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Post by AlleluiaElizabeth on Jan 11, 2019 1:45:36 GMT
Yep, and since a romanced Inquisitor is the only other person she gives a cutesy nickname to and doodles about in her journal, it's implied that they've been spending time together. Yea, given that Dagna gets the same treatment in Sera's personal notes as Inquisitor the implication is that she cares for her as much as for romanced Inky. It's been 2 years. That's more time than Inquisitor has to fall in love and spend time with their chosen LIs in the main game (even if we stretch the timeline there to last almost 2 years). But I have to wonder whether that romance has been set up for more than it being cute and cutely ironic (Sera, the magic-phobe falls in love in a dwarf who loves this stuff ). I know that Dagna may not be invited to Inquisition, but we know that she's established contact with it, which may prove useful later (*cough*prosthetic for Inquisitor*cough*). That would also provide a decent reason for Sera to stick around Inquisition if she was to show up - even if for a small part - in the next title, but didn't have enough approval to do it for Inquisitor (or Vivienne was Divine, as she didn't promise a favor to her as she did to Cass or Leli).This is what I'm assuming they threw in that romance for, since its not really there as some natural result of something in the main game like Adoribull can be. It seems like they felt it was something they *had* to make sure to get in there for some reason. Future content involving Sera makes the most sense. Notes in a journal are easily miss-able and there's never a scene in which the two even meet in the rest of the game. I'm kind of surprised they didn't have banter or something btwn them in Trespasser, but maybe they couldn't get Dagna's VA? I'm glad I don't really seem to have missed content, but a bit sad there wasn't really much to miss.
Solas doesn't say it, but I imagine he was saying it internally a lot. XD This entire twitter thread is hilarious, btw. I really should play ME 3 with Mordin someday. I had Wiks on my first (and so far only complete) run. And I don't regret it, I really liked Padok Wiks. But still, I keep being reminded I should experience the tears for myself.
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Post by midnight tea on Jan 11, 2019 4:23:26 GMT
Yea, given that Dagna gets the same treatment in Sera's personal notes as Inquisitor the implication is that she cares for her as much as for romanced Inky. It's been 2 years. That's more time than Inquisitor has to fall in love and spend time with their chosen LIs in the main game (even if we stretch the timeline there to last almost 2 years). But I have to wonder whether that romance has been set up for more than it being cute and cutely ironic (Sera, the magic-phobe falls in love in a dwarf who loves this stuff ). I know that Dagna may not be invited to Inquisition, but we know that she's established contact with it, which may prove useful later (*cough*prosthetic for Inquisitor*cough*). That would also provide a decent reason for Sera to stick around Inquisition if she was to show up - even if for a small part - in the next title, but didn't have enough approval to do it for Inquisitor (or Vivienne was Divine, as she didn't promise a favor to her as she did to Cass or Leli).This is what I'm assuming they threw in that romance for, since its not really there as some natural result of something in the main game like Adoribull can be. It seems like they felt it was something they *had* to make sure to get in there for some reason. Future content involving Sera makes the most sense. Notes in a journal are easily miss-able and there's never a scene in which the two even meet in the rest of the game. I'm kind of surprised they didn't have banter or something btwn them in Trespasser, but maybe they couldn't get Dagna's VA? I'm glad I don't really seem to have missed content, but a bit sad there wasn't really much to miss. Well, this isn't really a matter that has to be one or the other. I'm not sure how much they feel they *had* to add DagnaxSera, but I can think of a few more reasons than what I theorized above and it being cute. a.) characters have their own lives that don't stop or pause when we (players or PCs) aren't around. The fact that we didn't observe it the way we did Adoribull doesn't mean that it isn't valid. b.) it shows Sera's character growth and a curious thing about her too. I mean... it's Sera. She hates magic. Yet she falls in love in someone who is pretty much obsessed with it - and it's not like it's an ugly secret with Dagna It's obvious from the start. Her not being able to be possessed doesn't mean that what she does is benign - Dagna scares the living hell out of Cullen because of how wild she can be with her experiments, for example, lol. But Sera can be reasoned with in case of magic - from her banters and things she spoke she seems to be able to accept it so long as she is able to compartmentalize it and understand the cause and effect chain. Dagna is likely the character who'd likely be able to make magic less scary to her. I really wouldn't be surprised if - if Sera showed up in the future - she would astound us with her knowledge of how to deal with all that magical sh*t. She does have her moments in main game after all when it turns out that she knows stuff we wouldn't suspect her of knowing, which shows she can absorb knowledge despite maintaining the air of stubborn airhead most of the times.
