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Post by seductivewizard on Sept 4, 2017 13:10:08 GMT
Except those "two or three technical parts" are really big ones. In ME3MP, if I shoot an enemy in the head, I know I will land a headshot and take out a large portion of the enemy's health bar. I like that feel. In MEAMP, if I play off host, more often than not, with a "headshot" I just get a small hitmarker and only do a tiny fraction of damage. I can't even fight Acsendants in this regard because they are practically invincible off host. In ME3MP there's no region lock, if I search for Plat I know I can find a lobby within a few tries at any time. In MEAMP guess what? If I search for a PUG I'll most likely just end up sitting in my own lobby. There are more but I won't bother to list, pretty much feels like beating a dead horse already. MEA made some good tweaks in certain small aspects (I sure like hair physics lol) and I have no problem if people like to list them one by one, this doesn't change the fact that the game failed on fundamental parts. For starters, there is NO online game that is not affected by ping lag. Yes, you can write some script for ping compensation, but, it is never going to be foolproof. However, it is written vastly better for MEA than for ME3. Lag depends on a variety of things and you should get everything sorted out on the hardware end (GPU, AA, etc) before you can narrow it down to ping lag alone. In my case, i've been pugging a lot over the last month and i tend to use concussive weapons (blue boom indicates the head shot was registered). I have not had a problem "off-host". I live in the US Rust belt and i haven't had a problem when guys from both coasts, south and southwest host. Pretty much all over continental US, i've not had issues. I recall it being worse in ME3 with the same guys from back then. What region do you live in? On the same note, even God can't fix your lag issues if all you got is McDonald's internet for 10 bucks a month. There is no region locking in MEAMP. Why are you making this up right now? You have asked this in the past and were given the right answer. I have gotten paired with guys all over south america and Europe. It does take a few tries as it favors localized match ups.
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Post by Jeremiah12LGeek on Sept 4, 2017 13:14:39 GMT
Who am I to judge? I didn't even read it.
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Post by Ergunk on Sept 4, 2017 13:22:56 GMT
Mass Effect 3 MP will always be superior because,
Being a walking tank and destroying everything
AKA Krogan Melee build. MEAMP got nothing on that, even though i do enjoy the mp, but i enjoy ME3MP more.
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Post by MrsFlyyyyyyyyyyyyyyyyyingKebab on Sept 4, 2017 13:41:04 GMT
OP, you need more ammo.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
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Post by Scathane on Sept 4, 2017 13:54:19 GMT
Mass Effect 3 MP will always be superior because, Being a walking tank and destroying everything AKA Krogan Melee build. MEAMP got nothing on that, even though i do enjoy the mp, but i enjoy ME3MP more. Juggs sort of flipped the tables on that, the destroying everything, that is, not the melee... Edit: Come to think of it, MEAMP has at least two Krogan who can do both up to and including Gold.
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Post by Arkhne on Sept 4, 2017 14:22:58 GMT
For starters, there is NO online game that is not affected by ping lag. Yes, you can write some script for ping compensation, but, it is never going to be foolproof. However, it is written vastly better for MEA than for ME3. What the HELL have you been smoking? Lag is omnipresent in MEA, yet virtually non-existent in ME3. Or are you one of those people that have apparently found 4bar unicorns that I'm yet to see in 150hrs of MP?
