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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Sept 30, 2016 4:41:50 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Mass Effect: Andromeda will give us new aliens to interact with and shoot at.
The theme, here, is to predict the type of Helius aliens we will see in the game. We currently know of three. (1) The long dead Remnant species (2) Our Khet foes ... bipeds and look something between the Vorcha and Collectors. (3) Our Helius LI... Here I'm assuming a human like species and mammal.
Speculations all bipedal
(1) Bear like, tall, rotund with beady eyes, and furry.... Forest / Ice world (2) Eagle like, with vestigial wings, beak, feathery and 4 foot tall. (3) Wolf people with tails, short body fur, hunters, runners, wolf-like face. (4) I'll go for a Qunari look
Honestly, I'm having a hard time coming up with ideas.... Hats off to the artists.
Anybody with ideas about what we can expect?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by nonstop on Sept 30, 2016 8:27:25 GMT
I'm hoping the enemy race (the Khet?) are very alien-like but more interesting and compelling than a typical "monster race". For example, take orcs from LOTR or the Collectors from ME2 - you don't really get a sense of individuality or motivation from the enemy, it's just a generic mob of "bad looking" creatures or aliens.
What I'd really like is something that looks distinctively alien (i.e: not along the lines of asari or twi'lek - essentially humans with multicoloured skin or added features). I'd like be able to look at it and be like "yup, that's not from around here!" but at the same time have differences and distinctions between each individual member of the species so they don't all look the same. Think of it as if Turians were an antagonistic race in the original trilogy - you could come into conflict between say Lorik and Pallin and Nihlus and be able to tell them all apart - all their own individuals with own personalities and motivations etc. (Realise that's more than just physical design appearance, but it's worth mentioning too I think.)
I don't have any ideas on the specifics - mostly I just want to be surprised and get that same sense of wonder I did when playing ME1 for the first time and discovering all these different types of alien. For that reason I hope they don't reveal too much about the Helius aliens in the marketing leading up to the game!
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Arcian
N3
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Arcian on Sept 30, 2016 9:28:49 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Mass Effect: Andromeda will give us new aliens to interact with and shoot at.
The theme, here, is to predict the type of Helius aliens we will see in the game. We currently know of three. (1) The long dead Remnant species (2) Our Khet foes ... bipeds and look something between the Vorcha and Collectors. (3) Our Helius LI... Here I'm assuming a human like species and mammal.
Speculations all bipedal
(1) Bear like, tall, rotund with beady eyes, and furry.... Forest / Ice world (2) Eagle like, with vestigial wings, beak, feathery and 4 foot tall. (3) Wolf people with tails, short body fur, hunters, runners, wolf-like face. (4) I'll go for a Qunari look
Honestly, I'm having a hard time coming up with ideas.... Hats off to the artists.
Anybody with ideas about what we can expect?
Drop the Star Wars mindset, Sartoz. Finding dead ice worlds, dead molten lava worlds or dead desert worlds like Mars is one thing, but literally no lifebearing planet in the universe is going to consist of just a single biome like forests, jungles, tundra or steppes. If BioWare still respects that part of their own lore, they're not going to further defile ME:A by introducing any Hoths, Endors or Tatooines. No planet in existence has conditions that are 100% uniform across the surface of the planet (even dead planets), which means any life that evolves there is not going to evolve uniformly across the planet either. You're going to have hot equator zones and cold polar zones and a range of different climates inbetween, all which will shape the path of life for that specific planet. Also, I find it difficult you have a hard time coming up with ideas when you're just taking common Earth animals and making them bipedal and anthropomorphized. What would be more interesting is a lifeform that breathes methane instead of oxygen, or a tree of life built on silicon instead of carbon.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by nonstop on Sept 30, 2016 9:50:00 GMT
