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Post by majesticjazz on Nov 20, 2017 0:35:23 GMT
Correction:
Earlier I said that while ME3 had a MP component, it was still a SP focused game. While that remains true, I did forget to mention that in vanilla ME3, your Galactic Readiness was tied to your MP progression and to get the best ending, you had to play a bit of multiplayer. As to why that was is only speculation but my theory is that they foresaw the monetary gain that could be achieved through multiplayer and thus they needed a way to "force" or persuade SP gamers to dive into MP seeing how their SP experience (best ending) could only be achieved if they touched MP. That was supposed to be the hook to draw people to MP so that they can continue to make money off of ME3 long after release (outside of SP DLCs).
So while EA/DICE is being flamed with their MT practices in SWBF2 and how progression is tied to loot boxes, way back in 2012, your SP experience was tied to MP. So this isn't something brand new that began with SWBF2, this is just one step in a LONG process that began long ago.
::::In Mordin's voice:::
Implications for Anthem?.....disturbing.
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Post by majesticjazz on Nov 20, 2017 1:02:38 GMT
Looks like CDPR has taken a jab at EA. Read the full article here.
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Post by Sanunes on Nov 20, 2017 1:26:20 GMT
Looks like CDPR has taken a jab at EA. Read the full article here. The problem is for me the recent actions by CDPR post The Witcher 3 seem to be based more on greed. They might dump it in the outside areas of game development, but it is a slippery slope. The trademark on Cyberpunk, their response to the Glassdoor reviews, and the comments about what they are trying to do with Cyberpunk as well all give me question what they are really doing.
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Post by majesticjazz on Nov 20, 2017 1:57:29 GMT
Looks like CDPR has taken a jab at EA. Read the full article here. The problem is for me the recent actions by CDPR post The Witcher 3 seem to be based more on greed. They might dump it in the outside areas of game development, but it is a slippery slope. The trademark on Cyberpunk, their response to the Glassdoor reviews, and the comments about what they are trying to do with Cyberpunk as well all give me question what they are really doing. Not just CDPR either www.geekculturepodcast.com/2017/11/14/developers-take-aim-ea-star-wars-battlefront-2-controversy/
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Post by Gandalf the Fabulous on Nov 20, 2017 4:13:14 GMT
The problem is for me the recent actions by CDPR post The Witcher 3 seem to be based more on greed. They might dump it in the outside areas of game development, but it is a slippery slope. The trademark on Cyberpunk, their response to the Glassdoor reviews, and the comments about what they are trying to do with Cyberpunk as well all give me question what they are really doing. Not just CDPR either www.geekculturepodcast.com/2017/11/14/developers-take-aim-ea-star-wars-battlefront-2-controversy/Yeaaaaaah not sure Blizzard have as much wiggle room to gloat here considering that many credit Overwatch with the popularization of lootboxes in full retail games (it was still EA who started the trend though with FIFA and Mass Effect 3), also if we take into account the actions of Activision-Blizzard as a whole then well..... yeah I guess you get the picture. Also I find it funny they gloat about the single player campaign for the Terrans not being locked behind a paywall but really they need to add the fine print *Zerg and Protoss campaigns sold separately*
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Post by Sanunes on Nov 20, 2017 5:40:54 GMT
Yeaaaaaah not sure Blizzard have as much wiggle room to gloat here considering that many credit Overwatch with the popularization of lootboxes in full retail games (it was still EA who started the trend though with FIFA and Mass Effect 3), also if we take into account the actions of Activision-Blizzard as a whole then well..... yeah I guess you get the picture. Also I find it funny they gloat about the single player campaign for the Terrans not being locked behind a paywall but really they need to add the fine print *Zerg and Protoss campaigns sold separately*What bothers me the most is how they work around any law that is put into place too. I know I have mentioned it multiple times, but when China introduced the law that companies must post the odds of winning different items from lockboxes, they came up with a new approach to side step that law.
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Post by majesticjazz on Nov 20, 2017 13:16:17 GMT
Yeaaaaaah not sure Blizzard have as much wiggle room to gloat here considering that many credit Overwatch with the popularization of lootboxes in full retail games (it was still EA who started the trend though with FIFA and Mass Effect 3), also if we take into account the actions of Activision-Blizzard as a whole then well..... yeah I guess you get the picture. Also I find it funny they gloat about the single player campaign for the Terrans not being locked behind a paywall but really they need to add the fine print *Zerg and Protoss campaigns sold separately*I havent played Overwatch but from what I hear, the MTs are cosmetic and not tied to progression the same way MTs are in Battlefront 2. And you can discount what Blizzard said and what CDPR said, but the point remains that the industry from devs, to fans, to the media (and even Disney for a moment) is being a bit more aggressive towards EA and for good reason. What this means for Anthem is unknown but their E3 2018 showing will be highly watched.
