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Post by arvaarad on Aug 26, 2017 15:25:36 GMT
Same. I really want to infiltrate the Inquisitor's new organization and destroy it from within. My Inquisitors are cool and I wish them all the best, but it would be extremely fun to betray them. Plus, having Charter and Harding as antagonists would be amazing. Terrifying, and amazing. In my wildest dreams of a spy-DA4, I imagine a slow, looming threat of discovery (backed by Harding's arrows), that hangs over the new protagonist for the entire game. Mildly panicking each time they find a clue to my true allegiances. It's a interesting idea, though I can't imagine BW ever turning a PC to an antagonist. I did muse once that Leliana could've been an agent of Solas all along. Now imagine a new PC in her crosshairs... Oh yeah, Leliana would be properly terrifying as an enemy. The only reason I didn't mention her was because of the bird lyrium epilogue slide. I've also been suspicious of her Solas ties. Her motivating force is a dream (red flag) coupled with a blooming flower (half-serious red flag: Dorian jokes that elves can "make flowers bloom with [their] song"), and she... just sort of drops the investigation into Solas' hometown. Also, from Solas' perspective, he'd want to have someone high up in the Inquisition's spy wing, so they could leave the door unlocked for his agents.
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More coffee...? More coffee.
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Post by Hrungr on Aug 26, 2017 16:31:59 GMT
It's a interesting idea, though I can't imagine BW ever turning a PC to an antagonist. I did muse once that Leliana could've been an agent of Solas all along. Now imagine a new PC in her crosshairs... Oh yeah, Leliana would be properly terrifying as an enemy. The only reason I didn't mention her was because of the bird lyrium epilogue slide. I've also been suspicious of her Solas ties. Her motivating force is a dream (red flag) coupled with a blooming flower (half-serious red flag: Dorian jokes that elves can "make flowers bloom with [their] song"), and she... just sort of drops the investigation into Solas' hometown. Also, from Solas' perspective, he'd want to have someone high up in the Inquisition's spy wing, so they could leave the door unlocked for his agents. Indeed. And also worth noting, Leliana promoting elven interests, mage freedom, and her disillusionment in general, especially in our conversation in Trespasser. And when we talk about Solas with the Viddasala, one of our conversation options was something like "My spymaster failed me again.". And then I started wondering... This point (your spymaster "failing" you) is one they make a number of times throughout the game. Enough times that I was getting suspicious whether they were failures at all, but rather intentional moves in a larger scheme. And then, ah... yes. Solas.
And I thought about that epilogue slide (which is a fair point), though if she was "brought back" once, she could be brought back again. Especially if that someone had expertise in dealing with spirits...
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Post by Ean'Harel on Aug 26, 2017 17:53:38 GMT
OMG this plot bunny almost makes me like DA:I Leliana. A raven-spirited double-agent? Oh yes. Count me in.
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The night is dark and full of terrors, but the fire burns them all away.
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Post by House Targaryen on Aug 26, 2017 18:07:47 GMT
Now that would be interesting. Can you imgine the fan outcry if you had to fight a previous protagonist? Honestly, if done right, I would love it. I would have no problem with it. I had two elf Inkys who hate humans and used the Inquisition for their own means to an end. By the end of Trespasser they were more than willing to help Solas return the world back to elfy glory days.
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Post by tacsear on Sept 24, 2017 18:41:57 GMT
Bioware; "we will treat every group of people with respect and avoid sensitive topics" Rockstar :"you can sell innocent people to a cannibal tribe" I want this kind of attitude from BW but it seems unlikely.
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Post by FireAndBlood on Sept 24, 2017 19:11:46 GMT
In what world is DA2 lighter than DAO?
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Post by formerfiend on Sept 24, 2017 20:14:08 GMT
Should it? Yes.
Will it? No idea.
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Post by cooldude on Sept 25, 2017 6:14:47 GMT
DAO came across as a true dark fantasy and with DA2 things got lighter and even more lighter with DAI in terms of overall tone. Assuming that DA4 takes place in Tevinter, will/should DA4 have a darker tone and feel like Origins/Awakening or will/should it have a lighter "play it safe" tone like DAI and MEA? Dragon Age has never been dark toned. It has never punished you severely for your choices, and has always provided a fairy tale like ending to the game if you so choose. These are not the characteristics of a dark game.
