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Post by Qui-Gon GlenN7 on Jan 20, 2018 16:42:45 GMT
I have made the argument that Phasic/Disruptor Ammo on shotgun weapons is a good idea, and has worked well in practice for me while the conventional wisdom theory would say it is wasteful and stupid. However, I stopped there. I made the argument, and just cited my personal experience as substantiation. Today, I would like to flesh out the concept a little more, again with no physical proof and again leaning on my personal experience... But there is an explanation there, I think, that may satisfy some of you. I have been alternating Phasic and Warp ammo on my AV Wraith. 66653 build, grenade spam all day - I only PuG off-host. I often have to curry, and I like to kill all the things, so hate on me What I have noticed in a fairly obvious pattern is this: Scoring is a wash, Warp Ammo does bettee against Reapers to a small degree, the other factions it really is indeterminate. 20HSw/Phasic: no later than Wave 8 on a really bad host. 20HSw/Warp: if the host is bad, I might get 10. ... My belief, which is not knowledge btw... Is that pellet spread and lag is the factor in Phasic superiority for How I prefer to Airlock the Enemy. <Meaningless rant>I do spam grenades, but if you think I'm not a soft-cover headshot whooooor with anything not carrying a Falcon/Venom, you have misunderstood me as a player. I want 50 Melee kills with my melee kits, but goddamned if I'm not focused on 20HS just as much. Sploosh. It is satisfying. It is a sure kill. It sounds great.</rant> So... Pellet spread and lag. Frames on screen do not match host. What I see as a deadeye headshot with all pellets blasting near the face, is in actuality off to the right by half a meter. Not nearly as many pellets connecting, maybe only one... Per pellet damage on Claymore and Wraith are pretty high. Without pellet friends to break shieldgate, the Phasic/Disruptor Ammo does the necessary lifting to turn a damaging off-target hit into a headshot kill. ... Your turn
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Post by Sonashii on Jan 20, 2018 17:37:04 GMT
An interesting topic. Personally I've never thought about it, never used Phasic rounds on a shotgun either. For me it's not necessary. I'm at that point that I don't need such techniques to do good in a random match. But I may have something useful for your theory. Here's a gold game, on Apry's host. I wouldn't call it that bad. It was difficult, for sure 5 HS by the end of wave 1, 10 by the end of wave 3 and 20 on wave 9. HSol/Claymore with AP IV and Shotgun Rail Amp III. I always use AP ammo on Claymore. It's just clicks with my playstyle. It shines especially against Collectors and their big heads Whether it's platinum or gold. But you may notice here and there, that I would've one shot Centurions or Nemesis with Phasic ammo. But that brings me to my point: - It mostly depends on which type of character you use and how you build them. With AR HSol you don't need Phasic, as you have 2 shots plus grenades or CS to soften the enemies. The same story with many other characters. Phasic ammo is not that important when you have good debuff/stagger powers at your disposal. Like would you use phasic rounds on a Claymore/GI? I wouldn't personally. On the other hand - Turian Saboteur could benefit from it. - Difficulty matters. For example on platinum I often use disruptor ammo on shotguns because it helps with taking down shields quickly (Atlases, Primes), and its stagger ability often stops Goons, Hunters and such. On Wraith especially. Cabal/Wraith with Disruptor IV is very good. Nightshade blades for softening and bam - headhsot. Or if you miss initial one, you always have second one. - If you play on bad hosts, and you're a headshot maniac, why don't you try to use sniper riffles? I mean, if someone is good, then SR is more obvious choice for phasic rounds and pellet spread isn't a problem then. But if someone has trouble to get his 20 hs with SR off host, it's not that obvious he would do better with a shotgun. In the end I think it's an interesting idea. I will give it a try, but I don't think I will use it more often after that. After 1100+ hours invested in this game, I have a certain playstyle and I have my ways of dealing with bad hosts, doing headshots etc. etc. To sum it up - Disruptor on shotguns - hell yes. Phasic - meeh, it's not that necessary
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Post by Arkhne on Jan 20, 2018 17:50:22 GMT
When using the Wraith, I use Disruptor Ammo. When using the Claymore, I use Incendiary Ammo. When using the Talon, I use AP Ammo.
