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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Aug 20, 2017 17:47:05 GMT
DAO came across as a true dark fantasy and with DA2 things got lighter and even more lighter with DAI in terms of overall tone.
Assuming that DA4 takes place in Tevinter, will/should DA4 have a darker tone and feel like Origins/Awakening or will/should it have a lighter "play it safe" tone like DAI and MEA?
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Post by tacsear on Aug 20, 2017 17:56:33 GMT
Of course it should, the question is will they? I'm not so sure about it. They got lighter with each game, I don't see why they would change the course now.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by boxofscreaming on Aug 20, 2017 18:05:38 GMT
DAO came across as a true dark fantasy and with DA2 things got lighter I can't see how DAO was darker than DA2. The first had an uplifting "save the world" ending whereas the second ended with the world in flames and nothing saved at all. If anything, DAI was a return to the conventional high fantasy of the first game.
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Post by tacsear on Aug 20, 2017 18:08:50 GMT
DAO came across as a true dark fantasy and with DA2 things got lighter I can't see how DAO was darker than DA2. The first had an uplifting "save the world" ending whereas the second ended with the world in flames and nothing saved at all. If anything, DAI was a return to the conventional high fantasy of the first game. The state of the world or your objective doesn't make the game lighter or darker, what is present in the world does. Like the human sacrificing, dragon worshipping cult in Haven or Morrigan's Dark Ritual where you have the choice of giving the soul of an old god to a child or sacrificing yourself to the archdemon.
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Post by naughtynomad on Aug 20, 2017 18:21:46 GMT
Yes, Origins was a true Dark Fantasy. In the Origin stories alone you encounter more dark fantasy themes than you do in all of Inquisition. City Elf origin had rape, dwarf noble orgin had prostitution and plots of murder, human noble had your whole family slaughtered, dwarf commoner had alcoholic mom, sister selling herself for money, carta gangs, etc...
Origins was always marketed as a true, traditional, brutal, dark fantasy. The persistent gore was a unique feature when it came out. Everything from the nudity in the desire demons and twisted nature of the darkspawn and broodmothers showed BioWare had the balls to do what they wanted.
But with BioWare's rise in popularity, they seemed to get embarrassed by these things in their past. I remember reading some interviews when Inquisition was in development, and Gaider was making comments about how having a lot more people on board made them more aware of things that aren't politically correct. He even specifically mentioned they cut out a quest line with implied rape because it made some new writers on the team uncomfortable.
In short BioWare going mainstream made it lose its edge. I dont think there is much hope of it returning to its dark roots.
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
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Post by Hrungr on Aug 20, 2017 18:42:58 GMT
Considering the trajectory they're on, I have no expectation that they will return to their darker roots, even with the move to Tevinter. I could see a sidequest or two perhaps with a darker tone, like Alexis Kennedy's, but I fully expect the overall tone to be closer to DAI than DAO.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Aug 20, 2017 18:51:54 GMT
DAO came across as a true dark fantasy and with DA2 things got lighter I can't see how DAO was darker than DA2. The first had an uplifting "save the world" ending whereas the second ended with the world in flames and nothing saved at all. If anything, DAI was a return to the conventional high fantasy of the first game. Actually DAO was more Dark Fantasy whereas DAI was a straight high fantasy.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Aug 20, 2017 18:55:14 GMT
Yes, Origins was a true Dark Fantasy. In the Origin stories alone you encounter more dark fantasy themes than you do in all of Inquisition. City Elf origin had rape, dwarf noble orgin had prostitution and plots of murder, human noble had your whole family slaughtered, dwarf commoner had alcoholic mom, sister selling herself for money, carta gangs, etc... Origins was always marketed as a true, traditional, brutal, dark fantasy. The persistent gore was a unique feature when it came out. Everything from the nudity in the desire demons and twisted nature of the darkspawn and broodmothers showed BioWare had the balls to do what they wanted. But with BioWare's rise in popularity, they seemed to get embarrassed by these things in their past. I remember reading some interviews when Inquisition was in development, and Gaider was making comments about how having a lot more people on board made them more aware of things that aren't politically correct. He even specifically mentioned they cut out a quest line with implied rape because it made some new writers on the team uncomfortable. In short BioWare going mainstream made it lose its edge. I dont think there is much hope of it returning to its dark roots. Wow did David really say that? If thats the case, that explains the safe approach that DAI took. I hope with David gone things become less "politically correct".
