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sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on May 21, 2020 16:30:40 GMT
I believe that what he meant was not the basic understanding of how to construct sentences required form 1st graders but how a collaborative work on an interactive medium goes So you're going to change it into "you need to be a game dev and writer, to criticize a game dev and writer". Which is the same principle again. How about "you can't criticize a head of state, unless you are a head of state", for the exact same reason; you don't understand how a country is run. Therefore, you should not vote, you don't deserve a democracy. No. The Hitler analogy is just as valid. Even if you say it shouldn't apply to governing a country, you have to establish the why, since running a country is infinitely more complex than writing a line in a video game, regardless of how interactive or not is the sequence in which that line is played. The rhetoric of "it's hard, therefore you shouldn't judge" means nothing. Everything is hard. Coding is hard, writing is hard, emoting is hard, living on a ball of dirt, thanks to a gigantic fireball that could burst a flare that wipes you out at any minute is hard. Nor are varying degrees of difficulty a reason why you should be free of criticism. You are making another non argument. Not really. Most obvious if you consider coding. Again, non argument. Coding has no bearing on the quality of a writer's line. You have to write one good line. I mean, ffs, Bioware forgot that Attempted Murder is considered a felony. How is that a fault of coding? How is that not objectively bad writing, that should be criticized and pointed out? What the fuck does coding have to do with you forgetting that attempted murder is a criminal offense?
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Post by burningcherry on May 22, 2020 7:34:27 GMT
I believe that what he meant was not the basic understanding of how to construct sentences required form 1st graders but how a collaborative work on an interactive medium goes So you're going to change it into "you need to be a game dev and writer, to criticize a game dev and writer". Which is the same principle again. How about "you can't criticize a head of state, unless you are a head of state", for the exact same reason; you don't understand how a country is run. Therefore, you should not vote, you don't deserve a democracy. No. The Hitler analogy is just as valid. Even if you say it shouldn't apply to governing a country, you have to establish the why, since running a country is infinitely more complex than writing a line in a video game, regardless of how interactive or not is the sequence in which that line is played. The rhetoric of "it's hard, therefore you shouldn't judge" means nothing. Everything is hard. Coding is hard, writing is hard, emoting is hard, living on a ball of dirt, thanks to a gigantic fireball that could burst a flare that wipes you out at any minute is hard. Nor are varying degrees of difficulty a reason why you should be free of criticism. You are making another non argument. We're again at not noticing the middle ground between having no clue and doing something professionally. Coding is the most obvious domain where you need to have some basic competence to properly criticize and if you don't have, it's clearly seen and it's impossible to even explain to you why you're wrong.
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Post by ClarkKent on May 22, 2020 10:24:45 GMT
The way that 'First Murderer' quest ended was just ridiculously dumb.
Surely someone on the Nexus would have been clued up on attempted murder.
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on May 22, 2020 13:38:16 GMT
for a while it was considered illegal to criticize The Witcher 3 Fuck the Witcher. From 1 to 3. I don't like it. But I have no valid criticism as to why. It is perfectly well to make a good game that I don't like. It is also perfectly well to make a bad game that I like. Alpha Protocol is a perfectly bad game that I love. Witcher 3 is, probably, a perfectly good game that I couldn't give two shits about. I don't care about it, I haven't played it, I most likely will never play it, I won't even shit sit down to watch the Cavill show. We're again at not noticing the middle ground between having no clue and doing something professionally So the argument that you shouldn't criticize a professional writer, unless you understand what writing is about was, in fact, in favour of criticizing any writer, if you have an understanding of writing. Which means that any person writing in this discussion board is qualified to criticize Mac and Bioware's writing in general. So in other words, you're saying Highwayman667 basically made an absolutely nonsensical argument. I'll take that. I don't think Highwayman667 would agree, but whatever, I don't care. Coding is the most obvious domain where you need to have some basic competence to properly criticize and if you don't have, it's clearly seen and it's impossible to even explain to you why you're wrong. I do. And I can tell you that coding has nothing to do with writing a good line. If that is the argument being made, then no, Highwayman667 has absolutely no reason to believe that it influences the quality of a line. Whether you write "fuck off" or "shit sucks" has no bearing on the game's code. Or vice versa.