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Post by pheabus2005 on Sept 4, 2017 14:44:23 GMT
There is no region locking in MEAMP. Why are you making this up right now? Now you almost sound like Billy. Because... Conspiracy? If I had terrible Internet as you indicate here, I should have problems in every single online game I'm playing (heck I've played tons of them, 2K+ hours of ME3MP included), so far I only experienced serious problems in DAIMP and MEAMP and those problems are in a very similar pattern, the two games happened to be of the same engine, made by same company, should I say more? When I can't find a lobby in MEAMP, switching to a U.S. IP address instantly paired me with ppl, I tried IP address of other Asian countries but that doesn't help, this has been confirmed by multiple fellow players in the Asian-Pacific zone. You've been matchmade with South American and EU players probably because BioWare servers count you are in the same region, yes it's my guess but that's the only explanation, again no one post here really knows how Frostbite netcode actually works. I admired your effort of making this thread to troll/poke fun, considering this forum has been way too salty these days. It's not so fun any more when you started to take it too seriously
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Post by mydamnalterego on Sept 4, 2017 14:51:55 GMT
1) MEAMP – Intelligent passives/health tree. You cannot neglect the passives/health tree anymore. You have entirely new powers built into the health/passive tree: shield reset, tech sabotage, bio-electric ward, saving barrier, biotic warrior, etc ( Ranks 4 through 6 of the health/passives tree). You get duration/radius evolutions for all your powers on the health/passive tree. PASS ME3MP – Mindless Health/Passive Trees. Just keep racking up more health/shields by percentage OR keep racking up melee damage by percentage as you rank up the tree. BORING/DULL/EPIC FAIL 2) MEAMP: Kits are well balanced. A skilled ‘weaker’ human engineer can beat/put to shame a equally skilled Dungara Avenger. PASS ME3MP: A Dumass running Edi with a OP Reagar carbine (or a dumass running a GethInfiltrator) cannot be beat by a elite player running a quarian engineer, no matter what he did. EPIC FAIL 3) MEAMP - Graphics Eye Candy – Beautiful Maps – Jet Packs and plenty of vertical motion so you can get up high and enjoy the beauty of it all. PASS ME3MP – Keep running around like a sad rat through a cluster of sad looking boxes put together. EPIC FAIL 4) MEAMP: Amazing weapon variants a) Bulwark encourages players to stick together and not be a autistic selfish bat perched on a tower with a sniper rifle. b ) Siphons - no rage, no problem a.k.a scrubville tenant? Here’s a freebie. C) Concussives encourages players to know and target weak spots, provides incentive to improve skill level. This is substantial when 2 or 3 squad members are grouped together shooting weakspots. Even a level I on these variants is way more enticing than its non-variant counterpart (a.k.a Quit being a half baked wh-re cos’ your UR weapon hasn’t got to a level X siphon variant yet.) PASS ME3MP: No weapon variants. Boring. FAIL 5) MEAMP: Every kit is platinum viable PASS ME3MP: Useless kits for platinum: A few useless Drells and quarians come to mind FAIL Head to Head comparison of the same powers MEMP3: Rage Health Regen for ALL krogans, Beserker (low health auto-rage initiation), inspirational (squad DR). Rage is triggered from weapon/melee/power kills within a radius. PASS ME3MP Rage More health/DR or Melee damage as you go up the tree. Only the Warlord regens health. None of the other krogans do. Rage is only triggered with melee kills. FAIL MEAMP Fortify Rank 6 with AOE stun primer is like a whole new power in the tree. PASS ME3MP Fortification: FAIL MEAMP Combat Fitness DR in cover, DR while evading/aerial, HOLD THE LINE (nuff said) PASS ME3MP Fitness More health or melee damage as you go up the tree. Boring. FAIL MEAMP Turbocharge Accuracy stability bonuses, dump heat (+ clip size), rate of fire bonuses, more options for different weapon types. PASS ME3MP Marksman Rate of fire Accuracy/firing rate bonuses increase as you go up the tree. Boring. FAIL MEAMP Tech Armor Reactive Armor ! (nuff said), Weapon Stability Accuracy Bonuses. TIE ME3MP Tech Armor Purge armor for AOE damage, power/melee bonuses. TIE Annihilation Field TIE MEAMP Cryo Beam Cryo Trap (cover corridors completely for mass AOE debuff, elemental tech and tech sabotage on large groups of enemies) , 115 % armor debuff bonuses, snap freeze. PASS ME3MP Cryo Blast FAIL MEAMP Energy Drain 8 meter radius on aux drain, Team drain for good squad support, extended drain. PASS ME3MP Energy drain 3 meter impact radius, DR. FAIL MEAMP Overload Synergy with elemental tech, tech sabotage, radius/duration evolutions. PASS ME3MP Overload. FAIL I played ME3MP this weekend for a coupla hours and found it just way too boring. I could go on and on. But, in short, MEAMP is superior/better designed than ME3MP in so many different ways. But, a kool-aid drinker will always be a kool-aid drinker, i suppose. Drink your kool-aid and keep whining boys. Dat "Murican advertizin' style :-))
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Post by Scathane on Sept 4, 2017 15:15:53 GMT
For starters, there is NO online game that is not affected by ping lag. Yes, you can write some script for ping compensation, but, it is never going to be foolproof. However, it is written vastly better for MEA than for ME3. What the HELL have you been smoking? Lag is omnipresent in MEA, yet virtually non-existent in ME3. Or are you one of those people that have apparently found 4bar unicorns that I'm yet to see in 150hrs of MP? No lag here either, apart from the occasional match...