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Post by linksocarina on Nov 20, 2017 14:05:53 GMT
Yeaaaaaah not sure Blizzard have as much wiggle room to gloat here considering that many credit Overwatch with the popularization of lootboxes in full retail games (it was still EA who started the trend though with FIFA and Mass Effect 3), also if we take into account the actions of Activision-Blizzard as a whole then well..... yeah I guess you get the picture. Also I find it funny they gloat about the single player campaign for the Terrans not being locked behind a paywall but really they need to add the fine print *Zerg and Protoss campaigns sold separately*I havent played Overwatch but from what I hear, the MTs are cosmetic and not tied to progression the same way MTs are in Battlefront 2. And you can discount what Blizzard said and what CDPR said, but the point remains that the industry from devs, to fans, to the media (and even Disney for a moment) is being a bit more aggressive towards EA and for good reason. What this means for Anthem is unknown but their E3 2018 showing will be highly watched. As I argued elsewhere though, that aggressiveness is not out of the goodness of their hearts. It's an opportunity to highlight their own products and byline. It's PR masked as bravado, despite being unprofessional.
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Post by Deleted on Nov 20, 2017 14:10:54 GMT
I havent played Overwatch but from what I hear, the MTs are cosmetic and not tied to progression the same way MTs are in Battlefront 2. And you can discount what Blizzard said and what CDPR said, but the point remains that the industry from devs, to fans, to the media (and even Disney for a moment) is being a bit more aggressive towards EA and for good reason. What this means for Anthem is unknown but their E3 2018 showing will be highly watched. As I argued elsewhere though, that aggressiveness is not out of the goodness of their hearts. It's an opportunity to highlight their own products and byline. It's PR masked as bravado, despite being unprofessional. QFT
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Post by majesticjazz on Nov 20, 2017 15:55:11 GMT
I havent played Overwatch but from what I hear, the MTs are cosmetic and not tied to progression the same way MTs are in Battlefront 2. And you can discount what Blizzard said and what CDPR said, but the point remains that the industry from devs, to fans, to the media (and even Disney for a moment) is being a bit more aggressive towards EA and for good reason. What this means for Anthem is unknown but their E3 2018 showing will be highly watched. As I argued elsewhere though, that aggressiveness is not out of the goodness of their hearts. It's an opportunity to highlight their own products and byline. It's PR masked as bravado, despite being unprofessional. Well the way I see it, EA deserves it. Serves them right. If other devs pokes fun a EA cause of swbf2 then EA is only at fault and perhaps this will serve as a wakeup call for them as Anthem now has even more "targets" on its back. Also this ===>>> www.gamesindustry.biz/articles/2017-11-20-uk-boxed-charts-disappointing-debut-for-star-wars-battlefront-ii
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Post by Sartoz on Nov 20, 2017 16:26:03 GMT
-(_ANTHEM_)-
Encouraging but too early to really tell if the drop in SWBF2 box sales is sustainable.
EA pulled the MTs for the main reason that (say the cynic in me): (1) "see?... we found a way for you to complain less". (2) Black Friday is coming and EA wants to capitalize on that event. (🌸=◡=)
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Post by Pounce de León on Nov 20, 2017 16:35:21 GMT
-(_ANTHEM_)-
Encouraging but too early to really tell if the drop in SWBF2 box sales is sustainable.
EA pulled the MTs for the main reason that (say the cynic in me): (1) "see?... we found a way for you to complain less". (2) Black Friday is coming and EA wants to capitalize on that event. (🌸=◡=)
Usually release week sales are strongest for such an exposed tirple A game. Though Black Friday is probably a big sales event, too. A very big one.
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Post by phoray on Nov 20, 2017 19:36:44 GMT
another thread frequented by Majesticjizz
can we just lock it now?
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Post by linksocarina on Nov 20, 2017 21:26:52 GMT
another thread frequented by Majesticjizz can we just lock it now? What a silly thing to say.
