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Post by Deleted on Feb 4, 2021 17:37:27 GMT
I still think we’ll start the game as a Lord of Fortune, but it’s possible we could get an ME style “career” choices. We could select the highlights of our past career as a Lord of Fortune and perhaps see some reactivity to that. And maybe an origin selection from some unified backgrounds. How does this fit with BioWare's statement that they are going to focus on what happens when you don't have power?
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Post by Heimdall on Feb 4, 2021 17:50:10 GMT
I still think we’ll start the game as a Lord of Fortune, but it’s possible we could get an ME style “career” choices. We could select the highlights of our past career as a Lord of Fortune and perhaps see some reactivity to that. And maybe an origin selection from some unified backgrounds. How does this fit with BioWare's statement that they are going to focus on what happens when you don't have power? Well, we don’t have power. I’m not sure I understand the question. A Lord of Fortune is just an adventurer for hire, they have no influence or power beyond their own person though they could potentially have a reputation. Perhaps there’s one past career defining job (a heist, a monster hunt, mercenary work, ruin exploration, etc.) that we could select and something related to it could crop up in the game.
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Post by catcher on Feb 4, 2021 18:12:16 GMT
<snipped to keep this from getting too big and confusing> Is this functionally any different from what DAI already did? They assign you a last name and a family and a personal history based on choices you made in the character creator. Which is also exactly what Origins did, except it let you play through a small part of it. Thanks for asking. At its base, I wanted to decouple the race/class determinism from decisions about who your character is. On a recent replay of DA:I (I only got the game last year so I'm still discovering nooks and crannies), Josephine asked my Carta thug Inquisitor about his history giving me a chance to define my character as a hard-bitten criminal who had to do nasty things but was shaken enough by his recent experience that he saw a way out (just not as a barmy 'Herald of Andraste'). This kind of definition should be available to all characters, not just a dwarf. The Qunari Inquisitor was part of a mercenary troop. The human Marcher lordling certainly could have been involved in many minor wars. The Dalish of course are no stranger to violence. I'd like for us to be able to define who the PC is up to the point this story begins then have that story actually react to that. DA:I certainly had failings on that score. Get it front-and-center and maybe underwhelming villians won't be such an issue. That's going to require doing more with the information than DA:I ever seemed to, but it does make for more variety, especially if we're constrained in starting position. Did that help?
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Post by Deleted on Feb 4, 2021 19:17:11 GMT
How does this fit with BioWare's statement that they are going to focus on what happens when you don't have power? Well, we don’t have power. I’m not sure I understand the question. A Lord of Fortune is just an adventurer for hire, they have no influence or power beyond their own person though they could potentially have a reputation. Perhaps there’s one past career defining job (a heist, a monster hunt, mercenary work, ruin exploration, etc.) that we could select and something related to it could crop up in the game. Ok, I see your point. I understood that the Lords of Fortune are considered to be among the best treasure hunters in Thedas. They are known for their colorful outfits, capes and charms and - some of them - for wearing their treasure. I got the impression that they are relatively wealthy and therefore kind of powerful. Not in political terms but all in all I would not say that a Lord of Fortune is someone without power. Especially when he has a career and a reputation. But this is just my personal understanding. One way or another, I can understand your point of view.
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Post by Heimdall on Feb 4, 2021 19:45:54 GMT
Well, we don’t have power. I’m not sure I understand the question. A Lord of Fortune is just an adventurer for hire, they have no influence or power beyond their own person though they could potentially have a reputation. Perhaps there’s one past career defining job (a heist, a monster hunt, mercenary work, ruin exploration, etc.) that we could select and something related to it could crop up in the game. Ok, I see your point. I understood that the Lords of Fortune are considered to be among the best treasure hunters in Thedas. They are known for their colorful outfits, capes and charms and - some of them - for wearing their treasure. I got the impression that they are relatively wealthy and therefore kind of powerful. Not in political terms but all in all I would not say that a Lord of Fortune is someone without power. Especially when he has a career and a reputation. But this is just my personal understanding. One way or another, I can understand your point of view. Ah, I see what you mean. I imagine that would vary by the individual though. A less experienced Lord of Fortune would not have built up much wealth, and I didn’t get the impression they were necessarily uniform in their ostentatiousness. Just one big job under their belt that makes this new ‘Lord’ notable. I’m sort of taking the “someone without power” thing to mostly indicate we won’t be in charge of any organization like the Inquisitor was.
