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Post by Jeremiah12LGeek on Nov 28, 2017 16:12:00 GMT
It's slow, finicky, but rewarding and awesome. Also, I collect heads in the process. Fun gameplay tops efficiency - at least in random matches. It's not so much fun when everybody knows what they're doing and mow down everything within short notice. Precisely. It's a kit to play with n00b PUGS. It's a kit to play with anyone. Your point makes no sense unless it is about score. As far as score goes, I mean... I'm not going to drop names, but I've played with some pretty good people using pretty good kits and outscored them with the Shadow. It's not like she can't topscore if you know what you're doing. Not that I care all that much about topscoring, but you make it sound like she's crippled with bonus power or something. It's pretty rare that I don't finish first when I use her, and while I'm among the better remaining players, I was not exactly ever one of the L-eets pwning Platinum.
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Post by Voluptuous Volus on Nov 28, 2017 16:12:45 GMT
^ I know you're a Shadow fanboy Jeremiah and I know all those tricks you mentioned. But again, I reiterate, she sucks. In a good team, she's going to be slashing at air, in a bad team, she's not an efficient killer to curry on Platinum with SS build. Even on Gold it takes time.
Oh and I have like 3000 hours of experience.
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Post by Jeremiah12LGeek on Nov 28, 2017 16:20:12 GMT
^ I know you're a Shadow fanboy Jeremiah and I know all those tricks you mentioned. But again, I reiterate, she sucks. In a good team, she's going to be slashing at air, in a bad team, she's not an efficient killer to curry on Platinum with SS build. Even on Gold it takes time. Oh and I have like 3000 hours of experience. Very little of it with the Shadow build in question, however.
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Post by Voluptuous Volus on Nov 28, 2017 16:35:29 GMT
^ I know you're a Shadow fanboy Jeremiah and I know all those tricks you mentioned. But again, I reiterate, she sucks. In a good team, she's going to be slashing at air, in a bad team, she's not an efficient killer to curry on Platinum with SS build. Even on Gold it takes time. Oh and I have like 3000 hours of experience. Very little of it with the Shadow build in question, however. Are you kidding me? You put a Paladin on her, that's only 3 shots of pretty mediocre damage or 5 with ammo mod. No sustained DPS, no omni blade. Brutes and Scions and Bosses take forever with that build. I know that because I play with a Valiant which is also 3 shots of pretty mediocre damage even with damage cloak. It takes like 4 clips to kill an Atlas If you're the only one alive it must you take ages to take down a Praetorian. Can't really SS them safely, cos their super fast melee. If you SS a Banshee, she may grab you or scream at you, thus staggering you, if you SS her while she's in Warp mode, she will block your shit. So you have to shoot her, which is again - slow with that build. I have tried all kinds of combos with ranged weapons and close melee builds and all of them are pretty meh. The most optimal build is of course the BW Shadow.
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Post by Alfonsedode on Nov 28, 2017 16:59:44 GMT
i will not say melee SS build is top tier in terms of efficiency, but u still can easily take a spot in the gold solo speedrun HoF with it. And i find it quite efficient personally, while pretty boring at time in team games. One of the most damaging power, with a sword, every 2.5 sec ... Put a sabotaging partner in the equation, and you out dps everything but flamers/nade/reegar (that s a wild guess )
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Post by DistigousForest on Nov 28, 2017 17:06:17 GMT
i will not say melee SS build is top tier in terms of efficiency, but u still can easily take a spot in the gold solo speedrun HoF with it. And i find it quite efficient personally, while pretty boring at time in team games. One of the most damaging power, with a sword, every 2.5 sec ... Put a sabotaging partner in the equation, and you out dps everything but flamers/nade/reegar (that s a wild guess ) One of my fastest no missile team games was me as QFI, Melee/Power SS Shadow, Vorcha Soldier, and a GE. The amount of damage done to a Sabotaged enemy was staggeringly silly. Idk if anyone really even shot their guns
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Post by Jeremiah12LGeek on Nov 28, 2017 17:25:39 GMT