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Post by Gandalf the Fabulous on Nov 20, 2017 21:50:23 GMT
I havent played Overwatch but from what I hear, the MTs are cosmetic and not tied to progression the same way MTs are in Battlefront 2. And you can discount what Blizzard said and what CDPR said, but the point remains that the industry from devs, to fans, to the media (and even Disney for a moment) is being a bit more aggressive towards EA and for good reason. What this means for Anthem is unknown but their E3 2018 showing will be highly watched. As I argued elsewhere though, that aggressiveness is not out of the goodness of their hearts. It's an opportunity to highlight their own products and byline. It's PR masked as bravado, despite being unprofessional. Again you are making a mountain out of a molehill, the tweet made by CDPR was a response to the video made by Pretty Good Gaming questioning whether or not Cyberpunk 2077 would give into greed like the other developers and publishers have, CDPR responded saying "no we do not want to do this" and this is somehow evil and unprofessional? I mean what exactly did you expect CDPR to do? Sit on their hands and let rumours fester so you can write an article on how CDPR's silence on the matter shows how they are somehow complicit in the current microtransaction and lootbox trend infesting AAA full retail gaming casting a shadow over the development of Cyberpunk 2077? I mean honestly you seem madder about CDPR denying allegations that they plan to have microtransactions and lootboxes in Cyberpunk 2077 than you do at EA for actually implementing them in their full retail $60 games. Tell me honestly which one you think is more unprofessional? EA milking their consumers with predatory microtransactions and lootboxes in a game that costs $60? Or CDPR saying that they don't want to do that?
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Post by Amirit on Nov 20, 2017 22:32:11 GMT
-(_ANTHEM_)-
Speaking of bottom line, read the nugget in the link below. It clearly spells why SWBF2 is the beast it is and why I now strongly believe, Anthem will be the same. Actually, all future EA games will follow this new approach. SWBF2 was a beginner's misstep and why the MTs are temporarily suspended but will come back with a vengeance.
Unfortunately I'm not a subscriber to the WSJ, but the title of the article gives it away.
www.wsj.com/articles/star-wars-battlefront-ii-electronic-arts-shifts-revenue-strategy-1497124800(🌸=◡=) You can find that article on some other sites. Here, for example: www.marketwatch.com/story/ea-shifts-sales-strategy-with-new-star-war-game-2017-06-11It's an old but very informative stuff indeed. .... When Activision Blizzard Inc. released "Overwatch" last May, it eschewed expansion packs in favor of microtransactions. The game remains a player favorite more than a year after launch.
Keith Maber, a 27-year-old hospitality worker, occasionally buys virtual "loot crates" in "Overwatch." He recently spent about $15 on several that had special character costumes to commemorate the game's anniversary. "It is definitely about the thrill of not knowing what you're going to get," Mr. Maber said.
"Battlefront II" won't be Electronic Arts' first venture into microtransactions. Ultimate Team, a mode in the company's sports franchises such as FIFA soccer, generated about $800 million last year from sales of virtual playing cards.
"With a live service, you can watch how people play and you can change how you engage with them based on what they're doing," Mr. Webster said.
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Post by SofaJockey on Nov 20, 2017 22:36:25 GMT
another thread frequented by Majesticjizz can we just lock it now? We're covering some interesting topics, and majesticjazz is a long-standing member of our community. So for now, that's a no...
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Post by phoray on Nov 20, 2017 23:11:32 GMT
another thread frequented by Majesticjizz can we just lock it now? We're covering some interesting topics, and majesticjazz is a long-standing member of our community. So for now, that's a no... haha I hadn't actually expected a mod to read my comment. If' I'd really thought or hoped it would happen, I would have tagged you specifically SJ He's just such a drag all the time and in every thread he ever touches. One time, I asked him to leave to go to another forum and 21 people liked that comment. Making 22 people wish he'd go away. So he's hardly liked.
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Post by SofaJockey on Nov 20, 2017 23:31:41 GMT
haha I hadn't actually expected a mod to read my comment. Ha, I enjoy reading your comments. Let's not make this about MJ personally, I'll say a few more words in this in the 'about moderation' thread if you want to discuss it... bsn.boards.net/post/931888/threadOtherwise, on with lootbox discission...
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Post by phoray on Nov 20, 2017 23:41:14 GMT
Otherwise, on with lootbox discission... Right. Uh... Lootboxes. Hmmm. Never bought one, never will. Recently in HZD there was this fancy armor I wanted but the grind was too much, so I happily played the entire game without it. Great game! Highly recommend. This Battlefront 2 is it? Sounds like it's a PvP issue. Should get that checked out.
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Post by Sartoz on Nov 21, 2017 0:09:44 GMT
-(_ANTHEM_)-
A business viewpoint about the EA Star Wars BF2 controversy.