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Post by tacsear on Sept 25, 2017 6:40:11 GMT
In what world is DA2 lighter than DAO? In real world
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Post by tacsear on Sept 25, 2017 12:38:58 GMT
Now we gotta give credit where it's due. Champions of the Just and Under Her Skin were pretty dark and unnerving quests.
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Post by pinkjellybeans on Sept 25, 2017 13:02:24 GMT
I don't want a game that is dark for the sake of it. I want it to make sense, sure. However, DA4 going to Tevinter would make more sense than ever to go for a more darker approach. But more than anything, I want it to go back to a "show, don't tell" kind of game. In DAI most of the darkest stuff was presented to you via text or you were just told about it. That to me removed a lot of the impact that otherwise could've had if only it was actually shown to you. I think that's why most people say DAI is not dark enough. It certainly had the potential to be, but they never truly commit to it. Finding out that the skulls used on the oculara were from tranquil was dark, but then 10 seconds later it's forgotten already. Having the Lavellan clan murdered is definitely dark, but that should've been an actual quest and not a war table mission which your Inquisitor doesn't even react to. Having a hole in the sky and demons pour out of it is certainly dark in theory but if you can't actually transmit that into visuals, then the dark element is lost. The fade rifts were always the same, demons would never venture out of that little invisible green circle, so people were never really in danger. You barely see any destruction or misery, everything is just.. so clean. Refugees apparently are starving and dying of cold, but you never see any of it. You only see the ocasional NPCs sitting around a fire that spawn in random locations. You never see the refugees getting caught in between the mages vs templars fights either. A good example of how they should've handled this is Lothering in DAO. You have all of those NCPs you can talk to and get a real sense of what the people are going through (an elven family that was robbed of everything they had, a boy that lost his mother, a merchant taking advantage of desperate people, etc.) That's not exactly super dark like rape, murder, etc. but still, the moment you enter Lothering you get a sense of desperation that you don't get in any of the maps in DAI.
So yes, DA4 should return to a more darker approach. Will it? I honestly doubt it. I'm certain we will see the ocasional dark storyline (Crestwood was actually good, although it could be better) but my guess is the maps will still be pretty as a painting even if there's a war going on on the background and we will never see things like the Broodmother or desire demons again.
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Post by Deleted on Sept 25, 2017 13:09:00 GMT
I am really digging the idea of the Inquisitor and Inquisition as opponents. As long as pc's race is not limited to an elf.
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Post by thats1evildude on Sept 25, 2017 18:49:15 GMT
I'm skeptical of the notion that DAI is less "dark" than DAO. I think that's more a consequence of Inquisition taking placing in large, sandboxy environments versus endless dungeons.
Think about the areas you travelled to DAO. A Paragon of Her Kind? Set entirely underground and mostly in the Deep Roads. Broken Circle? Set entirely in a tower filled with demons. Arl of Redcliffe? Half in the village, half in the castle filled with undead. The Urn of Sacred Ashes? Stuck mostly in a mountain temple with reavers. Even half of Nature of the Beast was set in an abandoned temple.
Now think of Inquisition, with its beautiful forests and hillsides. Certainly, some of the outside areas aren't very pleasant — the Fallow Mire is a pretty miserable place — but every environment has its own unique beauty. I effin' hate the Storm Coast, but I will admit it looks very nice.
I don't think it's a coincidence that people generally cite the main quests of DAI as their favourite parts. Those are set, for the most part, in linear "dungeon" paths: In Hushed Whispers, Champions of the Just, In Your Heart Shall Burn, Here Lies the Abyss, etc.
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Post by thats1evildude on Sept 25, 2017 19:15:18 GMT
I will say that I have some concerns about Patrick Weekes as the lead writer since I find him to be insufferably liberal. (I'm more of a centrist.)
DAO did feature rape in its storylines (Nature of the Beast, the City Elf origin). It did have some actually-villainous gay people (Branka, Marjolaine). People were tortured and children were murdered. Even today, these elements inspire feminists and LGBTQ activists to write articles decrying DAO, but I think these things were actually handled pretty well. Whatever David Gaider's faults may have been, I credit him for being a little daring.
