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Post by ddrguy300 on Aug 21, 2017 20:13:37 GMT
So I've thought for a while about writing some article highlighting all of the things wrong with this game. And coming to the end of the game's life/support, the time is getting closer.
However, I'm lazy and have not had complied all of the things that I've noted through the months. Also I'd been slightly hopeful that they would change with future support.
So if you'd all like to potentially help, you can just leave little notes about the things you've noted in your game play as flawed. From minor stuff to the big leagues.
Example: Another thread just reminded me of how stupid charge mechanics are and why I use non of those guns.
EDIT: Could also use feedback that talks about things done right or mechanics that were good for the game in the interest of balance/inclusion. But like... intrinsically good, not fixing what was broken, like 1.06.
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Post by poultrymancer on Aug 21, 2017 20:23:50 GMT
Eulogies tend not to be a collection of things everyone hated about the dead guy.
Just sayin'.
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Post by Deleted on Aug 21, 2017 20:27:52 GMT
I am a scrub, so for me the only issue with the Andromeda MP is the underinvestment of resources in the module. There are not enough maps, and there are not enough playable kits with at least the cosmetic variety.
New maps introduced post-release were of a higher quality and far more creative than the original batch. So were the Batarian kits. That got me very excited and hopefull.
If BioWARE continued it that way building up map library, perhaps introducing more events like Into the Ruins, and bringing in 3 to 4 more playable races (resulting in 8 to 16 more kits), I would be happy with the state of the game as a casual scrub that enjoys the RP aspect of the MP (ever an oddball).
I found that after the initial shock of 1.09 my perception of the game stabilized, and once I have tapped into the veteran bonuses on the Common and Uncommon levels, and started unlocking variant weapons for Uncommon level, I actually got to a comfortable spot where I would continue to play happily on my level without having a nervous break-down every time I look at the manifest.
I like some of the Uncommon Guns, and variants actually are kindda cool (don't hit me, pls). And I love it that with Veteran bonuses my chars are unkillable on Bronze allowing for a crazy playstyle for a scrub, heh, and that they also allow me to play Gold.
It is the "not another Sandstorm" that is now a problem. I thought it would be temporary state of affairs, and we'll get maps & kits, but I doubt it. As it is right now (plus 4 kits) I am going to tap out even if I only going to play three to five games per day.
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Post by ddrguy300 on Aug 21, 2017 20:34:15 GMT
Eulogies tend not to be a collection of things everyone hated about the dead guy. Just sayin'. Then whatever the opposite of that would be. lol. But no it is still kind of a eulogy though. The game was a Ferrari rammed into a brick wall at 200 miles an hour by those behind the wheel. I don't think anyone hates the game, they hate the team behind it. Look at a lot of the bullshit drop mechanics behind great mmos.
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Post by derrame on Aug 22, 2017 0:52:30 GMT
i think the most important thein is that The Multiplayer in Andromeda is not COOPerative! everyone is running and shooting, like an idiotic generic "shoot 'em up" or third peson shooter that's it! i posted a thread about it bsn.boards.net/thread/5202/where-cooperation
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Post by The Joe-Man on Aug 22, 2017 1:58:22 GMT
i think the most important thein is that The Multiplayer in Andromeda is not COOPerative! everyone is running and shooting, like an idiotic generic "shoot 'em up" or third peson shooter that's it! i posted a thread about it bsn.boards.net/thread/5202/where-cooperationCooperation is lame. Mass Effect has never been that kind of game.
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Post by Uchimura on Aug 22, 2017 3:23:24 GMT
Some missing stuff from ME3:
-Hazard Maps -Drell, Quarian, Vorcha, Volus, 'Geth' -Revive sound -Grenade variety -Some ammo types -Enemy Barriers -Escort objective
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Post by bohemiadrinker on Aug 22, 2017 3:34:05 GMT
Okay, I'll go about the things I don't like about it (but let me be clear: I like the MP):
1) Adhis and Wraiths: I get what Bio was trying to do with these things; weak, easy to kill units to force you to keep on your toes, etc. Kinda like husks. HOWEVER, personally, I don't look at the ground, ever. My camera is always tilted slightely up. Worse, those things, designed to take you out from cover so you can keep moving actually prevent you from moving. They're just annoying as fuck.
2) Lack of stagger If I melee an enemy, or shot a power, or headshot him, I expect to have a stagger window big enough to finish them up. In MEA, even the powers that doi stagger the enemies, it's like they just sneaze or something.
3) Melee: ME3 system, with light melee and heavy melee that locked on the enemy, was vastly superior.
