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Post by Jeremiah12LGeek on Aug 20, 2017 11:52:22 GMT
I can't imagine any reason someone would want any skill replaced by Barricade, let alone one with the utility of Cryo Beam. Barricade only exists to make it easy to decide which skill in a given build should be one-pointed. Don't say that out loud. You might trigger a certain poster. TRIGGR'D Seriously, though, I love Barrier. When health and shields can kill things efficiently, I'll consider investing in those instead! >8)
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Post by gnperdue on Aug 20, 2017 15:28:00 GMT
I'd like the also vote for more UR guns being a bad move. A big problem with this game in general is that there are too many guns. Once you have a "best" gun, most of the rest of them become worthless opens, while different characters lend a lot more viability, variety, and options. They should be REMOVING guns at this point (and refunding credits, or Mission Funds - I'm looking at you first "S variants"), not adding guns and ESPECIALLY not UR guns.
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monk
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Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by monk on Aug 20, 2017 15:38:25 GMT
I don't mind if guns are being added. But right now there is no diversity between guns. It's all "which has the higher ROF?" Or better accuracy? Damage per shot? Full/Semi Auto? etc. (Especially with all the gates that enemys have)
I'd love if some balancing would make some weapons more specialized, making more weapons viable in various situations. (Widow for exmaple, single shot, x5 weakpoint, but doesn't bypass gates; Isharay, single shot, higher damage, x2 weakpoint, but only breaches Shield Gate, etc)
Vary each gun a little so every gun is viable in their own purpose. Sure, many weapons overlap as they are just spraying weapons fire, but they don't do it all exactly the same. Those aspects must be distinguished in order to make weapons viable when their own individualised perfect circumstances turn up. As it is right now, no real difference between far too many of the guns.
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Post by mrfuddyduddy on Aug 20, 2017 16:17:26 GMT
I'm already going to call it.
Sovoa(name sounds Angaran so expect high damage very small magazine, super slow RPM) is basically going to be ME's Saber but there going to find some way to f*** it up and make it trash like all the other semi-auto AR's
Silhesh(Obviously a Kett weapon, only question is how it will function) I don't know, maybe it will be a pocket Piranha, all I know is that if its not at least on par with the Hurricane or Rozerad why is it even in the game or UR to begin with?
Tired of them further diluting the UR table, I'm all for adding new stuff but for f*** sake stop adding sh** only the whales and no lifers are ever going to get.
Edit: damn I was close on the first one, thing is a Falcon with higher RPM but half the damage, Silhesh is apparently and described literally as a pocket Thorkin, which isn't that great.(Super slow moving projectiles, only used it in the Single player and enemies at medium range can walk to the side and dodge the rounds no problem. Tracking did next to nothing unless sh** is right in your face) Has a good ammo capacity and total ammo supply at X which is nice but significantly lower RPM, and damage compared to the top dogs (Hurricane/Rozerad)
Nothing about either one of these shouts UR, 2 weapons that are either mediocre or outclassed by things we already have.
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Games: Mass Effect Trilogy, Mass Effect Andromeda
PSN: unclemonster
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Post by unclemonster on Aug 21, 2017 13:17:41 GMT
I do think that we will get 4 new guns (not just 2), as we have always received a gun with a character. Those 2 guns were the only ones datamined... IN THE LATEST PATCH
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Post by murfle on Aug 21, 2017 13:20:47 GMT
I do think that we will get 4 new guns (not just 2), as we have always received a gun with a character. Those 2 guns were the only ones datamined... As much as I'd like to believe that, either people missed 2 weapons in 1.10, or there would have to be 1.11. which goes against what they have already announced. I'd love to believe the 1.10 final patch thing is referring to SP patches, EA/Bioware would still have to pay sony/microsoft to put up the latest patches, and I don't think they want to spend any more money other than the MP 'support' we've been promised.
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Post by JRandall0308 on Aug 21, 2017 13:25:16 GMT
Now's their chance to radically re-balance all existing guns, which they can do via 'hotfixes' rather than full patches! (Yeah, I know this is never going to happen.)