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Post by AlleluiaElizabeth on Jan 11, 2019 4:35:51 GMT
[a.) characters have their own lives that don't stop or pause when we (players or PCs) aren't around. The fact that we didn't observe it the way we did Adoribull doesn't mean that it isn't valid. It does kind of mean they missed a step in the story telling, though. In the real world, yeah, people have lives we don't see, etc. In a story, they can as well, but when its going to have a payoff like its own epilogue slide, we should have more attention paid to it, imo. Yes the journal exists, but again, its easily missed. A spoken line woulda been good. Dorian has a life with events we don't see, too, but we still find out Halward's been murdered from him instead of just seeing an epilogue slide that "Dorian's a magister now!" with no preamble. b.) it shows Sera's character growth and a curious thing about her too. I mean... it's Sera. She hates magic. Yet she falls in love in someone who is pretty much obsessed with it - and it's not like it's an ugly secret with Dagna It's obvious from the start. Her not being able to be possessed doesn't mean that what she does is benign - Dagna scares the living hell out of Cullen because of how wild she can be with her experiments, for example, lol. But Sera can be reasoned with in case of magic - from her banters and things she spoke she seems to be able to accept it so long as she is able to compartmentalize it and understand the cause and effect chain. Dagna is likely the character who'd likely be able to make magic less scary to her. I really wouldn't be surprised if - if Sera showed up in the future - she would astound us with her knowledge of how to deal with all that magical sh*t. She does have her moments in main game after all when it turns out that she knows stuff we wouldn't suspect her of knowing, which shows she can absorb knowledge despite maintaining the air of stubborn airhead most of the times. It is definitely good character growth. Or at least one heck of an interesting dynamic. Which makes me wish I'd at least seen them talk. lol
Eh, its not that big of a deal. Just saying it felt like it came out of left field first time through.
EDIT: This conversation has made me reread Sera's journal and reminded me its one of my favorite things in Trespasser. lol
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Post by midnight tea on Jan 11, 2019 5:52:30 GMT
[a.) characters have their own lives that don't stop or pause when we (players or PCs) aren't around. The fact that we didn't observe it the way we did Adoribull doesn't mean that it isn't valid. It does kind of mean they missed a step in the story telling, though. In the real world, yeah, people have lives we don't see, etc. In a story, they can as well, but when its going to have a payoff like its own epilogue slide, we should have more attention paid to it, imo. Yes the journal exists, but again, its easily missed. A spoken line woulda been good. Dorian has a life with events we don't see, too, but we still find out Halward's been murdered from him instead of just seeing an epilogue slide that "Dorian's a magister now!" with no preamble. But we have good reasons to assume that Dorian will likely be coming back and playing a vital role in future events, so it's not like we just get an update on his life when he's saying that. Dorian is always present, always going back to Tevinter and always for the same reason, and his story beat is likely setting up things that will be canonic regardless of world-state. Sera's romance, on the other hand, is just one of her many quantum states. So yeah - I wouldn't be surprised if they squeezed that where they could, between time and resources alloted to her. Haha, a lot of us would probably like getting more story and spending more time with these characters Plus, I'm the sort of person who likes details and bit of a slower pace - heck, I didn't even mind it in Hobbit movies as much as some other people, lol. Here's hoping we're going to see them at some point in the future, hopefully in some meaningful ways, even if smaller roles. I think a lot of people enjoyed seeing these characters grow some more after the end of the main game and it would be interesting to see how would they change further.
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Post by NightSymphony on Jan 13, 2019 4:13:22 GMT
Art... all by FaietiyaSociopath dream Untitled Nadas Inevitability Art Dread wolf took
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Post by Sifr on Jan 14, 2019 2:51:28 GMT
That's Dorian, always a trooper!
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Post by Auirel on Jan 14, 2019 8:54:43 GMT
I am here to tell you that the world's most popular Instagram post is a picture of an eggSomeone's trying to play us like a damn fiddle
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Post by Elessara on Jan 14, 2019 12:24:22 GMT
I am here to tell you that the world's most popular Instagram post is a picture of an eggSomeone's trying to play us like a damn fiddle That's hilarous!