Very little of it with the Shadow build in question, however. Are you kidding me? No, although I usually am on some level. You put a Paladin on her, that's only 3 shots of pretty mediocre damage or 5 with ammo mod. No sustained DPS, no omni blade. Brutes and Scions and Bosses take forever with that build. I know that because I play with a Valiant which is also 3 shots of pretty mediocre damage even with damage cloak. It takes like 4 clips to kill an Atlas You keep saying inaccurate things about the build as proof that you know how it works. I doubt your Valiant is comparable because of two reasons: 1) I'm using ES on the Atlas and 2) I'm using a Hurricane on the Atlas. The build can easily carry a Hurricane sidearm and most people who use it carry some equivalent. I keep telling you that using extreme and specific examples doesn't reflect any understanding of how the game actually works when you play it as a Power/Melee Shadow. If you play that build like a Valiant Sniper, it won't work well, but that's because of how you're playing it. It does not "take forever" to kill things with the build. Especially not a brute. A brute takes a Shadow Strike + your choice of many things that take about 1 or 2 seconds, in practically the order of your choice. Paladin, Hurricane, Melee, ES, another Shadow Strike, whatever you want to use will work. Melee will come with some blowback, but it's easily survivable. If you're the only one alive it must you take ages to take down a Praetorian. With Tactical Cloak and a Hurricane, it takes about as long as it does for most kits. Maybe a little longer, but for the sake of one enemy taking an an extra 5 seconds or so, I'm not going to abandon a kit I happen to like. Besides, the Praetorian messes up most kits that I use way more than it messes with the Shadow (or any infiltrator.) I have tried all kinds of combos with ranged weapons and close melee builds and all of them are pretty meh. And yet I do it effectively with several different melee builds. I guess I'm just magical. But do play whatever you like. It's possible (in fact, likely) that you will filter everything I say through a lens that interprets it all as attacks on something of which I am a "fanboy." It makes for a convenient way of dismissing my arguments, because I'm using facts, and it's hard to argue with facts. It's easier to dismiss everything I say with "you're a Shadow fanboy" than actually address any of it. But, in reality, it is a subject about which I am knowledgeable. You are are making incorrect or inaccurate statements about game mechanics and kits in a thread about sorting out those very things regarding the Shadow. So all I'm doing is countering the misinformation with facts for the benefit of people reading the thread. Edit: Oh, and obviously I am also separately disagreeing with your opinion about the Shadow, but I honestly don't care about that part. Hate the kit all you like.
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Post by GruntKitterhand on Nov 28, 2017 17:54:56 GMT
i will not say melee SS build is top tier in terms of efficiency, but u still can easily take a spot in the gold solo speedrun HoF with it. And i find it quite efficient personally, while pretty boring at time in team games. One of the most damaging power, with a sword, every 2.5 sec ... Put a sabotaging partner in the equation, and you out dps everything but flamers/nade/reegar (that s a wild guess ) One of my fastest no missile team games was me as QFI, Melee/Power SS Shadow, Vorcha Soldier, and a GE. The amount of damage done to a Sabotaged enemy was staggeringly silly. Idk if anyone really even shot their guns I'd be slightly disappointed if you hadn't shot a mook in Rio, just to watch him die.
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Post by RoystonVasey63 on Nov 28, 2017 18:06:35 GMT
Precisely. It's a kit to play with n00b PUGS. It's a kit to play with anyone. Your point makes no sense unless it is about score. As far as score goes, I mean... I'm not going to drop names, but I've played with some pretty good people using pretty good kits and outscored them with the Shadow. It's not like she can't topscore if you know what you're doing. Not that I care all that much about topscoring, but you make it sound like she's crippled with bonus power or something. It's pretty rare that I don't finish first when I use her, and while I'm among the better remaining players, I was not exactly ever one of the L-eets pwning Platinum. I've played with the Shadow a fair amount and have mostly had fun. Can't say I recall consistently scoring particularly heavily with her (not that that matters terribly, though I do like to hold my own) but that could be because I'm off-host-lagging, the other players are either better than me or they're using heavily cheesed-up characters (Harrier TGI, Venom AIU etc.), or whatever other excuses I can come up with at the time. When playing with her, I take 'Duration' and 'Bonus Power' in Tactical Cloak and then Shadow Strike whenever it's safe to do-so. For a weapon, I like the Wraith because I can equip the Omni-Blade and the High-Velocity Barrel without the extra weight (it's light in the first place) affecting my cooldown as it's non-DLC. Lovely stuff. Of course it's essential to cloak out of the enemy's LoS or else they'll likely gang-up and rip you a new one. She needs, IMO, to be played decidedly tactically because she's pretty squishy and therefore can't bite off as much as, say, a KroGuard without getting quickly hammered. All in all, the Shadow isn't a favourite character of mine but I'm glad she's around because she brings variety - in the form of her unique power (Shadow Strike) - to the game. It annoys me that she can't SS an Atlas: not fixing that particular bug was I suppose another example of Bioware/EA's couldn't-give-a-shit attitude and/or them just being as LAZY AS FUCK.