Drop the Star Wars mindset, Sartoz. Finding dead ice worlds, dead molten lava worlds or dead desert worlds like Mars is one thing, but literally no lifebearing planet in the universe is going to consist of just a single biome like forests, jungles, tundra or steppes. If BioWare still respects that part of their own lore, they're not going to further defile ME:A by introducing any Hoths, Endors or Tatooines. No planet in existence has conditions that are 100% uniform across the surface of the planet (even dead planets), which means any life that evolves there is not going to evolve uniformly across the planet either. You're going to have hot equator zones and cold polar zones and a range of different climates inbetween, all which will shape the path of life for that specific planet. Also, I find it difficult you have a hard time coming up with ideas when you're just taking common Earth animals and making them bipedal and anthropomorphized. What would be more interesting is a lifeform that breathes methane instead of oxygen, or a tree of life built on silicon instead of carbon. I actually think BioWare themselves have said this. "Also expect a vast number of planets to explore, each of which will have one particular biome, according to BioWare. But these areas will be huge, and traversable both on foot and via the returning Mako buggy."Eurogamer article
I don't know whether every planet will be like this (I hope not) or there will be a mixture of diverse worlds and single biomes. I liked some of the variety of the exploration planets in ME1, so I wouldn't mind if it was something along those lines, albeit with more going on and less empty spaces. As long as there is enough large, diverse "hub" planets as well.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Sept 30, 2016 9:58:29 GMT
Drop the Star Wars mindset, Sartoz. Finding dead ice worlds, dead molten lava worlds or dead desert worlds like Mars is one thing, but literally no lifebearing planet in the universe is going to consist of just a single biome like forests, jungles, tundra or steppes. Snip ╭∩╮(︶︿︶)╭∩╮ Nonstop up thread beat me to it. Bio is giving us a single Biome.
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Arcian
N3
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Post by Arcian on Sept 30, 2016 10:15:03 GMT
Drop the Star Wars mindset, Sartoz. Finding dead ice worlds, dead molten lava worlds or dead desert worlds like Mars is one thing, but literally no lifebearing planet in the universe is going to consist of just a single biome like forests, jungles, tundra or steppes. If BioWare still respects that part of their own lore, they're not going to further defile ME:A by introducing any Hoths, Endors or Tatooines. No planet in existence has conditions that are 100% uniform across the surface of the planet (even dead planets), which means any life that evolves there is not going to evolve uniformly across the planet either. You're going to have hot equator zones and cold polar zones and a range of different climates inbetween, all which will shape the path of life for that specific planet. Also, I find it difficult you have a hard time coming up with ideas when you're just taking common Earth animals and making them bipedal and anthropomorphized. What would be more interesting is a lifeform that breathes methane instead of oxygen, or a tree of life built on silicon instead of carbon. I actually think BioWare themselves have said this. "Also expect a vast number of planets to explore, each of which will have one particular biome, according to BioWare. But these areas will be huge, and traversable both on foot and via the returning Mako buggy."Eurogamer article
I don't know whether every planet will be like this (I hope not) or there will be a mixture of diverse worlds and single biomes. I liked some of the variety of the exploration planets in ME1, so I wouldn't mind if it was something along those lines, albeit with more going on and less empty spaces. As long as there is enough large, diverse "hub" planets as well. I only hope that means they allow us to explore one biome, not that the planet is literally just one planet-sized biome, because that's impossible. The conditions for life physically cannot be uniform across a planet when a planet's shape prevents it from receiving equal amounts of light from all angles. That's the entire reason why polar caps exist. Drop the Star Wars mindset, Sartoz. Finding dead ice worlds, dead molten lava worlds or dead desert worlds like Mars is one thing, but literally no lifebearing planet in the universe is going to consist of just a single biome like forests, jungles, tundra or steppes. Snip ╭∩╮(︶︿︶)╭∩╮ Nonstop up thread beat me to it. Bio is giving us a single Biome.
If they truly do this, they've gone absolutely, full, 100% undiluted pure retard. Single-biome planets belong in space fantasy, not sci-fi.
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Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Member is Online
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Who Cares
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Post by helios969 on Sept 30, 2016 10:39:40 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Mass Effect: Andromeda will give us new aliens to interact with and shoot at.
The theme, here, is to predict the type of Helius aliens we will see in the game. We currently know of three. (1) The long dead Remnant species (2) Our Khet foes ... bipeds and look something between the Vorcha and Collectors. (3) Our Helius LI... Here I'm assuming a human like species and mammal.
