If it resets the course, and establishes the formula that finally brings peace to most of fandom, chances are Bio will reuse their IPs. Let's face it, they've tried to sell the SWTOR, but SP in Andromeda, and it did not work.
They did try a few things and ran as far as they could with investing into the companion component of their games. let them try something else. IP will be waiting for when and if they find a replacement for the Baldur's Gate they fed more and more steroids over the years.
Personally, I liked the SP SWTOR in Andromeda with the MP module combo. But I also kindda looking forward to what will happen if Bio puts the word count into something other than companions. Because who knows, it might be rather interesting for a change.
Or, perhaps, it's the IP itself they could not repackage and re-sell (see the conspiracy theories).
the problem is bioware is known...at least to me for four things. Companions. Dialogue wheel. Solid story (at least aa far as games are concerned) and solid gameplay (at least for a story based games; see bioshock and telltale) and while i AM curious about anthem the fewer of these elements that i associate with bioware it's has...the harder of a sell.it will be. Have you ever read this story? I am not sure why someone posted the full text on their blog, but anyways, it is "Creative Impulse" by S. Maugham. cadwallen.blogspot.ca/2012/05/creative-impulse-by-somerset-maugham.html
Thing is, BioWARE has a harder time selling companions and dialogue wheel right now. We see more investment in combat/gameplay & graphics. And with Anthem, I think (and I might be wrong) what they are shooting for is to bring the protagonist forward and create a world for him/her. I am from the old BioWARE crowd, and tbh, I am not on board with 10 romances in a game in Inquisition and Andromeda. I am interested in the dialogue wheel evolution and quest resolution evolution I am seeing, and I am wondering if the dramatic measure of chopping off the companion content will bring more variety in each quest and more defined personalities for the PC like in Hawke's case.
Basically, I have seen it in SWTOR when an SP quest turns into a repeat dungeon/raid, and I am curious to see if they can give me protagonists with distinctive personalities as versatile as the Smuggler and a Sith Inquisitor if I RP it consistently.
I would be thrilled to play Andromeda 2 or JE2, but if Anthem is more novel in its approach, and focused on the protagonist and his/her decisions & a limited cast of powerful chars, rather than on the companions, I don't mind it at all. I'd rather they move there, than went in the direction Inquisition was heading in.
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Feb 27, 2019 21:49:30 GMT
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suikoden
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March 2017
suikoden
Mass Effect Trilogy, Dragon Age: Origins, Baldur's Gate
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Post by suikoden on Jul 7, 2017 20:32:55 GMT
It's interesting how you are willing to accept NPD numbers when they are in your favour but shun them when they are not. Nevertheless - if Andromeda outsold RE7 with say - 3.5-4m, yet was expected to sell 3m in its first week (needing over a month to reach the expected mark), what does that say about sales moving forwards since according to NPD charting, Andromeda sank out of the top 20 games for June after coming in 15th for May? Again, going by its previous sales pace, according to NPD data, Andromeda has probably stalled out around 4m. That's if we agree to accept NPD data. At this point, someone will bring up digital sales and the argument will continue. My sole point is that a game can sell poorly yet still result in EA being happy with the result because there's no way they didn't know that Andromedas release quality was in the shitter. You sound disappointed the game performed far better than you suspected, sport. Don't worry. It'll pass and you'll be fine. Besides, you're constant harping of microtransactions in MP is adorable considering no one has any idea how it's doing since it's digital. Honestly, do you think ME3MP is still bringing in microtransaction money? If it is it's a drip, a drab, and yet EA/BW keeps the game going. They can do that because it's peer to peer, no dedicated servers needed except to track inventory, points and challenges. You sound ridiculous with that argument. It's always satisfying when people start getting personal and rude with their responses. Means I've struck a nerve and probably won the argument. Carry on.
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