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unclemonster
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Games: Mass Effect Trilogy, Mass Effect Andromeda
PSN: unclemonster
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Post by unclemonster on Aug 21, 2017 13:43:18 GMT
added per iakona
"Defense Drone is an entirely new unique passive. It deploys a holographic drone that periodically restores your shield and stuns nearby enemies. Higher ranks of the skill give you more passive defense/regen or boost the drone capabilities."
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Post by JRandall0308 on Aug 21, 2017 13:44:05 GMT
inb4 Defense Drone won't stun Breachers because fuck you that's why
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inert
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Games: Mass Effect Trilogy, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: linertl
XBL Gamertag: inert14
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Post by inert on Aug 21, 2017 14:20:05 GMT
I just wish they would put warp out already so I can finish the biotic mastery challenge. Fucking backlash. Solo Paradox, reflect all attacks back and hide in "box of shame" if you need to. Shameful, takes time, but can net you a lot of Backlash points. Although warp points will likely accumulate much quicker. Even though I have Tech Mastery (thanks to Snap Freeze), I still need shield boost points and I don't want to cheese the tutorial mission to get them. :/
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Post by poultrymancer on Aug 21, 2017 14:26:23 GMT
I just wish they would put warp out already so I can finish the biotic mastery challenge. Fucking backlash. Solo Paradox, reflect all attacks back and hide in "box of shame" if you need to. Shameful, takes time, but can net you a lot of Backlash points. Although warp points will likely accumulate much quicker. Even though I have Tech Mastery (thanks to Snap Freeze), I still need shield boost points and I don't want to cheese the tutorial mission to get them. :/ Is it not better to die having left challenges incomplete than to live with the shame of having put yourself in the box? Edit: FWIW, I completely ignored challenges for a long time, but I've been knocking a few out lately as some of the people I've played with have tapered off. I took Backlash from about 50% to completed in two Silver ASent solos on Zero against Remnant. Since they don't bumrush like other factions, you can literally just sit back and redirect Observer lasers into everything on your screen with impunity. Helluva lot more fun than box-squatting.
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Post by poultrymancer on Aug 21, 2017 14:28:02 GMT
inb4 Defense Drone won't stun Breachers because fuck you that's why Or it'll have an inverted version of the Supply Pack Transmitter bug, and stun squadmates along with enemies.
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Scathane
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Space Pirate
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
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Post by Scathane on Aug 21, 2017 14:42:16 GMT
inb4 Defense Drone won't stun Breachers because fuck you that's why Or it'll have an inverted version of the Supply Pack Transmitter bug, and stun squadmates along with enemies. I bet that would make for a lot of assist points!
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Post by crashsuit on Aug 21, 2017 16:03:48 GMT
inb4 Defense Drone won't stun Breachers because fuck you that's why That reminds me, I noticed the other day that for the times when the Remnant VI is hanging out near my Architect, it's pretty good at drawing aggro from Breachers.
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Post by JRandall0308 on Aug 21, 2017 16:18:01 GMT
It's well known that robots hate each other and must fight each other in preference to other types of units.
Source: I just made this up now.
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rtrnofdmax
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Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
XBL Gamertag: rtrnofdmax
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Post by rtrnofdmax on Aug 21, 2017 17:47:17 GMT
I do think that we will get 4 new guns (not just 2), as we have always received a gun with a character. Those 2 guns were the only ones datamined... There are more references to additional guns going all the way back to 1.07. Link
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unclemonster
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Games: Mass Effect Trilogy, Mass Effect Andromeda
PSN: unclemonster
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Post by unclemonster on Aug 21, 2017 18:01:44 GMT
I do think that we will get 4 new guns (not just 2), as we have always received a gun with a character. Those 2 guns were the only ones datamined... There are more references to additional guns going all the way back to 1.07. LinkThanks! Yep, I remember reading this. Nice mining!
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Red Comet 313
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: Red Comet 313
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Post by Red Comet 313 on Aug 21, 2017 18:22:22 GMT
I'm still betting there's at least 1 new gun after these two, the shotgun Cora uses. Just like the Ghost, it'll probably be brought to MP
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Post by JRandall0308 on Aug 21, 2017 18:41:33 GMT
Have I mentioned that's the gun that Asari Huntresses use?
(Or whatever Cora's meme is, I don't actually play SP.)
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