ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Mar 17, 2018 1:19:45 GMT
Scythes? You mean dual wielded scythes right? Or not...grim reaper confirmed as DA4 companion. I assumed it was a bow that fired scythes.
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http://bsn.boards.net/threads/recent/143
https://i.imgur.com/1myVt9D.jpg
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Post by DragonKingReborn on Mar 17, 2018 2:14:56 GMT
Possibly my very favourite "little thing" in DA2. Edit:Β Β ...aaaaand I said that exact same thing at the top of the page... its cool enough to say twice Yeah, but I'm trying to decide if it counts as a double post and thus mandates a drink.
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http://bsn.boards.net/threads/recent/143
https://i.imgur.com/1myVt9D.jpg
DragonKingReborn
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by DragonKingReborn on Mar 17, 2018 2:16:18 GMT
Or not...grim reaper confirmed as DA4 companion. I assumed it was a bow that fired scythes. That's all well and good until the handles come off and you've launched a boomerang from a bow.
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theascendent
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
PSN: The Ascendent
Posts: 623 Likes: 824
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theascendent
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by theascendent on Sept 21, 2020 14:01:45 GMT
Anyone else for more spells and variety that can be used both in combat encounters and social situations? Baldur's Gate looks especially promising in that regard.
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Post by pessimistpanda on Sept 21, 2020 15:24:07 GMT
I just want magic to be more visually impressive and fun. I loved sending jerks sliding around the room as a Force Mage in DA2, I want more of that. Fireballs should send them flying, ice should make them slip and fall, lightning should leave them twitching on the ground.
Of course, this also goes for Rogue and Warrior abilities.
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Post by gervaise21 on Sept 21, 2020 16:00:49 GMT
I've mentioned before about how we should have blood magic back now we are going north but managed in a different way and definitely people are aware that you are doing it, particularly if you are using their blood without their permission.
Still, what I would also like is for them to definitively explain how blood magic works. I could understand it being rather vague when we were in the south since it was allegedly illegal and thus people could only study it in secret. However, there has been a lot of confusing and sometimes contradictory information about it. So what I want to know:
Where does it derive its power from: the life force of the mage or others (as all creatures probably have a smidgeon of magic in their blood, this being Thedas, presumably this is what is fuelling the spell); a demon who provides the spell power in return for the kicks it gets from the suffering of the person/creature supplying the blood; some other place than the Fade (according to Last Flight) in some sort of "blind bargain" (also according the Last Flight - a bargain with whom)?
Why is suffering an integral part of receiving the power?: This suggests it is being supplied by some sentient being that enjoys feeling the suffering but in that case why need blood at all. Why not simply torture the victim to get the same result?
Why is it exclusively associated with demons? If it is the sacrifice that is important, not the suffering, why can't a noble, willing sacrifice for the sake of others attract the assistance of helpful spirits? In fact that is what is said to happen with Seekers of Truth. They don't even have to make a sacrifice, just be touched by a faith spirit and they got all sorts of powers, including one, turning lyrium to fire in the blood, that is almost exactly like the blood magic spell, blood wound. The Seeker can adjust the spell so it doesn't kill but merely paralyses, again like blood wound, or tortures the victim, like wrack. So as apparently a faith spirit can bestow powers like this on a non-mage, why could not a faith spirit or other non-demon bestow power on a mage in return for a demonstration of faith or sacrifice, etc?
I feel there is no justification for beating around the bush on this. Tevinter mages have been using blood magic for millennia. I would have thought they would know how it works by now.