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Post by Hrungr on Feb 4, 2021 21:04:22 GMT
I think it's possible we may start as something else, but my guess is we'll (after one intro adventure) wind up joining the Lords of Fortune.
Beyond how it could work story-wise, I look at how they seemed to be crafted for a PC game-wise. They're based out of Rivain and are politically neutral, accept all races, and from any nation. That means you could freely work for the Vints, the Qunari, the Shadow Inquisition, or whomever else.
They take on contracts, so there's your job board returning. And as an Adventurer's Guild, that means monster hunts, treasure hunts, heists, etc. which would tie in neatly with their live service.
Another thing I thought was telling was the mention of their senior LoFs wearing more bling. So... there's your Cosmetics Store.
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Post by Hanako Ikezawa on Feb 4, 2021 21:19:47 GMT
I think it's possible we may start as something else, but my guess is we'll (after one intro adventure) wind up joining the Lords of Fortune. Beyond how it could work story-wise, I look at how they seemed to be crafted for a PC game-wise. They're based out of Rivain and are politically neutral, accept all races, and from any nation. That means you could freely work for the Vints, the Qunari, the Shadow Inquisition, or whomever else. They take on contracts, so there's your job board returning. And as an Adventurer's Guild, that means monster hunts, treasure hunts, heists, etc. which would tie in neatly with their live service. Another thing I thought was telling was the mention of their senior LoFs wearing more bling. So... there's your Cosmetics Store.
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Post by Heimdall on Feb 4, 2021 21:39:24 GMT
I think it's possible we may start as something else, but my guess is we'll (after one intro adventure) wind up joining the Lords of Fortune. That’s the other scenario I find likely. The LoF seem tailored specifically to be RPG protagonists if I’m being honest. It’s hard to ignore.
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Post by Hanako Ikezawa on Feb 4, 2021 21:42:09 GMT
I think it's possible we may start as something else, but my guess is we'll (after one intro adventure) wind up joining the Lords of Fortune. That’s the other scenario I find likely. The LoF seem tailored specifically to be RPG protagonists if I’m being honest. It’s hard to ignore. So we’re stuck being an egotistical, scumbag prick. Oh joy.
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Post by colfoley on Feb 4, 2021 22:10:00 GMT
I think it's possible we may start as something else, but my guess is we'll (after one intro adventure) wind up joining the Lords of Fortune. That’s the other scenario I find likely. The LoF seem tailored specifically to be RPG protagonists if I’m being honest. It’s hard to ignore. especially since that seems like the popular choice right now.
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Post by catcher on Feb 4, 2021 22:51:10 GMT
That’s the other scenario I find likely. The LoF seem tailored specifically to be RPG protagonists if I’m being honest. It’s hard to ignore. So we’re stuck being an egotistical, scumbag prick. Oh joy. Just because the group may tend that way doesn't mean your character has to be. Even in DA:I your character didn't HAVE to be a sanctimonious Chantrist, but they could be. I would say we want to see more and see how well the world can accommodate/react to varying styles. I remember all the wringing of hands over the PC having to be a Grey Warden in DA:O. Most of that hand-wringing came to naught. The imp is in the implementation.
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Post by Hanako Ikezawa on Feb 4, 2021 22:55:24 GMT
So we’re stuck being an egotistical, scumbag prick. Oh joy. Just because the group may tend that way doesn't mean your character has to be. Even in DA:I your character didn't HAVE to be a sanctimonious Chantrist, but they could be. I would say we want to see more and see how well the world can accommodate/react to varying styles. I remember all the wringing of hands over the PC having to be a Grey Warden in DA:O. Most of that hand-wringing came to naught. The imp is in the implementation. Except unlike the Wardens or Inquisition, we wouldn’t be forced into the Lord of Fortunes but how their organization works it is only something chosen. That means we’d have to be a character attracted to that organization, which means forced to be the kind of person I mentioned.