Speculations all bipedal
(1) Bear like, tall, rotund with beady eyes, and furry.... Forest / Ice world (2) Eagle like, with vestigial wings, beak, feathery and 4 foot tall. (3) Wolf people with tails, short body fur, hunters, runners, wolf-like face. (4) I'll go for a Qunari look
Honestly, I'm having a hard time coming up with ideas.... Hats off to the artists.
Anybody with ideas about what we can expect?
Drop the Star Wars mindset, Sartoz. Finding dead ice worlds, dead molten lava worlds or dead desert worlds like Mars is one thing, but literally no lifebearing planet in the universe is going to consist of just a single biome like forests, jungles, tundra or steppes. If BioWare still respects that part of their own lore, they're not going to further defile ME:A by introducing any Hoths, Endors or Tatooines. No planet in existence has conditions that are 100% uniform across the surface of the planet (even dead planets), which means any life that evolves there is not going to evolve uniformly across the planet either. You're going to have hot equator zones and cold polar zones and a range of different climates inbetween, all which will shape the path of life for that specific planet. Also, I find it difficult you have a hard time coming up with ideas when you're just taking common Earth animals and making them bipedal and anthropomorphized. What would be more interesting is a lifeform that breathes methane instead of oxygen, or a tree of life built on silicon instead of carbon. Yeah, I've harped on the only one biome before myself. Sadly I know it's coming because Bio hasn't shown they're willing to go the extra mile to get it right. In a way I suppose it's understandable given how difficult it would to create a single Earth-like world let alone multiple worlds with diverse environments. I think we should also anticipate the coming disappointment of no major metropolitan hub. Even though I'm sure we'll hear about some fabulous future city we'll be stuck on frontier worlds. BTW: Silicon-based life while strictly not impossible is extremely improbably because unlike carbon the bonds silicon form tend to be rather permanent. That makes it tough for life to evolve using silicon as its primary building block. I could envision a hybrid of sorts in which a life on a carbon "deficient" world partially substitutes silicon into certain parts of the body, (e.g. skeletal structure, hardened shell, etc.)
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Post by Arcian on Sept 30, 2016 11:05:35 GMT
Drop the Star Wars mindset, Sartoz. Finding dead ice worlds, dead molten lava worlds or dead desert worlds like Mars is one thing, but literally no lifebearing planet in the universe is going to consist of just a single biome like forests, jungles, tundra or steppes. If BioWare still respects that part of their own lore, they're not going to further defile ME:A by introducing any Hoths, Endors or Tatooines. No planet in existence has conditions that are 100% uniform across the surface of the planet (even dead planets), which means any life that evolves there is not going to evolve uniformly across the planet either. You're going to have hot equator zones and cold polar zones and a range of different climates inbetween, all which will shape the path of life for that specific planet. Also, I find it difficult you have a hard time coming up with ideas when you're just taking common Earth animals and making them bipedal and anthropomorphized. What would be more interesting is a lifeform that breathes methane instead of oxygen, or a tree of life built on silicon instead of carbon. Yeah, I've harped on the only one biome before myself. Sadly I know it's coming because Bio hasn't shown they're willing to go the extra mile to get it right. In a way I suppose it's understandable given how difficult it would to create a single Earth-like world let alone multiple worlds with diverse environments. I think we should also anticipate the coming disappointment of no major metropolitan hub. Even though I'm sure we'll hear about some fabulous future city we'll be stuck on frontier worlds. BTW: Silicon-based life while strictly not impossible is extremely improbably because unlike carbon the bonds silicon form tend to be rather permanent. That makes it tough for life to evolve using silicon as its primary building block. I could envision a hybrid of sorts in which a life on a carbon "deficient" world partially substitutes silicon into certain parts of the body, (e.g. skeletal structure, hardened shell, etc.)See, this is exactly the kind of interesting thinking BioWare used to have when making ME1. They should go back to it, not away from it.