4) Kits: That's the single player fault, but we haver way fewer races in this game, hence fewer variety on kits.
5)Classes: levelling up characters individually is a pain.
6)Events: Weekend events were way cooler than this apex missions. So were the rewardss.
7) Content delivery: On the same vein, the ME3 free dlcs that came with a bunch of new chars, maps and weapons were way more of an incentive to save my credits than this "one character and one map" from time to time.
8)No head-popping. Look, I shoot a motherfucker in the head, I expect the motherfucker's head to explode.
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Post by q5tyhj on Aug 22, 2017 3:41:48 GMT
Some missing stuff from ME3: -Hazard Maps -Drell, Quarian, Vorcha, Volus, 'Geth' -Revive sound -Grenade variety -Some ammo types -Enemy Barriers -Escort objective Leaving out some stuff from ME3 is excusable, but its like they compiled a check-list of the very best things from ME3 so that they could either exclude or ruin them: Claymore, Raider, grabs, Asari heavy-melee, proper Venoming, Cluster Grenades, Drell/Vorcha/Volus, the list goes on.
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Post by Fly In The Lotion on Aug 22, 2017 3:43:12 GMT
Only when I jumped back to ME3 for a few games and today back to MEA have I realized how much I miss enemy banters. "We got wounded!", "Roger that, Atlas", "Enemy's cloaked!"...etc. kind of had that illusion, that we're not only fighting pixels (even though we are). In MEA it feels like you're fighting cyborgs. I really miss the "more intense music" from objective and extraction waves too. Would enhance the gaming experience A LOT. q5tyhj : I know, right? Like what the fuck were they thinking leaving the Claymore out? There's no excuse for it, not even the lore!
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Post by q5tyhj on Aug 22, 2017 3:48:11 GMT
Only when I jumped back to ME3 for a few games and today back to MEA have I realized how much I miss enemy banters. "We got wounded!", "Roger that, Atlas", "Enemy's cloaked!"...etc. kind of had that illusion, that we're not only fighting pixels (even though we are). In MEA it feels like you're fighting cyborgs. I really miss the "more intense music" from objective and extraction waves too. Would enhance the gaming experience A LOT. q5tyhj : I now, right? Like what the fuck were they thinking leaving the Claymore out? There's no excuse for it, not even the lore! Yeah that's just completely incomprehensible to me, if you're going to include ANY guns from ME3 how do you not include the freakin' Claymore ferfucksake? Also, on the topic of banter: RIP good teammate banter... Curse you! Clean work! Big monster!
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Post by snowleopard25 on Aug 22, 2017 3:56:36 GMT
Well, here's something I bet you didn't expect:
The lack of ME:A ringtones for my Android phone!
ME3 has hundreds available for my phone (even some multiplayer), but ME:A has one measly "Pathfinder..." lame-o ringer. So I can get my cell phone to sound like Garrus calibrating his gun, but nothing for ME:A? I am totally disappointed, Biower!
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Post by ddrguy300 on Aug 22, 2017 3:59:42 GMT
Well, here's something I bet you didn't expect: The lack of ME:A ringtones for my Android phone! ME3 has hundreds available for my phone (even some multiplayer), but ME:A has one measly "Pathfinder..." lame-o ringer. So I can get my cell phone to sound like Garrus calibrating his gun, but nothing for ME:A? I am totally disappointed, Biower! That's... Dumb... Learn how to use audacity and leave the devs to their very busy work of not doing the things they should..
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Post by snowleopard25 on Aug 22, 2017 4:01:52 GMT
Well, here's something I bet you didn't expect: The lack of ME:A ringtones for my Android phone! ME3 has hundreds available for my phone (even some multiplayer), but ME:A has one measly "Pathfinder..." lame-o ringer. So I can get my cell phone to sound like Garrus calibrating his gun, but nothing for ME:A? I am totally disappointed, Biower! That's... Dumb... Learn how to use audacity and leave the devs to their very busy work of not doing the things they should.. I really meant this with sarcasm and irony in mind. It is only a video game, dude...
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Post by squaredgonzo on Aug 22, 2017 4:22:05 GMT
Some missing stuff from ME3: -Hazard Maps -Drell, Quarian, Vorcha, Volus, 'Geth' -Revive sound -Grenade variety -Some ammo types -Enemy Barriers -Escort objective Leaving out some stuff from ME3 is excusable, but its like they compiled a check-list of the very best things from ME3 so that they could either exclude or ruin them: Claymore, Raider, grabs, Asari heavy-melee, proper Venoming, Cluster Grenades, Drell/Vorcha/Volus, the list goes on. There is a new Raider now mate, it's the Shorty!