On the other hand, I dare say that Patrick Weekes would tear strips of flesh from his chest if a single gay person said they were offended by his writing. When people complain about how DAI mistreated the elves by showing they were partially responsible for their own downfall, I've never once heard him defend it.
Weekes will agree that slavery is bad, but is he willing to put it the story and incur the wrath of those offended by ANY depiction of slavery? What happens when we encounter Maevaris Tilani, who once said that everyone in Tevinter owns slaves? Will he actually make her a slave-owner, thus risking an article in the Mary Sue condemning Bioware's hateful depiction of transgender people? I have my doubts.
But maybe I'm being unfair. He was, after all, willing to kill off the Bull's Chargers and make the Iron Bull turn on you if you did.
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Post by gervaise21 on Sept 25, 2017 20:19:00 GMT
As the above post shows, there were certainly dark themes in DAI but the execution of them didn't make it come across that way.
The loss of Clan Lavellan is an ideal example of this. It all happens off screen and no one acknowledges it to you. When it happened to me almost the next thing I did after leaving the War Table room was talk to Josephine and she was complaining about the hardships her family was experiencing. The woman wears silks and her sister was studying art, so they can't be doing that badly. I'd just lost my entire family and she didn't even express sympathy towards me.
As someone else mentioned above, the whole business of the way the oculara were created was touched on and then forgotten. No one was even brought to justice for the crime. If you had a good imagination, as I do, then you do appreciate the full horror of the crime but the game doesn't seem to acknowledge it. I was so repulsed by what they did to the tranquil that initially I refused to complete the quest, only to find it was recorded in the Keep. So they forced you into being complicit, even if only to alter the Keep to show that you had completed it.
Leliana being hung by the hands in Hushed Whispers was another case in point. Clearly the writers have no idea how terrible a torture that is. Mind you a lot of Hollywood movies are equally guilty, particularly Lethal Weapon and Riggs being tortured in that way. If you are really hung by the hands for any length of time it is excruciatingly painful, the physical effect on the body will cause you to pass out and it is impossible to use your hands for anything for hours or even days afterwards. Yet Leliana is able to use a bow and engage in all sorts of heroics.
If you compared the original 2013 trailer (that Morrigan narrates) with the later trailers and the game, it is clear that visually the overall tone was lightened. I still live in hope that the second half of the game (that was left out of DAI) will deliver on the apocalyptic visuals and darker tone that the earlier trailer promised.
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Post by thats1evildude on Sept 25, 2017 20:35:15 GMT
Leliana being hung by the hands in Hushed Whispers was another case in point. Clearly the writers have no idea how terrible a torture that is. Mind you a lot of Hollywood movies are equally guilty, particularly Lethal Weapon and Riggs being tortured in that way. If you are really hung by the hands for any length of time it is excruciatingly painful, the physical effect on the body will cause you to pass out and it is impossible to use your hands for anything for hours or even days afterwards. Yet Leliana is able to use a bow and engage in all sorts of heroics. Let's not dwell too long on what the physical effects of X torture or Y attack should be in Dragon Age, or else we'll have to re-work the entire combat system. People in real life cannot be set on fire and be walking around a few minutes later. It is virtually impossible for a normal human being to fight with an arrow sticking out of them. And so on and so forth.
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Post by ComedicSociopathy on Sept 25, 2017 20:57:17 GMT
As the above post shows, there were certainly dark themes in DAI but the execution of them didn't make it come across that way. The loss of Clan Lavellan is an ideal example of this. It all happens off screen and no one acknowledges it to you. When it happened to me almost the next thing I did after leaving the War Table room was talk to Josephine and she was complaining about the hardships her family was experiencing. The woman wears silks and her sister was studying art, so they can't be doing that badly. I'd just lost my entire family and she didn't even express sympathy towards me. As someone else mentioned above, the whole business of the way the oculara were created was touched on and then forgotten. No one was even brought to justice for the crime. If you had a good imagination, as I do, then you do appreciate the full horror of the crime but the game doesn't seem to acknowledge it. I was so repulsed by what they did to the tranquil that initially I refused to complete the quest, only to find it was recorded in the Keep. So they forced you into being complicit, even if only to alter the Keep to show that you had completed it. Yeah, I think this has less to do with Bioware not wanting to show the darker aspects of the world and is really more of a result of the game itself being limited in terms of dialogue options and how many lines they can afford the voice actors to give. War Table missions are mostly just flavor no matter how important they should be and I assume they thought stopping the Venatori in Redcliffe would be enough to satisfy people. It's also entirely possible that those plot points just got lost in a sea of other story stuff, which I admit isn't really a defense of Bioware's spotty writing and commitment to delivering on what they set up. But, hey, at least Sera of all people brings up your Clan in Trespasser and even gives some hope that some of them survived if you messed up the War table mission. Though to be honest since we never got to meet them I really didn't even care whether they lived or died.