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Post by Walter Black on Jan 14, 2019 18:21:32 GMT
This is what I'm assuming they threw in that romance for, since its not really there as some natural result of something in the main game like Adoribull can be. It seems like they felt it was something they *had* to make sure to get in there for some reason. Future content involving Sera makes the most sense. Notes in a journal are easily miss-able and there's never a scene in which the two even meet in the rest of the game. I'm kind of surprised they didn't have banter or something btwn them in Trespasser, but maybe they couldn't get Dagna's VA? I'm glad I don't really seem to have missed content, but a bit sad there wasn't really much to miss. Well, this isn't really a matter that has to be one or the other. I'm not sure how much they feel they *had* to add DagnaxSera, but I can think of a few more reasons than what I theorized above and it being cute. a.) characters have their own lives that don't stop or pause when we (players or PCs) aren't around. The fact that we didn't observe it the way we did Adoribull doesn't mean that it isn't valid. b.) it shows Sera's character growth and a curious thing about her too. I mean... it's Sera. She hates magic. Yet she falls in love in someone who is pretty much obsessed with it - and it's not like it's an ugly secret with Dagna It's obvious from the start. Her not being able to be possessed doesn't mean that what she does is benign - Dagna scares the living hell out of Cullen because of how wild she can be with her experiments, for example, lol. But Sera can be reasoned with in case of magic - from her banters and things she spoke she seems to be able to accept it so long as she is able to compartmentalize it and understand the cause and effect chain. Dagna is likely the character who'd likely be able to make magic less scary to her. I really wouldn't be surprised if - if Sera showed up in the future - she would astound us with her knowledge of how to deal with all that magical sh*t. She does have her moments in main game after all when it turns out that she knows stuff we wouldn't suspect her of knowing, which shows she can absorb knowledge despite maintaining the air of stubborn airhead most of the times. And it's sooo fair that Sera is A-OK with Dagna experimenting with magic, the Fade, spirits and demons, and wanting to personally contact the Titans (especially after Descent), yet is completely unwilling to do the same with Lavellan .
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Post by midnight tea on Jan 14, 2019 19:01:01 GMT
Well, this isn't really a matter that has to be one or the other. I'm not sure how much they feel they *had* to add DagnaxSera, but I can think of a few more reasons than what I theorized above and it being cute. a.) characters have their own lives that don't stop or pause when we (players or PCs) aren't around. The fact that we didn't observe it the way we did Adoribull doesn't mean that it isn't valid. b.) it shows Sera's character growth and a curious thing about her too. I mean... it's Sera. She hates magic. Yet she falls in love in someone who is pretty much obsessed with it - and it's not like it's an ugly secret with Dagna It's obvious from the start. Her not being able to be possessed doesn't mean that what she does is benign - Dagna scares the living hell out of Cullen because of how wild she can be with her experiments, for example, lol. But Sera can be reasoned with in case of magic - from her banters and things she spoke she seems to be able to accept it so long as she is able to compartmentalize it and understand the cause and effect chain. Dagna is likely the character who'd likely be able to make magic less scary to her. I really wouldn't be surprised if - if Sera showed up in the future - she would astound us with her knowledge of how to deal with all that magical sh*t. She does have her moments in main game after all when it turns out that she knows stuff we wouldn't suspect her of knowing, which shows she can absorb knowledge despite maintaining the air of stubborn airhead most of the times. And it's sooo fair that Sera is A-OK with Dagna experimenting with magic, the Fade, spirits and demons, and wanting to personally contact the Titans (especially after Descent), yet is completely unwilling to do the same with Lavellan . I see that me pointing out that Dagna would be the one able to explain magic to Sera in a way Sera can understand and accept it got ignored... Anyway - do issues with Lavellan stem only from Sera's approach to magic (which is what was discussed above), or non-magical issues surrounding elves and elfiness? And I'm not saying that I'm necessarily on Sera's side here. But those ARE different issues.