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Post by Pounce de León on Sept 4, 2017 15:27:53 GMT
There is no region locking in MEAMP. Why are you making this up right now? ... I admired your effort of making this thread to troll/poke fun, considering this forum has been way too salty these days. It's not so fun any more when you started to take it too seriously He's just salty MEA didn't turn out to deliver him enough of a gullible audience to feast on.
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Post by Deleted on Sept 4, 2017 15:47:15 GMT
Damn ya'll caught the line easy.
Anyways to be objective, the thread does have some good arguments. Mainly with point #1. I'd say characters are balanced but I still feel like the MEA Batguard is garbage and plenty of kits in ME3 are capable of tackling any enemy with the right specs and weapons. No, joke characters don't count. Fuck the volus. I'll give MEA addition by subtraction there. As far as map design, MEA's are mostly bland with a few good ones here and there aesthetically. ME3 wins with hazard Ghost alone with the water effects and Condor is just a wonder. It's a generation behind and the background still looks far better than Zero, just look past the asteroid fields it's practically a low res painting of stars. Variants are still the most retarded decision they'v made but I can't deny most weapons are more useful that way but ME3 still wins out with sheer variety despite trash like the Reegar, Harrier and pre patch Piranha. Each gun feels and, most importantly, SOUNDS different. MEA has the same gun sound for each weapon class with kett guns, projectiles, Reegar and Remnant weapons being the exception. Very distracting.
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Post by Deleted on Sept 4, 2017 15:52:08 GMT
For starters, there is NO online game that is not affected by ping lag. Yes, you can write some script for ping compensation, but, it is never going to be foolproof. However, it is written vastly better for MEA than for ME3. What the HELL have you been smoking? Lag is omnipresent in MEA, yet virtually non-existent in ME3. Or are you one of those people that have apparently found 4bar unicorns that I'm yet to see in 150hrs of MP? Really? Play off host on ME3 and pop an OPs pack. See how long it takes to kick in, if it does. Play off host with a Widow or a Javelin and see how many times shots don't do full damage. Play off host with a GPS, Striker or a Kishock. Both have their flaws but setting aside biases its far more apparent in ME3 than MEA, headshots notwithstanding.
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Post by Arkhne on Sept 4, 2017 15:58:57 GMT
What the HELL have you been smoking? Lag is omnipresent in MEA, yet virtually non-existent in ME3. Or are you one of those people that have apparently found 4bar unicorns that I'm yet to see in 150hrs of MP? Really? Play off host on ME3 and pop an OPs pack. See how long it takes to kick in, if it does. Play off host with a Widow or a Javelin and see how many times shots don't do full damage. Play off host with a GPS, Striker or a Kishock. Both have their flaws but setting aside biases its far more apparent in ME3 than MEA, headshots notwithstanding. Don't even get a chance to OPs in MEAMP, because I've already rubberbanded and died. Game has absolutely foul lag. Powers not firing, guns firing blanks at point blank range. And I have no clue what you're talking about with Widow and Javelin, both work fine off-host (nixing the firing delay on the Javelin which you just need to adapt to, as with all things off-host).
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Post by snowleopard25 on Sept 4, 2017 16:00:21 GMT
Of course there is no comparison between ME3 MP and ME:A MP!
ME3: All the Krogan characters can headbutt each other and rawrr as much as they want to between waves. Four Krogans together is like the 4 riders of the Apocalypse, raging and destroying everything they see.
