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Post by SofNascimento on Oct 4, 2016 22:00:06 GMT
Charge, Nova, Singularity, Overload, Incinerate....etcetera. Mimics wouldn't stood a chance.... Look at how they move. They would dodge anything and be upon their assailants in no time. They are just too fast and too deadly... no other film has enemies like them bacause the heroes would never win.
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Post by Arcian on Oct 4, 2016 22:01:44 GMT
The authors intentions are irrelevant. The story itself tells us the beautiful, wise asari are deeply corrupt and that the terrifying insectoid rachni are actually peaceful creatures capable of existing in harmony with other organics (and presumably synthetics). If anything, those scenes reveals that the characters in ME3 have a very flawed perception of the asari and the rachni as a result of their cultural and societal lenses. They judge them by their appearance (not merely physical) instead of their actions. Going further, you can make the case that this mindset extends to the writers, and that this is reflected in their writing. The Asari are "deeply corrupt"? Why? Because they lied about the Prothean beacon? That's not the meaning of "deeply corrupt" - this is just realistic politics. Especially since this could be justified, both from the side of keeping a peaceful galaxy stable, and also because every other race in their position would do it to preserve their superiority as well. (and many seem to have done so considering how many pieces of Prothean tech are donated or "found" during ME3) They're deeply corrupt because they force all other species to share the prothean technology they find, the prothean beacon on Eden Prime being the prime example, while at the same time hoarding prothean technology of their own to keep themselves one step ahead of everyone else. Just goes to show all their talk of peace and diplomacy is bogus. They have no real interest in a symbiotic relationship with the other species in the galaxy. They will exploit anyone and everything in their power to gain even more power. In that way, they are the anti-thesis of the protheans, who made themselves more powerful by making everyone else more powerful, albeit at the price of their cultural identities. The asari are much like the US, a parasitic organism slowly killing the civilization it inhabits.
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Post by SofNascimento on Oct 4, 2016 22:20:11 GMT
The asari are much like the US, a parasitic organism slowly killing the civilization it inhabits. That's an exageration. But the thing about the Milk Way civilization is that it's getting stronger, not weaker. The edge the Asari had is ever smaller. They have not been the most military powerful race for quite a long time, will be surpassed in science by the Salarians eventually and possibly economically by other races as well (probably the Volus).
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Post by bshep on Oct 4, 2016 23:07:13 GMT
Charge, Nova, Singularity, Overload, Incinerate....etcetera. Mimics wouldn't stood a chance.... Look at how they move. They would dodge anything and be upon their assailants in no time. They are just too fast and too deadly... no other film has enemies like them bacause the heroes would never win. Charge and overload are too fast to even dodge, singularity doesn't need a direct hit and they are vulnerable to explosions.
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Post by bshep on Oct 4, 2016 23:22:13 GMT
They're deeply corrupt because they force all other species to share the prothean technology they find, the prothean beacon on Eden Prime being the prime example, while at the same time hoarding prothean technology of their own to keep themselves one step ahead of everyone else. Just goes to show all their talk of peace and diplomacy is bogus. They have no real interest in a symbiotic relationship with the other species in the galaxy. They will exploit anyone and everything in their power to gain even more power. In that way, they are the anti-thesis of the protheans, who made themselves more powerful by making everyone else more powerful, albeit at the price of their cultural identities. The asari are much like the US, a parasitic organism slowly killing the civilization it inhabits. The Asari Republics hiding prothean tech was a hypocrital and stupid decison that bite everyone in the ass during the Reaper War sure but it's no diferent from what other governments also have done. From the lore, for instance, we know the Alliance fucked up twice while making ilegal IA research. Calling their peace and diplomacy policy a bogus, now that is a total exageration. They do work mostly as mediators according to the codex and so far they haven't started any war against another species or attacked them to steal their resources or turn them into slaves. Also the Prothean civilization didn't make anyone powerfull but themselves. They forced other cultures to surrender and being anexed, hence the "everyone ended calling themselves prothean" comment from Javik. The conquered were pretty much slaves from what and ayone who dared resist was destroyed.
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Post by SofNascimento on Oct 4, 2016 23:26:11 GMT
Look at how they move. They would dodge anything and be upon their assailants in no time. They are just too fast and too deadly... no other film has enemies like them bacause the heroes would never win. Charge and overload are too fast to even dodge, singularity doesn't need a direct hit and they are vulnerable to explosions. If you're going to imagine the battle as a in-gameplay encounter, then I'd say the mimics would be an armored unit, so most powers wouldn't be very effective against them. But that's beyond the point. Honestly, I'd expect anyone who watched Edge of Tomorrow would reach the conclusion that the mimics, especially in large groups, would be to much for Shepard & Cia. The speed with which they move combined with the power of their attacks and their sheer brutality has no worth comparison in the trilogy. Indeed, an enemy like them is more fit to a game like Bayonetta or Ninja Gaiden than a TPS. Anyway, back to what matters. Their design is awesome. So seeing something like them in Andromeda would be welcomed.
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Post by bshep on Oct 4, 2016 23:34:07 GMT
Charge and overload are too fast to even dodge, singularity doesn't need a direct hit and they are vulnerable to explosions. If you're going to imagine the battle as a in-gameplay encounter, then I'd say the mimics would be an armored unit, so most powers wouldn't be very effective against them. But that's beyond the point. Honestly, I'd expect anyone who watched Edge of Tomorrow would reach the conclusion that the mimics, especially in large groups, would be to much for Shepard & Cia. The speed with which they move combined with the power of their attacks and their sheer brutality has no worth comparison in the trilogy. Indeed, an enemy like them is more fit to a game like Bayonetta or Ninja Gaiden than a TPS. Anyway, back to what matters. Their design is awesome. So seeing something like them in Andromeda would be welcomed. ME2 powers maybe but ME3 powers would rip them apart. They would be like the Adjutants: a fast heavy armored unit but wihtout the long range attack. Hard but far from unbeatable.
