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Post by stealthfox94 on Dec 1, 2017 16:28:34 GMT
So before I get into my opinion on this game, let my start off by saying I haven't been 100% honest about my experience with Mass Effect. I got into the series really REALLY late. Like mid 2016 late. Hell for a while I wasn't even a big gamer, I just played sports games and League of Legends occasionally. My main issue with single player games was I either sucked so bad and gave up on them or got bored with them. I tried ME2 back in 2012 but couldn't get into it. Last year was a different story, I found ME3 for $3 my firend said I should get it. I eventually went back to ME2 and loved every moment of it, I immideately started playing ME3 and liked it, didn't even mind the ending. I did eventually get the whole trilogy set and played through the series again, I'll admit ME1 was a struggle because of how poorly the combat has aged, I also got all the DLC and played it. Without going into further detail let's just say Mass Effect helped me get through an EXTREMELY difficult time in my life. I also haven't really played Dragon Age at all, I farted around with Inquisition some but haven't beat it, might revisit it. Anyway so Andromeda, I initially planned on buying this game on release (something I never do). However after mediocre review and constant reports of bugs I decided to wait. Ended up getting it for $9. I had low expectations for the game, but overall it exceeded my expectations........for the most part. For one I actually cared about the game enough to beat it and put 60 hrs into, again not something I don't always do, but I have to start with the negativ......These fucking stupid puzzles. Why is Mass Effect trying to be Uncharted? Who's brilliant idea was it to put this shit in here? I kid you not when I said I looked up how to do every puzzle and didn't even attempt them. Some other negatives include the lack of a true renegade Ryder for example In the area leading up to Peebee's loyalty mission that Turian scrapper has Peebee's rem tech. She pays him back for it. I wanted to beat the crap out of that wus and take it from him, but the game wouldn't let me do that. while I actually kind of liked the new dialogue system but the lack of renegade options was disappointing. Wasn't that fond of the kett as enemies, they seemed like fodder, I never really felt like an explorer, also the council members (mostly Tamm and Addison) where terrible characters. I liked the crew more than seemingly most people did. I'm not saying they where as good as in the MET (no one as good as Tali, Garrrus or Joker) but overall I still liked most of them. I felt like the main story was just ok. Part of my issue is I played wrong, I advanced too far in the main story before doing any side missions, by the time I came back to the main story I had forgotten what I was even fighting. I thought the loyalty missions where going to be more ME2 style where the characters just outright told you they needed something done. Vetra was the only character I remember actually doing this. I didn't really how in depth Liam's loyalty mission was. Overall I felt like the story in the side missions and loyalty missions was actually better than the main story, not necessarily a bad thing but I feel like in a Mass Effect game that shouldn't be the case. Now as far as open world are concerned, this game was open world in the same way Metal Gear Solid 5 was. It had open segments with random enemies that you could easily bypass, the world itself was largely dead. I feel like in future games Bioware either needs to go all in on the open world concept or just drop it. I did like riding around in the nomad just to hear the crew banter. Speaking of which I thought 1 v 1 dialogue was actually quite good in this game, maybe even some of the best in the series. Romances where also done pretty well, I'm glad it wasn't just "push this button to bang" The combat was top notch, I liked being able to customize your abilities, eventually I found 3 I liked and stuck with them. The cover system and the lack of a pause took some getting use to but I was ok with it eventually. I'm not sure what they did to fix facial animations but I had no problem with them, I did have some occasional bugs though. Also I have to bring this up, the whole "SJW" agenda B.S. Maybe I'm blind but I didn't see it at all, I'm a conservative myself but I certainly didn't pick up on any agenda. If there was any agenda in this game it was a pro-religious one, but even that's grasping at straws. In the end I thought this game was far from perfect however it was definitely still enjoyable. I think it got more flack than it deserved, partially because people clearly have high expectations for Mass Effect games, if this was the first game in a new series it would have been praised. I think once people understand that the game is flawed they will enjoy it more. I'm just still sick to my stomach about what EA did with this studio. I feel like the game had potential, considering how rough the development period was, it didn't turn out half bad. I feel like with more experience, and some help from the A team, Andromeda 2 could have been (or still could be) a masterpiece of a game. I just can't help but wonder if internet hate ruined the Mass Effect franchise, sad considering I haven't had long to truly enjoy it. Overall this game did what many games have failed to do, keep me interested long enough to beat it. I might even play it again, just not until after I play the trilogy again.