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Post by Walter Black on Jan 14, 2019 20:41:43 GMT
And it's sooo fair that Sera is A-OK with Dagna experimenting with magic, the Fade, spirits and demons, and wanting to personally contact the Titans (especially after Descent), yet is completely unwilling to do the same with Lavellan . I see that me pointing out that Dagna would be the one able to explain magic to Sera in a way Sera can understand and accept it got ignored... I did not ignore that part. Indeed, Dagna being the only one able to explain magic to Sera in a way Sera can understand and accept is one of my biggest problems. Throughout Sera's entire romance arc, we are never even given the opportunity to even try to make a case for magic to her. Our agency and ability to choose the right responses are completely undercut. Even if we failed, at least Bioware would have recognized that it was a conversation Sera and the Inquisitor should have had.
"You can't change someone's worldview in just a few conversations", you say? Funny, I would argue that most Bioware Personal Quests are shorthand for just that. While you could argue that they are being true to their beliefs, others find the fact that neither Sera nor Vivienne experience any kind of change or character growth throughout the game a wasted opportunity. I'm not saying we should be able to completely rewrite Companion personalities. But seriously, what's the point of static characters in divergent, player choice driven narrative?
"These characters are here to tell a story, not just for player entitlement"? Then maybe Bioware should at least be honest and make action/adventure games with fixed characters, instead of continually removing player agency from their RPGs?
Not just elves, Sera has negative things to say about magic with other Companions, Mage Specialization Quests, or quests with magic and pro-magic choices in general. Lavellan, the supposed love of her life, can do nothing to assuage such fears throughout the entire game. Yet someone she was never shown to spend any time with, has nothing in common with, and in many cases have completely different and even opposing life goals, can. And I'm not counting the diary, since prior to Trespasser, "Widdle" could have been anyone.
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Post by midnight tea on Jan 14, 2019 22:01:53 GMT
I see that me pointing out that Dagna would be the one able to explain magic to Sera in a way Sera can understand and accept it got ignored... I did not ignore that part. Indeed, Dagna being the only one able to explain magic to Sera in a way Sera can understand and accept is one of my biggest problems. Throughout Sera's entire romance arc, we are never even given the opportunity to even try to make a case for magic to her. Our agency and ability to choose the right responses are completely undercut. Even if we failed, at least Bioware would have recognized that it was a conversation Sera and the Inquisitor should have had. Inquisitors can, however shortly, address Sera's issues - as are other characters, like Dorian. I'm not sure why 'undercutting our agency' is such a big deal in a game we appreciate for characters who have a measure of their own agency too. Plus, we ARE moving entirely in an area of speculation here. I mean, whatever evolution she may have had or has, it still happens off-screen. The fact that she can love a dwarf who herself loves magic doesn't mean that Inquisitor or nobody else is unable to not change her mind about things like magic, even if it may take twice as long for us to get to Sera. Dagna however, theoretically may act as a character to guide her through it in case there is *nobody* there willing to budge Sera's mind on the issue, for whatever reason. Branching stories that still aim to have some cohesive continuation need to have some continuity failsafes like that in order to explain the state of affairs in world-states in which Sera either wasn't recruited, befriended or Inquisitor wasn't a fan of magic themselves. Please don't put words in my mouth. Er, no they aren't. The fact that they're short, compared to real life or mediums that allow for longer narrative growth doesn't mean that they're an equivalent of 'a few short conversations'. We know why they may feel short - it's just how games are and how they're designed and there's only so much space and resources for what ultimately is an optional content (that is already super-expensive to create for Bioware or any other game utilizing those). And still Personal Quests are something that triggers only when we have enough approval with most companions (or after certaina actions), which is usually not just a result of us talking to them a few times, as much as our dialogues can affect their approval too. Sera doesn't experience any character growth...? Vivienne is debatable, but Sera opens towards us and we see she is slowly willing to budge on her positions. The fact that she doesn't grow to an extent you'd like ain't invalidating that - plus, it proves that Sera may simply need time with further growth that we may kick-start. Also - companions and characters aren't there just to serve their role as our companions. They are characters in full right and they serve multiple roles that go way beyond us affecting them - they affect us as well. And I don't just mean in terms of, say, emotions - they provide exposition, points of views, story beats, context, set ups for future plot and so on. Each character serves a larger role within the story, which you appear to be perfectly aware of. So because you don't feel like you have a satisfying effect on a character or two you immediately write off Bioware's game as RPGs? Also - how are Vivienne and Sera fixed? They still change or react differently to different responses or treatment from Inquisitor. They *can* become our genuine friends. Good luck getting that in action/adventure game with fixed characters. Plus, can we really argue that we don't have an effect on characters ourselves when we can help Vivienne become the Divine - one of the most influential leaders on the South? But it isn't, plus I've already made a case why it's specifically Dagna that could act like someone who explains Sera magic, in a way a mage could never do (even if only because both gals are non-mages).