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Post by colfoley on Feb 4, 2021 23:11:14 GMT
So we’re stuck being an egotistical, scumbag prick. Oh joy. Just because the group may tend that way doesn't mean your character has to be. Even in DA:I your character didn't HAVE to be a sanctimonious Chantrist, but they could be. I would say we want to see more and see how well the world can accommodate/react to varying styles. I remember all the wringing of hands over the PC having to be a Grey Warden in DA:O. Most of that hand-wringing came to naught. The imp is in the implementation. Damn there was hand wringing over that? You go back awhile in the fandom.
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Post by Heimdall on Feb 4, 2021 23:12:42 GMT
Just because the group may tend that way doesn't mean your character has to be. Even in DA:I your character didn't HAVE to be a sanctimonious Chantrist, but they could be. I would say we want to see more and see how well the world can accommodate/react to varying styles. I remember all the wringing of hands over the PC having to be a Grey Warden in DA:O. Most of that hand-wringing came to naught. The imp is in the implementation. Damn there was hand wringing over that? You go back awhile in the fandom. There was a lot when Awakening came out too. A lot of people didn’t like that our Warden voluntarily stayed with the order after DAO.
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Post by colfoley on Feb 4, 2021 23:15:39 GMT
Damn there was hand wringing over that? You go back awhile in the fandom. There was a lot when Awakening came out too. A lot of people didn’t like that our Warden voluntarily stayed with the order after DAO. Huh. Fascinating. I mean I actually like hearing about all these different perspectives that are out there that tend to pop up with this sort of thing. But this is a rather surprising one, especially given I was more surprised that Anders was able to eject himsel from the Order by the start of DA 2. Origins gave the distinct impression that being a Grey Warden was more or less 'for life.'
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Post by Hrungr on Feb 4, 2021 23:17:49 GMT
Just because the group may tend that way doesn't mean your character has to be. Even in DA:I your character didn't HAVE to be a sanctimonious Chantrist, but they could be. I would say we want to see more and see how well the world can accommodate/react to varying styles. I remember all the wringing of hands over the PC having to be a Grey Warden in DA:O. Most of that hand-wringing came to naught. The imp is in the implementation. Except unlike the Wardens or Inquisition, we wouldn’t be forced into the Lord of Fortunes but how their organization works it is only something chosen. That means we’d have to be a character attracted to that organization, which means forced to be the kind of person I mentioned. Honestly, I would look forward to a PC with a little more... personality. But I doubt that will be the case. Whatever group the protagonist winds up joining (or not joining), personality-wise, they will likely be the same kind of blank-slate character the Inquisitor was. No strong personality, just something rather neutral that can applied across all races.
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Post by The Elder King on Feb 4, 2021 23:32:10 GMT
I do agree that the LoF could work both as our background or an organization that we join in the game as the Wardens, as well as that it seems 'created' to be a connected with a protagonist, in a way.
Regardless of the way they'll go, I hope we could learn more on the protagonist this year.
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Post by dadithinkimgay on Feb 4, 2021 23:51:54 GMT
I think it's possible we may start as something else, but my guess is we'll (after one intro adventure) wind up joining the Lords of Fortune. Beyond how it could work story-wise, I look at how they seemed to be crafted for a PC game-wise. They're based out of Rivain and are politically neutral, accept all races, and from any nation. That means you could freely work for the Vints, the Qunari, the Shadow Inquisition, or whomever else. They take on contracts, so there's your job board returning. And as an Adventurer's Guild, that means monster hunts, treasure hunts, heists, etc. which would tie in neatly with their live service. Another thing I thought was telling was the mention of their senior LoFs wearing more bling. So... there's your Cosmetics Store. I’m look at the new gold logo with suspicion now. 👀
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Post by Heimdall on Feb 5, 2021 0:11:04 GMT
There was a lot when Awakening came out too. A lot of people didn’t like that our Warden voluntarily stayed with the order after DAO. Huh. Fascinating. I mean I actually like hearing about all these different perspectives that are out there that tend to pop up with this sort of thing. But this is a rather surprising one, especially given I was more surprised that Anders was able to eject himsel from the Order by the start of DA 2. Origins gave the distinct impression that being a Grey Warden was more or less 'for life.' Its supposed to be, but some people took the attitude that they were forced into the order against their will and didn’t owe the wardens anything after ending the Blight. People got attached to their DAO epilogues about going back to Antiva with Zevran or some such. To return in the warden commander role they felt robbed them of agency.