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Post by dawnold on Sept 22, 2020 0:38:12 GMT
Sha-Brytol Annointed (class)
1. Wrath of the Titans You shed your armour and entrust your very core to the Titans. ---Take 25% more damage from physical attacks, reduce elemental damage by 30% for 15 seconds Upgrade A: -5 seconds duration but magical attacks/debuff potency reduced by 50% Upgrade B: +5 seconds, mana/stamina regen +60%
2. Clash of the Titans Enemies will pay dearly for attacking the Titans' chosen few. The longer you stand, the harder they fall. ---Force a target to duel you for 15 seconds. Every 5 seconds, drain target's health & stamina/mana. If enemy dies before skill duration, they explode for 750% dmg. Upgrade A: +5 sec duration, explosion turns into Titan fist knocking enemies airborne and detonate primers Upgrade B: instead duel two targets, if one survives explosion refresh duration and end with 2nd smaller explosion
3. We are Titans Summon Titan avatars to hold the line. ---Call 2 small Titan elementals by your side for 20 seconds. They move only when you do and mimic your attack type (ex: melee = fists, ranged = laser), but they attack random enemy. Upgrade A: summon 1 large Titan avatar until it is destroyed, will grab small enemies which take +15% dmg from all allies, larger enemies are stunned instead Upgrade B: summon a third small avatar, they will focus on your target
4. Titan: AE Imprisoned but not helpless. Beaten but not done. Enemies aren't safe when the Titans watch over you with their Eye. ---Channel a beam of pure lyrium for 7 seconds. Rapidly refills allies' mana/stamina, deals 300% dmg per second if aimed at enemies. Upgrade A: reduce range of beam but it now chains to allies Upgrade B: mana cost +30% but Titan avatars can also be healed by the lyrium beam and will deal +50% dmg to your target
5. Revenge of the Titans Immortality means they can wait. They will have their vengeance in this life or the next. ---A titanic hand will pin down 2 small enemies or one large enemy for 8 seconds. Enemies take 20% more dmg from all sources. Upgrade A: instead of pinning enemies a downed ally will be pulled into the earth and revived, reemerge with full health and 15 sec lyrium-infused weapon Upgrade B: if an enemy dies while pinned the hand will grab another target, can be chained repeatedly
6. Attack on Titan Fight on your terms by altering the very essence around you. ---Pull up a wall of lyrium and rubble that only your allies can pass through, 15 seconds. Increase dmg and mana/stamina regen for nearby allies. Enemy projectiles can pass through but travel at 50% reduced speed. Upgrade A: rogues can grappel onto the lyrium wall and do aerial attacks or gain elevation bonus Upgrade B: warrior knockbacks and knockups will have increased magnitude and area of effect if enemies are bashed against the wall
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Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by necrowaif on Sept 22, 2020 1:09:27 GMT
You know, I heard that Attack on Titan ability seems really cool at first, but after using it for a while, you notice that whoever came up with the attack really had a thing for fascism and military dictatorships.
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Post by Deleted on Sept 22, 2020 10:52:59 GMT
I've mentioned before about how we should have blood magic back now we are going north but managed in a different way and definitely people are aware that you are doing it, particularly if you are using their blood without their permission. Still, what I would also like is for them to definitively explain how blood magic works. I could understand it being rather vague when we were in the south since it was allegedly illegal and thus people could only study it in secret. However, there has been a lot of confusing and sometimes contradictory information about it. So what I want to know: Where does it derive its power from: the life force of the mage or others (as all creatures probably have a smidgeon of magic in their blood, this being Thedas, presumably this is what is fuelling the spell); a demon who provides the spell power in return for the kicks it gets from the suffering of the person/creature supplying the blood; some other place than the Fade (according to Last Flight) in some sort of "blind bargain" (also according the Last Flight - a bargain with whom)? Why is suffering an integral part of receiving the power?: This suggests it is being supplied by some sentient being that enjoys feeling the suffering but in that case why need blood at all. Why not simply torture the victim to get the same result? Why is it exclusively associated with demons? If it is the sacrifice that is important, not the suffering, why can't a noble, willing sacrifice for the sake of others attract the assistance of helpful spirits? In fact that is what is said to happen with Seekers of Truth. They don't even have to make a sacrifice, just be touched by a faith spirit and they got all sorts of powers, including one, turning lyrium to fire in the blood, that is almost exactly like the blood magic spell, blood wound. The Seeker can adjust the spell so it doesn't kill but merely paralyses, again like blood wound, or tortures the victim, like wrack. So as apparently a faith spirit can bestow powers like this on a non-mage, why could not a faith spirit or other non-demon bestow power on a mage in return for a demonstration of faith or sacrifice, etc? I feel there is no justification for beating around the bush on this. Tevinter mages have been using blood magic for millennia. I would have thought they would know how it works by now. I know people will howl bloody murder (pun intended) but it would be interesting if DA4 shows a new angle to blood magic. E.g. The people who took blood magic to southern countries were exiles or madmen who wanted to hurt people and that's why everyone believes blood magic relies on pain and suffering. In Tevinter they could show that the craft of blood magic has been refined and most people who use it don't actually try to inflict pain or steal blood from an unwilling target. They can keep the power leads to temptation angle since that's inherent to all magic in the setting. This won't happen since Bioware seems intent on making Tevinter the magic boogeyman and we already had Dorian to refute some claims of blood magic if they wanted to go that route. But I think retroactively revising blood magic would be a method of 'greying out' the black and white depiction of Tevinter we've seen to date. I really don't want DA4 to be in Tevinter but everyone there is a mustache twirling villain. Or even just the people in charge while the little people are oppressed and secretly wish to rebel. Ferelden, Kirkwall and Orlais showed nobles in varying lights, not just Evil Tyrant.
