midnight tea
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Post by midnight tea on Dec 13, 2017 13:51:28 GMT
smh Bro, I think you're going to be disappointed no matter what Bioware does. Humor me with some level setting ... were you disappointed with DAI or ME3, relative to previous installments in their respective franchises? To save time, I will assume the answer is yes and move on to my punch line, which is, what makes you think Bioware wants to even make GODDAMN BIOWARE games anymore? We already know that a big part of the genesis of Anthem was that the devs wanted to do something different. -(_ANTHEM_)-
Yes, a unique IP, so said Aaryn Flynn.
To continue: "In 2012, we began crafting a new universe full of new characters, stories, and gameplay. Our ambition is simple: Draw upon 20+ years of development knowledge and lessons to create something fun and new for you to enjoy with your friends."
So, I expect LBs, MTs and grind. One thing doesn't follow another.
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Post by Pounce de León on Dec 13, 2017 13:53:03 GMT
Let's lift the rock you're living under a bit. CSGO-skin gambling was kinda the pinnacle of fraudulent scamming with loot crates in the recent past.
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Post by PillarBiter on Dec 13, 2017 14:13:47 GMT
Let's lift the rock you're living under a bit. CSGO-skin gambling was kinda the pinnacle of fraudulent scamming with loot crates in the recent past.
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Post by SofaJockey on Dec 13, 2017 14:16:54 GMT
Let's lift the rock you're living under a bit. CSGO-skin gambling was kinda the pinnacle of fraudulent scamming with loot crates in the recent past. Got it, though the mainstream media (at least in the UK) appears to have noticed it too...
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Just a flip of the coin.
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Post by Sanunes on Dec 13, 2017 14:48:08 GMT
Let's lift the rock you're living under a bit. CSGO-skin gambling was kinda the pinnacle of fraudulent scamming with loot crates in the recent past. Got it, though the mainstream media (at least in the UK) appears to have noticed it too... Even though it was nearly two years ago, I just wish Valve was getting the same flak over the gambling they had in their systems. As much as people want lootboxes to be classified as gambling gaming commissions were writing Valve letters to tell them to stop which hasn't happened yet with Battlefront to my knowledge. If people want EA to be held to some high standard about lootboxes and gambling I think a closer look needs to be put on Valve about how much they knew prior to the Bloomberg article in 2016, for there have been calls of Valve turning a "blind eye" to the gambling because they were making money from transaction fees from the Steam Marketplace. If that is the case I want them to be tar and feathered publicly as well. Edit: Now I am not sure if Valve has noticed yet, but it does show their system improvements weren't enough for I found a Kotaku article where people are gambling with PUBG skins instead of CS:GO. So people wanting EA to learn from their lesson on Battlefront I think need to also watch Steam for they definitely didn't learn from theirs.
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Post by Pounce de León on Dec 13, 2017 14:49:18 GMT
Let's lift the rock you're living under a bit. CSGO-skin gambling was kinda the pinnacle of fraudulent scamming with loot crates in the recent past. Got it, though the mainstream media (at least in the UK) appears to have noticed it too... It's not just that. I assume that was a widespread thing among a lot of people playing. I know a decent guy I played a game with for over a year suddenly going with strange usernames promoting CSGO-skinscam websites. That's how I learned about it. And apparently there was money to be made - why would someone change their name to some promotion whoring if not for a cut.
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Just a flip of the coin.
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Post by Sanunes on Dec 13, 2017 14:56:42 GMT
Got it, though the mainstream media (at least in the UK) appears to have noticed it too... It's not just that. I assume that was a widespread thing among a lot of people playing. I know a decent guy I played a game with for over a year suddenly going with strange usernames promoting CSGO-skinscam websites. That's how I learned about it. And apparently there was money to be made - why would someone change their name to some promotion whoring if not for a cut. The original Bloomberg article stated in 2015 that there was over two billion dollars of bets exchanged in skin gambling, so there definitely is money in the skin gambling. Bloomberg Article
Edit: clarity
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Post by Sartoz on Dec 13, 2017 17:32:54 GMT
-(_ANTHEM_)-
Which makes the idea of the game industry self regulating itself a total joke. 🌸
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Post by dropzofcrimzon on Dec 13, 2017 17:50:25 GMT
Uhhh...no, because if the MT only affect the social aspect of the game and the hypothetical Bioware story experience is unaffected by it and it actually IS a Bioware story I could care less how many loot crate they throw in. No Bioware story experience = this is not a Bioware game which is THE worst possible outcome for someone who wants a goddamn Bioware game. smh Bro, I think you're going to be disappointed no matter what Bioware does. Humor me with some level setting ... were you disappointed with DAI or ME3, relative to previous installments in their respective franchises? To save time, I will assume the answer is yes and move on to my punch line, which is, what makes you think Bioware wants to even make GODDAMN BIOWARE games anymore? We already know that a big part of the genesis of Anthem was that the devs wanted to do something different. And that ia because you assume that "being disappointed in a game"="it is not a Bioware game" No, DAI I was quite ok with as far as a core Bioware game goes, their crafting system was god awful but eh, all in all not completely idiotic and on the level of a warframe BS....Mass effect Andromeda....again the core game was ok, it is a Bioware game the shortcomings were the tree hugging "we come in peace and we are entirely unprepared" preamble and the fact that a B team made the game. They BOTH were Bioware games at heart as we are used to. Yes they were not as well made as other offerings but I'd rather have that than a destiny clone. Also, you do not know and will NEVER know whether it was Bioware wanting to do something different or EA wanting to capitalize on the Destiny effect
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Post by Cyonan on Dec 13, 2017 18:30:05 GMT
Got it, though the mainstream media (at least in the UK) appears to have noticed it too... Even though it was nearly two years ago, I just wish Valve was getting the same flak over the gambling they had in their systems. As much as people want lootboxes to be classified as gambling gaming commissions were writing Valve letters to tell them to stop which hasn't happened yet with Battlefront to my knowledge. If people want EA to be held to some high standard about lootboxes and gambling I think a closer look needs to be put on Valve about how much they knew prior to the Bloomberg article in 2016, for there have been calls of Valve turning a "blind eye" to the gambling because they were making money from transaction fees from the Steam Marketplace. If that is the case I want them to be tar and feathered publicly as well. Edit: Now I am not sure if Valve has noticed yet, but it does show their system improvements weren't enough for I found a Kotaku article where people are gambling with PUBG skins instead of CS:GO. So people wanting EA to learn from their lesson on Battlefront I think need to also watch Steam for they definitely didn't learn from theirs. To be honest, too many people adopt the mentality of "It's just cosmetic, so it's not a big deal" when it comes to games like CS:GO and PUBG loot crates for it to be made into a big deal like Battlefront 2 was. Even with Overwatch, Blizzard has long since started making all event skins legendary which means you're extremely unlikely to even be able to unlock them all before the event is over without paying money. They also greatly reduced duplicates from boxes, which means you're getting a bunch of pointless sprays now instead of currency you can stock up to buy events skins with. but the uproar will only ever happen to a great degree if the stuff you get out of the loot crates affects gameplay.
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Post by Amirit on Dec 13, 2017 18:46:48 GMT
Even though it was nearly two years ago, I just wish Valve was getting the same flak over the gambling they had in their systems. As much as people want lootboxes to be classified as gambling gaming commissions were writing Valve letters to tell them to stop which hasn't happened yet with Battlefront to my knowledge. If people want EA to be held to some high standard about lootboxes and gambling I think a closer look needs to be put on Valve about how much they knew prior to the Bloomberg article in 2016, for there have been calls of Valve turning a "blind eye" to the gambling because they were making money from transaction fees from the Steam Marketplace. If that is the case I want them to be tar and feathered publicly as well. Edit: Now I am not sure if Valve has noticed yet, but it does show their system improvements weren't enough for I found a Kotaku article where people are gambling with PUBG skins instead of CS:GO. So people wanting EA to learn from their lesson on Battlefront I think need to also watch Steam for they definitely didn't learn from theirs. To be honest, too many people adopt the mentality of "It's just cosmetic, so it's not a big deal" when it comes to games like CS:GO and PUBG loot crates for it to be made into a big deal like Battlefront 2 was. Even with Overwatch, Blizzard has long since started making all event skins legendary which means you're extremely unlikely to even be able to unlock them all before the event is over without paying money. They also greatly reduced duplicates from boxes, which means you're getting a bunch of pointless sprays now instead of currency you can stock up to buy events skins with. but the uproar will only ever happen to a great degree if the stuff you get out of the loot crates affects gameplay. Or we can say the uproar is finally become loud enough to be heard by non-gamers after one of the company came too obviously over board with that scheme. And even if EA was just the last straw - chaos and anarchy of wild gaming market is known now and might attract attention of the law. After that other companies - Velve, Activision - all of them will be forced to change their tactic. They will get what is coming for them but it had to start somewhere and someone (some company) had to be the first. It just happen to be EA.
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Post by PapaCharlie9 on Dec 13, 2017 18:56:02 GMT
smh Bro, I think you're going to be disappointed no matter what Bioware does. Humor me with some level setting ... were you disappointed with DAI or ME3, relative to previous installments in their respective franchises? To save time, I will assume the answer is yes and move on to my punch line, which is, what makes you think Bioware wants to even make GODDAMN BIOWARE games anymore? We already know that a big part of the genesis of Anthem was that the devs wanted to do something different. And that ia because you assume that "being disappointed in a game"="it is not a Bioware game" No, DAI I was quite ok with as far as a core Bioware game goes, their crafting system was god awful but eh, all in all not completely idiotic and on the level of a warframe BS....Mass effect Andromeda....again the core game was ok, it is a Bioware game the shortcomings were the tree hugging "we come in peace and we are entirely unprepared" preamble and the fact that a B team made the game. They BOTH were Bioware games at heart as we are used to. Yes they were not as well made as other offerings but I'd rather have that than a destiny clone. I asked about ME3 rather than MEA, but fair enough. I only assumed for the sake of saving time -- if I was sure, I wouldn't have asked. My point remains, however. The trend of ME3 and DAI, relative to their franchises, were clearly in the direction of more action and broadening the base of players. Which begs the question, will that be at the expense of the more traditional story-driven elements that distinguished games like DAO and ME1? With respect to DAI, some believe that has already happened (I don't happen to agree, but I see their point). Time will tell. Does it have to be one or the other? My guess (and I admit it was a guess, just like everyone else in this forum is guessing, including you), is that it was a bit of both. Whether it started in Bioware and EA co-opted it as a platform for more recurring revenue, or, EA gave Bioware a blanket mandate to come up with a recurring revenue platform and Anthem/Dylan is what their response was, to your point, who knows? But I doubt it was all one or all the other.
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Post by mmoblitz on Dec 13, 2017 19:44:42 GMT
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Sanunes
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Just a flip of the coin.
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Post by Sanunes on Dec 13, 2017 20:08:14 GMT
Even though it was nearly two years ago, I just wish Valve was getting the same flak over the gambling they had in their systems. As much as people want lootboxes to be classified as gambling gaming commissions were writing Valve letters to tell them to stop which hasn't happened yet with Battlefront to my knowledge. If people want EA to be held to some high standard about lootboxes and gambling I think a closer look needs to be put on Valve about how much they knew prior to the Bloomberg article in 2016, for there have been calls of Valve turning a "blind eye" to the gambling because they were making money from transaction fees from the Steam Marketplace. If that is the case I want them to be tar and feathered publicly as well. Edit: Now I am not sure if Valve has noticed yet, but it does show their system improvements weren't enough for I found a Kotaku article where people are gambling with PUBG skins instead of CS:GO. So people wanting EA to learn from their lesson on Battlefront I think need to also watch Steam for they definitely didn't learn from theirs. To be honest, too many people adopt the mentality of "It's just cosmetic, so it's not a big deal" when it comes to games like CS:GO and PUBG loot crates for it to be made into a big deal like Battlefront 2 was. Even with Overwatch, Blizzard has long since started making all event skins legendary which means you're extremely unlikely to even be able to unlock them all before the event is over without paying money. They also greatly reduced duplicates from boxes, which means you're getting a bunch of pointless sprays now instead of currency you can stock up to buy events skins with. but the uproar will only ever happen to a great degree if the stuff you get out of the loot crates affects gameplay. I can see that at a player level, but the Valve incident went beyond that which at least the reporting on this Battlefront controversy is leaving out. There was a letter from the Washington State Gaming Commission to Valve and Valve's response was that they had it taken care of. Here is Polygon's report on that LinkNow the problem is that Valve was warned about what they were doing and basically took the "its not gambling" approach. Now I think it should be watched carefully with the PUBG trade. Personally I think this situation here has a better chance of making changes then what EA did with Battlefront since the gaming commissions have already been involved and the situation repeated itself. Edit: Little <> Letter
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Post by Sartoz on Dec 13, 2017 20:15:23 GMT
-(_ANTHEM_)-
Notice that even the Wall Street greedy cocaine nose job analyst(s) don't want EA to give up MTs. 🌸
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Post by dropzofcrimzon on Dec 13, 2017 20:22:59 GMT
And that ia because you assume that "being disappointed in a game"="it is not a Bioware game" No, DAI I was quite ok with as far as a core Bioware game goes, their crafting system was god awful but eh, all in all not completely idiotic and on the level of a warframe BS....Mass effect Andromeda....again the core game was ok, it is a Bioware game the shortcomings were the tree hugging "we come in peace and we are entirely unprepared" preamble and the fact that a B team made the game. They BOTH were Bioware games at heart as we are used to. Yes they were not as well made as other offerings but I'd rather have that than a destiny clone. I asked about ME3 rather than MEA, but fair enough. I only assumed for the sake of saving time -- if I was sure, I wouldn't have asked. My point remains, however. The trend of ME3 and DAI, relative to their franchises, were clearly in the direction of more action and broadening the base of players. Which begs the question, will that be at the expense of the more traditional story-driven elements that distinguished games like DAO and ME1? With respect to DAI, some believe that has already happened (I don't happen to agree, but I see their point). Time will tell. Does it have to be one or the other? My guess (and I admit it was a guess, just like everyone else in this forum is guessing, including you), is that it was a bit of both. Whether it started in Bioware and EA co-opted it as a platform for more recurring revenue, or, EA gave Bioware a blanket mandate to come up with a recurring revenue platform and Anthem/Dylan is what their response was, to your point, who knows? But I doubt it was all one or all the other. there is a difference between focusing on action when it comes to marketing and focusing on action gameplay (which was done horribly in ME1) and changing the core of the games. Yes ME3 had a lot more Michael Bay in it than ME1 and 2 but it was a Bioware game until the last 10 minutes where it because a Mac&Casey game. You had your companions, team building, romance arcs, pivotal character moments and blah blah blah. I really do not see why I, a player who wants a Bioware game, would be disappointed since I got all the story telling and interactions and all of the action... Now about the whole "who chose this path" NO DEVELOPER wants to build microtransactions into their games because 1: It is extra work. 2: It generates NO good will...at all...ever. If they are in the game they WILL definitely be if you ask me ot will have been the PUBLISHER'S decision. Sure Bioware might have wanted to do something slightly different. I get it. But that is so far out of Bioware's sandbox and sooooo much in line with what investors who saw destiny in action would want that I just cannot buy that this was their decision. "we are Bioware, we make great story driven and character interaction driven games....let's making a soulless but super shiny RNG governed game in which there will be nothing of the above and make sure it is made by the numbers so it will take in all of that delicious destiny crowd" No I am not buying it.
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Post by Pounce de León on Dec 13, 2017 23:03:35 GMT
Got it, though the mainstream media (at least in the UK) appears to have noticed it too... Even though it was nearly two years ago, I just wish Valve was getting the same flak over the gambling they had in their systems. As much as people want lootboxes to be classified as gambling gaming commissions were writing Valve letters to tell them to stop which hasn't happened yet with Battlefront to my knowledge. If people want EA to be held to some high standard about lootboxes and gambling I think a closer look needs to be put on Valve about how much they knew prior to the Bloomberg article in 2016, for there have been calls of Valve turning a "blind eye" to the gambling because they were making money from transaction fees from the Steam Marketplace. If that is the case I want them to be tar and feathered publicly as well. Edit: Now I am not sure if Valve has noticed yet, but it does show their system improvements weren't enough for I found a Kotaku article where people are gambling with PUBG skins instead of CS:GO. So people wanting EA to learn from their lesson on Battlefront I think need to also watch Steam for they definitely didn't learn from theirs. afaik, the third party sites exploit an api with steam - buy items in bulk for a rebate and put them up for a markup on their gambling sites. Not sure if they can tweak the drop rates, too themselves but I "bet" there are some iffy tricks to put the crap chance items on for full price. If Valve cared enough they wouldn't allow 3rd party resale of Steam items. Apparently the Tmartn fraud wasn't enough to stir Valve's lazy, greedy ass.
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Heimdall
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
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Post by Heimdall on Dec 14, 2017 23:25:26 GMT
I just saw another of those videos appear on my YouTube feed.
You know, another of those ANTHEM IS FAILING, HEMORRHAGING DEVELOPERS, BIOWARE IS A SINKING SHIP, IT WILL BE FILLED TO THE BRIM WITH EXPLOITATIVE LOOTBOX PROGRESSION. All supported by some flat out incorrect information and huge amounts of speculation stated as fact.
Then I glanced at the comments to see that the vast majority were people saying things like “This was your best video! Anthem is so going to fail!”
And I just have to ask... why? Why are people so damn eager to embrace the narrative of Anthem and Bioware’s failure?
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Post by midnight tea on Dec 14, 2017 23:28:16 GMT
I just saw another of those videos appear on my YouTube feed. You know, another of those ANTHEM IS FAILING, HEMORRHAGING DEVELOPERS, BIOWARE IS A SINKING SHIP, IT WILL BE FILLED TO THE BRIM WITH EXPLOITATIVE LOOTBOX PROGRESSION. All supported by some flat out incorrect information and huge amounts of speculation stated as fact. Then I glanced at the comments to see that the vast majority were people saying things like “This was your best video! Anthem is so going to fail!” And I just have to ask... why? Why are people so damn eager to embrace the narrative of Anthem and Bioware’s failure? I assume a lot of it is because they don't have anything better to do.
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Post by SofaJockey on Dec 14, 2017 23:44:36 GMT
And I just have to ask... why? Because it's fashionable to make 'it all sucks' videos (and they get clicks). In fairness, EA have done little of late to maintain trust. There will be a group of people who will maintain a 'fuck EA' philosophy irrespective of how good Anthem is or isn't. IF BioWare build it well and market it well, many (but not all) will be satisfied with that.
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sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Dec 15, 2017 1:58:45 GMT
I just saw another of those videos appear on my YouTube feed. You know, another of those ANTHEM IS FAILING, HEMORRHAGING DEVELOPERS, BIOWARE IS A SINKING SHIP, IT WILL BE FILLED TO THE BRIM WITH EXPLOITATIVE LOOTBOX PROGRESSION. All supported by some flat out incorrect information and huge amounts of speculation stated as fact. Then I glanced at the comments to see that the vast majority were people saying things like “This was your best video! Anthem is so going to fail!” And I just have to ask... why? Why are people so damn eager to embrace the narrative of Anthem and Bioware’s failure? -(_ANTHEM_)-
Why? Probably because Bio has moved away from writing games to writing aggressive monetisation games. Because fans felt screwed by EA + DICE. Finally, these videos could be as simple as a reflex by fans fighting back against the Juggernaut (EA) in the only way they know how = social media.
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midnight tea
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Post by midnight tea on Dec 15, 2017 2:06:52 GMT
I just saw another of those videos appear on my YouTube feed. You know, another of those ANTHEM IS FAILING, HEMORRHAGING DEVELOPERS, BIOWARE IS A SINKING SHIP, IT WILL BE FILLED TO THE BRIM WITH EXPLOITATIVE LOOTBOX PROGRESSION. All supported by some flat out incorrect information and huge amounts of speculation stated as fact. Then I glanced at the comments to see that the vast majority were people saying things like “This was your best video! Anthem is so going to fail!” And I just have to ask... why? Why are people so damn eager to embrace the narrative of Anthem and Bioware’s failure? -(_ANTHEM_)-
Why? Probably because Bio has moved away from writing games to writing aggressive monetisation games. "Writing aggressive monetisation games"? What the heck is this nonsense?
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Frost
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
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Post by Frost on Dec 15, 2017 2:24:46 GMT
I just saw another of those videos appear on my YouTube feed. You know, another of those ANTHEM IS FAILING, HEMORRHAGING DEVELOPERS, BIOWARE IS A SINKING SHIP, IT WILL BE FILLED TO THE BRIM WITH EXPLOITATIVE LOOTBOX PROGRESSION. All supported by some flat out incorrect information and huge amounts of speculation stated as fact. Then I glanced at the comments to see that the vast majority were people saying things like “This was your best video! Anthem is so going to fail!” And I just have to ask... why? Why are people so damn eager to embrace the narrative of Anthem and Bioware’s failure? I don't want Bioware to fail (and haven't made any videos ), but I do feel that EA, with its obsession with loot boxes and games as services above all else, is in the process of transforming Bioware into a completely different company that has almost nothing in common with what Bioware is known for. If Anthem does really well, do you think there will be any new story- and character-based, single-player, third-person, party-based rpgs from Bioware (with the exception of Dragon Age as a holdover)? Or just more games based around multiplayer, grinding, and loot boxes?
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midnight tea
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Post by midnight tea on Dec 15, 2017 2:36:00 GMT
I just saw another of those videos appear on my YouTube feed. You know, another of those ANTHEM IS FAILING, HEMORRHAGING DEVELOPERS, BIOWARE IS A SINKING SHIP, IT WILL BE FILLED TO THE BRIM WITH EXPLOITATIVE LOOTBOX PROGRESSION. All supported by some flat out incorrect information and huge amounts of speculation stated as fact. Then I glanced at the comments to see that the vast majority were people saying things like “This was your best video! Anthem is so going to fail!” And I just have to ask... why? Why are people so damn eager to embrace the narrative of Anthem and Bioware’s failure? I don't want Bioware to fail (and haven't made any videos ), but I do feel that EA, with its obsession with loot boxes and games as services above all else, is in the process of transforming Bioware into a completely different company that has almost nothing in common with what Bioware is known for. If Anthem does really well, do you think there will be any new story- and character-based, single-player, third-person, party-based rpgs from Bioware (with the exception of Dragon Age as a holdover)? Or just more games based around multiplayer, grinding, and loot boxes? I wouldn't be so afraid of 'games as service' as some people are, because it's not just 'grinding, multiplayer and loot-boxes'. Latest Final Fantasy is pretty officially ' game as service' game, and it's a character-based, single-player, third-person, party-based RPG. What qualifies it as game as service is a long support period and more additional content released over longer time, not just micro-transactions or multiplayer. Also - EA is obsessed with making money and if money runs away from it, because they pushed the envelope too hard and now folks are angry, they'd try and placate people. Same thing happened when people were furious at Misrosoft for the always-online requirement and no backwards compatibility on XboX One. Microsoft backpedaled so fast that even EA switching mtx in BF2 has been called "pulling Microsoft" across different articles.
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Post by smilesja on Dec 15, 2017 6:09:04 GMT
And I just have to ask... why? Why are people so damn eager to embrace the narrative of Anthem and Bioware’s failure? So we'll no longer have games that promote social justice.
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