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Post by Deleted on Dec 1, 2017 16:46:25 GMT
Not trying to be a dick or anything, but some formatting would greatly improve readability. Everything mashes together so much that reading it induces mild eyestrain.
(Seriously though, just trying to be helpful. No offense intended.)
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Post by stealthfox94 on Dec 1, 2017 16:55:35 GMT
Not trying to be a dick or anything, but some formatting would greatly improve readability. Everything mashes together so much that reading it induces mild eyestrain. (Seriously though, just trying to be helpful. No offense intended.)How bout some spaces?
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Post by Deleted on Dec 1, 2017 17:07:24 GMT
Not trying to be a dick or anything, but some formatting would greatly improve readability. Everything mashes together so much that reading it induces mild eyestrain. (Seriously though, just trying to be helpful. No offense intended.)How bout some spaces? That helped tremendously, thanks.
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Post by Deleted on Dec 1, 2017 20:30:15 GMT
I agree that the game got more flack than it deserved, waaay more. It was actually sad how toxic people got over it. Frankly, I disagree with 90% of the criticism leveled at the game and I honestly can't even see it nor do I think it is valid beyond subjective opinions, and even they I find most to be suspect or preemptive. To be honest with you, It is my favorite ME game because I had the most fun playing it and enjoyed the experience the most. Unlike seemingly most people here, I don't care enough to nor do I have the time to dissect the games I play and nitpick until I've ruined the experience for myself. I'm a simple fella, if a game is fun to play, runs well, and is otherwise competent, then I like it.
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Post by mannyray on Dec 1, 2017 20:38:07 GMT
Thanks for adding paragraphs Even if your assessment of ME:A didn't reflect mine in many ways, good well articulated review. The people who skewer the game the most barely played it.
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Post by Deleted on Dec 1, 2017 20:44:27 GMT
OP, I also did not start playing ME games till late in 2016, went into Andromeda after 2 PTs of the trilogy, and enjoyed all 4 games. Yeah, would be great to see the second installment.
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Post by Deleted on Dec 1, 2017 22:38:32 GMT
I've played MEA a bunch.
SP ... 14 runs, each unique (no NG+) ... both a male and female Ryder of each character class.
MP ... all things rare and below maxed, still working on URs, all achievements complete except the Savoa ... have not unlocked that UR yet.
There are issues. Some unique to MP. Some to SP. Some cross over.
Mostly, I think the game could have used another 6 months to get it ready for release. The early problems killed the sales. EA pulling the support plug did the rest of the damage.
OP, if the game had been the one you played ... at release ... lots of those things that "should a", "could a" happened, probably "would a" ... patches, DLC, more maps in MP, better weapon differentiation and balance.
The game isn't horrible. But it's not great either. IDK if the fault lies with Aaron Flynn pushing the game out, when EA would have given him more time ... or if EA demanded the game be released by a certain date ... and time ran out. IDK. If it was the former, Flynn was a fool. If it was the latter, then corporate EA is incompetent. Again, IDK.
I hope there is an MEA2 ... a continuation of the Ryder story ... maybe with the other sibling ...
So regardless which Ryder you played in MEA, the protagonist for MEA2 is the one who didn't get to be the Pathfinder and now is taking on the mantle of explorer, while the "big gawddamn hero" is off doing other things ...
Maybe a side mission (DLC?) in MEA2, where the original Pathfinder sibling takes on some new challenge ... based on how you played Ryder in MEA.
One can dream.
