The Elder King
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Post by The Elder King on Feb 7, 2021 11:47:38 GMT
Well, to you, and I'm sure others. Not everyone feels the same. Although I also don't think it's the new protagonist's fault if Bioware went in another direction. The new protagonist can be interesting, or a good overall protagonist, even if they'd pale in the immersion of the Solas-related plot. You can loathe the new protagonist, it's fair. But objectively, they're not at fault for what happened. Well obviously not, since they aren’t real but just a bunch of 1s and 0s. But on the other hand, they kind of are since they are the character and story that were put on top despite ruining everything else. They won’t be good or interesting either. Just a piece of shit as I said, especially with all the moronic ideas spouted in here. As always, I'm going to judge them after release. I said in other threads that I do think a new protagonist, with the story still centered around the Dread Wolf, makes Bioware's task quite harder, in making them interesting and engaging. I do think that they can succeed, so I'm going to wait and see. I know you, as many others, don't, and that's fine. I hope that despite your fears, you might be able to get engaged with NME.
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Post by Hanako Ikezawa on Feb 7, 2021 11:52:45 GMT
Well obviously not, since they aren’t real but just a bunch of 1s and 0s. But on the other hand, they kind of are since they are the character and story that were put on top despite ruining everything else. They won’t be good or interesting either. Just a piece of shit as I said, especially with all the moronic ideas spouted in here. As always, I'm going to judge them after release. I said in other threads that I do think a new protagonist, with the story still centered around the Dread Wolf, makes Bioware's task quite harder, in making them interesting and engaging. I do think that they can succeed, so I'm going to wait and see. I know you, as many others, don't, and that's fine. I hope that despite your fears, you might be able to get engaged with NME. I don’t. They already ruined one game so far with this decision, and there’s no way they won’t ruin the other as a result. Oh I’m sure they’ll ruin that too. There are so many ways that it’d almost be impressive if they didn’t. Hopefully once LE is out and the ending controversy rears its ugly head again, which I have no doubt it will, they’ll at least answer that about the plot plus maybe the connection or lack thereof to MEA.
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The Elder King
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Post by The Elder King on Feb 7, 2021 11:59:04 GMT
As always, I'm going to judge them after release. I said in other threads that I do think a new protagonist, with the story still centered around the Dread Wolf, makes Bioware's task quite harder, in making them interesting and engaging. I do think that they can succeed, so I'm going to wait and see. I know you, as many others, don't, and that's fine. I hope that despite your fears, you might be able to get engaged with NME. I don’t. They already ruined one game so far with this decision, and there’s no way they won’t ruin the other as a result. Oh I’m sure they’ll ruin that too. There are so many ways that it’d almost be impressive if they didn’t. Hopefully once LE is out and the ending controversy rears its ugly head again, which I have no doubt it will, they’ll at least answer that about the plot plus maybe the connection or lack thereof to MEA. I'm not so sure they'll answer right a away, or even this year, if they won't release new trailer/s for NME. I figure it's something they'd showcase in one of those. I'd love if they talk more about NME so that we'd have a clearer view, but I don't see them dropping huge aumont of informations on both DA4 and NME, and we do know that they'll focus on the first due to being 'closer' to release.
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Post by Hanako Ikezawa on Feb 7, 2021 12:06:43 GMT
I don’t. They already ruined one game so far with this decision, and there’s no way they won’t ruin the other as a result. Oh I’m sure they’ll ruin that too. There are so many ways that it’d almost be impressive if they didn’t. Hopefully once LE is out and the ending controversy rears its ugly head again, which I have no doubt it will, they’ll at least answer that about the plot plus maybe the connection or lack thereof to MEA. I'm not so sure they'll answer right a away, or even this year, if they won't release new trailer/s for NME. I figure it's something they'd showcase in one of those. I'd love if they talk more about NME so that we'd have a clearer view, but I don't see them dropping huge aumont of informations on both DA4 and NME, and we do know that they'll focus on the first due to being 'closer' to release. So back to them jerking me around for years on a slight bit of hope only to fuck me over again. Oh joy. Hopefully you’re wrong and they at least address it vaguely but enough for those kinds of details even while they focus on promoting themselves ruining Dragon Age. Maybe even if not planned, but due to the controversy. In truth, I could see them talking a bit on N7 Day dice they have revealed it now and the LE will already be out.