This a a note to investors, from Evan Wingren, Equity Research Analyst at KeyBanc Capital Markets on video games and eSports.... reported by CNBC.
"..We view the negative reaction to Star Wars Battlefront II (and industry trading sympathy) as an opportunity to add to Electronic Arts, Take-Two, and Activision Blizzard positions. The handling of the SWBFII launch by EA has been poor; despite this, we view the suspension of MTX [micro-transactions] in the near term as a transitory risk. Gamers aren’t overcharged, they’re undercharged (and we’re gamers) … This saga has been a perfect storm for overreaction as it involves EA, Star Wars, reddit, and certain purist gaming journalists/outlets who dislike MTX.
If you take a step back and look at the data, an hour of video game content is still one of the cheapest forms of entertainment. Quantitative analysis shows that video game publishers are actually charging gamers at a relatively inexpensive rate, and should probably raise prices.
Despite its inconvenience to the popular press narrative, if you like Star Wars and play video games at an average rate, you’re far better off skipping the movie and playing the game to get the most bang for your buck..."
We gamers are not overcharged. On the contrary, we should pay more!. This is the power of the investor community. All they see is $$$$$. Which means Loot Boxes MTs and other coercive monetization schems are here to stay. Actually, I believe many other publishers will jump into the band wagon.
(🌸=◡=)
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Post by Deleted on Nov 21, 2017 1:06:14 GMT
I sort of agree with this guy. I get really good value for my money from video games sold by BioWare or EA.
And I am really afraid that I am going to lose the only developer that makes the games exactly the way I like them, they will be driven out of bussiness because there is a faction on the internet that has an axe to grind over the issues that are no concern to me at all and the have the gall to say they do it to protect my interests (among other gamers). Thanks a lot! Just like I am deeply thankful to all the defenders of the “quality” in video games that robbed me of Andromeda dlc. The only company that used to make games that were as good as BioWare’s was Obsidian, and they were driven out of bussiness, and are now indie. If it takes MTX to support BioWare productions, let there be MTX.
Also if you want a shoddy practice and a ripoff, that’s exclusive titles trying to sell you on the expensive hardware when they have the technology to multi platform or stream the games. Look at Sony, so greedy won’t put HZD on their OWN Play Now SUBSCRIPTION service you have to also buy a 60$ controller for because they hope to force you to buy a $500 PS4. Now thay’s greedy and underhanded.
The MTX you can ignore and play on without? Childs toys in comparison. Don’t like them? Don’t buy them. Still playing. Your epeen can manage.
I am just miffed that the company that did nothing but provided me with years of impeccable service is dragged through the mud on the Internetia while the ones that work directly against my interests as a player are praised to high heavens.
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Post by Gandalf the Fabulous on Nov 21, 2017 1:40:09 GMT
I sort of agree with this guy. I get really good value for my money from video games. And I am really afraid that I am going to lose the only developer that makes the games exactly the way I like them will be driven out of bussiness because there is a faction on the internet that has an axe to grind over the issues that are no concern to me at all and the have the gall to say they do it to protect my interests (among other gamers). Thanks a lot! Just like I am deeply thankful to all the defenders of the “quality” in video games that robbed me of Andromeda dlc. The only company that used to make games that were as good as BioWare’s was Obsidian, and they were driven out of bussiness, and are now indie. Yeah I hate when consumer advocacy groups do that, like the time prominent feminists and the games media who take their side kicked up a stink and refused to give any press to Divinity: Original Sin for daring to show a woman's belly button on the cover art orogion.deviantart.com/journal/Save-the-Boob-plate-380891149Or the time Dead or Alive Beach Volleyball did not have a western release due to the stink kicked up about female representation in games www.huffingtonpost.com.au/entry/dead-or-alive-xtreme-3-cancelled_us_56549eeee4b0d4093a594cc7Or the time GTAV was pulled from Target store shelves because some assholes started a partition and unscrupulously lied and misrepresented the content of the game www.cinemablend.com/games/Why-Target-Removed-GTA-5-From-300-Stores-68746.htmlI absolutely hate it when a small minority of people who have no interest in video games and probably don't even play video games decide for everybody that certain things are offensive and that nobody should be able to enjoy them. That said however if Anthem fails it won't be because a small but vocal minority kicked up a stink but rather because the game did not meet sales expectations for EA and that would be mostly due to either the game itself being crap or EA taking the piss out of their consumers and milking the game with predatory microtransactions or even a combination of both in which case you can't blame players for voting with their wallets and refusing to support this company, that is the only thing that matters to EA and it is also the reason that Mass Effect Andromeda did not get DLC, just because you liked Andromeda does not mean the rest of the gaming public is obliged to throw money into EA's pockets to support their money grubbing practices. Personally I would be more concerned about EA making a quality game than I would be about players supporting it. If the game sucks then it deserves to fail, however if it is good then I am sure people will support it. Besides in regards to Obsidian isn't a big part of why they were driven out was because they got fucked over by the major publishers? Pretty sure the reason they stay afloat has a lot to do with support from their fans and their willingness to donate to kickstarter projects they put out, pretty sure this goes to show if you make games people want the people will support you.