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Post by colfoley on Dec 1, 2017 23:15:23 GMT
So before I get into my opinion on this game, let my start off by saying I haven't been 100% honest about my experience with Mass Effect. I got into the series really REALLY late. Like mid 2016 late. Hell for a while I wasn't even a big game, I just played sports games and League of Legends occasionally. My main issue with single player games was I either sucked so bad and gave up on them or got bored with them. I tried ME2 back in 2012 but couldn't get into it. Last year was a different story, I found ME3 for $3 my firend said I should get it. I eventually went back to ME2 and loved every moment of it, I immideately started playing ME3 and liked it, didn't even mind the ending. I did eventually get the whole trilogy set and played through the series again, I'll admit ME1 was a struggle because of how poorly the combat has aged, I also got all the DLC and played it. Without going into further detail let's just say Mass Effect helped me get through an EXTREMELY difficult time in my life. I also haven't really played Dragon Age at all, I farted around with Inquisition some but haven't beat it, might revisit it. Anyway so Andromeda, I initially planned on buying this game on release (something I never do). However after mediocre review and constant reports of bugs I decided to wait. Ended up getting it for $9. I had low expectations for the game, but overall it exceeded my expectations........for the most part. For one I actually cared about the game enough to beat it and put 60 hrs into, again not something I don't always do, but I have to start with the negativ......These fucking stupid puzzles. Why is Mass Effect trying to be Uncharted? Who's brilliant idea was it to put this shit in here? I kid you not when I said I looked up how to do every puzzle and didn't even attempt them. Some other negatives include the lack of a true renegade Ryder for example In the area leading up to Peebee's loyalty mission that Turian scrapper has Peebee's rem tech. She pays him back for it. I wanted to beat the crap out of that wus and take it from him, but the game wouldn't let me do that. while I actually kind of liked the new dialogue system but the lack of renegade options was disappointing. Wasn't that fond of the kett as enemies, they seemed like fodder, I never really felt like an explorer, also the council members (mostly Tamm and Addison) where terrible characters. I liked the crew more than seemingly most people did. I'm not saying they where as good as in the MET (no one as good as Tali, Garrrus or Joker) but overall I still liked most of them. I felt like the main story was just ok. Part of my issue is I played wrong, I advanced too far in the main story before doing any side missions, by the time I came back to the main story I had forgotten what I was even fighting. I thought the loyalty missions where going to be more ME2 style where the characters just outright told you they needed something done. Vetra was the only character I remember actually doing this. I didn't really how in depth Liam's loyalty mission was. Overall I felt like the story in the side missions and loyalty missions was actually better than the main story, not necessarily a bad thing but I feel like in a Mass Effect game that shouldn't be the case. Now as far as open world are concerned, this game was open world in the same way Metal Gear Solid 5 was. It had open segments with random enemies that you could easily bypass, the world itself was largely dead. I feel like in future games Bioware either needs to go all in on the open world concept or just drop it. I did like riding around in the nomad just to hear the crew banter. Speaking of which I thought 1 v 1 dialogue was actually quite good in this game, maybe even some of the best in the series. Romances where also done pretty well, I'm glad it wasn't just "push this button to bang" The combat was top notch, I liked being able to customize your abilities, eventually I found 3 I liked and stuck with them. The cover system and the lack of a pause took some getting use to but I was ok with it eventually. I'm not sure what they did to fix facial animations but I had no problem with them, I did have some occasional bugs though. Also I have to bring this up, the whole "SJW" agenda B.S. Maybe I'm blind but I didn't see it at all, I'm a conservative myself but I certainly didn't pick up on any agenda. If there was any agenda in this game it was a pro-religious one, but even that's grasping at straws. In the end I thought this game was far from perfect however it was definitely still enjoyable. I think it got more flack than it deserved, partially because people clearly have high expectations for Mass Effect games, if this was the first game in a new series it would have been praised. I think once people understand that the game is flawed they will enjoy it more. I'm just still sick to my stomach about what EA did with this studio. I feel like the game had potential, considering how rough the development period was, it didn't turn out half bad. I feel like with more experience, and some help from the A team, Andromeda 2 could have been (or still could be) a masterpiece of a game. I just can't help but wonder if internet hate ruined the Mass Effect franchise, sad considering I haven't had long to truly enjoy it. Overall this game did what many games have failed to do, keep me interested long enough to beat it. I might even play it again, just not until after I play the trilogy again. Bioware has been doing puzzles since ME 1 or DAO. Maybe they over did them but then there are easy solutions to work around them both in game and out. I really don't see why it has to be linear corridor crawl OR open world. I know I'm probably in the minority but bioware makes good use of this hybrid style. And i don't personally see how a Mass Effect game can work as pure open world.