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Post by Voluptuous Volus on Nov 28, 2017 18:19:32 GMT
ES is garbage. You can fire a ton of shots before she even finishes her animation and before ES reaches the target (if the target hasn't sidestepped that nonsense)
If you pack a Hurricane on a Shadow, might as well just run with a Hurricane only. Constant switching of weapons slows down an already slow as molasses kit.
And again, I'm gonna point out, that people who play on consoles should not compare with people who play on PC. On consoles the enemies are a lot slower to react, and they are not as accurate a shot. The consoles do not even push 30 FPS consistently. On PC with 60 FPS or more, it's a whole different ballgame. Yes, you can move quicker with mouse controls, but it's not that much of an advantage when enemies can rek you in 2 seconds with pin-point accuracy.
One more thing. Shadow can only kill. Other kits (lots of them and all the other infiltrators mind you) can also debuff enemies and/or slow them down in large radius. They are much more vesatile
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Post by Jeremiah12LGeek on Nov 28, 2017 18:21:02 GMT
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Post by Voluptuous Volus on Nov 28, 2017 18:34:24 GMT
Insn't old school BSN bickering fun?
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Post by Pounce de León on Nov 28, 2017 18:52:43 GMT
I've pretty much settled with the duration bonus power build. Didn't really notice difference in damage of to shadow strikes, but I'm no scientific player. And I pretty much complement the kit with maximum consumables geared to melee damage. iirc, every mook goes down and phantoms sometimes take the dot to die. And what isn't dead gets a shotgun-melee-shotgun combo in the worst case and THEN they're dead.
Could never figure out to reliably kill ravagers with shadow strike, tho.
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Ha! They're Dead!
Games: Mass Effect Trilogy
XBL Gamertag: GruntKitterhand
PSN: GruntKitterhand
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Post by GruntKitterhand on Nov 28, 2017 18:58:37 GMT
Insn't old school BSN bickering fun? It sure is, and I for one am wondering what Strawman argument you're going to produce next. You don't like the Shadow. I get that. And yes, I'm one of those console scrubs, but like you I have over 3k hours experience and I've officially logged 160 extractions with the Shadow, and would estimate at least double that in reality. I'm a jack-of-all-trades, slightly above average player who has enjoyed the company of some of the genuine elites, and I rarely voice committed views on particular characters. When I do, it's because I know what I'm talking about. I've refuted every one of your critical comments about the Melee Piranha gameplay, but you just ignore that and continue to bring up other almost random factors, some of which - as Jere says - sound like you're making them up based on theory rather than practice. It might be easier to just admit that you don't like the Shadow and be done with it. Now if only someone would start a thread claiming that the Justicar's Bubble is somehow glitched, we could take this bickering to a whole new level!