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Post by midnight tea on Sept 25, 2017 21:37:06 GMT
I will say that I have some concerns about Patrick Weekes as the lead writer since I find him to be insufferably liberal. (I'm more of a centrist.) DAO did feature rape in its storylines (Nature of the Beast, the City Elf origin). It did have some actually-villainous gay people (Branka, Marjolaine). People were tortured and children were murdered. Even today, these elements inspire feminists and LGBTQ activists to write articles decrying DAO, but I think these things were actually handled pretty well. Whatever David Gaider's faults may have been, I credit him for being a little daring. On the other hand, I dare say that Patrick Weekes would tear strips of flesh from his chest if a single gay person said they were offended by his writing. When people complain about how DAI mistreated the elves by showing they were partially responsible for their own downfall, I've never once heard him defend it. Weekes will agree that slavery is bad, but is he willing to put it the story and incur the wrath of those offended by ANY depiction of slavery? What happens when we encounter Maevaris Tilani, who once said that everyone in Tevinter owns slaves? Will he actually make her a slave-owner, thus risking an article in the Mary Sue condemning Bioware's hateful depiction of transgender people? I have my doubts. But maybe I'm being unfair. He was, after all, willing to kill off the Bull's Chargers and make the Iron Bull turn on you if you did. You didn't read TME, I assume? You know, the one where gay Empress takes over the Empire by killing previous Emperor and conspiring to be picked as next leader and doing stuff like burning elven alienages when she's pushed into political corner and so on?
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XBL Gamertag: BlackSassyWolf
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Post by midnightwolf on Sept 25, 2017 21:57:00 GMT
I will say that I have some concerns about Patrick Weekes as the lead writer since I find him to be insufferably liberal. (I'm more of a centrist.) DAO did feature rape in its storylines (Nature of the Beast, the City Elf origin). It did have some actually-villainous gay people (Branka, Marjolaine). People were tortured and children were murdered. Even today, these elements inspire feminists and LGBTQ activists to write articles decrying DAO, but I think these things were actually handled pretty well. Whatever David Gaider's faults may have been, I credit him for being a little daring. On the other hand, I dare say that Patrick Weekes would tear strips of flesh from his chest if a single gay person said they were offended by his writing. When people complain about how DAI mistreated the elves by showing they were partially responsible for their own downfall, I've never once heard him defend it. Weekes will agree that slavery is bad, but is he willing to put it the story and incur the wrath of those offended by ANY depiction of slavery? What happens when we encounter Maevaris Tilani, who once said that everyone in Tevinter owns slaves? Will he actually make her a slave-owner, thus risking an article in the Mary Sue condemning Bioware's hateful depiction of transgender people? I have my doubts. But maybe I'm being unfair. He was, after all, willing to kill off the Bull's Chargers and make the Iron Bull turn on you if you did. You didn't read TME, I assume? You know, the one where gay Empress takes over the Empire by killing previous Emperor and conspiring to be picked as next leader and doing stuff like burning elven alienages when she's pushed into political corner and so on? Hmm. Not to butt in, but I don't think books count. Example: I don't mind reading stories with rape scenes in them and other extremely dark things. But I wouldn't to 'see' the rape scene. Can you imagine the uproar if the event's in TME were actually in a game?
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Post by midnight tea on Sept 25, 2017 22:03:22 GMT
You didn't read TME, I assume? You know, the one where gay Empress takes over the Empire by killing previous Emperor and conspiring to be picked as next leader and doing stuff like burning elven alienages when she's pushed into political corner and so on? Hmm. Not to butt in, but I don't think books count. Example: I don't mind reading stories with rape scenes in them and other extremely dark things. But I wouldn't to 'see' the rape scene. Can you imagine the uproar if the event's in TME were actually in a game? We don't see rape in any DA game. Or any Witcher games for that matter. They're implied at best. Besides - 'seeing rape scene in game' wasn't even the point here.