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Post by alanc9 on Dec 1, 2017 23:15:39 GMT
The non-incompetence version of EA ordering the game released before it was ready is that they had planned to get the revenue in the current fiscal year, and preferred to release the game as it was rather than let it slip and blow their projections. The dates support this.
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Post by alanc9 on Dec 1, 2017 23:18:14 GMT
Bioware has been doing puzzles since ME 1 or DAO. Maybe they over did them but then there are easy solutions to work around them both in game and out. Longer than that. NWN had several.
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Post by vonuber on Dec 1, 2017 23:53:08 GMT
The non-incompetence version of EA ordering the game released before it was ready is that they had planned to get the revenue in the current fiscal year, and preferred to release the game as it was rather than let it slip and blow their projections. The dates support this. Yup. Corporate fiscal deadlines; got to love them. We are currently in the same phase with our financial year end being December 31st; it's all about squeezing the most we can - ignoring the impact on next year and the prudent approach.
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Post by stealthfox94 on Dec 2, 2017 4:38:24 GMT
So before I get into my opinion on this game, let my start off by saying I haven't been 100% honest about my experience with Mass Effect. I got into the series really REALLY late. Like mid 2016 late. Hell for a while I wasn't even a big game, I just played sports games and League of Legends occasionally. My main issue with single player games was I either sucked so bad and gave up on them or got bored with them. I tried ME2 back in 2012 but couldn't get into it. Last year was a different story, I found ME3 for $3 my firend said I should get it. I eventually went back to ME2 and loved every moment of it, I immideately started playing ME3 and liked it, didn't even mind the ending. I did eventually get the whole trilogy set and played through the series again, I'll admit ME1 was a struggle because of how poorly the combat has aged, I also got all the DLC and played it. Without going into further detail let's just say Mass Effect helped me get through an EXTREMELY difficult time in my life. I also haven't really played Dragon Age at all, I farted around with Inquisition some but haven't beat it, might revisit it. Anyway so Andromeda, I initially planned on buying this game on release (something I never do). However after mediocre review and constant reports of bugs I decided to wait. Ended up getting it for $9. I had low expectations for the game, but overall it exceeded my expectations........for the most part. For one I actually cared about the game enough to beat it and put 60 hrs into, again not something I don't always do, but I have to start with the negativ......These fucking stupid puzzles. Why is Mass Effect trying to be Uncharted? Who's brilliant idea was it to put this shit in here? I kid you not when I said I looked up how to do every puzzle and didn't even attempt them. Some other negatives include the lack of a true renegade Ryder for example In the area leading up to Peebee's loyalty mission that Turian scrapper has Peebee's rem tech. She pays him back for it. I wanted to beat the crap out of that wus and take it from him, but the game wouldn't let me do that. while I actually kind of liked the new dialogue system but the lack of renegade options was disappointing. Wasn't that fond of the kett as enemies, they seemed like fodder, I never really felt like an explorer, also the council members (mostly Tamm and Addison) where terrible characters. I liked the crew more than seemingly most people did. I'm not saying they where as good as in the MET (no one as good as Tali, Garrrus or Joker) but overall I still liked most of them. I felt like the main story was just ok. Part of my issue is I played wrong, I advanced too far in the main story before doing any side missions, by the time I came back to the main story I had forgotten what I was even fighting. I thought the loyalty missions where going to be more ME2 style where the characters just outright told you they needed something done. Vetra was the only character I remember actually doing this. I didn't really how in depth Liam's loyalty mission was. Overall I felt like the story in the side missions and loyalty missions was actually better than the main story, not necessarily a bad thing but I feel like in a Mass Effect game that shouldn't be the case. Now as far as open world are concerned, this game was open world in the same way Metal Gear Solid 5 was. It had open segments with random enemies that you could easily bypass, the world itself was largely dead. I feel like in future games Bioware either needs to go all in on the open world concept or just drop it. I did like riding around in the nomad just to hear the crew banter. Speaking of