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Post by Andrew Lucas on Jan 14, 2018 16:00:23 GMT
I know this sounds ridiculous, but if EA and Bioware have truly lost interest in making Mass Effect games, maybe they should cut their losses and sell the franchise. EA has shown that they aren't invincible recently so this might be the best thing to do. Public outcry against EA is becoming more common each day. Except they haven't lost interest in making Mass Effect games. Even after Mass Effect Andromeda was announced to not be getting any DLC both Bioware and EA explicitedly stated they are still interested in the franchise and want to go back again someday. Because clearly they would say they aren't. You would do great at PR /s.
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Post by SofaJockey on Jan 14, 2018 16:12:41 GMT
The Mass Effect brand clearly has interest for EA/Bioware, but they have other fish to fry at the moment.
After MEA didn't go out of the gate as planned, it's being rested.
I can't see any financial justification for them 'selling' this valuable IP, and in any case, I can't recall when they have sold any of their IP's before?
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Post by SofNascimento on Jan 14, 2018 18:43:05 GMT
EA knows ME makes money. EA likes money. ME has a lot of fans. There will be another ME game. The trilogy made money. Andromeda didn't make enough money to warrant a single piece of DLC. But yes, I think EA understand they have a strong IP in their hands and that's likely why they killed Andromeda so soon, better not let it fester. Now take your time and rethink your strategy.
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Post by SofaJockey on Jan 14, 2018 19:40:46 GMT
EA knows ME makes money. EA likes money. ME has a lot of fans. There will be another ME game. The trilogy made money. Andromeda didn't make enough money to warrant a single piece of DLC. But yes, I think EA understand they have a strong IP in their hands and that's likely why they killed Andromeda so soon, better not let it fester. Now take your time and rethink your strategy. And I think that 'warranting' was down to the number of people playing the game. The DLC wasn't going to be cheap given the number of other races to develop, so the number of copies of DLC likely to be sold as a proportion of the player-base wouldn't have added up.
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Just a flip of the coin.
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Post by Sanunes on Jan 15, 2018 3:45:07 GMT
The trilogy made money. Andromeda didn't make enough money to warrant a single piece of DLC. But yes, I think EA understand they have a strong IP in their hands and that's likely why they killed Andromeda so soon, better not let it fester. Now take your time and rethink your strategy. And I think that 'warranting' was down to the number of people playing the game. The DLC wasn't going to be cheap given the number of other races to develop, so the number of copies of DLC likely to be sold as a proportion of the player-base wouldn't have added up. I agree, both EA and BioWare know how many people will buy a DLC 6+ months after release and they would have a fairly accurate idea of how many people were still playing based on information from Xbox, PS, and Origin. Throwing all that into an equation I think they didn't feel they had enough people currently playing the game to generate enough revenue to make a DLC that would be financially successful.
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Post by Sanunes on Jan 15, 2018 3:46:51 GMT
The Mass Effect brand clearly has interest for EA/Bioware, but they have other fish to fry at the moment. After MEA didn't go out of the gate as planned, it's being rested. I can't see any financial justification for them 'selling' this valuable IP, and in any case, I can't recall when they have sold any of their IP's before? The only time I have known a company to sell an IP is when they are in financial trouble and need money, they are bought by another company, they have gone bankrupt. Just to sell an IP doesn't happen, heck look at the tortured product that Prey was from Bethesda.
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Post by alanc9 on Jan 15, 2018 4:21:11 GMT
It probably should happen more often. No sense hanging on to an IP you're not gonna use.
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Just a flip of the coin.
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Post by Sanunes on Jan 15, 2018 5:38:13 GMT
It probably should happen more often. No sense hanging on to an IP you're not gonna use. They are using it, in this age of games as a service and digital sales the games are still generating revenue for the publishers. I with a major title like Mass Effect merchandise is probably a big seller too. My bet even with the mire of Mass Effect: Andromeda the Mass Effect name is still very valuable to EA and very few if any current developer would be able to afford what they would ask. Then you have the legal issues around other titles. No One Lives Forever is a dead franchise for nobody knows who really owns the rights to the IP, so nobody can buy it or use it since nobody can find the legitimate owner due to buyouts and mergers over the years.