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Kamisama
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Post by helios969 on Sept 30, 2016 12:55:59 GMT
Yeah, I've harped on the only one biome before myself. Sadly I know it's coming because Bio hasn't shown they're willing to go the extra mile to get it right. In a way I suppose it's understandable given how difficult it would to create a single Earth-like world let alone multiple worlds with diverse environments. I think we should also anticipate the coming disappointment of no major metropolitan hub. Even though I'm sure we'll hear about some fabulous future city we'll be stuck on frontier worlds. BTW: Silicon-based life while strictly not impossible is extremely improbably because unlike carbon the bonds silicon form tend to be rather permanent. That makes it tough for life to evolve using silicon as its primary building block. I could envision a hybrid of sorts in which a life on a carbon "deficient" world partially substitutes silicon into certain parts of the body, (e.g. skeletal structure, hardened shell, etc.)See, this is exactly the kind of interesting thinking BioWare used to have when making ME1. They should go back to it, not away from it. That's what happens when you replace science fiction writers with fantasy writers. Quite unfortunate imo. I'm holding out hope MEA will surprise me in this regard.
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Post by Sartoz on Sept 30, 2016 13:26:01 GMT
I actually think BioWare themselves have said this. "Also expect a vast number of planets to explore, each of which will have one particular biome, according to BioWare. But these areas will be huge, and traversable both on foot and via the returning Mako buggy."Eurogamer article
If they truly do this, they've gone absolutely, full, 100% undiluted pure retard. Single-biome planets belong in space fantasy, not sci-fi. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
While I agree with you, the fact remains.
If it makes you feel better, perhaps Bio meant that the map area available to us is a single biome.
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Post by Vortex13 on Sept 30, 2016 14:44:46 GMT
I really wish BioWare, and other developers, would put more emphasis on non-bipedal aliens. Sure, it would be a hassle to model and animate, but how many other titles out there do the exact same thing and just slap a new texture map on a humanoid skeleton and call it a day? At the very least, you would be distinguishing your game with inhabitants that are truly 'alien' at a first glance if they took the time and effort to fully realize a non-humanoid alien in the game world. As for alien designs in general, I've always been fascinated by how invertebrates (like octopi) move and twist, how they are able to contort themselves and fit though incredibly small spaces and then resume their default shape. Insects are another interesting design, taking into account their multiple limbs and segmented bodies. If I was to reference other sci-fi franchises for alien designs I liked I would defiantly go with: The Mimics from Edge of Tomorrow The Scramblers from the Peter Watts novel BlindsightThe bugs from Starship Troopers
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Little Pumpkin
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Post by Beerfish on Sept 30, 2016 14:52:56 GMT
I think the Khet are going to be Mass Effect Kzinti's.
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Post by Vortex13 on Sept 30, 2016 15:20:57 GMT
I think the Khet are going to be Mass Effect Kzinti's. More like the game's 'Not-Batarians' I would wager. An alien species specifically put in place to be the 'bad guy' with no redeeming qualities about them whatsoever, so our peaceful explorer Ryder can shoot them in the face with impunity and not feel guilty about it.
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Post by KaiserShep on Sept 30, 2016 15:31:56 GMT
I wouldn't worry too much about the single biome thing, unless we actually hit multiple points around the planet in regions that should be vastly different from one another. Likely it'll just be that one location, which is pretty much the same as every other ME game.
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Post by shechinah on Sept 30, 2016 15:40:45 GMT
This is from the E3 2015 trailer so it should be noted that the content might be subject to change.
equityarcade.com/wp-content/uploads/2016/01/Screenshot-302-1940x1091.png
That said, the silhouette seen seems to be of a sentient lifeform based on the use of weaponry. Whether it is the Khett or some other race that reside in the Andromeda Galaxy remains to be seen. The legs on the alien to the right seems to suggest that they have "bent" legs similar to the quarians, salarian and turians although said alien appears to be hovering slightly over the ground so it may be that the alien is suppose to be crounching or the model glitched. I think it is a case of both in that the alien have bent legs by intentional design and that the model is hovering by mistake.
Amusingly, the shape of the silhouette reminds me of the Sangheili from the Halo series:
media.moddb.com/images/members/1/279/278729/Sangheili_Ultra_01.png
You know, I joked over in the Twitter thread that this was a crossover between Mass Effect, Borderlands and Minecraft: Storymode. I'd like to add Halo to the list.