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The Elder King
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Post by The Elder King on Feb 7, 2021 12:12:53 GMT
I'm not so sure they'll answer right a away, or even this year, if they won't release new trailer/s for NME. I figure it's something they'd showcase in one of those. I'd love if they talk more about NME so that we'd have a clearer view, but I don't see them dropping huge aumont of informations on both DA4 and NME, and we do know that they'll focus on the first due to being 'closer' to release. So back to them jerking me around for years on a slight bit of hope only to fuck me over again. Oh joy. Hopefully you’re wrong and they at least address it vaguely but enough for those kinds of details even while they focus on promoting themselves ruining Dragon Age. Maybe even if not planned, but due to the controversy. In truth, I could see them talking a bit on N7 Day dice they have revealed it now and the LE will already be out. I'm just pessimistic about it. I do think they should release a trailer, at least, and talk about NME, a little bit, because I think it's dumb to keep this patter of showing teasers and then waiting years to say more. It doesn't even have to be something huge, but something should be said. It's even worse if it happens for NME then DA4, because I get the reason behind releasing that concept of Solas and the Dread Wolf, from Hudson: it was to put out there DA4 so that EA could face backlash if they pull it off again. But at least, it was a concept art, and made people think it was still early. A teaser trailer is viewed far differently then a concept art.
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Post by Hanako Ikezawa on Feb 7, 2021 12:21:54 GMT
So back to them jerking me around for years on a slight bit of hope only to fuck me over again. Oh joy. Hopefully you’re wrong and they at least address it vaguely but enough for those kinds of details even while they focus on promoting themselves ruining Dragon Age. Maybe even if not planned, but due to the controversy. In truth, I could see them talking a bit on N7 Day dice they have revealed it now and the LE will already be out. I'm just pessimistic about it. I do think they should release a trailer, at least, and talk about NME, a little bit, because I think it's dumb to keep this patter of showing teasers and then waiting years to say more. It doesn't even have to be something huge, but something should be said. It's even worse if it happens for NME then DA4, because I get the reason behind releasing that concept of Solas and the Dread Wolf, from Hudson: it was to put out there DA4 so that EA could face backlash if they pull it off again. But at least, it was a concept art, and made people think it was still early. A teaser trailer is viewed far differently then a concept art. I absolutely agree it is stupid. I understand things change, but by the time you show trailers you at least have the skeleton of the game done so can talk about some of those things. If not then be like Bethesda and say or show nothing until only a few months before release. In NME’s case, just set the basic stage. They wouldn’t even need to reveal protagonists (maybe say it’s someone new if not Shepard or Ryder but that’s it) or stuff like that.
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Post by pessimistpanda on Feb 7, 2021 13:13:30 GMT
Change the record, jesus christ.
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Post by Absafraginlootly on Feb 7, 2021 14:03:02 GMT
Please stop dragging the thread off topic.
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Post by theascendent on Feb 7, 2021 18:35:34 GMT
Anyway, will we get an Origins style prologue for each prospective origin depending on race/class/culture to help introduce Northern Thedas which has a very different culture to the South with Ferelden, the Free Marches (only of their cities) and Orlais. Based on the teaser trailer the big three seem to be the Anderfels, Antiva and Tevinter. Plenty of room for variety and a great way to reintroduce the setting and explain to newcomers of how the world is built.
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Post by Hrungr on Feb 7, 2021 19:04:58 GMT
Anyway, will we get an Origins style prologue for each prospective origin depending on race/class/culture to help introduce Northern Thedas which has a very different culture to the South with Ferelden, the Free Marches (only of their cities) and Orlais. Based on the teaser trailer the big three seem to be the Anderfels, Antiva and Tevinter. Plenty of room for variety and a great way to reintroduce the setting and explain to newcomers of how the world is built. While I enjoy them too, BW have mentioned a few times now there are no plans to do Origin-style prologues again. Reasons being they're a lot of work and expensive for content few will see. They felt that time would be better spent on other content in the game.