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Post by tmjfin on Jan 15, 2018 6:16:29 GMT
More midter developers like them should exist. Thats where most of the interesting ips come from. Spiders actually made me care what was going on in The Technomancer. Bound by Flame had me in stitches with how laughably bad the voice acting was. Still liked it though. I am also one of the 10 people that played mars warlogs. A friend and I also played Mars War Logs (really liked it too but Technomancer is superior, which is promising), it means I only have 7 more people to find to know the entire player base ! I played Mars War Logs too, so only 6 players remaining 😂
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Post by alanc9 on Jan 15, 2018 7:20:54 GMT
It probably should happen more often. No sense hanging on to an IP you're not gonna use. They are using it, in this age of games as a service and digital sales the games are still generating revenue for the publishers. I with a major title like Mass Effect merchandise is probably a big seller too. My bet even with the mire of Mass Effect: Andromeda the Mass Effect name is still very valuable to EA and very few if any current developer would be able to afford what they would ask. Then you have the legal issues around other titles. No One Lives Forever is a dead franchise for nobody knows who really owns the rights to the IP, so nobody can buy it or use it since nobody can find the legitimate owner due to buyouts and mergers over the years. True. But they could sell the right to develop future games without impacting any other revenue streams. Aas for NOLF, that just means that you need to get the contracts right.
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Post by CursedPanther on Jan 15, 2018 9:00:34 GMT
More importantly, who has the large enough capital to inherit such a gigantic franchise which you know EA won't let go cheaply?
Some potential contestants: 1. Ubisoft - Slowly refining their open-world creation skills in the last few years to perfection. They can do it, but it'll be way cheaper for them to just start a brand new space sci-fi franchise of their own instead 2. Sony - They already have a shit ton of PS titles to take care of so it's gonna be a simple 'no thanks' from them 3. Nintendo - It's all about the Switch now, yea... 4. Activision - With that many CoD games in a row and some other random mediocre games on the side are you seriously counting on them to make something decent outta it? 5. Microsoft - Contradicts with the Halo and Gears of War franchises so again 'no thanks' 6. Bethesda - Will the day come for them to finally stop working on Fallout/TES/Doom? 7. Take Two - R* will always be onto the next GTA, or Red Dead Redemption so maybe one of the 2K studios can take up the project at some point 8. Bandai Namco - Don't mind a bit of anime styled stuff added? Then these are the guys 9. Capcom/Sega - Probably gets even less B-grade production and ends up with a C-grade product 10. Some other Asian studios like Tencent/Nexon? You'll end up with a whole bunch of silly mobile games instead and I bet that's definitely not what you and I want for ME
I'm open to more suggestions, but the idea looks grim.
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Just a flip of the coin.
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Post by Sanunes on Jan 15, 2018 9:04:10 GMT
They are using it, in this age of games as a service and digital sales the games are still generating revenue for the publishers. I with a major title like Mass Effect merchandise is probably a big seller too. My bet even with the mire of Mass Effect: Andromeda the Mass Effect name is still very valuable to EA and very few if any current developer would be able to afford what they would ask. Then you have the legal issues around other titles. No One Lives Forever is a dead franchise for nobody knows who really owns the rights to the IP, so nobody can buy it or use it since nobody can find the legitimate owner due to buyouts and mergers over the years. True. But they could sell the right to develop future games without impacting any other revenue streams. Aas for NOLF, that just means that you need to get the contracts right. In my eyes then they are just contracting out the license like what Bethesda did with Fallout: New Vegas. With NOLF a small studio tried to find who to sign contracts with a couple years ago just to update the games so they could be put on Steam. The problem is that nobody wants to spend the time or money trying to find out who owns what to sign a contract. They believe one or all of Activision, 20th Century Fox, and WBIE have some stake in the franchise now and they don't want to find out who owns what so they all just give a blanket "no" it seems its mostly WBIE, but nobody seems to want to get involved. Going by the question about if I had an obscene amount of money to buy Mass Effect, I wouldn't buy Mass Effect I would spend the money looking for who owns the rights to this franchise with conditions of course for just knowing who owns it wouldn't be enough. Here is a Kotaku piece if you are interested. Link
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Post by clips7 on Jan 16, 2018 11:47:51 GMT
The Mass Effect brand clearly has interest for EA/Bioware, but they have other fish to fry at the moment. After MEA didn't go out of the gate as planned, it's being rested. I can't see any financial justification for them 'selling' this valuable IP, and in any case, I can't recall when they have sold any of their IP's before? I was hoping that Konami would sell the Silent Hill series after that uproar they had with Kojima and the production of Silent Hills...they even went as far as to wipe clean the demo P.T. from the servers so nobody can access it. They stopped making Silent Hill games, but the IP is being used in Japan in name only in the form of slot machines..... .....they are not making SH games anymore, but they know they still get money out of the IP in some manner. Likewise, i don't see EA selling the ME franchise....waaaay too much money involved and regardless of Andromeda, the ME universe still has a story to tell and still incorporates a strong fan base.