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Post by Deleted on Nov 21, 2017 2:19:19 GMT
The mass histeria on the internet contributed to moving the funds allocated to the DLC to fixing the serviceable game and adding an option that was not strictly necessary. That money reinvestment changed nothing, as the work went unappreciated and did not change anyone’s opinion, not even the tiny group that was specifically given exactly what they asked, while not rewarding those few who actually liked the game and did not complain with anything but gloating from those very people that killed Andromeda over the net.
Just like EA’s descision to remove MTX due to the feedback pretty much immediately did not turn anyone’s opinion around and in fact only incited people further because they are entitled rather than greatful. Has anyone at all of those who yelled the loudest said: Good move, thank you!
So, what’s the point?
Nobody makes games like BioWare’s. Nobody. The only people who are going to lose are quiet folks who just enjoy games they like, because of the lobby. Why can’t they just simply don’t buy games? Why rile up some movement? I don’t like 99.9% games out there, but I don’t go campaigning against them or participate in internet rallies against developers like Sony.
I mean, if Sony multiplatformed HZD, i’d Have said thank you and bought the game. does that mean that instead of being civil what I need to do is go screaming and cursing all over the net because the only way to get what you want is to threaten?
Yes, players put Obsidian back in bussiness, but they no longer can make the contemporary games, so corporate support is necessary as well.
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Elvis has left the building
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Gandalf the Fabulous
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Oct 12, 2017 11:02:40 GMT
October 2017
gandalfthefabulous
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Post by Gandalf the Fabulous on Nov 21, 2017 2:37:49 GMT
The mass histeria on the internet contributed to moving the funds allocated to the DLC to fixing the serviceable game and adding an option that was not strictly necessary. That money reinvestment changed nothing, as the work went unappreciated and did not change anyone’s opinion, not even the tiny group that was specifically given exactly what they asked, while not rewarding those few who actually liked the game and did not complain with anything but gloating from those very people that killed Andromeda over the net. Just like EA’s descision to remove MTX due to the feedback pretty much immediately did not turn anyone’s opinion around and in fact only incited people further because they are entitled rather than greatful. Has anyone at all of those who yelled the loudest said: Good move, thank you! So, what’s the point? Do we actually know that for a fact or is that mostly speculation on your part? I mean it is expected that there is going to be a period of bug fixing after the game launches and quite honestly bug fixing should take priority over pushing out DLC, surely this sort of thing would have to have been accounted for and I can't imagine it would have taken too much away from funds planned for DLC? Pretty sure the real reason we did not get any DLC is because the game just did not meet sales expectations and there weren't enough concurrent players for EA to justify spending money creating content for a game that not enough people were really interested in playing, so EA followed the money and cut support for the single player and focused on milking the whales in the multiplayer component. As for them cutting MTX for Battlefront 2 yeah you are probably right and the damage is already done, but can you really blame the players for not trusting EA and not wanting to give Battlefront 2 another chance especially given the wishy washy statement that they have cut microtransactions "for now"? Honestly even if cutting the microtransactions does not bring back consumers to Battlefront 2 it is still a step they need to take to build consumer confidence again and hopefully they use this as a learning experience for their games in the future. So people should just sit back, shut the fuck up and let EA and other corporations walk all over them and the video game industry? People have every right to speak their mind and if a game does not meet their standards they have every right to state that they have no intention of supporting practices they deem unethical and if others choose to do the same they have every right to do so as well. If it was a small but vocal minority campaigning to get the game banned and pulled from store shelves despite a large percentage of people disagreeing with them and wanting to play the game then you might have a point, however if it is a bunch of people deciding in unison that they have no intention of buying the game and this effects EA's sales figures then EA has nobody to blame but themselves. If you are happy to be trod on by all the major publishers then by all means go out and buy as many copies of the game as you like but I don't think it is fair to go out and start chastising others for not wanting to support these shitty practices.
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