I do also agree that Disruptor on a Shotgun is arguably the best ammo for it (There's also an argument to be made for Phasic Crusader). I wont dispute that Phasic can work really well, but if you have a detonating power, but not a primer, Disruptor is a no-brainer on a Shotgun. Phasics WILL result in very good weapon damage output on the higher end shotguns, however Disruptor has more utility advantages (Stunning, Tech Burst Damage and Stagger).
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Post by Qui-Gon GlenN7 on Jan 20, 2018 18:37:27 GMT
Using Phasic with AV to mitigate priming I don't want.... Generally I end up in Biotic lobbies when I roll this kit. Disruptor as a primer makes things juicy for different reasons, and as Sonashii mentioned, is a strong player in Platinum. I am really focused on Gold in this theory. OHK on Platinum with a shotgun doesn't happen as easily, everything has higher health and shields and you need a dead-on shot to OHK.
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Post by Voluptuous Volus on Jan 20, 2018 23:21:09 GMT
Shotgun for me only has 3 options
1. Incendiary if I have a detonator power. Wrecks armor. 2. Armor Piercing if I don't have a detonator. 3. Warp if I'm a biotic.
Everything else is subpar. Yes, even Disruptor.
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Post by q5tyhj on Jan 20, 2018 23:59:33 GMT
Its definitely a valid option. I'll sometimes use Phasic (on a shotgun) with biotic kits, especially vs Cerberus or Geth, so that I'm not messing with my combos. Throwing Phasics on the Claymoar or Raider and watching shields/barriers just vanish in the blink of an eye is a pretty excellent sight. And at least as far as soloing Plat is concerned, I'm pretty well convinced that Disruptor on the Venom GI is generally better/faster vs. Cerberus than Incendiary (lots of shields, and TBs work against all protections instead of just health and armor for FEs). With the DAI, its a tossup between Disruptor and Incendiary, either works about as well as the other. Though overall I still use Incendiary, AP, and Warp ammo more frequently on shotguns, plenty of situations where Phasic or Disruptor are completely viable or even preferable.
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Post by muahmuah on Jan 21, 2018 11:15:38 GMT
Its definitely a valid option. I'll sometimes use Phasic (on a shotgun) with biotic kits, especially vs Cerberus or Geth, so that I'm not messing with my combos. Throwing Phasics on the Claymoar or Raider and watching shields/barriers just vanish in the blink of an eye is a pretty excellent sight. And at least as far as soloing Plat is concerned, I'm pretty well convinced that Disruptor on the Venom GI is generally better/faster vs. Cerberus than Incendiary (lots of shields, and TBs work against all protections instead of just health and armor for FEs). With the DAI, its a tossup between Disruptor and Incendiary, either works about as well as the other. Though overall I still use Incendiary, AP, and Warp ammo more frequently on shotguns, plenty of situations where Phasic or Disruptor are completely viable or even preferable. No,disruptor ammo is slower on GI/Venom vs cerb than incendiary.Tested it thousands times.On every other character i will agree,but not on GI.
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Post by mordokai on Jan 21, 2018 12:11:37 GMT
Its definitely a valid option. I'll sometimes use Phasic (on a shotgun) with biotic kits, especially vs Cerberus or Geth, so that I'm not messing with my combos. Throwing Phasics on the Claymoar or Raider and watching shields/barriers just vanish in the blink of an eye is a pretty excellent sight. And at least as far as soloing Plat is concerned, I'm pretty well convinced that Disruptor on the Venom GI is generally better/faster vs. Cerberus than Incendiary (lots of shields, and TBs work against all protections instead of just health and armor for FEs). With the DAI, its a tossup between Disruptor and Incendiary, either works about as well as the other. Though overall I still use Incendiary, AP, and Warp ammo more frequently on shotguns, plenty of situations where Phasic or Disruptor are completely viable or even preferable. No,disruptor ammo is slower on GI/Venom vs cerb than incendiary.Tested it thousands times.On every other character i will agree,but not on GI. You wouldn't happen to have results on you? I'm currently doing some statistics studying for and exam and it would be useful to put it to practical use If you can get me, say... ten results for Incendiary Venom and ten for Disruptor Venom GI runs, that should be enough to do some basic tests.