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Post by tatann on Jan 16, 2018 12:54:25 GMT
More importantly, who has the large enough capital to inherit such a gigantic franchise which you know EA won't let go cheaply? Some potential contestants: 1. Ubisoft - Slowly refining their open-world creation skills in the last few years to perfection. They can do it, but it'll be way cheaper for them to just start a brand new space sci-fi franchise of their own instead 2. Sony - They already have a shit ton of PS titles to take care of so it's gonna be a simple 'no thanks' from them 3. Nintendo - It's all about the Switch now, yea... 4. Activision - With that many CoD games in a row and some other random mediocre games on the side are you seriously counting on them to make something decent outta it? 5. Microsoft - Contradicts with the Halo and Gears of War franchises so again 'no thanks' 6. Bethesda - Will the day come for them to finally stop working on Fallout/TES/Doom? 7. Take Two - R* will always be onto the next GTA, or Red Dead Redemption so maybe one of the 2K studios can take up the project at some point 8. Bandai Namco - Don't mind a bit of anime styled stuff added? Then these are the guys 9. Capcom/Sega - Probably gets even less B-grade production and ends up with a C-grade product 10. Some other Asian studios like Tencent/Nexon? You'll end up with a whole bunch of silly mobile games instead and I bet that's definitely not what you and I want for ME I'm open to more suggestions, but the idea looks grim. My suggestions : - a "small" developper (Obsidian, Digital Extremes, Spiders) backed up by a big publisher could do ok if they're given the right amount of time/money - same developpers as above but backed up by a huge crowd funding a la Star Citizen
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Post by saandrig on Jan 16, 2018 13:01:57 GMT
A friend and I also played Mars War Logs (really liked it too but Technomancer is superior, which is promising), it means I only have 7 more people to find to know the entire player base ! I played Mars War Logs too, so only 6 players remaining 😂 Count me in and make that 5 players left. I bet we all are on these boards.
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Post by SofaJockey on Jan 16, 2018 13:16:26 GMT
True originality is hard to come by. I'm sure the Ubisofts and Bethesdas would like a successful space franchise. But why spend over the odds for someone else's outcasts when you can build your own.
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Just a flip of the coin.
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Post by Sanunes on Jan 16, 2018 13:43:59 GMT
More importantly, who has the large enough capital to inherit such a gigantic franchise which you know EA won't let go cheaply? Some potential contestants: 1. Ubisoft - Slowly refining their open-world creation skills in the last few years to perfection. They can do it, but it'll be way cheaper for them to just start a brand new space sci-fi franchise of their own instead 2. Sony - They already have a shit ton of PS titles to take care of so it's gonna be a simple 'no thanks' from them 3. Nintendo - It's all about the Switch now, yea... 4. Activision - With that many CoD games in a row and some other random mediocre games on the side are you seriously counting on them to make something decent outta it? 5. Microsoft - Contradicts with the Halo and Gears of War franchises so again 'no thanks' 6. Bethesda - Will the day come for them to finally stop working on Fallout/TES/Doom? 7. Take Two - R* will always be onto the next GTA, or Red Dead Redemption so maybe one of the 2K studios can take up the project at some point 8. Bandai Namco - Don't mind a bit of anime styled stuff added? Then these are the guys 9. Capcom/Sega - Probably gets even less B-grade production and ends up with a C-grade product 10. Some other Asian studios like Tencent/Nexon? You'll end up with a whole bunch of silly mobile games instead and I bet that's definitely not what you and I want for ME I'm open to more suggestions, but the idea looks grim. My suggestions : - a "small" developper (Obsidian, Digital Extremes, Spiders) backed up by a big publisher could do ok if they're given the right amount of time/money - same developpers as above but backed up by a huge crowd funding a la Star Citizen Star Citizen is a one-time only deal unless I see it again, besides I consider what they are doing by having high priced limited edition ships while still making the game to be taking advantage of their backers. Its why some people are into the game for thousands if not tens of thousands of dollars. How would having a smaller developer being backed by a larger publisher be any different? You would still have all the things people are complaining about with Mass Effect now but just with different people at the helm. It would be Activision controlling Obsidian and making them make a Mass Effect Call of Duty game.