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,222 Likes: 25,882
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on May 22, 2020 14:02:15 GMT
The way that 'First Murderer' quest ended was just ridiculously dumb. Surely someone on the Nexus would have been clued up on attempted murder. Just the end? I think you missed the part where the guy was accused and found guilty in a 10 minute trial with no examination of the body or the crime scene, no lawyers and no judges. Or that every crime is solved with "exile them" on the Nexus, so the actual crime doesn't matter that much to the leadership, only that a crime happened does. That quest was one of the first example of how incompetents the Nexus leadership was/is. In that sense, the writing was fine. By the way, keeping the guilty verdict is the happy ending for that quest.
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on May 22, 2020 14:23:06 GMT
That quest was one of the first example of how incompetents the Nexus leadership was/is While none of the things you said are necessarily wrong, Ryder can't even charge the defendant with Attempted Murder. Unless Bioware was trying to make a point that Ryder is also incompetent. But in that event, none of his squadmates care to correct him. -But Ryder, even if he's not the killer, it's still attempted murder. Or, worse yet, even SAM neglects or forgets to do so. Unless Attempted Murder, for some reason, is no longer a thing in the future.
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Post by ClarkKent on May 22, 2020 15:19:43 GMT
The way that 'First Murderer' quest ended was just ridiculously dumb. Surely someone on the Nexus would have been clued up on attempted murder. Just the end? I think you missed the part where the guy was accused and found guilty in a 10 minute trial with no examination of the body or the crime scene, no lawyers and no judges. Or that every crime is solved with "exile them" on the Nexus, so the actual crime doesn't matter that much to the leadership, only that a crime happened does. That quest was one of the first example of how incompetents the Nexus leadership was/is. In that sense, the writing was fine. By the way, keeping the guilty verdict is the happy ending for that quest. There's incompetence, and then there's lacking mental faculties. The nexus leadership were clearly in the latter camp.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 22, 2020 17:36:06 GMT
The way that 'First Murderer' quest ended was just ridiculously dumb. Surely someone on the Nexus would have been clued up on attempted murder. Just the end? I think you missed the part where the guy was accused and found guilty in a 10 minute trial with no examination of the body or the crime scene, no lawyers and no judges. Or that every crime is solved with "exile them" on the Nexus, so the actual crime doesn't matter that much to the leadership, only that a crime happened does. That quest was one of the first example of how incompetents the Nexus leadership was/is. In that sense, the writing was fine. By the way, keeping the guilty verdict is the happy ending for that quest.
Well, with no legal infrastructure, it would make sense that they would just take expedient paths to just get stuff like that out of the way, and I imagine that opting for execution over exile would probably have an ill effect on the rest of the population.
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Post by themikefest on May 22, 2020 17:38:47 GMT
Too bad the Nexus didn't have sam on it to investigate the crime scene.
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,222 Likes: 25,882
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on May 22, 2020 17:54:24 GMT
That quest was one of the first example of how incompetents the Nexus leadership was/is While none of the things you said are necessarily wrong, Ryder can't even charge the defendant with Attempted Murder. Unless Bioware was trying to make a point that Ryder is also incompetent. But in that event, none of his squadmates care to correct him. -But Ryder, even if he's not the killer, it's still attempted murder. Or, worse yet, even SAM neglects or forgets to do so. Unless Attempted Murder, for some reason, is no longer a thing in the future. Charging the guy with attempted murder after you clear him of murder is something Tan or Kandros should have done, not the Pathfinder. Clearly, neither of them gave a crap about adding the word attempted in front of murder in some digital document. He would still get exiled for it and they probably wouldn't bother with a 10 minutes trial this time. The point of the quest is that the Nexus is the "far west" and if someone committed a crime, exile is it. The way Tan present you with the choice at the end, he's delegating his work and he clearly doesn't want to reopen anything. Leaving things as is or trashing everything are his solution for basically everything. and that is why F*** Tan! is my favorite dialogue choice in the entire game.