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Post by Voluptuous Volus on Nov 28, 2017 19:01:12 GMT
I've pretty much settled with the duration bonus power build. Didn't really notice difference in damage of to shadow strikes, but I'm no scientific player. And I pretty much complement the kit with maximum consumables geared to melee damage. iirc, every mook goes down and phantoms sometimes take the dot to die. And what isn't dead gets a shotgun-melee-shotgun combo in the worst case and THEN they're dead. Could never figure out to reliably kill ravagers with shadow strike, tho. You gotta pop their sacks, make sure there are no swarmers and make sure you will not die to the goo. Might as well just shoot it to death and run past Oh, yeah I'm playing a Shadow with SS build. I...MUST...SHADOW...STRIKE! Oh noes, A swarmer and I'm all out of missiles!!! Drops ded
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Post by Jeremiah12LGeek on Nov 28, 2017 19:13:58 GMT
For the shadow with bonus power in cloak, the first SS does more damage than the second one : AlfonsedodeAll this talking and remembering about Shadows made me suddenly latch on to what I think might be the answer, and it would be peculiar/particular to the Shadow. Here is what I think is the issue, playing out mechanically: - The first Shadow Strike occurs under cloak, doing the cloaked damage bonus. - Animation time occurs for the shadow strike, elapsing some of TC's duration before cloak breaks. - Cloak breaks at the conclusion of the animation, and begins the 2.5 second damage window but about a second or more of TC's duration has already expired. - The animation for the second Shadow Strike begins... elapsing the remaining duration of cloak (which is now less than two seconds remaining.) - cloak's duration ends during the shadow strike animation - but because of the Shadow's peculiarities with cloak, it looks the same as if you break cloak at the moment of the second Shadow Strike. - Cloak's 2.5 second damage window only activates if you break cloak with the attack, if cloak ends on its own, there is no bonus. - Sometimes the second Shadow Strike squeezes inside the two timing windows - either by completing within the original 2.5 second damage window, or finishing the animation before the duration of cloak ends (which, in my experience, is unreliable and difficult.) It may not be a bug at all, just a visual thing. Timing the video itself may be enough to solve the issue - count cloak's unmodified duration from the time of its activation, and see if it would drop during the animation. In all likelihood, the nature of the animation hides the fact that cloak's duration elapsed before the moment the strike "counted."
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Post by Voluptuous Volus on Nov 28, 2017 19:18:49 GMT
Insn't old school BSN bickering fun? It sure is, and I for one am wondering what Strawman argument you're going to produce next. You don't like the Shadow. I get that. And yes, I'm one of those console scrubs, but like you I have over 3k hours experience and I've officially logged 160 extractions with the Shadow, and would estimate at least double that in reality. I'm a jack-of-all-trades, slightly above average player who has enjoyed the company of some of the genuine elites, and I rarely voice committed views on particular characters. When I do, it's because I know what I'm talking about. I've refuted every one of your critical comments about the Melee Piranha gameplay, but you just ignore that and continue to bring up other almost random factors, some of which - as Jere says - sound like you're making them up based on theory rather than practice. It might be easier to just admit that you don't like the Shadow and be done with it. Now if only someone would start a thread claiming that the Justicar's Bubble is somehow glitched, we could take this bickering to a whole new level! Of course I don't really like the Shadow, because she sucks. Shadow is the Argus of kits. You need to sacrifice so many things and specifically tailor the build to make it halfway decent. Argus needs a kit with accuracy or stability boost and either stability or scope or stability gear or ALL of that to make it work okay. But then you lose damage or capacity or piercing. Shadow needs omni blade or pistol stunner, that means no capacity or piercing or damage. Or she needs another weapon and switch around like an idiot. She has to take either melee and be squishy or health and suck at SS. She needs to take either sword damage or speed. She needs to take either damage in SS or durability. The Cyclonic mod is nearly mandatory for her which means no Adrenaline and no speed boost, which would be amazing. She has to gimp her cloak damage for Duration. She needs to either take weapon damage or power damage and suck at one or the other. All these sacrifices and compromises to make a build that's decent. With most other kits you can easily slap all the things that enhance their already powerful abilities and go to town as a beast with little to no loss in damage/usability. That's why I don't like the Shadow and never did.
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Post by Jeremiah12LGeek on Nov 28, 2017 19:19:52 GMT
Could never figure out to reliably kill ravagers with shadow strike, tho. Shoot 'em in the sack, instead. Edit: Ack! It's not funny without the gif, but this page is brutal and my gif is to blame, so I'm spoiler'ing it... for the good of the forum!* *Remember this when I make my next thread.
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Post by Pounce de León on Nov 28, 2017 19:24:19 GMT
Could never figure out to reliably kill ravagers with shadow strike, tho. Shoot 'em in the sack, instead. From across the map. With a shotgun. While I have a teleport ability handy. I usually leave them to others in this case.
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Post by Pounce de León on Nov 28, 2017 19:27:15 GMT
It sure is, and I for one am wondering what Strawman argument you're going to produce next. You don't like the Shadow. I get that. And yes, I'm one of those console scrubs, but like you I have over 3k hours experience and I've officially logged 160 extractions with the Shadow, and would estimate at least double that in reality. I'm a jack-of-all-trades, slightly above average player who has enjoyed the company of some of the genuine elites, and I rarely voice committed views on particular characters. When I do, it's because I know what I'm talking about. I've refuted every one of your critical comments about the Melee Piranha gameplay, but you just ignore that and continue to bring up other almost random factors, some of which - as Jere says - sound like you're making them up based on theory rather than practice. It might be easier to just admit that you don't like the Shadow and be done with it. Now if only someone would start a thread claiming that the Justicar's Bubble is somehow glitched, we could take this bickering to a whole new level! Of course I don't really like the Shadow, because she sucks. Shadow is the Argus of kits. You need to sacrifice so many things and specifically tailor the build to make it halfway decent. Argus needs a kit with accuracy or stability boost and either stability or scope or stability gear or ALL of that to make it work okay. But then you lose damage or capacity or piercing. Shadow needs omni blade or pistol stunner, that means no capacity or piercing or damage. Or she needs another weapon and switch around like an idiot. She has to take either melee and be squishy or health and suck at SS. She needs to take either sword damage or speed. She needs to take either damage in SS or durability. The Cyclonic mod is nearly mandatory for her which means no Adrenaline and no speed boost, which would be amazing. She has to gimp her cloak damage for Duration. She needs to either take weapon damage or power damage and suck at one or the other. All these sacrifices and compromises to make a builds that's decent. With most other kits you can easily slap all the things that enhance their already powerful abilities and go to town as a beast with little to no loss in damage/usability. That's why I don't like the Shadow and never did. That's a no brainer - power damage always. That cyclonics don't help. Who'd put cyclonics on a kit that can cloak anyway, lol.
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Post by Voluptuous Volus on Nov 28, 2017 19:33:48 GMT
Of course I don't really like the Shadow, because she sucks. Shadow is the Argus of kits. You need to sacrifice so many things and specifically tailor the build to make it halfway decent. Argus needs a kit with accuracy or stability boost and either stability or scope or stability gear or ALL of that to make it work okay. But then you lose damage or capacity or piercing. Shadow needs omni blade or pistol stunner, that means no capacity or piercing or damage. Or she needs another weapon and switch around like an idiot. She has to take either melee and be squishy or health and suck at SS. She needs to take either sword damage or speed. She needs to take either damage in SS or durability. The Cyclonic mod is nearly mandatory for her which means no Adrenaline and no speed boost, which would be amazing. She has to gimp her cloak damage for Duration. She needs to either take weapon damage or power damage and suck at one or the other. All these sacrifices and compromises to make a builds that's decent. With most other kits you can easily slap all the things that enhance their already powerful abilities and go to town as a beast with little to no loss in damage/usability. That's why I don't like the Shadow and never did. That's a no brainer - power damage always. That cyclonics don't help. Who'd put cyclonics on a kit that can cloak anyway, lol. When you SS, you lose control in Shadow Strike and for about 1.5 seconds after SS. Those split seconds are everything. With other Infiltrators you are ALWAYS in control and you never lose sight of enemies.
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Post by Jeremiah12LGeek on Nov 28, 2017 19:34:24 GMT
Shoot 'em in the sack, instead. From across the map. With a shotgun. While I have a teleport ability handy. I usually leave them to others in this case. Oh, I am 100% an advocate of going after the easiest targets and leaving the rest to everyone else. Actually, I'm 110% an advocate of it - 100% for doing it with the Shadow, and 10% for proving that my math is better than the universe's.
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GruntKitterhand
N3
Ha! They're Dead!
