MrsFlyyyyyyyyyyyyyyyyyingKebab
N3
Madame of All Platforms, Mistress of Goof, Empress of Scrubbery
Games: Mass Effect Trilogy, Dragon Age: Origins, Mass Effect Andromeda
Origin: MrsFlyingKebab
XBL Gamertag: MrsFlyingKebab
PSN: MrsFlyingKebab
Posts: 387 Likes: 2,333
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MrsFlyyyyyyyyyyyyyyyyyingKebab
Madame of All Platforms, Mistress of Goof, Empress of Scrubbery
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Mass Effect Trilogy, Dragon Age: Origins, Mass Effect Andromeda
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Post by MrsFlyyyyyyyyyyyyyyyyyingKebab on Nov 7, 2017 20:01:47 GMT
Looks like he's been grabbed for a smooch, not an omnitool to the face
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Post by andy_3_913 on Nov 7, 2017 20:06:20 GMT
Some scrubs beating up giant space dildos Firebase 'Invasion' indeed *snigger* (That's a tough map, or is it just me?)
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Mgamerz
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Toolset and Mod Developer for the Mass Effect trilogy
Games: Mass Effect Trilogy
Origin: Mgamerz
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Post by Mgamerz on Nov 7, 2017 20:18:30 GMT
Some scrubs beating up giant space dildos Firebase 'Invasion' indeed *snigger* (That's a tough map, or is it just me?) Really depends on the enemy. Geth are pretty easy, Cerberus is alright, reapers and collectors are tough. On 1.0 I suggest not using reapers or collectors as there is an oversight and brutes and praetorians will get stuck (while doing terrifying things). I will be pushing out a fix for that tonight. But ye, praetorians upstairs are scary. Silent fast, and they completely cut you off. I also want to figure out what the invisible blocking thing is above the fighter plane. It is annoying, but I don't know what the object blocking stuff is.
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JiM
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Games: Mass Effect Trilogy
Origin: J1M_13
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Post by JiM on Nov 7, 2017 20:46:49 GMT
Looks like he's been grabbed for a smooch, not an omnitool to the face Haha, the Asari kiss of death! Just wiped on Invasion wave 10, pizza delivery. The hazard is hilarious! This was a double CB kill by spam-freezing them in the fighter's path. I'll admit I wasn't expecting it and got rekt as soon as I spawned in on wave 1.
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FateNeverEnds
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Games: Mass Effect Trilogy, Mass Effect Andromeda
XBL Gamertag: FateNeverEnds
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Post by FateNeverEnds on Nov 7, 2017 23:22:25 GMT
SO hating the fact that I'm a console peasant right now.
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vastator
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire, Mass Effect Andromeda
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Post by vastator on Nov 7, 2017 23:41:10 GMT
Where it all began. BTW, really liking the lighting on mars. It highlights the boobs in a very good way. Grisson Accademy one is not that bad either. Look at that holo-butt!
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Sonashii
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: Sonashii
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Post by Sonashii on Nov 8, 2017 0:33:27 GMT
A couple of e-dong pics.Yes, we've completed 3 platinum games, on a 3 different maps. As you see, during our masochistic run on Archives, we were using op kits (me especially). On Mars there's not a lot of cover, and you can be sniped by anything pretty easly. Rannoch wasn't that bad. But then I saw THE BEACH! I couldn't resist and I had to go there and see the view. Guys followed me and we were almost wiped Atrium with a full team was easier. Couple of thoughts: - Shipwreck in my opinion is the best map from that DLC. It's the closest to real MP maps. There is a lot of cover, different paths you can choose to use. And you can easy cheese Banshees and other sync kill units by standing on those slopes. But there's a big problem with the drone when it's going through that bridge. It fell off the map twice while it was going through that pits near the bridge; - During Atrium game, on gold, wave 6 skipped itself. We were suppose to do devices. Don't know why that happened. Praetorians and Atlases can stuck in many places; - Personally I like Rannoch map. Like its atmosphere. Atlases have hard time going through some paths, especially in that passage; - Mars and Sanctuary are not my cup of tea. I don't like Rio for the same reason - too long and too narrow. But with full team they can be fun; - Cronos Station has the biggest potential for improvement I think. Sorry, I'd give more detailed thoughts but I'm too tired to think about it now All in all, I had very good time playing this dlc with friends
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Mgamerz
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Toolset and Mod Developer for the Mass Effect trilogy
Games: Mass Effect Trilogy
Origin: Mgamerz
Posts: 326 Likes: 1,895
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Post by Mgamerz on Nov 8, 2017 1:38:09 GMT
I posted 1.01. It should fix the drone going through that little hole in the ground. The devices on grissom is a known issue, I just haven't had time to fix it yet.
Love that shuttle pic.
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Mgamerz
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Toolset and Mod Developer for the Mass Effect trilogy
Games: Mass Effect Trilogy
Origin: Mgamerz
Posts: 326 Likes: 1,895
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Post by Mgamerz on Nov 8, 2017 3:18:15 GMT
If you run a public search on 1.01 right now we have an open spot. Edit: done. But I will keep running them public for some time on MST nights
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TheLastTankMage
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16 months into new job and I can actually buy stuff.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
XBL Gamertag: TheLastTankMage
PSN: LastTankMage
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Post by TheLastTankMage on Nov 8, 2017 7:13:32 GMT
SO hating the fact that I'm a console peasant right now. Same here. Too poor to effect any change on that front since I'm back in college for a 2nd round. Bless these modders for keeping the PC community strong.
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Mgamerz
N3
Toolset and Mod Developer for the Mass Effect trilogy
Games: Mass Effect Trilogy
Origin: Mgamerz
Posts: 326 Likes: 1,895
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Post by Mgamerz on Nov 8, 2017 7:17:45 GMT
Played for about 6 hours tonight. Had an insane amount of fun. Combined redemption with smoke it up and zombie mod for some insane wackiness.
Firebase Keelah and Smoke It Up on gold is really fun and white well balanced.
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JiM
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Games: Mass Effect Trilogy
Origin: J1M_13
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Post by JiM on Nov 8, 2017 7:58:17 GMT
Played for about 6 hours tonight. Had an insane amount of fun. Combined redemption with smoke it up and zombie mod for some insane wackiness. Firebase Keelah and Smoke It Up on gold is really fun and white well balanced. I just Googled [mass effect "smoke it up" mod] and the first hit was your YT video uploaded an hour ago. Watching the mod in action got me thinking about less targeting options and I've always wanted to try this game with no lock-on system. Have you ever tried that or is it possible?
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Post by Alfonsedode on Nov 8, 2017 8:33:48 GMT
so jealous right now, but i had to sleep a much as possible ... I ll try to jump in asap
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Post by Pounce de León on Nov 8, 2017 9:39:22 GMT
Smooth install, nothing went wrong - apart from me failing all the silver solos, lol. I totally forgot about that fighter hangar map, well done!
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Origin: J1M_13
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Post by JiM on Nov 8, 2017 12:30:50 GMT
Reporting in from Shipwreck 1.01. Grabs everywhere! Hack and Targets went well, then failed the time limit doing the second pizza. No luck testing out the escort mission. No stuck enemies, but there was a Cerberus Trooper at the end of wave 8 who seemed to think he was a Nemesis. Atlas had no issue following me through tight sections with elevations. Highlight was this extremely effective location that the Engineers liked putting their turrets. It got me good the first time one was deployed there and another was a real nuisance on the way back with the second pizza.
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docsteely
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Retired Birthday Wizard
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Legendary Edition
Origin: docsteely/HKyouma-san
XBL Gamertag: docsteely
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Post by docsteely on Nov 8, 2017 14:12:46 GMT
And here's a video of an all turian team (wink to @thetechnoturian ) taking care of business on Mars, big thanks to Sonashii , vastator and larsdt : I'll have to try some solos on these maps...
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Mgamerz
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Toolset and Mod Developer for the Mass Effect trilogy
Games: Mass Effect Trilogy
Origin: Mgamerz
Posts: 326 Likes: 1,895
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Post by Mgamerz on Nov 8, 2017 14:48:00 GMT
Reporting in from Shipwreck 1.01. Grabs everywhere! Hack and Targets went well, then failed the time limit doing the second pizza. No luck testing out the escort mission. No stuck enemies, but there was a Cerberus Trooper at the end of wave 8 who seemed to think he was a Nemesis. Atlas had no issue following me through tight sections with elevations. Highlight was this extremely effective location that the Engineers liked putting their turrets. It got me good the first time one was deployed there and another was a real nuisance on the way back with the second pizza. I may or may not have been drunk with power when putting those turret points there. I had to add all the boost nodes for then to get up there. Smoke it up is a modmaker mod me3tweaks.com/modmaker/mods/4517The drone on shipwreck with a 1.01+ host should no longer fall through. You will really need some teamwork to push him over the gap however as if it is not full speed it will not make it. And then it drives out of the hole and tries again. I will be working on updating the pathfinding to fix this but it is doable. Really glad to see all of you playing this You should join the mo master race discord where I post in progress stuff and recruit testers for new ridiculous things. discord.gg/fnQmzTdYou need to read the rules to fully join the server. ALSO: I have learned that my additional special movement nodes don't sync off host. These are a few boost nodes, wallclimbnodes and some large boost nodes. These are how cerb guys go up down/ husks go up/down, and banshee's go up down. I will be looking into figuring out why.
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Post by andy_3_913 on Nov 8, 2017 17:36:55 GMT
Reporting in from Shipwreck 1.01. Grabs everywhere! Hack and Targets went well, then failed the time limit doing the second pizza. No luck testing out the escort mission. No stuck enemies, but there was a Cerberus Trooper at the end of wave 8 who seemed to think he was a Nemesis. Atlas had no issue following me through tight sections with elevations. Highlight was this extremely effective location that the Engineers liked putting their turrets. It got me good the first time one was deployed there and another was a real nuisance on the way back with the second pizza. I may or may not have been drunk with power You quaint old megalomaniac you :amirite:
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Post by XCPTNL on Nov 8, 2017 22:24:55 GMT
This unit has a question: where can it get the double-barreled Javelin with the increased magazine and firerate (as seen on Rannoch shooting the stars above)?
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Mgamerz
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Toolset and Mod Developer for the Mass Effect trilogy
Games: Mass Effect Trilogy
Origin: Mgamerz
Posts: 326 Likes: 1,895
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Post by Mgamerz on Nov 9, 2017 4:31:40 GMT
Next update will take some time as I am having to build some advanced tools to automatically identify issues.
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Post by Alfonsedode on Nov 9, 2017 8:44:31 GMT
maps seem to be huge, at least on mars and on the academy
(edit: i dont remember them well from SP, nor have i idea where they have been cut. Mars and academy, and chronos are pretty clear in my mind now. Not the other like shipwreck)
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Post by XCPTNL on Nov 9, 2017 9:46:29 GMT
Yes, some of them are huge. Except Sanctuary. Well, it's not that small either, but can be rather difficult to play. At least that's my impression after 1 game. Also it seems to lack grenade drops? For me personally maps seem extra-huge - the distances are enormous because I play with the ultrawidescreen fix and have it set to max FOV. But I don't want any of the above sound like a complaint because I'm really thankful for all the work Mgamerz has put in to make this work for us. Even with issues like enemies getting stuck (especially Collector crabs) or maps obviously not being intended (by Bioware) to be played in MP and thus not being as balanced like the official maps this mod is 10x more fun than MEAMP.
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larsdt
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Games: Mass Effect Trilogy, Dragon Age: Origins
Origin: larsdt
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Post by larsdt on Nov 9, 2017 10:22:13 GMT
maps seem to be huge, at least on mars and on the academy To me the maps feel a bit like Condor; You get the illusion of being safe because of the map size but because they are quite open, you can get exposed as quickly as on Glacier. One of the challenges (which add to the fun) is not having the spawn points memorized yet. I would imagine certain kits/strategies to be more successful once you know these, but in general it seems like a sniper setup is preferable to CQC. Edit: Try camping the LZ on Sanctuary for 2 min. on extraction; No cover what so ever
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Post by Deleted on Nov 9, 2017 10:39:13 GMT
And here's a video of an all turian team (wink to @thetechnoturian ) taking care of business on Mars, big thanks to Sonashii , vastator and larsdt : I'll have to try some solos on these maps... Any chance you upload a video for each map Doc (no time pressure, if you could just think about pressing the "record button" when you normally play on it, that would be great) ? I would really appreciate to see gameplays on those new locations (as all other consolers I guess)...
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Post by Pounce de León on Nov 9, 2017 10:54:38 GMT
maps seem to be huge, at least on mars and on the academy (edit: i dont remember them well from SP, nor have i idea where they have been cut. Mars and academy, and chronos are pretty clear in my mind now. Not the other like shipwreck) Shipwreck is from the Leviathan DLC, the one where the shuttle crashlands because of some EMP.
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