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,222 Likes: 25,882
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on May 22, 2020 18:16:34 GMT
Just the end? I think you missed the part where the guy was accused and found guilty in a 10 minute trial with no examination of the body or the crime scene, no lawyers and no judges. Or that every crime is solved with "exile them" on the Nexus, so the actual crime doesn't matter that much to the leadership, only that a crime happened does. That quest was one of the first example of how incompetents the Nexus leadership was/is. In that sense, the writing was fine. By the way, keeping the guilty verdict is the happy ending for that quest.
Well, with no legal infrastructure, it would make sense that they would just take expedient paths to just get stuff like that out of the way, and I imagine that opting for execution over exile would probably have an ill effect on the rest of the population.
I find it interesting that they just exile people for basically every crime. The purest form of "out of sight, out of mind" concept. Although, in the context of Andromeda I think they kinda saw it as a death sentence in some cases. But it appear living outside of the Nexus isn't that hard. All the people you exile from it can be meet later in the game on different planets.
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Post by KaiserShep on May 22, 2020 18:40:16 GMT
Too bad the Nexus didn't have sam on it to investigate the crime scene. SAM can’t really do anything by itself.
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Post by themikefest on May 22, 2020 19:02:58 GMT
Too bad the Nexus didn't have sam on it to investigate the crime scene. SAM can’t really do anything by itself. It could if the Nexus had a pathfinder on the Nexus as well when it left the Milky Way.
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Post by burningcherry on May 22, 2020 21:12:02 GMT
We're again at not noticing the middle ground between having no clue and doing something professionally So the argument that you shouldn't criticize a professional writer, unless you understand what writing is about was, in fact, in favour of criticizing any writer, if you have an understanding of writing. Which means that any person writing in this discussion board is qualified to criticize Mac and Bioware's writing in general. So in other words, you're saying Highwayman667 basically made an absolutely nonsensical argument. I'll take that. I don't think Highwayman667 would agree, but whatever, I don't care. Never said that everyone here is qualified to do so, I suppose that's not the case. As I said, I didn't read most of the discussion above, maybe a proof lies somewhere there. Of course coding has a lot to do with writing a good line, and even more with requiring experience to criticize. Someone without any clue about memory locality will prefer a short spaghetti code over something long but hierarchical and try explaining what's the problem.
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Post by Deleted on May 23, 2020 21:46:18 GMT
So the argument that you shouldn't criticize a professional writer, unless you understand what writing is about was, in fact, in favour of criticizing any writer, if you have an understanding of writing. Which means that any person writing in this discussion board is qualified to criticize Mac and Bioware's writing in general. So in other words, you're saying Highwayman667 basically made an absolutely nonsensical argument. I'll take that. I don't think Highwayman667 would agree, but whatever, I don't care. It's okay to provide feedback on writing, but you only need to do it once. Repeating the same arguments over and over again for 8 years and expecting a different result from Bioware's writers is insanity. Not saying you personally, but people who detests the ending have sounded like broken records for the last 8 years.
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Post by SirSourpuss on May 24, 2020 2:24:20 GMT
Charging the guy with attempted murder after you clear him of murder is something Tan or Kandros should have done, not the Pathfinder. But they don't. The guy just walks. Neither are you allowed to point it out. Clearly, neither of them gave a crap about adding the word attempted in front of murder in some digital document. He would still get exiled for it and they probably wouldn't bother with a 10 minutes trial this time. This does it make sense in the game, or IRL. Exiling someone for jaywalking, for example, is considered the same as someone committing mass genocide. Someone, sometime, somewhere should have understood that differing crimes should not stand for the same penance. And while this could be used to display the Initiative's shortcomings, this is a very, very large shortcoming, to the point of debating the Initative's point. If we are to secede the council with an even more incompetent body that is, supposedly, assembled of the Milky Way's best and brightest, then kill them off and have them be replaced with even more incompetent people, it makes one wonder what is the point. Especially when they can't even make a distinction on penalty. Why would I want to be part of this world? Especially since I am not in a position to solve this problem of incarceration, law making, or even just fucking fining. I won't want to come back to it. And by "I", I mean anyone. It's okay to provide feedback on writing Good. but you only need to do it once I will repeat it every day, for the rest of my goddamn life, if it helps get through to someone. Because it helps people improve. Repeating the same arguments over and over again for 8 years and expecting a different result from Bioware's writers is insanity. It isn't. Not if it stops people from fucking up next time. Every day is a new reminder. -Why is it not OK to write "thing" this way and just be done with it? -Oh, right, because it's shit. I should strive today and do better As many times as I have to. Not just the endings, but anything and everything wrong with the game, to prevent the result from repeating for the ... 3rd? 4th? 5th? time after ME3? Never said that everyone here is qualified to do so, I suppose that's not the case. As I said, I didn't read most of the discussion above, maybe a proof lies somewhere there. Not saying you personally, but people who detests the ending have sounded like broken records for the last 8 years. Thank you. Your inconclusive statement has been really helpful. Memory locality has not been an issue with any game, since we got HDDs, RAM and VRAM large enough to accommodate for the large amounts of data required to facilitate them. Which is why you see multiple times within a conversation that the characters conversing reboot their poses and audio files are chopped up into smaller pieces. It's something that Bioware had successfully dealt with since KotoR, at the very least. If you are claiming that, with the improved hardware, software and budget afforded Bioware, thanks to EA, they have actually regressed on the technical department, that is no excuse. That is condemnation. Of the studio, its employees, its management and the product. And if you're saying that Bioware's 3 year pre-production cycle of Andromeda wasn't enough to solve this problem, why should anyone trust them to fix it, ever? I know Indie studios that have succeeded on this department. Harebrained Studios figured it out for the Shadowrun games. If this is the reason, this is incompetence on a whole other level. To insinuate it, is insulting to the studio. You can literally brute force this, through hardware specs. It means you literally had not one single coder that could efficiently take leverage of the hardware and made it choke on something as basic as playing an animation and an audio line. The game would not hit the start screen, under these conditions. Find me a marginally more convincing reason than this.
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N3
"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 522 Likes: 724
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Post by Highwayman667 on May 24, 2020 4:01:06 GMT
I will repeat it every day, for the rest of my goddamn life, if it helps get through to someone. Because it helps people improve. Except you don't repeat stuff. You insult
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Post by burningcherry on May 24, 2020 4:46:27 GMT
Never said that everyone here is qualified to do so, I suppose that's not the case. As I said, I didn't read most of the discussion above, maybe a proof lies somewhere there. Not saying you personally, but people who detests the ending have sounded like broken records for the last 8 years. Thank you. Your inconclusive statement has been really helpful. The only thing I mean to conclude is that you don't accept the concept of competence requirements in discussion.
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Post by Deleted on May 24, 2020 8:20:00 GMT
I will repeat it every day, for the rest of my goddamn life, if it helps get through to someone. Because it helps people improve. Then you are one of those broken records I was talking about. Look, you can ask once, but if you keep pestering them about it and demand that they bend to your whims, then that could be considered harassment. In which case, you will be ignored. It isn't. Not if it stops people from fucking up next time. Every day is a new reminder. -Why is it not OK to write "thing" this way and just be done with it? -Oh, right, because it's shit. I should strive today and do better As many times as I have to. Not just the endings, but anything and everything wrong with the game, to prevent the result from repeating for the ... 3rd? 4th? 5th? time after ME3? Bioware doesn't read these forums. Might want to contact them directly for a better luck. Otherwise, you're just yelling at the clouds. No game is perfect though. Every game has flaws and things people like and things they don't like. It's just human nature, we aren't perfect by design. Thank you. Your inconclusive statement has been really helpful. Thanks for the input.
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,222 Likes: 25,882
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azarhal
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azarhal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on May 24, 2020 11:57:30 GMT
Charging the guy with attempted murder after you clear him of murder is something Tan or Kandros should have done, not the Pathfinder. But they don't. The guy just walks. Neither are you allowed to point it out. Clearly, neither of them gave a crap about adding the word attempted in front of murder in some digital document. He would still get exiled for it and they probably wouldn't bother with a 10 minutes trial this time. This does it make sense in the game, or IRL. Exiling someone for jaywalking, for example, is considered the same as someone committing mass genocide. Someone, sometime, somewhere should have understood that differing crimes should not stand for the same penance. And while this could be used to display the Initiative's shortcomings, this is a very, very large shortcoming, to the point of debating the Initative's point. If we are to secede the council with an even more incompetent body that is, supposedly, assembled of the Milky Way's best and brightest, then kill them off and have them be replaced with even more incompetent people, it makes one wonder what is the point. Especially when they can't even make a distinction on penalty. Why would I want to be part of this world? Especially since I am not in a position to solve this problem of incarceration, law making, or even just fucking fining. I won't want to come back to it. And by "I", I mean anyone. Please read about societal collapse ASAP.
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Post by SirSourpuss on May 24, 2020 13:57:41 GMT
Except you don't repeat stuff. You insult Who did I insult, please and tell me what did I call them? Saying Bioware fucked up isn't an insult. Reminding them that they -Dropped characters -Dropped plot points -Committed several logical fallacies in their reasoning -The entire crucible sequence is wrong from a literary as well as logical standpoint Are not insults. They are reasonable arguments, ones that nobody as of yet has managed to logically debunk. And if all things considered, there is no other explanation, then the only one you are left, however unlikely as it may seem, is the truth. As I've said, I've fucked up hundreds, if not thousands, of times. It is not an insult to be told you fucked up. What is an insult, is telling fans that they didn't get it, because they weren't smart enough, calling them sexist, homophobes and misogynists for disliking something that didn't have anything remotely to do with these things, unless Starkid somehow falls in those categories. The only thing I mean to conclude is that you don't accept the concept of competence requirements in discussion. Your concept of competence has yet to fall within any bounds. Either I need to be at the very least a grade schooler to understand, or I need to be a published writer to understand, or I need to code to understand or perhaps the requirement is that I am not believed to be able to understand because my critical thinking doesn't align with someone else's. And that picture says nothing. If you are making a point that there are several factors that you are not aware of, that could be influencing the end result, please name them. If you can make a game that "Line A" plays, then, I can guarantee you, a "Line B" could be played instead of "Line A", simply be changing the path of the command line to execute the "Line B" content, or by replacing existing "Line A" with "Line B" and renaming "Line B" to "Line A" so as to not cause a conflict within the code. If you manage to make the hardware choke, or the engine crash while the game executes this action, it is admirable, for all the wrong reasons. If the reason is that you already recorded the lines and writing it over, sending the new lines to be re-recorded and then re-implemented into the game, to change out the old ones is the problem, then how about writing something that wasn't bad in the first place? If the entire problem was sending out lines to be recorded, because the actors wouldn't be available, don't hire actors to voice lines, if they can't adhere to the schedule. It's not like ... Gary Carr gave us some Sir Laurence Olivier type of performance. Then you are one of those broken records I was talking about. Look, you can ask once, but if you keep pestering them about it and demand that they bend to your whims, then that could be considered harassment. In which case, you will be ignored. These aren't just "my whims", which you so try to downplay. People here make arguments and people reply to these arguments. If you can't counter those arguments, then you probably should do something to fix those complaints. If those complaints persist for so long, due to your own inaction and have continued to damage your brand over a long period of time and taking things to a new direction haven't worked out, as it should have been made painfully obvious so to everyone here, but apparently it hasn't, you are left with the options of closing down, or finally trying to fix your shit. Bioware's budget, software and hardware limitations are not the customer base's problem. Similarly, customer satisfaction isn't the customer base's problem. All these are Bioware's problems. I am Bioware's problem and even you, should you buy their games, are Bioware's problem. Because whether you liked the game that you bought or not, is another of Bioware's problems. Every aspect of the entertainment product that Bioware produces, is Bioware's problem. Because Bioware needs to make an entertainment product that people want to buy, people enjoy playing it and will generate good will, so as to make you want to come back for the next one. What it should not strive to do, is achieve what ME3 did. Not only create a mass backlash, not only cause damage to your franchise, not only cause damage to your brand, but haunt you for so long that 8 years later, people still beat you up with it. Because that means people will still beat you up over it 10 years later, 12 years later, 20 years later and so on and so on. There is a reason why no Bioware game has sold as well as ME3 did, on release, since ME3. I can guarantee you DA4 won't outsell it, as the culmination of the DA franchise. But it should. Bioware doesn't read these forums We've proven that they do. Multiple times now. Please read about societal collapse ASAP We could have stayed in the Milky Way for that, if we wanted to explore it. We didn't. So what is the point of exploring societal collapse in Andromeda? And if we are to witness it in Andromeda, can we consider the Initiative a failure that won't recover, therefore making whatever efforts we put into it meaningless and not a reason to return to it? Basically, they went, they failed, they died. No need to draw it out for three games. Last time we tried that, we got ME3 and I don't really recall that going over too well.
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Post by burningcherry on May 24, 2020 14:59:50 GMT
The only thing I mean to conclude is that you don't accept the concept of competence requirements in discussion. Your concept of competence has yet to fall within any bounds. Either I need to be at the very least a grade schooler to understand, or I need to be a published writer to understand No, once again I'm saying there's a middle ground between those two. Coding was just an example that sometimes you have to first be able to understand. You missed the point by going into largely unrelated topics close to the example (like below) rather than what the example examplifies.
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Post by SirSourpuss on May 24, 2020 19:46:54 GMT
No, once again I'm saying there's a middle ground between those two. And we're all in there, between those two. So I don't know what you're trying to achieve. Either narrow it down or accept that criticism is valid. Coding was just an example that sometimes you have to first be able to understand. You missed the point by going into largely unrelated topics close to the example (like below) rather than what the example examplifies. Make an example. I can tell you, again, if you want, there is no reason, hardware or software, that doesn't border on ineptitude of epic proportions, of problems even Bioware have solved a decade or two ago, why this should be a problem. Give me something, that would require an entire game have lines of juvenile quality writing, for it to be functional. You're not making a case for yourself. How do you expect me to take you seriously, if all you can come up with is "you don't know". I do know. I've worked with Unreal Engine 4 and I've written dialogue in it. There is no reason why it should be a problem. You are not making any sense.
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Post by Deleted on May 24, 2020 23:35:30 GMT
Except you don't repeat stuff. You insult Who did I insult, please and tell me what did I call them? Saying Bioware fucked up isn't an insult. Reminding them that they -Dropped characters -Dropped plot points -Committed several logical fallacies in their reasoning -The entire crucible sequence is wrong from a literary as well as logical standpoint Are not insults. They are reasonable arguments, ones that nobody as of yet has managed to logically debunk. And if all things considered, there is no other explanation, then the only one you are left, however unlikely as it may seem, is the truth. As I've said, I've fucked up hundreds, if not thousands, of times. It is not an insult to be told you fucked up. What is an insult, is telling fans that they didn't get it, because they weren't smart enough, calling them sexist, homophobes and misogynists for disliking something that didn't have anything remotely to do with these things, unless Starkid somehow falls in those categories. These aren't just "my whims", which you so try to downplay. People here make arguments and people reply to these arguments. If you can't counter those arguments, then you probably should do something to fix those complaints. If those complaints persist for so long, due to your own inaction and have continued to damage your brand over a long period of time and taking things to a new direction haven't worked out, as it should have been made painfully obvious so to everyone here, but apparently it hasn't, you are left with the options of closing down, or finally trying to fix your shit. