MattMan031
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
XBL Gamertag: MattMan031
Posts: 49 Likes: 98
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mattman031
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by MattMan031 on Sept 7, 2017 20:37:28 GMT
(Now I feel like I have to word this very carefully. Why is that? Well, recent events have made it clear - I take it back, since ME3 - that the we as a community are a...sensitive lot. And I know I just insulted one person already with that statement. What I'm trying to say is that with all that's going on with MEA, BioWare, EA, the fan base it's evident that we constantly love nothing more than to insult one another or try to get one of us riled up. It's gotten so out of hand that I'm starting to think that some of you don't actually believe what you say in terms of what side you're on and only post things to get a angry response - and half of you guys fell for it. Seriously it's like 2016 politics in this bitch - bitter, anxious, depressing, and overly annoying. My point is what I'm about to post try REALLY hard not to get offended, triggered, or feel the need to defend your purchase if I bad mouth Andromeda. If you liked it - cool. I don't care. If you don't want hear me say anything SLIGHTLY negative - do yourself a favor and leave. Let me be clear AGAIN I'm not saying EVERYONE here does this but it feels like I have to make things clear. Now on to the post.)
Everyone seems on the forums to be at arms with each other (again) over Andromeda. Now I don't feel like going over the issues that happened before and after launch - maybe another time - but something has always perplexed me. With other games that came out that seemingly deserved criticism I have to wonder ME:A and ME as a whole seems to be that ONE game that I know of where the fan base is more divided than really one sided. I only say that because Dragon Age II also got a lot of flak from fans, journalist, and reviewers for not living up to its predecessor. Hell I remember fans in the OG forums were brutal towards DA2 over reusing maps, everyone being BI, the story being very repetitive and etc. and yet despite all that they STILL released DLC and in game items. Still DA2 was saved by memorable characters (maybe Sebastian being a slight exception) and being more or less a prologue to DAI but it still got a sour taste in fans. Also No Man's Sky got blasted to shit after its launch by disappointed consumers, memes over the stupid looking aliens acting goofy, promises that weren't kept, and people being treating Hello Games with the same level of disdain as some of us treat BioWare. But surprisingly rather than just pull the plug because of few meanie poop heads they've been updating the game to the point that it runs better than it was before. Nothing great but they're trying to let fans have the some amount of the experience that was shown and promise before. And no matter what you think of this game - that is both sad and funny that a 16 manned game developer can keep updates better than a triple A company backed by one of the biggest publishers in the business. But whatever I'm sure some of you are gonna reply to that one and call me an asshole.
So what I want to know is this: between Dragon Age II and especially NMS what makes Mass Effect: Andromeda so different? Why is it that many of us will agree on one thing but get real but controversial over the other?
(Sorry for my poor grammar and English)
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Post by colfoley on Sept 7, 2017 20:47:49 GMT
Idk. I thought the game was quite stellar.
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krighaur
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by krighaur on Sept 7, 2017 20:54:05 GMT
OP, I agree with your two first paragraphs
I hope you are aware that your question in the third one, will initiate a fight in 5 ... 4 .... 3 ..... 2 .... 1 ...
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simit
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Chris2k30
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Post by simit on Sept 7, 2017 21:00:23 GMT
Doont have prob with Bio or the community, but tbh i couldn't care if EA dissolved Bio cause to be brutal in wat matters in my life some game company aint even making low priority status, i enjoy there games sure, even though me:a wasn't bad just boring but as i said before aint the first an wont be last an certainly wasn't worst game i played, heck i found horizon zero dawn worse n look praise that got.
ME:A for me as said is just boring, DA2 i loved, but again i dont care wat any reviewer, critic, fanbase, youtuber says about any game, im a grown guy with a brain that likes to make his own mind up about most things, youtube great for gameplay trailer it all i look for.
ppl will bitch n moan it guaranteed, ignore move on an enjoy your game even if 99% dont, end of day all that matters is your opinion in that mmatter
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Post by Deleted on Sept 7, 2017 21:12:50 GMT
Idk, I thought DA2 is the best in DA series, and I liked Andromeda.