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Post by ellehaym on Aug 20, 2017 18:58:06 GMT
There's a lot of dark stuff happening in DA:I, but the execution is pretty lackluster. For example, when we discovered that Tranquil were being killed to make those skull (whatever they're called) it was just a quick "I can't believe they've done this."
So many things are just in the background or just via codex/writing. Things were better in the DLC, but not by much.
If you get rid of the blood,gore and nudity, DA:I feels very "Disney-esque" as some have mentioned.
Overall, I care more about the story than any darker tones, but at the same time I do remember more quests from the previous games than in DA:I
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Post by majesticjazz on Aug 20, 2017 19:20:17 GMT
Considering the trajectory they're on, I have no expectation that they will return to their darker roots, even with the move to Tevinter. I could see a sidequest or two perhaps with a darker tone, like Alexis Kennedy's, but I fully expect the overall tone to be closer to DAI than DAO. But why does Bioware want to go away from darker tones? I can understand if it was a money thing but TW3 was a pretty dark game and it sold extremely well, got critical praise, and is now seen as the standard for many gamers. So whats their excuse?
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
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Post by Hrungr on Aug 20, 2017 19:36:23 GMT
Considering the trajectory they're on, I have no expectation that they will return to their darker roots, even with the move to Tevinter. I could see a sidequest or two perhaps with a darker tone, like Alexis Kennedy's, but I fully expect the overall tone to be closer to DAI than DAO. But why does Bioware want to go away from darker tones? I can understand if it was a money thing but TW3 was a pretty dark game and it sold extremely well, got critical praise, and is now seen as the standard for many gamers. So whats their excuse? Patrick said something recently that I thought was pretty telling. I hope I'm not botching the quote too badly, but he said - Don't write anything you aren't willing to stand up in front of a crowd and defend. I suspect that is at least part of the reason why they moved away from the darker tones. And if the David Gaider quote is accurate, they may simply not be comfortable writing these darker storylines. And who knows, there may even be an imperative from higher up in the food chain to move away from that tone. EDIT: The more I think on it, the more I'm interested in getting a more definitive answer on this, so I've fired off a tweet to Patrick...
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Post by rras1994 on Aug 20, 2017 19:51:14 GMT
Yes, Origins was a true Dark Fantasy. In the Origin stories alone you encounter more dark fantasy themes than you do in all of Inquisition. City Elf origin had rape, dwarf noble orgin had prostitution and plots of murder, human noble had your whole family slaughtered, dwarf commoner had alcoholic mom, sister selling herself for money, carta gangs, etc... Origins was always marketed as a true, traditional, brutal, dark fantasy. The persistent gore was a unique feature when it came out. Everything from the nudity in the desire demons and twisted nature of the darkspawn and broodmothers showed BioWare had the balls to do what they wanted. But with BioWare's rise in popularity, they seemed to get embarrassed by these things in their past. I remember reading some interviews when Inquisition was in development, and Gaider was making comments about how having a lot more people on board made them more aware of things that aren't politically correct. He even specifically mentioned they cut out a quest line with implied rape because it made some new writers on the team uncomfortable. In short BioWare going mainstream made it lose its edge. I dont think there is much hope of it returning to its dark roots. Wow did David really say that? If thats the case, that explains the safe approach that DAI took. I hope with David gone things become less "politically correct". That's not what the quote was about though? They cut the content because when it was shown in a meeting all the female writers mentioned that it could be construed as rape which the original writer wasn't going for and hadn't noticed til it was mentioned. They weren't originally going for a rape scene then cut it cus it made people "uncomfortable". They mistakenly wrote a rape scene and then changed it cus that wasn't what they wanted from that scene
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Aug 20, 2017 20:18:06 GMT