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Post by Hrungr on Feb 7, 2021 19:41:44 GMT
This feels like the trope with your typical D&D adventurer getting swept up in a save-the-world event. This is perhaps due to the language barrier... but... I don't know what you mean by that. It just means a scenerio you see quite often. Of course, we're all just speculating here, and the LoF might turn out to be off-base. But more than anything else, I look at how the LoF seem to be tailor-made for a PC, game-wise. Exactly how the PC would become involved with them is fun to theorize, but less important. The writers would come up with something.
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Post by theascendent on Feb 7, 2021 21:08:57 GMT
I hope we at least get some sort of prologue, or maybe mutually exclusive quests like the ones Shepard got in Mass Effect depending on his origin/military history.
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Post by pessimistpanda on Feb 7, 2021 21:10:06 GMT
Honestly, I read it as the exact opposite: the Lords of Fortune seem tailored to a very specific *kind* of character. Namely someone motivated by self-interest. I have serious trouble picturing a loose collective of career treasure hunters going out of their way to antagonise a wizard-god who can kill them with literally a blink of his eye.
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Post by gervaise21 on Feb 7, 2021 21:20:00 GMT
Honestly, I read it as the exact opposite: the Lords of Fortune seem tailored to a very specific *kind* of character. Namely someone motivated by self-interest. I have serious trouble picturing a loose collective of career treasure hunters going out of their way to antagonise a wizard-god who can kill them with literally a blink of his eye. I think Hrungr's idea is self interest is the reason they would get involved because according to Solas everyone is going to die if his plan comes to fruition, so if you want to live you are going to help stop him. However, as you say, because their organisation is not one that you would imagine getting involved in taking down a wizard-god, that is why they won't register on Solas' radar. TN has already shown that they can get themselves involved in other people's quests that can be potentially dangerous, presumably if the price is right but maybe simply for the thrill of it. One LoF didn't mind antagonising the Qun, whilst another was involved in antagonising the worthies of the Freemarches in order to obtain something that was ultimate given away to aid others. Even the one in Luck in the Gardens seemed prepared to take on a very dangerous mission for which the monetary rewards hardly seemed enough to compensate for risks involved. So it is possible to see one of them being prepared to take on the Dread Wolf for whatever motivates them, be it money, altruism or simply the kicks.
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Post by pessimistpanda on Feb 7, 2021 21:31:38 GMT
Honestly, I read it as the exact opposite: the Lords of Fortune seem tailored to a very specific *kind* of character. Namely someone motivated by self-interest. I have serious trouble picturing a loose collective of career treasure hunters going out of their way to antagonise a wizard-god who can kill them with literally a blink of his eye. I think Hrungr's idea is self interest is the reason they would get involved because according to Solas everyone is going to die if his plan comes to fruition, so if you want to live you are going to help stop him. However, as you say, because their organisation is not one that you would imagine getting involved in taking down a wizard-god, that is why they won't register on Solas' radar. Sure, but assuming that's common knowledge by the opening act of DA4, the problem is... Solas has the power to destroy the world. An individual or group (especially one that up to now has primarily only been interested in chasing big fat paydays) needs a better, more personal reason to throw themselves into such an utterly hopeless cause. If anything, it seems more likely to me that the LoF would side with Solas. As things currently stand, he's the horse to bet on.
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Post by Heimdall on Feb 7, 2021 21:33:59 GMT
In regards to being tailored as a PC, a LoF seems primed to justify why this character would stick their noses in all sorts of matters. They are specifically a free agent that may undertake all kinds of investigations, hunts or missions. Ostensibly Lords of Fortune do this for profit or notoriety, but we have latitude to be motivated by other things, we may make a character motivated by self interest or noble intentions in fighting Solas. We could play a LoF with shades of Robin Hood in how they select jobs or who to target if we so chose.
Basically there should be latitude in terms of how a LoF can be motivated, and it shouldn’t be hard to motivate them to fight Solas if they understand the stakes even if only for self interest.
And I assume the Inquisition will probably start us into this by hiring the LoF without full knowledge.
To some degree this is a bit like the Witcher, where the protagonist’s profession nicely creates a justification for side quests and other activities.