I was away for a few crucial years that launched BioWare to stardom and suddenly got it legions of fans that frigging went to courts over the game's ending and whatnot. I am still getting used to it but I think it's batshit crazy.
For me, it's all business as usual. Bio makes games, I play their games, I like them. I try something by someone else, and I don't like it that much.
I guess other peeps like other games more, and they want more of those other games in Bio's. I ignore posters I don't like, and mostly keep ME subforum folded now that there is no more news expected. There is really no point reading it any longer. I doubt there will be anything worth reading posted on it.
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Post by ozzie on Sept 7, 2017 21:17:23 GMT
Can't speak for anybody else, but for me it boils down to loving the Mass Effect universe like how I love the Star Wars universe. Just comparing ME1 on its own to the original Star Wars trilogy, the depth and complexity of the galaxy it creates, the beauty of the environments, the coolness of the tech, it stacks up rather nicely. In a couple of areas like alien races and attempting at least to rationalise the science it beats Star Wars hands down... yeah I know there is a lot of physics breaking stuff in there, but it has verisimilitude. And while ME2&3 didn't add a great deal, flubbed some important concepts and finished in a bit of an unsatisfying way they still provided a fun and engaging experience with great characters, epic set pieces and what I felt were good conclusions to some of the major plot arcs.
Then along comes ME:A. Now, I love Star Wars and I'm not an absolute stickler for perfection, so I can be OK with miticlorians, ignore Jar-Jar and look away when Yoda turns into a somersaulting ninja acrobat... but with ME:A I felt I was holding my nose the entire time, just too much bothered me about it. The inception was all wrong, the setup, the AI, the exiles, the tech and the way they were using it, the Kett... it just went on and on, I got all the way to Aya willing to give it a chance to improve as a Story and I got as far as Kadara willing to give it a chance to improve as a game. It did neither and only served to aggravate me like a sore tooth every time I tried to play it. Then you find out later that this beloved franchise was given to a support studio who never developed a game before, that they lost their creative director and shuffled up the writers at the last minute in what seems like a desperate attempt to get a product they knew was substandard out the door, just to wash their hands of it and cut their losses. It leaves a bit of a sour taste in a way that the failure of a game like NMS never could.
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Sept 7, 2017 21:53:29 GMT
(Now I feel like I have to word this very carefully. Why is that? Well, recent events have made it clear - I take it back, since ME3 - that the we as a community are a...sensitive lot. And I know I just insulted one person already with that statement. What I'm trying to say is that with all that's going on with MEA, BioWare, EA, the fan base it's evident that we constantly love nothing more than to insult one another or try to get one of us riled up. It's gotten so out of hand that I'm starting to think that some of you don't actually believe what you say in terms of what side you're on and only post things to get a angry response - and half of you guys fell for it. Seriously it's like 2016 politics in this bitch - bitter, anxious, depressing, and overly annoying. My point is what I'm about to post try REALLY hard not to get offended, triggered, or feel the need to defend your purchase if I bad mouth Andromeda. If you liked it - cool. I don't care. If you don't want hear me say anything SLIGHTLY negative - do yourself a favor and leave. Let me be clear AGAIN I'm not saying EVERYONE here does this but it feels like I have to make things clear. Now on to the post.) Everyone seems on the forums to be at arms with each other (again) over Andromeda. Now I don't feel like going over the issues that happened before and after launch - maybe another time - but something has always perplexed me. With other games that came out that seemingly deserved criticism I have to wonder ME:A and ME as a whole seems to be that ONE game that I know of where the fan base is more divided than really one sided. I only say that because Dragon Age II also got a lot of flak from fans, journalist, and reviewers for not living up to its predecessor. Hell I remember fans in the OG forums were brutal towards DA2 over reusing maps, everyone being BI, the story being very repetitive and etc. and yet despite all that they STILL released DLC and in game items. Still DA2 was saved by memorable characters (maybe Sebastian being a slight exception) and being more or less a prologue to DAI but it still got a sour taste in fans. Also No Man's Sky got blasted to shit after its launch by disappointed consumers, memes over the stupid looking aliens acting goofy, promises that weren't kept, and people being treating Hello Games with the same level of disdain as some of us treat BioWare. But surprisingly rather