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Sept 22, 2020 10:54:24 GMT
You know, I heard that Attack on Titan ability seems really cool at first, but after using it for a while, you notice that whoever came up with the attack really had a thing for fascism and military dictatorships. I hate that I have to ask. Is this satire?
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Post by necrowaif on Sept 22, 2020 15:30:44 GMT
You know, I heard that Attack on Titan ability seems really cool at first, but after using it for a while, you notice that whoever came up with the attack really had a thing for fascism and military dictatorships. I hate that I have to ask. Is this satire? No, I donβt believe Attack on Titan is satire.
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Sept 22, 2020 15:56:16 GMT
No, I donβt believe Attack on Titan is satire. Ya got meh!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by cloud9 on Oct 19, 2020 5:52:42 GMT
I want to have the power to transform into a powerful demon with my mage. ππ
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helios969
N4
Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
Posts: 2,213 Likes: 3,229
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Kamisama
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August 2016
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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No Clue
Who Cares
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Post by helios969 on Oct 19, 2020 9:17:17 GMT
Blood mage with demon pet How about a collared and leased desire demon that follows you around.
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theascendent
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
PSN: The Ascendent
Posts: 623 Likes: 824
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August 2017
theascendent
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
The Ascendent
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Post by theascendent on Oct 19, 2020 10:27:18 GMT
I really want them to return to the older magical schools in DA4, remember the traditional 4 Schools of Magic, Primal, Spirit, Creation and Entropy? Also, add non-combat and utility spells.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by pessimistpanda on Oct 20, 2020 13:28:22 GMT
I want the spells (and other abilities where applicable) to be visually spectacular and do way more than just deal direct or delayed damage. Creating ice fields that cause enemies to slip and fall, or freeze on the spot to be shattered, for instance. Fireballs that hurl enemies back with explosive force.
Some goofy ones might be fun, too. FF VII remake brought back the classic Final Fantasy status effect, 'Frog', and being stuck as a frog for part or even all of an entire fight was pretty entertaining.
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Post by cloud9 on Nov 3, 2020 1:01:36 GMT
I want to fly around with my character. Imagine the possibilities.......
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Post by Fredward on Nov 3, 2020 16:09:52 GMT
With Anthem they have the tech to implement it. The only iffy bit is that it couldn't be coupled to mages particularly. Luckily, we have griffins now. Though it would be unbelievably dope if your mage could fly.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
inherit
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ahglock
2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
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Post by ahglock on Nov 4, 2020 0:35:55 GMT
I want them to make up their mind on whether itβs a action game or a tactical game. And shape the magic and combat accordingly. This split the difference stuff weakens gameplay.
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N1
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Post by metatron on Jan 9, 2021 11:32:01 GMT
I would like to see dragon age mages or C.A.C Mages to get the blood mage skill line again as well as some abilities added to the class itself like for instance the ability to transform into a dragon like FLEMETH in D.A Origins and D.A 2... I was very disappointed that D.A inquisition did not have it "especially with all the blood mage activity"
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