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Post by The Biotic Trebuchet on Jan 21, 2018 12:18:22 GMT
RGHAAAAA YOU USE AP ROUNDS TO MAKE SUICIDE BIG MACHINE VORCHA SCIENTISTS DISCOVER THAT VENOM + AP > KATANA > CLAYMOAR VORCHA HAVE WISDOM OF HUMAN FALCON, VORCHA ATE FALCON RGAAH!! *coughs and then dies*
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Post by muahmuah on Jan 21, 2018 12:44:37 GMT
No,disruptor ammo is slower on GI/Venom vs cerb than incendiary.Tested it thousands times.On every other character i will agree,but not on GI. You wouldn't happen to have results on you? I'm currently doing some statistics studying for and exam and it would be useful to put it to practical use If you can get me, say... ten results for Incendiary Venom and ten for Disruptor Venom GI runs, that should be enough to do some basic tests. In fact i've done much more than 10/10 runs with incend/disruptor,but i don't have screens or videos for every run,only fastest one,but average time with incendiary was faster than average with disruptor.
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Post by mordokai on Jan 21, 2018 14:16:29 GMT
You wouldn't happen to have results on you? I'm currently doing some statistics studying for and exam and it would be useful to put it to practical use If you can get me, say... ten results for Incendiary Venom and ten for Disruptor Venom GI runs, that should be enough to do some basic tests. In fact i've done much more than 10/10 runs with incend/disruptor,but i don't have screens or videos for every run,only fastest one,but average time with incendiary was faster than average with disruptor. I believe you, but there is this thing called statistical significance for which I would like to test. Basically, it's just to test if the ammo itself is the cause of faster run(likely the case, but you can never know for sure), or just random other variables. No big deal, really, but I've gotten into stats pretty heavily lately and it's became somewhat of a fun actually So if you ever do any more runs, do me a personal favour and jot those times down on a napkin. For science
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Post by Arkhne on Jan 21, 2018 14:23:14 GMT
You wouldn't happen to have results on you? I'm currently doing some statistics studying for and exam and it would be useful to put it to practical use If you can get me, say... ten results for Incendiary Venom and ten for Disruptor Venom GI runs, that should be enough to do some basic tests. In fact i've done much more than 10/10 runs with incend/disruptor,but i don't have screens or videos for every run,only fastest one,but average time with incendiary was faster than average with disruptor. I would argue that for someone of your skill level, the anti-armour damage of Incendiary would be better, but someone of lower skill will be able to play more aggressively with Disruptor Ammo due to the overall improved CC.
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Post by Qui-Gon GlenN7 on Jan 21, 2018 16:28:37 GMT
RGHAAAAA YOU USE AP ROUNDS TO MAKE SUICIDE BIG MACHINE VORCHA SCIENTISTS DISCOVER THAT VENOM + AP > KATANA > CLAYMOAR VORCHA HAVE WISDOM OF HUMAN FALCON, VORCHA ATE FALCON RGAAH!! *coughs and then dies*
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Post by q5tyhj on Jan 21, 2018 22:26:42 GMT
Its definitely a valid option. I'll sometimes use Phasic (on a shotgun) with biotic kits, especially vs Cerberus or Geth, so that I'm not messing with my combos. Throwing Phasics on the Claymoar or Raider and watching shields/barriers just vanish in the blink of an eye is a pretty excellent sight. And at least as far as soloing Plat is concerned, I'm pretty well convinced that Disruptor on the Venom GI is generally better/faster vs. Cerberus than Incendiary (lots of shields, and TBs work against all protections instead of just health and armor for FEs). With the DAI, its a tossup between Disruptor and Incendiary, either works about as well as the other. Though overall I still use Incendiary, AP, and Warp ammo more frequently on shotguns, plenty of situations where Phasic or Disruptor are completely viable or even preferable. No,disruptor ammo is slower on GI/Venom vs cerb than incendiary.Tested it thousands times.On every other character i will agree,but not on GI. disagree, and I'd say its the other way around: on pretty much any other character Incendiary is faster, but not on Venom GI
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Post by q5tyhj on Jan 21, 2018 22:39:52 GMT
No,disruptor ammo is slower on GI/Venom vs cerb than incendiary.Tested it thousands times.On every other character i will agree,but not on GI. You wouldn't happen to have results on you? I'm currently doing some statistics studying for and exam and it would be useful to put it to practical use If you can get me, say... ten results for Incendiary Venom and ten for Disruptor Venom GI runs, that should be enough to do some basic tests. Its a shame, because I almost certainly have screenshots of at least 10 solos with both, but I have no idea which ammo I used on which runs (most of them were quite some time ago) except that I know I used Disruptor on both of my runs that ended up being new ps3 records for fastest GI plat solo. Its always possible that I've just had the perfect storm of spawns, objectives, etc. on runs where I've happened to be using Disruptor (random variables, as you say), but that seems sort of unlikely. One thing that seems plausible is that Disruptor is only better when you're getting good spawns, because its the splash damage from the constant TBs that seems to make the difference, and if you're getting strung out split spawns that benefit is diminished, and Incendiary certainly is faster vs. most individual enemies. Its when you get the big clusterfuck of double Atlases+mooks that Disruptor really cleans house.