than just pull the plug because of few meanie poop heads they've been updating the game to the point that it runs better than it was before. Nothing great but they're trying to let fans have the some amount of the experience that was shown and promise before. And no matter what you think of this game - that is both sad and funny that a 16 manned game developer can keep updates better than a triple A company backed by one of the biggest publishers in the business. But whatever I'm sure some of you are gonna reply to that one and call me an asshole. So what I want to know is this: between Dragon Age II and especially NMS what makes Mass Effect: Andromeda so different? Why is it that many of us will agree on one thing but get real but controversial over the other? (Sorry for my poor grammar and English) This is just my experience, but... DA2 it is largely understood that it was done too fast and with not enough resources. Basically, EA wanted to cash in on DAO's success NOWNOWNOW and a great followup was pretty much impossible under those conditions (full discloure, I don't hate DA2, though I acknowledge it has some pretty glaring flaws) Now, this was not directly admitted by the team, but I do recall that member of said team, including Daivid Gaider, ended up coming to the forum and asking fans what they did and did not like about DA2. Basically they asked "what went wrong?" The discussions were surprisingly civil. The DLCs that followed, particularly Legacy, seemed to reflect what people said could have improved the base game. Finally, DA2 came off the high of DAO, a wildly successful game. There was still some goodwill for the brand. MEA: MEA had five years and tens of millions of dollars sunk into it. And it certainly didn't end up looking it. There is also little communication with the Mass Effect team. Hell, the official forums were CLOSED and deleted months before MEA was released. Almost like they anticipated backlash. So yeah, not much goodwill cultivated from that. MEA also followed up the ME3 backlash. I predicted years ago that initial reactions to MEA would be suspicion and hostility due to that, and I was proven right. This was to be the big comeback, the IP's redemption after such a spectacular fall. instead we got, well, not a bad game exactly, but a pretty mediocre one. As I've said I don' t think it would have gotten this much hate if it wasn't a "Mass Effect" game.
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Kappa Neko
...lives for biotic explosions. And cheesecake!
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Post by Kappa Neko on Sept 7, 2017 22:00:08 GMT
I'm not angry, not even sad anymore that they ruined my favorite franchise. I'm totally apathetic at this point. I don't care what happens to Mass Effect now.
I find this way worse tbh. The angry ones at least care, I guess.
MEA wasn't a terrible game, just so mediocre, bland. I feel no desire to nerd talk about anything that happened in this game because nothing particularly interesting happened. I still discuss the trilogy with friends. Even if often it's only to share our favorite moments, sigh and go back to that happy place for a minute, completely lost in that universe and the memories from years ago, or recent ones.
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Post by Cyonan on Sept 7, 2017 22:34:30 GMT
The reason why No Man's Sky continues to get updated because Hello Games and Sean Murray in particular basically couldn't make another game without hate immediately being dumped on it after all the broken promises of NMS. If they don't fix NMS they're basically done as game developers and even if they do fix everything and then make a new game they're going to have to put up with a a lot of hate simply because of NMS(it would be far worse if they just abandoned the game though).
It's not that EA/BioWare can't update ME:A, it's that they don't want to because EA probably doesn't think it will be worth their time and it's not like this is going to be the final thing that breaks their reputation so badly people stop buying their games.
Not sure what happened with DA2. Could be a number of reasons that only people behind the scenes would know about.
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Post by abaris on Sept 7, 2017 22:51:48 GMT
So what I want to know is this: between Dragon Age II and especially NMS what makes Mass Effect: Andromeda so different? Why is it that many of us will agree on one thing but get real but controversial over the other? (Sorry for my poor grammar and English) I never thought I would say this, but I first played DA2 after MEA and was amazed by how much better the game actually is. I hated it back then, based on the demo, but it has everything I'm missing when it comes to Andromeda. In short, Interesting companions and interesting PC. As far as NMS goes, it's still updated, despite it's reception. A company can gain a lot of territory by showing they accept what went wrong and do their best to take care of the issues. I never played it and probably never will, it's just not my thing, but I appreciate the efforts of a company still updating without getting a significant financial gain out of it.