But why does Bioware want to go away from darker tones? I can understand if it was a money thing but TW3 was a pretty dark game and it sold extremely well, got critical praise, and is now seen as the standard for many gamers. So whats their excuse? Patrick said something recently that I thought was pretty telling. I hope I'm not botching the quote too badly, but he said - Don't write anything you aren't willing to stand up in front of a crowd and defend. I suspect that is at least part of the reason why they moved away from the darker tones. And if the David Gaider quote is accurate, they may simply not be comfortable writing these darker storylines. And who knows, there may even be an imperative from higher up in the food chain to move away from that tone. EDIT: The more I think on it, the more I'm interested in getting a more definitive answer on this, so I've fired off a tweet to Patrick... But using TW3 as an example, it is clear that a game can be dark and still sell well and review well. So if EA/Bioware is afraid they will lose sales, it doesnt make sense. I think this is more of Bioware trying to position themselves as a niche developer who focuses on lighter narratives. I believe Bioware has this view that darker tones is offensive and Bioware has made a reputation out of being as non offensive and safe. Thing is, with games like GTA5 and TW3 having the success they are having, it is clear that gamers are mature enough to embrace such content. One problem with DAI is that it had a "tell but not show" approach to the narrative and darker elements such as war, poverty, and racism whereas TW3 had a "show and not tell" approach. With the game possibly being set in Tevinter, a place that Bioware has since DAO, hyped as a dark and oppressive setting....it will be awkward if suddenly Tevinter is depicted in a safe and non offensive manner when everything we've been told about the place is not safe and offensive. I really do not get it. What logic is Bioware following?
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Post by tacsear on Aug 20, 2017 20:28:19 GMT
But why does Bioware want to go away from darker tones? I can understand if it was a money thing but TW3 was a pretty dark game and it sold extremely well, got critical praise, and is now seen as the standard for many gamers. So whats their excuse? Patrick said something recently that I thought was pretty telling. I hope I'm not botching the quote too badly, but he said - Don't write anything you aren't willing to stand up in front of a crowd and defend. I suspect that is at least part of the reason why they moved away from the darker tones. And if the David Gaider quote is accurate, they may simply not be comfortable writing these darker storylines. And who knows, there may even be an imperative from higher up in the food chain to move away from that tone. EDIT: The more I think on it, the more I'm interested in getting a more definitive answer on this, so I've fired off a tweet to Patrick... If he answers please let us know
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Post by tacsear on Aug 20, 2017 20:33:54 GMT
I found a tweet of Patrick Weeks
"I enjoyed Jessica Jones and Luke Cage, noped out on Daredevil for torture and Iron Fist for tropes I dislike. Defenders worth watching?"
He didn't like Daredevil for the torture bits and since he is the lead writer of DA, it should give you some idea.
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Post by Andrew Waples on Aug 20, 2017 20:53:31 GMT
I found a tweet of Patrick Weeks "I enjoyed Jessica Jones and Luke Cage, noped out on Daredevil for torture and Iron Fist for tropes I dislike. Defenders worth watching?" He didn't like Daredevil for the torture bits and since he is the lead writer of DA, it should give you some idea. But does every single game need to be dark? Also, I disagree that DA2 is light-hearted. For the record, I think DA2 is the worst DA. Here's what happened: the start of the Mage Templar Civil War, the discovery of Red Lyrium, Hawke's brother/sister dies or one of 'em can become a Grey Warden; which has to save their life, Varric's brother, the use of Blood Magic, the Quarni invasion of KirkWall/destruction following Anders' idiocy. So, yea not a light-hearted game. As an example, I think Star Wars (in general, sure they have outliers) and the Uncharted franchise are light-hearted stories.
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Post by majesticjazz on Aug 20, 2017 21:02:30 GMT
I found a tweet of Patrick Weeks "I enjoyed Jessica Jones and Luke Cage, noped out on Daredevil for torture and Iron Fist for tropes I dislike. Defenders worth watching?" He didn't like Daredevil for the torture bits and since he is the lead writer of DA, it should give you some idea. Well.....shit! Why is Bioware like this?