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Post by q5tyhj on Aug 22, 2017 4:31:21 GMT
Leaving out some stuff from ME3 is excusable, but its like they compiled a check-list of the very best things from ME3 so that they could either exclude or ruin them: Claymore, Raider, grabs, Asari heavy-melee, proper Venoming, Cluster Grenades, Drell/Vorcha/Volus, the list goes on. There is a new Raider now mate, it's the Shorty! Yeah i remember seeing a few threads about that... too bad they added so much other garbage filler to the manifest (re-skinned common weapons, really?), really discourages dipping back into MEA to try out new stuff once you get too far behind in the manifest grind.
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Post by Scathane on Aug 22, 2017 5:02:00 GMT
i think the most important thein is that The Multiplayer in Andromeda is not COOPerative! everyone is running and shooting, like an idiotic generic "shoot 'em up" or third peson shooter that's it! i posted a thread about it bsn.boards.net/thread/5202/where-cooperationI think there are more than enough cooperative power evos/(de-)buffs in the game (perhaps more than in ME3MP). The fact that people run around and shoot instead is just that: people. Also, that means us...
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Post by Deleted on Aug 22, 2017 5:45:17 GMT
Eulogies tend not to be a collection of things everyone hated about the dead guy. Just sayin'. Not a eulogy... a burial.
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Post by gethadept on Aug 22, 2017 6:10:15 GMT
patch 1.09
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Post by Transcended One on Aug 22, 2017 6:51:24 GMT
Just what we needed: Yet another topic discussing everything wrong with MEA... Ofcourse we can keep on clubbing this dead Adhi with a Kett Cerfalon, but what's the point?
And really ddrguy, how can you be lazy all of a sudden, since every other post of yours is about how 1.09 destroyed your childhood shattered your wet dreams was not to your liking? All the complaints aren't really hard to find...
Well here's my contribution to your "eulogy": -The game gets under your skin and will never let you go. It will keep on urging people to create topics about how it's predecessor did X better or Y. Even in it's dying breath it will just tighten it's stranglehold, in order to take you down with it. It's like smoking: Most people hate doing it, but they don't control themselves well enough to let it go.
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Post by Deleted on Aug 22, 2017 7:03:11 GMT
Stagger. I shouldn't get fucking counter punched while shooting a Sharpshooter with a goddamned Ruzad and neither should their mini superman punch interrupt a krogan headbutting them at full force. Voiceovers/sounds. There are very few audio cues and it hurts that they're typically low aside from Adhi barking and Ascendant teleporting. It's also rare to hear an enemy speak as the gunfire sound is so ridiculously prioritized over all other noises. I like the music when it plays and the sound of explosions are great. On the other hand, most gunfire is the same per class. All pistols with 2-3 exceptions have the same sound. Same with ARs. Same with Shotguns and Sniper Rifles. It's cheap and takes away from the unique feel of the ME2 and ME3 weapons. Melee. Lacks impact with most hits as again, most enemies ignore it or just get staggered for half a second. Lack of variety as well because aside from angara and krogan, they all have the same animation with different lighting effects. Even worse, heavy melee was taken away because "it took too long." IT TAKES 5 SECONDS TO RELOAD A FUCKING SINGLE SHOT SNIPER RIFLE!!!! Bloated manifest. The variants were a good idea, for a very limited amount of guns (1 per class with a unique gun model) OR a weapon attachment. This is the primary reason why the community sunk a bit. Too much garbage in the way of things that matter. Drip drop content unlocks. Yay... 1 character per 6 weeks and 1 map every 8 weeks... BORING. I'd rather get a pack of content if new content is to be added at such a rate. As has been iterated, when we got news of each dlc, EVERYONE got hyped. 2 new maps, 4 or more new characters, and 2+ new weapons! And they were ALL NEW (with some reused skins in Retaliation). It was exciting and most of all, they weren't locked behind the UR door. N7 Weekend > Apex Day. Apex got old fast an was so tone deaf... Weekend Operations had not just guaranteed N7 guns and increased XP but it also had INTERACTION. The ME3MP crew hopped on and played with us. The players had a goal to reach with actual consequences that affected the game. Failed brute Operation? Now you get 2 more per wave budget. Didn't quite wipe out enough banshees? Now they spawn with all factions. More people were invested and it lined up with dlc and the story. It felt like we were fighting a galactic war. Apex missions just seem detached and low energy. Grabs. What do you mean I can't grab this gu-WHATTHEFUCKWHYAMIBEINGBITTENBYADOG? You spend half each match getting fucked in the ass by some dog or drone. If I want to get fondled constantly in a game I'll go play RE5 on No Mercy mode. Ammo mods and debuff powers. So apparently, cyo effects don't mix or match nor does incendiary rounds or incinerate. You debuff a boss, then someone with Cryo ammo inadvertedly cancels it out while Incendiary ammo completely stop the cryo effects. The fuck? All in all, there's more stuff to add, but in the end they had ONE job. Take ME3MP and IMPROVE it with more content and features. They failed spectacularly. I still find it fun with friends but it could have been so much more.