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abedsbrother
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Abedsbrother
XBL Gamertag: DonDiego256
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abedsbrother
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Post by abedsbrother on Sept 8, 2017 22:22:48 GMT
Everyone seems on the forums to be at arms with each other (again) over Andromeda. Now I don't feel like going over the issues that happened before and after launch - maybe another time - but something has always perplexed me. With other games that came out that seemingly deserved criticism I have to wonder ME:A and ME as a whole seems to be that ONE game that I know of where the fan base is more divided than really one sided. I only say that because Dragon Age II also got a lot of flak from fans, journalist, and reviewers for not living up to its predecessor. Hell I remember fans in the OG forums were brutal towards DA2 over reusing maps, everyone being BI, the story being very repetitive and etc. and yet despite all that they STILL released DLC and in game items. Still DA2 was saved by memorable characters (maybe Sebastian being a slight exception) and being more or less a prologue to DAI but it still got a sour taste in fans. Also No Man's Sky got blasted to shit after its launch by disappointed consumers, memes over the stupid looking aliens acting goofy, promises that weren't kept, and people being treating Hello Games with the same level of disdain as some of us treat BioWare. But surprisingly rather than just pull the plug because of few meanie poop heads they've been updating the game to the point that it runs better than it was before. Nothing great but they're trying to let fans have the some amount of the experience that was shown and promise before. And no matter what you think of this game - that is both sad and funny that a 16 manned game developer can keep updates better than a triple A company backed by one of the biggest publishers in the business. But whatever I'm sure some of you are gonna reply to that one and call me an asshole. So what I want to know is this: between Dragon Age II and especially NMS what makes Mass Effect: Andromeda so different? Why is it that many of us will agree on one thing but get real but controversial over the other? (Sorry for my poor grammar and English) Here's what made MEA different in my eyes: - The game launched in a semi-broken state (and is still littered with bugs and glitches). It's not unusual for games to be buggy at release for a couple of years now, but Andromeda's state was beyond normal bugs and glitches. Sad part is, I was following MEA's QA guy on Twitter in the lead-up to launch, and he was going nuts trying quash bugs. Or at least, he tweeted like he was. Who knows anything anymore. Upshot was, people told other people the game was a broken mess and not to bother buying it. - There was a perceived SJW overload. DA2 and ME3 suffered a bit from this as well (was SJW even a thing back then? Similar issues / outrages, it feels the same). This is a sensitive topic, so I'm going to pick my words carefully. Note that I said "perceived." Many saw Alec Ryder's "we're dreamers" speech as advocating a progressive agenda ("dreamer" is a term in America used to refer to an underage illegal immigrant). Given that the parallel was the Initiative was arriving in Andromeda uninvited, coupled with the entire "we're the aliens" line featured in one of the trailers (or more, I don't recall), and some people saw MEA as the work of a progressive game developer attempting to re-adjust the minds of its userbase. The "we're dreamers" speech happens within the first hour or two, so anyone who played the trial would see it. Then there were rumors of "feminist" character design adjustments (most involving asari and Sara Ryder), changing the krogan social hierarchy (female krogan did not mix freely with males in the OT), the open and obvious trans character, and of course the famous "asari pronouns" exchange that was slipped in as ambient dialogue, and plenty of people felt lectured and belittled. (I said "felt" belittled and lectured, not that they actually were.) Which lead to a tendency to nit-pick at Andromeda's faults, both major and minor. Certain statements from then / previous BioWare employee(s) added fuel to the fire. All of which hurt actual and digital word-of-mouth, which is still one of the main resources people use for buying video games. The upshot was, people told other people Andromeda was a festival of progressive ideology. - Even then, none of this would have mattered that much if the was fun to play. Gunplay and jump-jet-play aside, gamers were promised "Witcher 3-style side-quests" and that, despite sharing source code, Andromeda was not "DAI in space." Both turned out not true. Upshot: on top of the previous perceived issues, some people had flash-backs to the promises BioWare made prior to the ME3 ending debacle, and immediately savaged the game with a "here we go again" vibe. - Then BioWare says there will be no DLC. MEA clearly wasn't the success BioWare was hoping for, so they jumped ship and cut their losses. (At least Hello Games stuck with NMS and are trying to make it better - props to them.) The "here we go again" crowd felt validated in their skepticism, people who spent extra for the Deluxe edition thinking there would be DLC felt cheated, and those who saw the game as an SJW-fest were thrilled to see the game fail. And the "here we go again" crowd were able to say, "I told you so." On top of all of that are subjective issues with production value - such as music, voice-acting, writing and the like. A lot of people - despite all the one-shot 10-star and 0-star reviews on Metacritic and similar outlets - gave Andromeda a 5 or 6. That's an average game whose content isn't enough to over-come the rantings of ideologues (who were offended) and consumers (who felt ripped off by a broken game / cheated by no DLC for the Deluxe edition). Those who enjoyed MEA anyway saw themselves as the "true fans;" those who criticized MEA saw themselves as "discerning fans." And it's been war ever since.