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Post by pessimistpanda on Feb 7, 2021 21:37:29 GMT
Honestly, I read it as the exact opposite: the Lords of Fortune seem tailored to a very specific *kind* of character. Namely someone motivated by self-interest. I have serious trouble picturing a loose collective of career treasure hunters going out of their way to antagonise a wizard-god who can kill them with literally a blink of his eye. I think Hrungr's idea is self interest is the reason they would get involved because according to Solas everyone is going to die if his plan comes to fruition, so if you want to live you are going to help stop him. However, as you say, because their organisation is not one that you would imagine getting involved in taking down a wizard-god, that is why they won't register on Solas' radar. TN has already shown that they can get themselves involved in other people's quests that can be potentially dangerous, presumably if the price is right but maybe simply for the thrill of it. One LoF didn't mind antagonising the Qun, whilst another was involved in antagonising the worthies of the Freemarches in order to obtain something that was ultimate given away to aid others. Even the one in Luck in the Gardens seemed prepared to take on a very dangerous mission for which the monetary rewards hardly seemed enough to compensate for risks involved. So it is possible to see one of them being prepared to take on the Dread Wolf for whatever motivates them, be it money, altruism or simply the kicks. I don't agree. There's a significant difference between taking a risk (which is their whole job) and putting yourself in a situation where you WILL fail and die. Barring a significant plot reveal and/or staggering laziness on the part of the writers, it makes no sense for the LoF to involve themselves. If anything, I would expect the protag to start as an LoF and depart the organisation. Not start outside them and join.
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Post by Hrungr on Feb 7, 2021 22:42:23 GMT
gervaise21 and Heimdall make great points, and honestly, motivations are not something we need to overthink. The world's at stake - 'nuff said. A guild of adventurers getting drawn into a save-the-world plot is the basis of many a D&D adventure. They're adventurers. Add to that the "PC factor", and the fact they've already become involved (eg. the Genetivi storyline) makes this an easy fit.
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Post by Deleted on Feb 7, 2021 22:58:11 GMT
I am no game developer and I do not know very much about how PC come into being.
All I know about creating characters (as an author) is, that it doesn't matter which party/organization/ethnic group they belong to. Because a hero/heroine is always someone who is completely different than how the other people in his/her microcosm are. That's why he/she is the chosen one and therefore responsible for saving lives. If not the whole world. Hey, think big in every way.
Hence, the question is not: What would be your motivation as a LoF? Is the organization you belong to neutral enough to resolve the conflicts of various factions? (Ok, these were two questions...)
The simple fact of belonging to a specific group does not explain why the protagonist would behave in a particular manner. In my opinion the character's personality and biography (that differ from the norm of his/her social environment - and that's the most important thing) is the key. At least in my view.
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Post by Hanako Ikezawa on Feb 7, 2021 22:59:35 GMT
It’s not motivation that’s the problem with LoFs, it’s the limited options for personality and role playing. Only certain people would be a part of that group. It’d be like playing DA2 but only having Purple Hawke as personality options.
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Post by Deleted on Feb 7, 2021 23:05:46 GMT
This is perhaps due to the language barrier... but... I don't know what you mean by that. It just means a scenerio you see quite often. Of course, we're all just speculating here, and the LoF might turn out to be off-base. But more than anything else, I look at how the LoF seem to be tailor-made for a PC, game-wise. Exactly how the PC would become involved with them is fun to theorize, but less important. The writers would come up with something. Thanks for taking the time to explain it to me, Hrungr. I really apprechiate it.
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Post by colfoley on Feb 7, 2021 23:10:59 GMT
gervaise21 and Heimdall make great points, and honestly, motivations are not something we need to overthink. The world's at stake - 'nuff said. A guild of adventurers getting drawn into a save-the-world plot is the basis of many a D&D adventure. They're adventurers. Add to that the "PC factor", and the fact they've already become involved (eg. the Genetivi storyline) makes this an easy fit. I'll add that this is some of my personal favorite framing devices for epic storytelling. It does give it the nice personal down to Earth touch. "You have taken your first steps into a larger world" so to speak. Geralt was just a monster hunter till his connection with Ciri set him on a collision course with the Wild Hunt where he saved the world. Bilbo was just a hobbit until Gandalf hired him to do a relatively simple job in all respects which then helped waken Dark Powers and led to a confluence of envents which ended up with his...adopted son??...saving the world. Luke Skywalker was just a farmer until he bumped into a pair of droids which led to him toppling an Empire. Rey was just a no one scavenger until there was an Awakening and she ended up standing up to the First Order. Just normal people doing their normal jobs until they are forced into larger and larger circumstances with higher and higher stakes, but they are still normal people. Hell you could also throw in Arrow's Oliver Queen...who started off as a playboy billionaire with no sense of responsibility to restarting the universe...or Din Djarin into the mix too. And this is perfect fodder for RPGs too given how much I liked Ryder and Hawke. Being just a soldier, or just a spy, or just a mercenary through sheer dumb luck or because of some mcguffin could make really powerful storytelling and well the trailer indicates they could be going in that direction, whatever the specifics are.