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XBL Gamertag: BlackSassyWolf
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Post by midnightwolf on Sept 25, 2017 22:06:31 GMT
Hmm. Not to butt in, but I don't think books count. Example: I don't mind reading stories with rape scenes in them and other extremely dark things. But I wouldn't to 'see' the rape scene. Can you imagine the uproar if the event's in TME were actually in a game? We don't see rape in any DA game. Or any Witcher games for that matter. They're implied at best. Besides - 'seeing rape scene in game' wasn't even the point here. My point was: People perceive and enjoy different types of media in different ways. I did state that the above was just an example.
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Post by thats1evildude on Sept 25, 2017 22:11:57 GMT
I sure did read The Masked Empire! That was Patrick's first DA book, so naturally the leads were ... two lesbians. Hmm.
To be clear, I actually liked The Masked Empire, and I had no issue with the main characters being gay. I'm just pointing it out as an indication of Weekes' overall tendencies.
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Post by midnight tea on Sept 25, 2017 22:25:36 GMT
We don't see rape in any DA game. Or any Witcher games for that matter. They're implied at best. Besides - 'seeing rape scene in game' wasn't even the point here. My point was: People perceive and enjoy different types of media in different ways. I did state that the above was just an example. Yes, but it's an example that has little to do with what I was talking about. The issue was a portrayal of certain groups and implication that certain authors are supposedly afraid to do something that would be viewed as controversial by those groups. Whether it's a game or a book, it is written or led by the same author. Nevermind that the book itself was a setup for events happening in the game, with same characters featured in it. Also - to go back to more general discourse, not really aimed at anyone in specific: I really dislike the idea that the game/book/whatever can only be considered 'dark' when it follows an arbitrary set of rules and somehow - because it's a noticeable undercurrent - a game that chooses to do something else for a change is readily dismissed as 'lighter' and therefore less serious or less mature. Ironically, I don't think it's a very mature way to look at things.
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Post by Deleted on Sept 25, 2017 22:29:28 GMT
I sure did read The Masked Empire! That was Patrick's first DA book, so naturally the leads were ... two lesbians. Patrick Weekes is openly pansexual. I don't think it's all that surprising he'd make certain that his characters reflected the fact that not everyone is heterosexual.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
PSN: Former_Fiend
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Post by formerfiend on Sept 25, 2017 22:29:43 GMT
I definitely think that DAO and DA2 are much darker games than DAI. And DAI could have been a lot darker than it was; the Emprise de Lion and Exalted Plains easily could have been made into the darkest areas in the series; you had trench war fair, mass graves, destroyed villages, slave labor, people having a toxic crystal implanted into them and slowly and painfully being transformed into monsters, etc.
But there's this level of separation to it that stops it from having the impact of Ostagar or the Deep Roads or Lothering or Leandra's death. There's nothing as disturbing in DAI as Hespith describing the process of a dwarf woman we never meet being gang-raped and force-fed the flesh of her friends and family until she's transformed into a broodmother. The city elf origin is darker than anything that happens in DAI because it's up front, in your face, deeply personal even without being explicit. I have a friend who has an eleven year old daughter who she lets play dragon age; the one thing she will not let her daughter do is play the city elf origin.
I personally think the camera angle is partly to blame. Not that Bioware was ever great at facial expressions but the fact that so many conversations happen with the camera zoomed out at an angle where we can't see the face of the person we're talking to or our own character's face as they respond. We never get close ups on demons or the undead, or darkspawn.
And yeah, the fact that the demons never leave the area around the rifts and are never a threat to anyone is an issue. Big one that comes to mind is that rift in the keep that the cult in the Hinderlands has occupied; there's an active rift spitting out demons, in their back room and they're all perfectly fine and safe. It's not uncommon for me to be wandering around the Emprise and find red templars standing right in the middle of one of the camps I put up, bothering no one.
Granted that's technical issues and it would be a colossal pain in the ass if we had to deal with enemies killing npcs like that but it does detract from the sense of danger.
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