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Post by Arcian on Sept 30, 2016 21:27:29 GMT
If they truly do this, they've gone absolutely, full, 100% undiluted pure retard. Single-biome planets belong in space fantasy, not sci-fi. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
While I agree with you, the fact remains.
If it makes you feel better, perhaps Bio meant that the map area available to us is a single biome.
I'm not a praying man, but...
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Post by armass81 on Sept 30, 2016 22:25:17 GMT
I really dont mind if theres couple of "intelligent gerbil" races. I mean theres already not one, two, but three very human looking ones, and likely more will be introduced, so that line of "unrealistic aliens" was crossed long ago.
And theyre mostly going to be bipedal, no doubt, from a story and design perspective cause its easier to make them and fit into existing animation skeletons.
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N3
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Post by Arcian on Sept 30, 2016 23:02:40 GMT
I really dont mind if theres couple of "intelligent gerbil" races. I mean theres already not one, two, but three very human looking ones, and likely more will be introduced, so that line of "unrealistic aliens" was crossed long ago. And theyre mostly going to be bipedal, no doubt, from a story and design perspective cause its easier to make them and fit into existing animation skeletons. We should probably send them all the ideas we came up with for the ReGenesis/Reimagined project. Which still isn't dead, by the way, just dormant.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by ApocAlypsE on Sept 30, 2016 23:36:29 GMT
The Reapers as giant mechanical space abominations are one side of a powerful overwhelming villain. Maybe the one in Andromeda is a race similar to the Zerg from Starcraft, the Flood from halo, or the Tyranid: some sort of a hive mind swarming race with numbers so great that they seem unstoppable.
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corsair
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Posts: 99 Likes: 171
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August 2016
corsair
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by corsair on Sept 30, 2016 23:57:15 GMT
I would like to see some non-bipedal alien, similar to The Mimics from Edge of Tomorrow movie.
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https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Oct 1, 2016 1:39:51 GMT
I would like to see some non-bipedal alien, similar to The Mimics from Edge of Tomorrow movie. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
If you want to see them as eye candy.
From the critical story arc or quest plot points, how would you introduce them and interact with the humans or the locals?
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Oct 17, 2016 19:19:36 GMT
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opuspace
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Post by opuspace on Oct 1, 2016 3:20:33 GMT
I really wish BioWare, and other developers, would put more emphasis on non-bipedal aliens. Sure, it would be a hassle to model and animate, but how many other titles out there do the exact same thing and just slap a new texture map on a humanoid skeleton and call it a day? At the very least, you would be distinguishing your game with inhabitants that are truly 'alien' at a first glance if they took the time and effort to fully realize a non-humanoid alien in the game world. As for alien designs in general, I've always been fascinated by how invertebrates (like octopi) move and twist, how they are able to contort themselves and fit though incredibly small spaces and then resume their default shape. Insects are another interesting design, taking into account their multiple limbs and segmented bodies. If I was to reference other sci-fi franchises for alien designs I liked I would defiantly go with: The Mimics from Edge of Tomorrow The Scramblers from the Peter Watts novel BlindsightThe bugs from Starship Troopers Woah, it's trippy watching the Mimics move. Now that'd be an alien worth fighting.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
Prime Posts: 1876
Prime Likes: 376
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bshep
We destroy them or they destroy us.
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August 2016
bshep
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by bshep on Oct 1, 2016 4:37:49 GMT
We already have the rachni as a "insect" sentient species. But i would like some weird alien species. ps: At least one bangable
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Arcian
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: GVArcian
XBL Gamertag: GVArcian
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Prime Likes: 2168
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arcian
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Arcian on Oct 1, 2016 8:09:19 GMT
I would like to see some non-bipedal alien, similar to The Mimics from Edge of Tomorrow movie. Bipedalism is an important trait for the development of intelligence, particularly tool use, because it frees up the hands.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by Vortex13 on Oct 1, 2016 12:06:25 GMT
We already have the rachni as a "insect" sentient species. But i would like some weird alien species. Yeah, but the Rachni get a grand total of what, five minutes of screen time in a 100+ hour trilogy? It would be nice to see similar aliens, or heck even the Rachni themselves, in Andromeda take on a larger role.
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