which I thought 1 v 1 dialogue was actually quite good in this game, maybe even some of the best in the series. Romances where also done pretty well, I'm glad it wasn't just "push this button to bang" The combat was top notch, I liked being able to customize your abilities, eventually I found 3 I liked and stuck with them. The cover system and the lack of a pause took some getting use to but I was ok with it eventually. I'm not sure what they did to fix facial animations but I had no problem with them, I did have some occasional bugs though. Also I have to bring this up, the whole "SJW" agenda B.S. Maybe I'm blind but I didn't see it at all, I'm a conservative myself but I certainly didn't pick up on any agenda. If there was any agenda in this game it was a pro-religious one, but even that's grasping at straws. In the end I thought this game was far from perfect however it was definitely still enjoyable. I think it got more flack than it deserved, partially because people clearly have high expectations for Mass Effect games, if this was the first game in a new series it would have been praised. I think once people understand that the game is flawed they will enjoy it more. I'm just still sick to my stomach about what EA did with this studio. I feel like the game had potential, considering how rough the development period was, it didn't turn out half bad. I feel like with more experience, and some help from the A team, Andromeda 2 could have been (or still could be) a masterpiece of a game. I just can't help but wonder if internet hate ruined the Mass Effect franchise, sad considering I haven't had long to truly enjoy it. Overall this game did what many games have failed to do, keep me interested long enough to beat it. I might even play it again, just not until after I play the trilogy again. Bioware has been doing puzzles since ME 1 or DAO. Maybe they over did them but then there are easy solutions to work around them both in game and out. I really don't see why it has to be linear corridor crawl OR open world. I know I'm probably in the minority but bioware makes good use of this hybrid style. And i don't personally see how a Mass Effect game can work as pure open world. I don't recall many puzzle in ME2 or 3. There was the bypass thing, but that was super easy.
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Post by stealthfox94 on Dec 2, 2017 6:02:50 GMT
Thanks for adding paragraphs Even if your assessment of ME:A didn't reflect mine in many ways, good well articulated review. The people who skewer the game the most barely played it. Forgot to add there seemed to be a vocal minority who wanted this game to fail, I don't understand why anyone wanted this game to fail.
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Post by alanc9 on Dec 2, 2017 6:22:38 GMT
Bioware has been doing puzzles since ME 1 or DAO. Maybe they over did them but then there are easy solutions to work around them both in game and out. I don't recall many puzzle in ME2 or 3. There was the bypass thing, but that was super easy. Is super easy better? There were a few more puzzles in the trilogy. ME1 had a Towers of Hanoi thing in the Noveria segment. (Bio's used that puzzle a lot over the years; it's actually a joke in The Decent.) In ME2 and ME3 puzzles show up in optional N7 missions rather than in the main plot. ME:A is unusual as ME games go in having solving a type of puzzle be a plot point instead of just a one-off obstacle, but CRPGs have been including puzzles for the entire history of the genre. Which doesn't make it a good thing, of course.
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Post by cypherj on Dec 2, 2017 13:07:21 GMT
The non-incompetence version of EA ordering the game released before it was ready is that they had planned to get the revenue in the current fiscal year, and preferred to release the game as it was rather than let it slip and blow their projections. The dates support this. People forget that the game already had its release pushed back once. It was supposed to come out in late 2016. So EA probably had to eat any marketing or other expenses they had tied to the original release date. So they pushed the date back as far as they could to get it in the current fiscal year. But even if they didn't have the fiscal year deadline, it probably would not have been worth their while to push the date again and eat more money. People keep trying to push the blame onto EA. Bioware had five years to develop this game, honestly, the date should not have had to be pushed back one time. If you look at the date the final patch was completed, you're talking almost six years.
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Post by abaris on Dec 2, 2017 19:06:54 GMT
Forgot to add there seemed to be a vocal minority who wanted this game to fail, I don't understand why anyone wanted this game to fail. Because it's an urban legend and nothing based on any kind of evidence. Maybe some trolls claiming to want that and others taking the bait.