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Sanunes
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Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Just a flip of the coin.
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Post by Sanunes on Sept 8, 2017 22:51:54 GMT
The way I have been seeing it for almost any game anyone is there is a dedicated group that is looking to outrage over anything. Its not just BioWare that sees this group anymore, some publishers deserve it more then others *cough* WB *cough* over some issues, but it seems what was acceptable by the gaming community for some games is completely unacceptable for other games.
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Post by Deleted on Sept 9, 2017 1:08:28 GMT
(Now I feel like I have to word this very carefully. Why is that? Well, recent events have made it clear - I take it back, since ME3 - that the we as a community are a...sensitive lot. And I know I just insulted one person already with that statement. What I'm trying to say is that with all that's going on with MEA, BioWare, EA, the fan base it's evident that we constantly love nothing more than to insult one another or try to get one of us riled up. It's gotten so out of hand that I'm starting to think that some of you don't actually believe what you say in terms of what side you're on and only post things to get a angry response - and half of you guys fell for it. Seriously it's like 2016 politics in this bitch - bitter, anxious, depressing, and overly annoying. My point is what I'm about to post try REALLY hard not to get offended, triggered, or feel the need to defend your purchase if I bad mouth Andromeda. If you liked it - cool. I don't care. If you don't want hear me say anything SLIGHTLY negative - do yourself a favor and leave. Let me be clear AGAIN I'm not saying EVERYONE here does this but it feels like I have to make things clear. Now on to the post.) Everyone seems on the forums to be at arms with each other (again) over Andromeda. Now I don't feel like going over the issues that happened before and after launch - maybe another time - but something has always perplexed me. With other games that came out that seemingly deserved criticism I have to wonder ME:A and ME as a whole seems to be that ONE game that I know of where the fan base is more divided than really one sided. I only say that because Dragon Age II also got a lot of flak from fans, journalist, and reviewers for not living up to its predecessor. Hell I remember fans in the OG forums were brutal towards DA2 over reusing maps, everyone being BI, the story being very repetitive and etc. and yet despite all that they STILL released DLC and in game items. Still DA2 was saved by memorable characters (maybe Sebastian being a slight exception) and being more or less a prologue to DAI but it still got a sour taste in fans. Also No Man's Sky got blasted to shit after its launch by disappointed consumers, memes over the stupid looking aliens acting goofy, promises that weren't kept, and people being treating Hello Games with the same level of disdain as some of us treat BioWare. But surprisingly rather than just pull the plug because of few meanie poop heads they've been updating the game to the point that it runs better than it was before. Nothing great but they're trying to let fans have the some amount of the experience that was shown and promise before. And no matter what you think of this game - that is both sad and funny that a 16 manned game developer can keep updates better than a triple A company backed by one of the biggest publishers in the business. But whatever I'm sure some of you are gonna reply to that one and call me an asshole. So what I want to know is this: between Dragon Age II and especially NMS what makes Mass Effect: Andromeda so different? Why is it that many of us will agree on one thing but get real but controversial over the other? (Sorry for my poor grammar and English) This is just my experience, but... DA2 it is largely understood that it was done too fast and with not enough resources. Basically, EA wanted to cash in on DAO's success NOWNOWNOW and a great followup was pretty much impossible under those conditions (full discloure, I don't hate DA2, though I acknowledge it has some pretty glaring flaws) Now, this was not directly admitted by the team, but I do recall that member of said team, including Daivid Gaider, ended up coming to the forum and asking fans what they did and did not like about DA2. Basically they asked "what went wrong?" The discussions were surprisingly civil. The DLCs that followed, particularly Legacy, seemed to reflect what people said could have improved the base game. Finally, DA2 came off the high of DAO, a wildly successful game. There was still some goodwill for the brand. MEA: MEA had five years and tens of millions of dollars sunk into it. And it certainly didn't end up looking it. There is also little communication with the Mass Effect team. Hell, the official forums were CLOSED and deleted months before MEA was released. Almost like they anticipated backlash. So yeah, not much goodwill cultivated from that.