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Post by Hanako Ikezawa on Feb 5, 2021 0:22:14 GMT
I do agree that the LoF could work both as our background or an organization that we join in the game as the Wardens, as well as that it seems 'created' to be a connected with a protagonist, in a way. Regardless of the way they'll go, I hope we could learn more on the protagonist this year. Would be nice to have a face to blame, certainly.
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Post by colfoley on Feb 5, 2021 1:15:11 GMT
Huh. Fascinating. I mean I actually like hearing about all these different perspectives that are out there that tend to pop up with this sort of thing. But this is a rather surprising one, especially given I was more surprised that Anders was able to eject himsel from the Order by the start of DA 2. Origins gave the distinct impression that being a Grey Warden was more or less 'for life.' Its supposed to be, but some people took the attitude that they were forced into the order against their will and didn’t owe the wardens anything after ending the Blight. People got attached to their DAO epilogues about going back to Antiva with Zevran or some such. To return in the warden commander role they felt robbed them of agency. Right. Well I guess people don't take vacations in Thedas or that when the credits role these charcters become entirely static not capable of growth, change, or evolution.
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Post by catcher on Feb 5, 2021 1:16:21 GMT
Just because the group may tend that way doesn't mean your character has to be. Even in DA:I your character didn't HAVE to be a sanctimonious Chantrist, but they could be. I would say we want to see more and see how well the world can accommodate/react to varying styles. I remember all the wringing of hands over the PC having to be a Grey Warden in DA:O. Most of that hand-wringing came to naught. The imp is in the implementation. Except unlike the Wardens or Inquisition, we wouldn’t be forced into the Lord of Fortunes but how their organization works it is only something chosen. That means we’d have to be a character attracted to that organization, which means forced to be the kind of person I mentioned. I can see your point to a degree, but again, having a reputation of being showy does not necessarily mean shallow or haughty just as joining an organization revered as world-savers doesn't mean you can't make blockheaded mistakes that threaten that same world . That LoF member with the bling could be exactly what you think. Or she could be wearing that bling because it protected her from the dragon she and her mates just slew to save a famers village. Or it could be fake and the real bling was sold to feed a group of escaped slaves out in the desert. Or it could be a warning to fools not to trifle with the Golden Goddess. Or... I can certainly understand pessimism, but its way too early to jump on one scrap of general information like this one and turn it into an indictment. Let's keep after them in the realm of player action and world consequences. If there's more choice that way, then you can be whatever Lord of Fortune you want to be and that would trump either Origins or Inquisition to me. YMMV.
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Post by Hanako Ikezawa on Feb 5, 2021 1:25:18 GMT
Except unlike the Wardens or Inquisition, we wouldn’t be forced into the Lord of Fortunes but how their organization works it is only something chosen. That means we’d have to be a character attracted to that organization, which means forced to be the kind of person I mentioned. I can see your point to a degree, but again, having a reputation of being showy does not necessarily mean shallow or haughty just as joining an organization revered as world-savers doesn't mean you can't make blockheaded mistakes that threaten that same world . That LoF member with the bling could be exactly what you think. Or she could be wearing that bling because it protected her from the dragon she and her mates just slew to save a famers village. Or it could be fake and the real bling was sold to feed a group of escaped slaves out in the desert. Or it could be a warning to fools not to trifle with the Golden Goddess. Or... I can certainly understand pessimism, but its way too early to jump on one scrap of general information like this one and turn it into an indictment. Let's keep after them in the realm of player action and world consequences. If there's more choice that way, then you can be whatever Lord of Fortune you want to be and that would trump either Origins or Inquisition to me. YMMV. Please, give me examples of characters from DA or other series who are showy without being shallow or haughty. I can't think of any. It's far from one scrap of information that has led to my pessimistic conclusion.