Games: Mass Effect Trilogy
XBL Gamertag: GruntKitterhand
PSN: GruntKitterhand
Posts: 901 Likes: 6,396
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Post by GruntKitterhand on Nov 28, 2017 20:00:35 GMT
It sure is, and I for one am wondering what Strawman argument you're going to produce next. You don't like the Shadow. I get that. And yes, I'm one of those console scrubs, but like you I have over 3k hours experience and I've officially logged 160 extractions with the Shadow, and would estimate at least double that in reality. I'm a jack-of-all-trades, slightly above average player who has enjoyed the company of some of the genuine elites, and I rarely voice committed views on particular characters. When I do, it's because I know what I'm talking about. I've refuted every one of your critical comments about the Melee Piranha gameplay, but you just ignore that and continue to bring up other almost random factors, some of which - as Jere says - sound like you're making them up based on theory rather than practice. It might be easier to just admit that you don't like the Shadow and be done with it. Now if only someone would start a thread claiming that the Justicar's Bubble is somehow glitched, we could take this bickering to a whole new level! Of course I don't really like the Shadow, because she sucks. Shadow is the Argus of kits. You need to sacrifice so many things and specifically tailor the build to make it halfway decent. Argus needs a kit with accuracy or stability boost and either stability or scope or stability gear or ALL of that to make it work okay. But then you lose damage or capacity or piercing. Shadow needs omni blade or pistol stunner, that means no capacity or piercing or damage. Or she needs another weapon and switch around like an idiot. She has to take either melee and be squishy or health and suck at SS. She needs to take either sword damage or speed. She needs to take either damage in SS or durability. The Cyclonic mod is nearly mandatory for her which means no Adrenaline and no speed boost, which would be amazing. She has to gimp her cloak damage for Duration. She needs to either take weapon damage or power damage and suck at one or the other. All these sacrifices and compromises to make a build that's decent. With most other kits you can easily slap all the things that enhance their already powerful abilities and go to town as a beast with little to no loss in damage/usability. That's why I don't like the Shadow and never did. It's at this point that I have to conclude that you're on the Red Sand, or at the very least being a mischievous little Volus embarked on an ultimately doomed wind-up mission. The Cyclonic is the biggest clue, but bringing the Argus into the debate is simply discombobulating. SURELY YOU CAN'T BE SERIOUS?!? Said it before and I'll say it again (and again) - Melee Piranha Shadow has none of the weaknesses you continually bring up. I'm not saying it's the only way to play her, as it clearly isn't, but she is not the character you describe. And Swarmers kill more than Shadows btw. As a semi-serious question, I'll ask you what you do when you're playing your Valiant build and suddenly and unexpectedly find yourself with two Possessed Abombs bearing down on you...... while you suspect two of the other BSNers in your lobby have maneuvered themselves behind you? I can cloak and heavy melee them both simultaneously and almost instantly, while you either gel or wait to be revived. Amirite?! Oh no, I forgot - you hate the Shadow so wouldn't be playing her in the first place. Missing out on the fun. Also, I remember you originally talked about variety, but you don't seem to recognize that having a single Infiltrator with Duration Cloak is in itself variation, and she is not hampered by it in practice, especially if you actually know what you're doing....
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KSSSSHK, PAYDAY!
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Post by Voluptuous Volus on Nov 28, 2017 20:22:13 GMT
I didn't say I don't SS. With damage cloak I can melee and kill most mooks in 1 hit. Abombs included. But why would I behead them? Or shoot them in the head for that matter? Making them explode is the whole point. So you argument is moot and void I'm playing the Valiant Sniper build, cos it's an N7 weapon on an N7 kit. It's because it's light and fits the Shadow. And can still SS and melee with decent damage and I do that when I can (not wasting time or bullets on that pesky Nemesis running like a headless chicken, sometimes I will SS Phantoms if I'm host) But with Disruptor rounds Valiant I have all the bases covered. I have the range and if need be I can fight up close with SS/Melee. But my main damage source is the Sniper. With melee/Piranha build you have no range. And if you're on a larger map with open areas like London or Condor, you can be effed really fast. Sometimes you have to do a hack in the middle somewhere and I know whacha gonna say - just wait and don't fite the enemies. Well a lot of the times that's not an option and you have to help PUGS to fend stuff off before it overwhelms them. Because if they run them over, it's a revive chain or they wipe, then I'm alone and there's no way to complete a hack if they bit the dust 20 seconds in.
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Post by Pounce de León on Nov 28, 2017 22:26:13 GMT
That's a no brainer - power damage always. That cyclonics don't help. Who'd put cyclonics on a kit that can cloak anyway, lol. When you SS, you lose control in Shadow Strike and for about 1.5 seconds after SS. Those split seconds are everything. With other Infiltrators you are ALWAYS in control and you never lose sight of enemies. I don`t lose control. I have a good grip on Hattori Hannah.
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