MEA also followed up the ME3 backlash. I predicted years ago that initial reactions to MEA would be suspicion and hostility due to that, and I was proven right. This was to be the big comeback, the IP's redemption after such a spectacular fall. instead we got, well, not a bad game exactly, but a pretty mediocre one. As I've said I don' t think it would have gotten this much hate if it wasn't a "Mass Effect" game. This is the summarized version of it. When they closed the forums the first thing I thought was that they didn't have confidence on their new game.
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heathenoxman
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: rohlfdawg
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Post by heathenoxman on Sept 9, 2017 1:23:01 GMT
The usual reaction of the internet to anything is skeptical.
The default reaction of the internet to whatever Bioware does is angry.
I'm just looking forward to "Southpark: The Fractured but Hole," and the difficulty slider being based on how dark you make your character's skin color.
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Post by suikoden on Sept 9, 2017 1:35:01 GMT
It’s simple - Bioware preaches diversity and tries to make the most inclusive game possible. The result being, they attract the most diverse fan base there is for a game, and fail at pleasing large sections of the fanbase that feel they are being ignored or overridden by the interests of other sections.
In short, diversity has fucked them over.
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Post by Andrew Lucas on Sept 9, 2017 1:50:55 GMT
Idk. I thought the game was quite stellar. New avatar? Has your watch ended too?
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heathenoxman
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: rohlfdawg
PSN: rohlfdawg83
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Post by heathenoxman on Sept 9, 2017 1:52:01 GMT
^ Actually, I can't disagree.
At some point, you need to commit to a point of view.
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Post by colfoley on Sept 9, 2017 1:54:39 GMT
Idk. I thought the game was quite stellar. New avatar? Has your watch ended too? nay. But the japes of me knowing nothing were getting old.
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Post by Deleted on Sept 9, 2017 23:23:49 GMT
The reason why No Man's Sky continues to get updated because Hello Games and Sean Murray in particular basically couldn't make another game without hate immediately being dumped on it after all the broken promises of NMS. If they don't fix NMS they're basically done as game developers and even if they do fix everything and then make a new game they're going to have to put up with a a lot of hate simply because of NMS(it would be far worse if they just abandoned the game though). It's not that EA/BioWare can't update ME:A, it's that they don't want to because EA probably doesn't think it will be worth their time and it's not like this is going to be the final thing that breaks their reputation so badly people stop buying their games. Not sure what happened with DA2. Could be a number of reasons that only people behind the scenes would know about. Cyonan, how do you think ME3 and MEA compare, data-wise? Was it easier to datamine?
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Post by Cyonan on Sept 10, 2017 2:34:52 GMT
The reason why No Man's Sky continues to get updated because Hello Games and Sean Murray in particular basically couldn't make another game without hate immediately being dumped on it after all the broken promises of NMS. If they don't fix NMS they're basically done as game developers and even if they do fix everything and then make a new game they're going to have to put up with a a lot of hate simply because of NMS(it would be far worse if they just abandoned the game though). It's not that EA/BioWare can't update ME:A, it's that they don't want to because EA probably doesn't think it will be worth their time and it's not like this is going to be the final thing that breaks their reputation so badly people stop buying their games. Not sure what happened with DA2. Could be a number of reasons that only people behind the scenes would know about. Cyonan, how do you think ME3 and MEA compare, data-wise? Was it easier to datamine? ME3 was easier to datamine since it runs on the Unreal Engine which is a pretty widespread engine that we've picked apart to pieces. The complexity of the Frostbite engine slowed things down a fair bit.