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Post by Walter Black on Jan 15, 2019 20:16:34 GMT
I did not ignore that part. Indeed, Dagna being the only one able to explain magic to Sera in a way Sera can understand and accept is one of my biggest problems. Throughout Sera's entire romance arc, we are never even given the opportunity to even try to make a case for magic to her. Our agency and ability to choose the right responses are completely undercut. Even if we failed, at least Bioware would have recognized that it was a conversation Sera and the Inquisitor should have had. Inquisitors can, however shortly, address Sera's issues - as are other characters, like Dorian. I'm not sure why 'undercutting our agency' is such a big deal in a game we appreciate for characters who have a measure of their own agency too.
If characters don't react and evolve differently to the myriad choices we can make, what's the point in having them in an RPG? People who have only one direction in their character arc work fine in a linear story, but make no sense to me in scenarios with vastly different outcomes. The point isn't just to recognize the player's affect on the world, but to show what kind of different people these Companions could become, both for themselves and as a reflection of what they represent in the narrative. If a character maintains the same personality no matter what, what's the point in having them in multiple playthroughs? That's the problem, the writers denied us the opportunity to even try, made us too stupid to ask those questions, or come up with any explanations that could set Sera's mind at ease. All in the name of railroading her character and romance arcs. I'm not saying we have automatically succeeded, as I would have been more than happy to put in the work. But we should have at least had the opportunity.
Oh, and continuity failsafes would only be relevant if they intended to bring Sera back, which I would oppose since I don't like bringing back characters in general. Let every game have their own unique casts and identity, thank you.
Fair enough, my apologies. Chalk it up to trying to anticipate and counter further arguments in basic debate. But yeah, I should have made it general statement, and not you personally. Here we must agree to disagree. Pretty much everything in video games are shorthand; the passage of time, land and populations, equipment and architecture, everything. It's pretty much The Princess Bride's "Good Parts" version. Character relationships, like everything else, are boiled down to their essential components, with the occasional allowances for jokes and small talk when time and resources permit.
Not just approval, as I've triggered Personal Quests with people who outright hated me. Now, you could chalk that up to the different mechanics of Approval/Disapproval versus Friendship/Rivalry, ME's Loyalty Missions, or how other games do it. That said, Companion Quest can (and should, IMO) be written without that person necessarily liking you.
Time to grow that we do not have access to in the base game. Even factoring in the aforementioned "video game shorthand", if Sera doesn't actually display any of this supposed growth in her interactions with the player, it can't truly inform our relationship. Really, if a Companion is not a significantly different person at the end of the story from how they entered it, why should I bother following them?
Sera and Vivienne remained fixed in my eyes because even though their stations might be different, their personalities remain more or less static from their introductions to the end of the game. I suppose this gets back to the heart of the matter, why Sera X Dagna simply doesn't work for me. To wit:
1) The two women never interact in the base game, or even mention each other. Prior to Trespasser, the 'Widdle' in Sera's diary could have been any woman. Almost as if the writers got desperate for a prominent and positive lesbian couple, instead actually developing some, threw Sera and Dagna together and said, "yeah that'll do" .
2) Magic in of it self could possibly be seen as symptomatic of a greater issue; Dagna is filled with wonder to explore and challenge the secrets of creation, whereas Sera has a latent existential dread of the unknown, and wants everything simple.
3) Dagna loves delving into history, magical theory, quantum physics and the like. Sera finds deep conversation boring and is more of a girl of action.
4) Dagna is a focused workaholic and possibly slightly introverted. Sera, while certainly not lazy, prefers partying with friends in her off hours.
5) Even though she's been exiled, Dagna still wants to help her fellow dwarves. Sera could care less about other elves, and would prefer everyone just be 'people'.