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Post by shechinah on Aug 20, 2017 21:02:52 GMT
I found a tweet of Patrick Weeks "I enjoyed Jessica Jones and Luke Cage, noped out on Daredevil for torture and Iron Fist for tropes I dislike. Defenders worth watching?" He didn't like Daredevil for the torture bits and since he is the lead writer of DA, it should give you some idea. Eh, I've noped out of films and series because of how they handled certain things like torture. That may be the case for Patrick Weekes in regards to Daredevil: basically, it may be less about the inclusion of torture and more about how said torture is handled.
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Post by Andrew Waples on Aug 20, 2017 21:08:22 GMT
I found a tweet of Patrick Weeks "I enjoyed Jessica Jones and Luke Cage, noped out on Daredevil for torture and Iron Fist for tropes I dislike. Defenders worth watching?" He didn't like Daredevil for the torture bits and since he is the lead writer of DA, it should give you some idea. Well.....shit! Why is Bioware like this? Did you not watch Jessica Jones?
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Post by tacsear on Aug 20, 2017 21:16:19 GMT
I found a tweet of Patrick Weeks "I enjoyed Jessica Jones and Luke Cage, noped out on Daredevil for torture and Iron Fist for tropes I dislike. Defenders worth watching?" He didn't like Daredevil for the torture bits and since he is the lead writer of DA, it should give you some idea. Eh, I've noped out of films and series because of how they handled certain things like torture. That may be the case for Patrick Weekes in regards to Daredevil: basically, it may be less about the inclusion of torture and more about how said torture is handled. Seems unlikely though
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Post by tacsear on Aug 20, 2017 21:18:24 GMT
I found a tweet of Patrick Weeks "I enjoyed Jessica Jones and Luke Cage, noped out on Daredevil for torture and Iron Fist for tropes I dislike. Defenders worth watching?" He didn't like Daredevil for the torture bits and since he is the lead writer of DA, it should give you some idea. Well.....shit! Why is Bioware like this? www.reactiongifs.com/wp-content/uploads/2013/08/no-answer.gif
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Post by tacsear on Aug 20, 2017 21:20:09 GMT
I found a tweet of Patrick Weeks "I enjoyed Jessica Jones and Luke Cage, noped out on Daredevil for torture and Iron Fist for tropes I dislike. Defenders worth watching?" He didn't like Daredevil for the torture bits and since he is the lead writer of DA, it should give you some idea. But does every single game need to be dark? Also, I disagree that DA2 is light-hearted. For the record, I think DA2 is the worst DA. Here's what happened: the start of the Mage Templar Civil War, the discovery of Red Lyrium, Hawke's brother/sister dies or one of 'em can become a Grey Warden; which has to save their life, Varric's brother, the use of Blood Magic, the Quarni invasion of KirkWall/destruction following Anders' idiocy. So, yea not a light-hearted game. As an example, I think Star Wars (in general, sure they have outliers) and the Uncharted franchise are light-hearted stories. It certainly wouldn't hurt if it were dark. That is just the plot of DA2 and there is nothing that is necessarily dark in there.
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Post by majesticjazz on Aug 20, 2017 21:33:53 GMT
Well.....shit! Why is Bioware like this? Did you not watch Jessica Jones? What does Jessica Jones have to do with the way Bioware handles mature/dark themes and tones in their games?
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Post by Andrew Waples on Aug 20, 2017 21:37:45 GMT
Did you not watch Jessica Jones? What does Jessica Jones have to do with the way Bioware handles mature/dark themes and tones in their games? I'm saying that it's just as dark as TW3 or DA0. So, he didn't say why he didn't like the torture scene or why he liked Jones. I mean the main villain of Jones is an evil Obi-Wan.
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Post by tacsear on Aug 20, 2017 21:39:03 GMT
Did you not watch Jessica Jones? What does Jessica Jones have to do with the way Bioware handles mature/dark themes and tones in their games? I didn't understand it either, maybe he wants you to watch it since it is very good?
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