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rapscallioness
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
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Post by rapscallioness on Sept 10, 2017 8:38:09 GMT
I'm confused about what you're asking, OP. Are you asking why the ME fanbase is divided, or asking why ME got canned...or their dlc, or whatever?
Uh, we're divided because some people like MEA and some people don't. Same with the ME3 endings. Some love the open world and some see BW's efforts at it as wanting. I mean, it is what it is.
I think it also has to with the way BW makes very different games from one to the other. ME2 was different in structure than ME1. ME3 more along the lines of ME2. Then here comes MEA and it's completely different again. DA games...DAO to 2 to 3 are just all completely different. So you have different types of customers that are attracted by different approaches.
Other series games I see don't vary quite so wildly as BW. They shine it up introduce some fresh concepts, but they try to keep the core structure intact. Now I know some of the Fallout fans are not pleased with the new direction Bethesda has taken, yet it's already attracted a bunch of new players that do like it. So, now they're gonna have a schism. (idk why they dropped the karma system I've heard about. sounds cool. they should bring that back.)
As far as why MEA didn't get dlc like other games that have been shat on, well, EA and BW are already working on two different space sci-fi games that I recall. The Star Wars stuff and Anthem. EA's attn, hope and resources lay elsewhere now, and I suspect that's been the case for awhile. I think MEA had to do astounding numbers for EA to keep with it.
This is what I suspect at any rate.
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Post by abaris on Sept 10, 2017 9:40:07 GMT
The upshot was, people told other people Andromeda was a festival of progressive ideology. To which I say, only in America. It instantly reminds me of two DAI related things. One, a guy constructing a socialist agenda by feeding and clothing refugees. The other, another one going anal disecting Cassandras skeleton to prove she used a male model. I also have to say, I wouldn't want to know these people in real life. Narrow minded doesn't even scratch the surface of what comes to mind. Also, this is a global brand. If some American perceives the word dreamer as being a hint on illegal immigrant's children, it's them being anal over their ridiculous exclusivness. Not an agenda. And even if it was. Who's to say that a game company has to pacify the tender feelings of ultra conservative snowflakes in a global brand. All this ridiculous bullshittery did a good job in covering up the real issues this game had.
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Post by Deleted on Sept 10, 2017 10:21:24 GMT
It's a reaction that's result of years worth of build up and coping out without trying to improve on it's issues is a huge mistake.
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Post by clips7 on Sept 10, 2017 15:38:09 GMT
The game was just lacking the magic of the OT.....boring characters and a boring storyline. The narrative went along the lines of "Hey tell me about yourself" as far as Ryder was concerned. No real internal conflicts and nobody had a sense of urgency or you never felt the characters being driven to get aspects done....just nonchalant about everything that was doing on. People didn't want Shepard 2.0, but they wanted a character that stood for something and not just being rolled by everybody and trying to get along with everybody....it's not so much as being a prisoner of the narrative (as in all games we pretty much are a prisoner of the story being told) but folks would have no problem with this if Ryder and the cast was a compelling interesting group. Some folks was upset in how the Krogan was depicted in this game as well. I believe in terms of the female Krogans as in the trilogy, you hardly ever seen them and they was somewhat sacred in a sense in how it relates to breeding. In Andromeda you see them freely and in positions of power (Kesh/Morda) etc.....not that there's anything wrong with that, but in keeping in tradition to the lore it kinda felt outta place....that fight scene with Morda was lame... .. and when you think Krogan, you think a curb stomping-shotgun bad-ass!.... As far as character creation?...this is the first time ever that i created my own Ryder....i didn't create one in OT, because i liked default male Shep....I still think default Scott and Sara Ryder have a bit of a derpy look to them. But ahh getting away from the topic at hand......I think if you look at any popular series you will have sides divided on why they didn't like the game. As some have mentioned, Andromeda tried something new with open world and opening up the gameplay to be accessed to everybody in terms of gameplay style and they even adjusted Jaal in order to please fans relationship pursuits in the game. Can't fault them for trying something new,...but for me it was just the story and characters that was boring....gameplay and visuals was stellar.