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Post by Deleted on Jan 16, 2018 13:56:06 GMT
I played Mars War Logs too, so only 6 players remaining 😂 Count me in and make that 5 players left. I bet we all are on these boards. (Raises hand) yeah, I played MWL. Could see how it was a huge let down after BBF, but works as an awkward DLC to the Technomancer. Technomancer is just what I want, only with not fixed lead. Which is what we getting. But if Spiders did Mass Effect, what we’d get is.... Spectre Commander is the strongest Biotic, also known as Spectremancer on the post-Reaper appocaliptic Earth. He walks through the complicated maze of ruins back and forth, trying to find the way to contact the Citadel. He is accompanied by a group of three pretty human girls, one Krogan, an old guy and Alenko Leitenant. All fauna on Earth mutated into gigantic boss monsters. After 40 hours of killing the monsters, dethroning Udina the Opressor who tries to instill the oppressive Dictatorship and covering exactly 10 sq. miles but clocking in 1 mln steps on his Fitbit, Spectre makes an astounding discovery that the Humanity will have to survive on its own. The End.
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Post by Iakus on Jan 16, 2018 15:47:57 GMT
I played Mars War Logs too, so only 6 players remaining 😂 Count me in and make that 5 players left. I bet we all are on these boards. I've played it. So, 4
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Post by kotoreffect3 on Jan 16, 2018 17:01:54 GMT
As long as Mass Effect games are being made I don't care who makes it. If EA sells the rights to some other publisher with another developer and it revitalizes the franchise then I am all for it. EA will never do it but I would not be opposed to it as long as whoever picks it up actually supports the franchise.
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Post by CursedPanther on Jan 17, 2018 2:41:24 GMT
How would having a smaller developer being backed by a larger publisher be any different? You would still have all the things people are complaining about with Mass Effect now but just with different people at the helm. It would be Activision controlling Obsidian and making them make a Mass Effect Call of Duty game. Speaking of which, some of you might remember there used to be a Mass Effect FPS game called Team Assault undergoing production before the real ME3 but eventually scrapped. The EA managers must've seen the much bigger potential of rebooting SW Battlefront instead back then already.
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Post by Guts on Jan 17, 2018 8:14:56 GMT
This may be an unpopular idea, considering Bethesda seems like a bit of a punching bag for the internet nowadays. But Bethesda generally lets game companies they own do their own thing, I mean look at Doom (2016).
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Just a flip of the coin.
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Post by Sanunes on Jan 17, 2018 14:41:19 GMT
This may be an unpopular idea, considering Bethesda seems like a bit of a punching bag for the internet nowadays. But Bethesda generally lets game companies they own do their own thing, I mean look at Doom (2016). That is what developers say about EA as well. The expression that BioWare uses a lot is along the lines of "EA gives up enough rope to hang ourselves" and frankly that is what I saw with both Andromeda and Visceral. They might want certain things included, but there is no reason not to think Bethesda is similar, for I was thinking of Prey the other day and I can't imagine the developers really wanted to use an existing IP in a way that probably would upset fans of the original since they had so little in common and Bethesda was just camping that IP.
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Just a flip of the coin.
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Post by Sanunes on Jan 17, 2018 14:45:59 GMT
How would having a smaller developer being backed by a larger publisher be any different? You would still have all the things people are complaining about with Mass Effect now but just with different people at the helm. It would be Activision controlling Obsidian and making them make a Mass Effect Call of Duty game. Speaking of which, some of you might remember there used to be a Mass Effect FPS game called Team Assault undergoing production before the real ME3 but eventually scrapped. The EA managers must've seen the much bigger potential of rebooting SW Battlefront instead back then already. {video removed} Maybe, maybe not for that would depend if they were talking to Disney already about the license or not. There are always multiple reasons why, it might have also been that they were starting discussion over Titanfall and didn't want to have three similar games.
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April 2017
abaris
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by abaris on Jan 17, 2018 20:41:03 GMT
6. Bethesda - Will the day come for them to finally stop working on Fallout/TES/Doom? They have strong brands in their own portfolio. And they are very good at creating lively open worlds, but suck at story content and a reactive environment. What's more, they more or less depending on the modding community. Even to iron out bugs and glitches. At least on the PC hardly anyone would buy Bethesda games if they suddenly stopped modding support.
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