ME:A: TOTAL FAIL
ME3: Sniper weapons and headshots are a valuable strategy, and lots of choices. Headshot animations are satisfying.
ME:A: PASS Headshots don't work off-host (or on), and the animation is meh.
As far as lag, ping, and disconnects are concerned, ME3 or ME:A should rightly be compared with other similar games as to how the technical issues of peer to peer networking have been handled. Compared to other MP games that I have played (Warframe, Team Fortress 2, Path of Exile, COD2, among others), ME3 and ME:A are both pretty bad. (This seems to be true even though they have different graphics engines.) ME:A would be a lot more fun for me if I did not constantly have problems with audio dropout (requires restart), host connection, disconnects, and intermittent rubberbanding.
ME:A FAIL
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Post by seductivewizard on Sept 4, 2017 16:04:56 GMT
For starters, there is NO online game that is not affected by ping lag. Yes, you can write some script for ping compensation, but, it is never going to be foolproof. However, it is written vastly better for MEA than for ME3. What the HELL have you been smoking? Lag is omnipresent in MEA, yet virtually non-existent in ME3. Or are you one of those people that have apparently found 4bar unicorns that I'm yet to see in 150hrs of MP? Lag's Virtually Non-Existent in ME3? Nah, i haven't been smoking. I think 4 bar unicorns have tickled your Quarian bum bum a lil too much with their unihorns. I remember the days of you could never play a vangaurd (an entire class) if you didn't host on ME3. Floating Krogans, Floating vorcha.....a long list comes to mind. But, i'll stop for now. Alright Unicorns get them unihorns polished. Back to your job. Ready, get set, Tickle Tickle Tickle...(Tsk Tsk Tsk)
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Space Pirate
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
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Post by Scathane on Sept 4, 2017 16:52:16 GMT
Aside @ pheabus2005: Pretty much no one outside of the EA umbrella knows how Frostbite works. It's private property, which EA et al. have been very secretive about and which they haven't licensed to any party outside of the EA umbrella. So whatever anybody claims about Frostbite is as good as any guess, really...
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Post by Gya on Sept 4, 2017 17:36:05 GMT
0/10 - failed even to put it in the right subforum. Yup, would have rustled more jimmies in the ME3MP forum. Or in r/MECoOp.
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Post by pheabus2005 on Sept 4, 2017 17:57:53 GMT
Pretty much no one outside of the EA umbrella knows how Frostbite works. It's private property, which EA et al. have been very secretive about and which they haven't licensed to any party outside of the EA umbrella. So whatever anybody claims about Frostbite is as good as any guess, really... I didn't claim anything, I said it was just my guess based on some facts, but OP did claim "regionlock does not exist in MEA" and I "made this up". To OP: seriously at this point, if one still has any doubt whether there's regionlock in MEAMP, just look at those two "Random BSNers you bumped into" threads: ME3 version, MEA version. Pay attention to the post date, reply count and content in general, see if you still insist there isn't regionlock.
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Post by Scathane on Sept 4, 2017 18:29:05 GMT
Pretty much no one outside of the EA umbrella knows how Frostbite works. It's private property, which EA et al. have been very secretive about and which they haven't licensed to any party outside of the EA umbrella. So whatever anybody claims about Frostbite is as good as any guess, really... I didn't claim anything I didn't mean to say that you did. My aside was a remark with regard to your "again no one post here really knows how Frostbite netcode actually works". So what I meant is more that it goes beyond the people posting here. I should have quoted the relevant part of your post. My bad...