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Post by GruntKitterhand on Jan 22, 2018 2:26:53 GMT
In fact i've done much more than 10/10 runs with incend/disruptor,but i don't have screens or videos for every run,only fastest one,but average time with incendiary was faster than average with disruptor. I would argue that for someone of your skill level, the anti-armour damage of Incendiary would be better, but someone of lower skill will be able to play more aggressively with Disruptor Ammo due to the overall improved CC. I'll admit I was thinking the same, but then started to wonder about practice versus theory. I don't want to appear to take sides on the specifics of the GI/Venom Disruptor versus Incendiary debate, primarily because I've never played him with either, as I've never paired him with the Venom. In fact I'm reasonably confident I've only ever used Incendiary and Warp ammo with the Venom. As for the debate, The Doc's skill and experience is irrefutable and in my mind Incendiary makes the most sense, but I've also been in the same games as q with a Venom and have had nothing to kill. The man knows his Venom. He once invited me to do some Venom challenges along with our other friend UpperReality. I'm really sad we never got round to it but I would honestly have had nothing to kill. My own perception (based, I remind you, on diddly-squat) is that putting Disruptor ammo on the Venom seems a little like a belt and braces approach to stagger. I mean, the Venom staggers already, right? As does Proxy Mine. SO the stagger benefit from Disruptor ammo is redundant. But then I'm drawn to q's argument about TBs being significant, along with the all-important spawn location. I used to be into stats myself a long time ago but I've forgotten all the theory. Still, I'm totally feckin baked and I'm willing to believe that it could ultimately be shown that Incendiary ammo is better in 9 out of 10 (or even 99 out of 100) games, or for 1 in every 100 players, perhaps, but in the 10th (or 100th) Disruptor ammo is even faster. So I'm with mordokai and want somebody to GIVE ME SOME STATS DAMMIT! FOR SCIENCE!!! That said, I'll wake up in the morning and be slightly embarrassed that I posted this, as by then I won't care quite so passionately, and will revert to type and load up my Claymore + AP rounds and go kill me some Reapers. One at a time.
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Post by BlackMage on Jan 22, 2018 5:19:11 GMT
It is not difficult to kill mooks on Gold, especially if you have a shield-stripping power. Disruptor will help if you need the stun but will do squat against armor. I'll take AP or Incendiary over Disruptor for shotgun.
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Post by muahmuah on Jan 22, 2018 5:46:46 GMT
No,disruptor ammo is slower on GI/Venom vs cerb than incendiary.Tested it thousands times.On every other character i will agree,but not on GI. disagree, and I'd say its the other way around: on pretty much any other character Incendiary is faster, but not on Venom GI GI is enough powerful and he can take down every shield fast with incendiary ammo.On plat you have much armor vs cerb on the later waves.Every other character,with some exceptions of course can't take down the shield that fast with incendiary for obvious reasons.I am faster with incendiary,but have to admit that the difference is not big.Probably 10-20 sec.2 runs can't be same unfortunatelly.Spawns,objectives..etc
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Post by q5tyhj on Jan 22, 2018 6:54:55 GMT
disagree, and I'd say its the other way around: on pretty much any other character Incendiary is faster, but not on Venom GI GI is enough powerful and he can take down every shield fast with incendiary ammo.On plat you have much armor vs cerb on the later waves.Every other character,with some exceptions of course can't take down the shield that fast with incendiary for obvious reasons.I am faster with incendiary,but have to admit that the difference is not big.Probably 10-20 sec.2 runs can't be the same unfortunatelly.Spawns,objectives..etc Yeah the difference either way isn't very big for me either, 10-20 seconds sounds about right, and as you say its really hard to compare runs since no two games are exactly alike, even if you get the same objectives. But I've done a ton of solos with both setups, and Disruptor definitely seems faster to me- as I said, my fastest GI runs, which were ps3 records for the GI at the time, both used Disruptor. But it could've been a perfect storm of spawns and objectives working out in those runs, so its possible I'm wrong. And as far as the thread is concerned I think the point is the same either way: there's definitely setups where Disruptor on a shotgun is very, very good.