6) Sera flat out refuses to believe anything supernatural not connected to the Maker is automatically demonic. Dagna is actively trying to contact the Titans. Which brings me back to another question you never answered: how is it fair that Sera, especially after Descent, is perfect fine with Dagna contacting the Titans, yet demands Lavellan renounce her Dalish faith? Elfy elf stuff not withstanding?
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Post by Deleted on Jan 15, 2019 21:23:54 GMT
Solas doesn't say it, but I imagine he was saying it internally a lot. XD This entire twitter thread is hilarious, btw. I'm betting a Solas who hates you in DAI is probably repeating a mantra of "don't ask questions, don't look at me, don't even breathe in this room I'm sitting in" when the Inquisitor would show up for chats.
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Post by Elessara on Jan 16, 2019 0:51:19 GMT
Y'all are making me regret ever mentioning Sera and Dagna in the same sentence. I think it's time to move on.
Anyway, that Solas guy, am I right?
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Post by midnight tea on Jan 16, 2019 0:55:03 GMT
Y'all are making me regret ever mentioning Sera and Dagna in the same sentence. I think it's time to move on. Anyway, that Solas guy, am I right? Who?
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Post by AlleluiaElizabeth on Jan 16, 2019 1:12:27 GMT
Y'all are making me regret ever mentioning Sera and Dagna in the same sentence. I think it's time to move on. Anyway, that Solas guy, am I right? Who? Salos.
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Elessara
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 1881
Prime Likes: 1812
Posts: 568 Likes: 1,255
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273
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Oct 27, 2024 22:21:08 GMT
1,255
Elessara
568
August 2016
elessara
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Elessara on Jan 16, 2019 1:32:49 GMT
Sorry, I can never get the spelling of his name right.
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midnight tea
Twitter Guru
gateway beverage
Posts: 8,223 Likes: 20,248
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gateway beverage
109
0
20,248
midnight tea
8,223
August 2016
midnighttea
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Post by midnight tea on Jan 16, 2019 1:42:17 GMT
Sorry, I can never get the spelling of his name right. It's The Name Of Our Lord And Savior, how dare you He shall blast you to smithereens with his meteoric balls of fire!
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6,376
AlleluiaElizabeth
2,626
August 2016
alleluiaelizabeth
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by AlleluiaElizabeth on Jan 16, 2019 2:20:34 GMT
Sorry, I can never get the spelling of his name right. It's The Name Of Our Lord And Savior, how dare you He shall blast you to smithereens with his meteoric balls of fire! Really?! And here I thought it was just the name of that new elf in accounting with the very convincing, and very masculine, mustache.
(Will that leak ever stop being funny? 8 Ball says "No.")
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midnight tea
Twitter Guru
gateway beverage
Posts: 8,223 Likes: 20,248
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gateway beverage
109
0
20,248
midnight tea
8,223
August 2016
midnighttea
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Post by midnight tea on Jan 16, 2019 2:35:01 GMT
It's The Name Of Our Lord And Savior, how dare you He shall blast you to smithereens with his meteoric balls of fire! Really?! And here I thought it was just the name of that new elf in accounting with the very convincing, and very masculine, mustache.
(Will that leak ever stop being funny? 8 Ball says "No.")
No, that guy's name is Sosal. I'm sure it's a completely different guy. (that leak should be called Dragon Age: Manic Stream Of Consciousness... it certainly reads like one.)
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Champion of Kirkwall
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Sifr
3,737
Aug 25, 2016 20:05:11 GMT
August 2016
sifr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Sifr on Jan 16, 2019 3:27:15 GMT
(Will that leak ever stop being funny? 8 Ball says "No.")
Is it funnier than the original fan speculation that Fenris was some kind of golem though?
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299
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6,376
AlleluiaElizabeth
2,626
August 2016
alleluiaelizabeth
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by AlleluiaElizabeth on Jan 16, 2019 4:03:30 GMT
(Will that leak ever stop being funny? 8 Ball says "No.")
Is it funnier than the original fan speculation that Fenris was some kind of golem though? Oh I was not around for that. And now I'm sad.
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Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
237
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January 1970
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Post by Deleted on Jan 17, 2019 23:39:16 GMT
Latest from Nipuni
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Julilla
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 335 Likes: 901
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Julilla
335
August 2016
julilla
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Julilla on Jan 18, 2019 19:17:04 GMT
Oh, that's just gorgeous!
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