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Post by catcher on Feb 5, 2021 1:53:56 GMT
Just because the group may tend that way doesn't mean your character has to be. Even in DA:I your character didn't HAVE to be a sanctimonious Chantrist, but they could be. I would say we want to see more and see how well the world can accommodate/react to varying styles. I remember all the wringing of hands over the PC having to be a Grey Warden in DA:O. Most of that hand-wringing came to naught. The imp is in the implementation. Damn there was hand wringing over that? You go back awhile in the fandom. A little while, yes, but that doesn't make anything I say worth a pile of dragon droppings without some more reason from Bioware to believe that they have a better handle on how to let the PC be a full character in the play. Remember, before DA:O the idea of belonging to some organization without a choice was not part of the Bioware CRPG DNA. Baldur's Gate series you were a Bhaalspawn but that's really not much of a club. NWN Series you could be drafted by Neverwinter or later Durnan in Hoardes of the Underdark but D&Ders have been used to being recruited by the rich and powerful. KotOR you eventually rediscover being a Jedi/Sith but you don't know that until a twist point. Jade Empire, your village is virtually wiped early. There was just too much hobo in all the computer murder hobos out there. Of course, it turns out the Wardens get wiped early in DA:O as well so there's noone to really order you around and DA2 left that track entirely. There's always a tension because CRPGs simply can't (right now, possibly ever) be a PnP RPG experience. There have to be rails there and for some, what is chosen just cannot suit them. I prefer at least the cunning illusion of multiple tracks but I do sympathize with those who see it differently.
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sandwichtern
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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sandwichtern
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by sandwichtern on Feb 5, 2021 2:14:07 GMT
Ok, I see your point. I understood that the Lords of Fortune are considered to be among the best treasure hunters in Thedas. They are known for their colorful outfits, capes and charms and - some of them - for wearing their treasure. I got the impression that they are relatively wealthy and therefore kind of powerful. Not in political terms but all in all I would not say that a Lord of Fortune is someone without power. Especially when he has a career and a reputation. But this is just my personal understanding. One way or another, I can understand your point of view. Ah, I see what you mean. I imagine that would vary by the individual though. A less experienced Lord of Fortune would not have built up much wealth, and I didn’t get the impression they were necessarily uniform in their ostentatiousness. Just one big job under their belt that makes this new ‘Lord’ notable. I’m sort of taking the “someone without power” thing to mostly indicate we won’t be in charge of any organization like the Inquisitor was. I, too, think we're not supposed to interpret the name 'Lord of Fortune' the way you see wealthy men described in Jane Austen books [Mister So-and-so of 10 000 £ ('s fortune)] but to think of words like soldier of fortune, fortune hunter, or fortune seeker which all refer to mercenary-type of work. In my mind I equated the LoF guild to a contemporary jobcentre or an employment agency which offers domestic and international temp work and on-call job opportunities. The same way we have modern-day emploiment agencies which specialise in specific industry, the Rivaini-based LoF would forward its members job offers concerning treasure/antiques recovery, monster extermination or catching, and bodyguarding around Thedas. If some members choose to participate in illegal activities or are particularly money-hungry, that's on them and not the whole guild. Even if the guild had its superstars, if it has hundreds of members and our character has been living off harmless, small-time jobs (or has otherwise been fairly unsuccessful in their career endeavours), I don't see them having caught the eye of anyone important. As for their (possibly treasure adorned) outfits, historically both women and migrant workers have preferred wearable jewelry precisely because it offers the lightest way of carrying your wealth on your person in case you need to travel to a new location on a short notice. Same logic is also behind the popularity of coin jewelry among many peoples. If one's necklace also serves as a pectoral, even better. As far as I know, Thedas doesn't have hassle-free banking system in which you can just deposit a hundred Double Griffons in Anderfels and a week later expect to withdraw the same amount in King's Guilders in Nevarra, so it makes sense a Lord of Fortune would rather wear a pearl necklace worth 450 gold than lug around same amount in gold coins. Since their work can lead to them travelling from one country to another after each assignment, I wouldn't view a Lord of Fortune particularly vain for wearing multiple sets of jewelry simultaneously; they're just carrying their cash on them.
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