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Post by muahmuah on Jan 22, 2018 7:50:35 GMT
GI is enough powerful and he can take down every shield fast with incendiary ammo.On plat you have much armor vs cerb on the later waves.Every other character,with some exceptions of course can't take down the shield that fast with incendiary for obvious reasons.I am faster with incendiary,but have to admit that the difference is not big.Probably 10-20 sec.2 runs can't be the same unfortunatelly.Spawns,objectives..etc Yeah the difference either way isn't very big for me either, 10-20 seconds sounds about right, and as you say its really hard to compare runs since no two games are exactly alike, even if you get the same objectives. But I've done a ton of solos with both setups, and Disruptor definitely seems faster to me- as I said, my fastest GI runs, which were ps3 records for the GI at the time, both used Disruptor. But it could've been a perfect storm of spawns and objectives working out in those runs, so its possible I'm wrong. And as far as the thread is concerned I think the point is the same either way: there's definitely setups where Disruptor on a shotgun is very, very good. In fact i use only disruptor ammo on some shotguns for solos.I mean on weapon-based characters like GI or Turian soldier.Claymore,wraith,crusader work great with disruptor.
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Post by Alfonsedode on Jan 22, 2018 9:37:19 GMT
yeah, i put Disruptor ammo = Inci rounds vs cerb plat in some ram in my mind. (providing no Inci cheese available)
As for Quin Gon's OP, i m pûtting DA everywhere now, it s too good. Mainly MuahDoc influence i guess.
But on a AV on gold cerb, i might like my stasis OHK on phantoms ? Or is it the same with DA ? I doubt it
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Post by Arkhne on Jan 22, 2018 10:45:30 GMT
yeah, i put Disruptor ammo = Inci rounds vs cerb plat in some ram in my mind. (providing no Inci cheese available) As for Qui n Gon's OP, i m pûtting DA everywhere now, it s too good. Mainly MuahDoc influence i guess. But on a AV on gold cerb, i might like my stasis OHK on phantoms ? Or is it the same with DA ? I doubt it Once upon a time, I did not respect Disruptor Ammo OR Tech Bursts. Now, I often find myself naturally reaching for the Disruptor Ammo or Tech Burst character, I like my CC.
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Post by inert on Jan 22, 2018 15:54:59 GMT
I run Disruptor on Graal for my Melee Krosent or Hatesurfing BatSent just to strip shields and to not take advantage of possible cheese. Melee doesn't care about armor anyway.
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Post by max on Jan 22, 2018 18:10:53 GMT
You wouldn't happen to have results on you? I'm currently doing some statistics studying for and exam and it would be useful to put it to practical use If you can get me, say... ten results for Incendiary Venom and ten for Disruptor Venom GI runs, that should be enough to do some basic tests. Its a shame, because I almost certainly have screenshots of at least 10 solos with both, but I have no idea which ammo I used on which runs (most of them were quite some time ago) except that I know I used Disruptor on both of my runs that ended up being new ps3 records for fastest GI plat solo. Its always possible that I've just had the perfect storm of spawns, objectives, etc. on runs where I've happened to be using Disruptor (random variables, as you say), but that seems sort of unlikely. One thing that seems plausible is that Disruptor is only better when you're getting good spawns, because its the splash damage from the constant TBs that seems to make the difference, and if you're getting strung out split spawns that benefit is diminished, and Incendiary certainly is faster vs. most individual enemies. Its when you get the big clusterfuck of double Atlases+mooks that Disruptor really cleans house. Pfhhh ... Epeen post. I demand a Thunderdome, your GI / Venom vs me missile glitching. On Bronze
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Deerber
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Claymore & Drell
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
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Post by Deerber on Jan 23, 2018 0:25:52 GMT
It's pretty simple, really. On powerful shotguns like the High Lord, moar damage = moar OHK range. That's pretty much it, your phasic/disruptor, applying moar damage to most OHKble enemies in the game, is giving you more OHK range against them and therefore moar melon bursting. Moar melon bursting is always good!
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