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Post by SofNascimento on Oct 5, 2016 0:00:11 GMT
ME2 powers maybe but ME3 powers would rip them apart. They would be like the Adjutants: a fast heavy armored unit but wihtout the long range attack. Hard but far from unbeatable. Mimics have long range attacks, they are capable of shooting down aircrafts or individual soldiers. Although for the former they seems to go in an "artillery mode". And the way mimics move is miles beyond what the Adjutants have shown. In fact they are quite slow, with some ability to quick burts of speed. For reference:
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Post by bshep on Oct 5, 2016 0:12:32 GMT
Hmm didn't remember about the fire more but still doesn't change the fact they would be vulnerable to several of ME3 powers.
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Post by Vortex13 on Oct 5, 2016 12:38:53 GMT
See I always pictured the Mimics from Edge of Tomorrow to be more akin to an octopus in that they can camouflage themselves, fit into incredibly small openings, and can twist and contort themselves for multiple angles of attack. In watching the film, I always loved how they would move, zipping between several targets twisting their 'bodies' into crazy shapes to better get at their opponents.
If only the Hanar were like that, after all, they meet all the criteria: Invertebrates, strong gripping power in their tentacles, naturally produced neurotoxins, etc. If anything, their cultural politeness, and reliance on Drell as bodyguards and assassins is nothing more than a clever deception. Let the galaxy think that the Hanar are nothing "but big, stupid jellyfish", let the people of the galaxy look towards the Drell as the true martial threat of the two aliens. Meanwhile, that overlooked Hanar has squeezed through a pipe the size of a quarter, strangled the security team in their barracks and then moved on towards the main objective.
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Post by SofNascimento on Oct 5, 2016 16:51:26 GMT
That's the cool thing about the mimics, they are meant to be overpowered. In the end, when the Rita and Cage didn't have the power anymore, all they do is run away from them. That's what set them apart from everything else in action films, and indeed games.
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Post by SofNascimento on Oct 5, 2016 17:05:07 GMT
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Post by SofNascimento on Oct 5, 2016 17:34:42 GMT
You're not entirely wrong, but as I said, mimics are inherently overpowered. No matter what weapon you use, if you don't have a time reset ability, you won't take more than one or two of them in a straight up fight.
Rita's sword replaces the assault rifle, and the later, even if it allows you to engange mimics from a distance, take quite a while to kill them, you can't really say they are a better weapon. Rita also uses a granade launcher and twin rail guns.
It's also worth pointing out that EoT is based on the japenese novel All You Need is Kill, and here the Manga's Rita uses a huge axe (and so does the guy eventually). Not nearly as cool as a sharpened helicopter blade though.
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Post by Arcian on Oct 5, 2016 22:15:27 GMT
That's the cool thing about the mimics, they are meant to be overpowered. In the end, when the Rita and Cage didn't have the power anymore, all they do is run away from them. That's what set them apart from everything else in action films, and indeed games. You know, as much as I like Rita, it probably wasn't such a great idea to charge to melee range of twirling balls of razor-sharp obsidian-tipped energized tentacles with a piece of helicopter rotor-blade as a weapon... Ah, Hollywood... The source material is even more bonkers.
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Post by Vortex13 on Oct 6, 2016 12:34:49 GMT
See I always pictured the Mimics from Edge of Tomorrow to be more akin to an octopus in that they can camouflage themselves, fit into incredibly small openings, and can twist and contort themselves for multiple angles of attack. In watching the film, I always loved how they would move, zipping between several targets twisting their 'bodies' into crazy shapes to better get at their opponents. If only the Hanar were like that, after all, they meet all the criteria: Invertebrates, strong gripping power in their tentacles, naturally produced neurotoxins, etc. If anything, their cultural politeness, and reliance on Drell as bodyguards and assassins is nothing more than a clever deception. Let the galaxy think that the Hanar are nothing "but big, stupid jellyfish", let the people of the galaxy look towards the Drell as the true martial threat of the two aliens. Meanwhile, that overlooked Hanar has squeezed through a pipe the size of a quarter, strangled the security team in their barracks and then moved on towards the main objective. Well that would require the Hanar to be more akin to an octopus than a jellyfish, which they very well might be. Hmm... (that really demands a fanfiction...) Still, Even an octopus is almost helpless out of water, despite the muscles and all. The mimics are actually supposed to be very tough with designs that evoke obsidian, glass, and amber. (see the video above) Not to mention that energy inside them that probably gives them this explosive power and speed, and the ability to shoot those twirling plasma crescents. So if the Hanar is the perfect assassin that can squeeze through your water pipes, the mimic can just explode from the ground, take apart your security destroy the building and kill the target as an afterthought... The mimics seem deadlier than any Reaper creature we have seen, if only due to their versatility and speed. (their sheer toughness and power just means overkill) And that's if we ignore the whole turn back the time thing... Very true, though I guess I should have clarified that I was speaking of the Hanar within the context of the current Mass Effect setting, and not comparing them to the Mimics. Obviously the Mimics win out in any comparison with any Mass Effect species, I was just opining for the Hanar to operate more along the way those aliens move and operate instead of being slow gas bags compared to everything. The Hanar and Elcor could be a lot more interesting, and scarier in several ways, than they've currently been depicted as, especially if we start to take their respective physiologies into account.
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