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Post by colfoley on Dec 2, 2017 19:31:24 GMT
Forgot to add there seemed to be a vocal minority who wanted this game to fail, I don't understand why anyone wanted this game to fail. Because it's an urban legend and nothing based on any kind of evidence. Maybe some trolls claiming to want that and others taking the bait. except for the posters who have actually said that word for word. Sure it's not that common of a thought but it does exist and there are a couple of annoying kissing cousins.
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Post by Hanako Ikezawa on Dec 2, 2017 19:36:04 GMT
I hope there is an MEA2 ... a continuation of the Ryder story ... maybe with the other sibling ...
So regardless which Ryder you played in MEA, the protagonist for MEA2 is the one who didn't get to be the Pathfinder and now is taking on the mantle of explorer, while the "big gawddamn hero" is off doing other things ...
Maybe a side mission (DLC?) in MEA2, where the original Pathfinder sibling takes on some new challenge ... based on how you played Ryder in MEA.
One can dream. Bioware will never do that. They won't force you to play the sex you didn't play as last time. I do hope there is a MEA2 continuing Ryder's story.
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Post by abaris on Dec 2, 2017 20:30:31 GMT
except for the posters who have actually said that word for word. Which, as I said, have been trolls most likely.
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Post by ioannisdenton on Dec 4, 2017 7:48:11 GMT
people acting as if MET was perfect in every way to andromeda are hypocrites. MEA does some things better than NET and combat is not one of them. Andromeda was one of the best games of 2017 with its faults ofcourse. People praise horizon but only the production values are better.
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elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Dec 4, 2017 9:10:59 GMT
I hope there is an MEA2 ... a continuation of the Ryder story ... maybe with the other sibling ...
So regardless which Ryder you played in MEA, the protagonist for MEA2 is the one who didn't get to be the Pathfinder and now is taking on the mantle of explorer, while the "big gawddamn hero" is off doing other things ...
Maybe a side mission (DLC?) in MEA2, where the original Pathfinder sibling takes on some new challenge ... based on how you played Ryder in MEA.
One can dream. Bioware will never do that. They won't force you to play the sex you didn't play as last time. I do hope there is a MEA2 continuing Ryder's story. To be fair, they wouldn’t have to do so. They just tell you that your MEA2 protagonist was not the Pathfinder. I can see how that would annoy some who only play one gender or hold to “canon” runs. It wouldn’t bother me; but I don’t think it’s a great idea since it would bother a fair number. They can come up with a better way of having us play not-Pathfinder, if they wish.
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Post by Deleted on Dec 4, 2017 12:08:10 GMT
people acting as if MET was perfect in every way to andromeda are hypocrites. MEA does some things better than NET and combat is not one of them. Andromeda was one of the best games of 2017 with its faults ofcourse. People praise horizon but only the production values are better. Lol. So many "truth" bombs! Must find cover! 😆
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pessimistpanda
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by pessimistpanda on Dec 4, 2017 12:38:45 GMT
people acting as if MET was perfect in every way to andromeda are hypocrites. MEA does some things better than NET and combat is not one of them. Andromeda was one of the best games of 2017 with its faults ofcourse. People praise horizon but only the production values are better. Lol. "People praise Horizon, but that's only because it has better sound, environment design, character design, acting, combat design, story..." I mean, what do you think 'production values' ARE?
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Post by natetrace on Dec 4, 2017 13:40:07 GMT
MEA is a good game, though I think the problem at it's core is that it fails to surpass any game from the OT. It needed to be on par or surpass at least one of those. I have beaten Andromeda five times, I'm still pushing through my first Horizon playthrough. It's been alright so far. Funny thing though, I've seen similar facial hiccups in HZD, yet it's defenders claim games like Horizon and AC:Origins can get away with this since facial animations aren't the focus. Suuuure... Andromeda could have been worse, Bethesda could have developed it. I like Fallout 3 and 4 but god damn the bugs in a Bethesda release can give me migraines. I feel like I'm fighting the game just as much as the Queen mirelurk. Also, if a game has character creation I'll pump a lot more hours into it than those without.
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