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Cyberstrike
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is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
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Post by Cyberstrike on Sept 10, 2017 19:21:14 GMT
(Now I feel like I have to word this very carefully. Why is that? Well, recent events have made it clear - I take it back, since ME3 - that the we as a community are a...sensitive lot. And I know I just insulted one person already with that statement. What I'm trying to say is that with all that's going on with MEA, BioWare, EA, the fan base it's evident that we constantly love nothing more than to insult one another or try to get one of us riled up. It's gotten so out of hand that I'm starting to think that some of you don't actually believe what you say in terms of what side you're on and only post things to get a angry response - and half of you guys fell for it. Seriously it's like 2016 politics in this bitch - bitter, anxious, depressing, and overly annoying. My point is what I'm about to post try REALLY hard not to get offended, triggered, or feel the need to defend your purchase if I bad mouth Andromeda. If you liked it - cool. I don't care. If you don't want hear me say anything SLIGHTLY negative - do yourself a favor and leave. Let me be clear AGAIN I'm not saying EVERYONE here does this but it feels like I have to make things clear. Now on to the post.) Everyone seems on the forums to be at arms with each other (again) over Andromeda. Now I don't feel like going over the issues that happened before and after launch - maybe another time - but something has always perplexed me. With other games that came out that seemingly deserved criticism I have to wonder ME:A and ME as a whole seems to be that ONE game that I know of where the fan base is more divided than really one sided. I only say that because Dragon Age II also got a lot of flak from fans, journalist, and reviewers for not living up to its predecessor. Hell I remember fans in the OG forums were brutal towards DA2 over reusing maps, everyone being BI, the story being very repetitive and etc. and yet despite all that they STILL released DLC and in game items. Still DA2 was saved by memorable characters (maybe Sebastian being a slight exception) and being more or less a prologue to DAI but it still got a sour taste in fans. Also No Man's Sky got blasted to shit after its launch by disappointed consumers, memes over the stupid looking aliens acting goofy, promises that weren't kept, and people being treating Hello Games with the same level of disdain as some of us treat BioWare. But surprisingly rather than just pull the plug because of few meanie poop heads they've been updating the game to the point that it runs better than it was before. Nothing great but they're trying to let fans have the some amount of the experience that was shown and promise before. And no matter what you think of this game - that is both sad and funny that a 16 manned game developer can keep updates better than a triple A company backed by one of the biggest publishers in the business. But whatever I'm sure some of you are gonna reply to that one and call me an asshole. So what I want to know is this: between Dragon Age II and especially NMS what makes Mass Effect: Andromeda so different? Why is it that many of us will agree on one thing but get real but controversial over the other? (Sorry for my poor grammar and English) The thing with BioWare games is that when a new game in series is released the old ones are re-examined. I could go on and on that without nostalgia ME1 is a poor written game with crappy combat, outdated even when it was new leveling and inventory systems, extremely limited character animations, a weak villain, cringeworthy dialogue, namely by a lead male voice actor who was getting his first big break (seriously Mark Meer is just awful in ME1), framerate drops, graphic pops, and extremely poor graphical load times (the scene where Saren blasts the Keepers on the Citadel, he looks like a grey blob for most of it) and so on. The universe itself was what kept me coming back for more. But times are different and I'm different person now. What once held me in awe I now find ugly, boring, and poor experience, and vice versa in some cases. ME:A is an awesome game but I went into it knowing it wasn't going to change my life or anything, for me personally I found ME:A to be a fun, exciting, and richer experience than ME1 is too me now. Fans will say DA4 sucks and if and when we get ME:A2 we will go through this song and dance all over again. DA4 sucks when compared against DA:I. Just like when: DA2 sucks when compared against DA:O. DA:I sucks when compared against DA2. ME3 sucked when compared when against ME2. ME2 sucked when compared when against ME1. Rince and repeat. The new one always sucks against the last one for some weird reason when it comes to BioWare games there are other games and companies sure but with BioWare it seems more intense I guess.
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