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Post by ddrguy300 on Aug 22, 2017 7:06:40 GMT
Just what we needed: Yet another topic discussing everything wrong with MEA... Ofcourse we can keep on clubbing this dead Adhi with a Kett Cerfalon, but what's the point? And really ddrguy, how can you be lazy all of a sudden, since every other post of yours is about how 1.09 destroyed your childhood shattered your wet dreams was not to your liking? All the complaints aren't really hard to find... Well here's my contribution to your "eulogy": -The game gets under your skin and will never let you go. It will keep on urging people to create topics about how it's predecessor did X better or Y. Even in it's dying breath it will just tighten it's stranglehold, in order to take you down with it. It's like smoking: Most people hate doing it, but they don't control themselves well enough to let it go. A fair point. I can concede the premise and accept that letting it go is an option. I may. Haven't decided yet. Should the community just kind of all bury it and kind of unofficially agree that it's this chunk of bs in our history that we don't talk about? It's certainly going to matter none whatsoever if I did write anything or not. So maybe it's just personal mostly since we all get it on the surface at least. Idk, maybe I'd just like the final farewell to be a well composed middle finger to the devs and the project as a whole. But is it better to just accept that we all know this atrocious experiment? Or is more definitive closure through a hybrid of blame appropriation and a recognition that the basic logic algorithm of thought was missing from many men of influence and application on this endeavor? Does burying one's self in philosophical thought still count at not letting go? lol.
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Post by Transcended One on Aug 22, 2017 7:47:26 GMT
Just what we needed: Yet another topic discussing everything wrong with MEA... Ofcourse we can keep on clubbing this dead Adhi with a Kett Cerfalon, but what's the point? And really ddrguy, how can you be lazy all of a sudden, since every other post of yours is about how 1.09 destroyed your childhood shattered your wet dreams was not to your liking? All the complaints aren't really hard to find... Well here's my contribution to your "eulogy": -The game gets under your skin and will never let you go. It will keep on urging people to create topics about how it's predecessor did X better or Y. Even in it's dying breath it will just tighten it's stranglehold, in order to take you down with it. It's like smoking: Most people hate doing it, but they don't control themselves well enough to let it go. A fair point. I can concede the premise and accept that letting it go is an option. I may. Haven't decided yet. Should the community just kind of all bury it and kind of unofficially agree that it's this chunk of bs in our history that we don't talk about? It's certainly going to matter none whatsoever if I did write anything or not. So maybe it's just personal mostly since we all get it on the surface at least. Idk, maybe I'd just like the final farewell to be a well composed middle finger to the devs and the project as a whole. But is it better to just accept that we all know this atrocious experiment? Or is more definitive closure through a hybrid of blame appropriation and a recognition that the basic logic algorithm of thought was missing from many men of influence and application on this endeavor? Does burying one's self in philosophical thought still count at not letting go? lol. Well it at least did a few things right between all the shortcomings, or else you people wouldn't still be here. The hating on the game, or the devs is a bit too passionate for people to just bury it as a failure nobody will ever discuss again. There are many parallels between the backlash on Andromeda and on Mass Effect 3's ending. I'm not defending 1.09: It's one of those not well thought-true additions which must have looked brilliant on paper. And for many people here it seems that it was the final nail in the coffIN, foregoing all hope that things would improve. Personally I'm just pissed off about last Saturday's news, because it will have it's resonance on multiplayer as well (and I am one out of three people actually enjoying the campaign). It is a possibility that you list both the wrongs and the rights though. I would approve of that...
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Post by Kenny Bania on Aug 22, 2017 8:06:55 GMT
It sucked.
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Post by bohemiadrinker on Aug 22, 2017 8:08:54 GMT
And for many people here it seems that it was the final nail in the coffee Any nail in the coffee is one nail too much. XD
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