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Post by Hanako Ikezawa on Feb 7, 2021 23:13:38 GMT
gervaise21 and Heimdall make great points, and honestly, motivations are not something we need to overthink. The world's at stake - 'nuff said. A guild of adventurers getting drawn into a save-the-world plot is the basis of many a D&D adventure. They're adventurers. Add to that the "PC factor", and the fact they've already become involved (eg. the Genetivi storyline) makes this an easy fit. I'll add that this is some of my personal favorite framing devices for epic storytelling. It does give it the nice personal down to Earth touch. "You have taken your first steps into a larger world" so to speak. Geralt was just a monster hunter till his connection with Ciri set him on a collision course with the Wild Hunt where he saved the world. Bilbo was just a hobbit until Gandalf hired him to do a relatively simple job in all respects which then helped waken Dark Powers and led to a confluence of envents which ended up with his...adopted son??...saving the world. Luke Skywalker was just a farmer until he bumped into a pair of droids which led to him toppling an Empire. Rey was just a no one scavenger until there was an Awakening and she ended up standing up to the First Order. Just normal people doing their normal jobs until they are forced into larger and larger circumstances with higher and higher stakes, but they are still normal people. Hell you could also throw in Arrow's Oliver Queen...who started off as a playboy billionaire with no sense of responsibility to restarting the universe...or Din Djarin into the mix too. And this is perfect fodder for RPGs too given how much I liked Ryder and Hawke. Being just a soldier, or just a spy, or just a mercenary through sheer dumb luck or because of some mcguffin could make really powerful storytelling and well the trailer indicates they could be going in that direction, whatever the specifics are. Except all those examples allow a wide variety of personalities. Lord of Fortune doesn’t.
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Post by colfoley on Feb 7, 2021 23:17:01 GMT
I am no game developer and I do not know very much about how PC come into being. All I know about creating characters (as an author) is, that it doesn't matter which party/organization/ethnic group they belong to. Because a hero/heroine is always someone who is completely different than how the other people in his/her microcosm are. That's why he/she is the chosen one and therefore responsible for saving lives. If not the whole world. Hey, think big in every way. Hence, the question is not: What would be your motivation as a LoF? Is the organization you belong to neutral enough to resolve the conflicts of various factions? (Ok, these were two questions...) The simple fact of belonging to a specific group does not explain why the protagonist would behave in a particular manner. In my opinion the character's personality and biography (that differ from the norm of his/her social environment - and that's the most important thing) is the key. At least in my view. Applause Applause Applause. What some people seem to forget is...while not every RPG does a good job of it so it can be a concern...but for me the ideal RPG is one that gives you a template to work with and then lets you run wild with it. Shepard was an Alliance Marine, Special Forces, and then a Spectre...the game let you RP whether you wanted to play a law and order stick to the rules and galactic order or a renegade doing whatever they take to win. The same thing is certainly true of the LoF...or the Sicarri...or the Crows. You can play a greedy money grubber or buck the trend and play someone altruistic and out for the people. Also to say nothing of the potential background. Maybe you joined them as a kid, blinded by tales of glory, maybe you had little choice to join the organization and are in it just because there was no other options. The sky is the limit and since BioWare tends to be very good at this whole RPG thing...Hawke, the Inquisitor, and Ryder were all terric RPG protagonists...I see little reason for that to change.
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Post by Deleted on Feb 7, 2021 23:17:20 GMT
It’s not motivation that’s the problem with LoFs, it’s the limited options for personality and role playing. Only certain people would be a part of that group. It’d be like playing DA2 but only having Purple Hawke as personality options. It was a question which has been raised here few days ago. But that aside: I totally agree with you. I see the limited options and I also don't like the idea of a LoF as a protagonist. Unless he/she is different from the other LoFs, as I have just explained.
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