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Post by seductivewizard on Sept 4, 2017 19:22:16 GMT
Pretty much no one outside of the EA umbrella knows how Frostbite works. It's private property, which EA et al. have been very secretive about and which they haven't licensed to any party outside of the EA umbrella. So whatever anybody claims about Frostbite is as good as any guess, really... I didn't claim anything, I said it was just my guess based on some facts, but OP did claim "regionlock does not exist in MEA" and I "made this up". To OP: seriously at this point, if one still has any doubt whether there's regionlock in MEAMP, just look at those two "Random BSNers you bumped into" threads: ME3 version, MEA version. Pay attention to the post date, reply count and content in general, see if you still insist there isn't regionlock. Dude, you started your own thread here bsn.boards.net/thread/6151/multiplayer-matchmaking-region-locked-time?page=1asking about region locks on MEAMP. Everyone said there is no region lock. But, you came on to this thread and mentioned that its region locked. Hence, i concluded that you were making it up for the sake of your pro ME3 argument. Let me second what everyone else told ya on your own thread. There is NO region lock. The reason you are finding it hard to find pugs in platinum is because the player pool got SPLIT THREE WAYS (PC, PS4, XBox). ME3 didn't have this problem because it only existed on PC for the longest time. I've mentioned on this forum about asking Bioware on their twitch stream if they will combine the player pools for the different platforms. It is actually a pretty easy thing to do. But, apparently many guys on twitch only ask a buncha irrelevant questions that don't have any big impact. P.S. I just played with a pug. Asked him where he's at. Germany he says! Yep, and i am in a different continent. No Region Lock, savvy?
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Post by seductivewizard on Sept 4, 2017 19:41:24 GMT
0/10 - failed even to put it in the right subforum. Yup, would have rustled more jimmies in the ME3MP forum. Or in r/MECoOp. Bovine creatures like Jimmies and DimBobs can't ever think for themselves. IF the stoopid mob says one thing, they will force themselves to believe it. For instance, if some fck.wit lobbyist says organic food's bad and round up's good, DimBobs will totally believe it. Its a herd thing...A bovine thing, creatures that re-incarnated into a human casing after a Texas style Brisket got made. They've learnt to type on a keyboard and that's about it.
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Post by Qui-Gon GlenN7 on Sept 4, 2017 20:13:39 GMT
Yup, would have rustled more jimmies in the ME3MP forum. Or in r/MECoOp. Bovine creatures like Jimmies and DimBobs can't ever think for themselves. IF the stoopid mob says one thing, they will force themselves to believe it. For instance, if some fck.wit lobbyist says organic food's bad and round up's good, DimBobs will totally believe it. Its a herd thing...A bovine thing, creatures that re-incarnated into a human casing after a Texas style Brisket got made. They've learnt to type on a keyboard and that's about it.
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Post by derrame on Sept 4, 2017 20:40:57 GMT
meamp is dull, repetitive running and shooting me3mp was fun, addictive, satisfying, coop, amazing
[X]
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pheabus2005
N2
Gone with the netcode
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: pheabus2005
Posts: 128 Likes: 486
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pheabus2005
Gone with the netcode
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Aug 27, 2016 13:20:31 GMT
August 2016
pheabus2005
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
pheabus2005
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Post by pheabus2005 on Sept 4, 2017 21:03:55 GMT
Dude, you started your own thread here bsn.boards.net/thread/6151/multiplayer-matchmaking-region-locked-time?page=1asking about region locks on MEAMP. Everyone said there is no region lock. But, you came on to this thread and mentioned that its region locked. Hence, i concluded that you were making it up for the sake of your pro ME3 argument. Let me second what everyone else told ya on your own thread. There is NO region lock. Dude, that was quite a while ago before I even started playing MEAMP, a time when Human Soldier still caused CTD irrc. Since then I've played the game long enough (almost too long if you see my APEX rating) to draw my own conclusion. I don't want to sound blaming so I didn't start another thread, but you guys did not really have a clue about what region lock I was talking about. From the info I've gathered so far, the matchmaking in MEA is split into at least two regions: Asia Pacific and America/EU (just a speculation based on facts, should I say), the latter region has a relatively large player base so some of you guys haven't noticed the region lock yet. But most players in the AP zone I've played with agreed that game is region-locked, because we are paired with the same group of people almost every round, if not ending up in own lobby. The fact that AP MEA community is already a ghosttown makes this very obvious to spot. This is the same case that killed the DAIMP Asian community. I guess it's rather a smart move for BioWare to avoid more netcode critics by sacrificing a minority community (again, my speculation), but it just makes them more hypocritical imo when they boast diversity and fancy ideas.
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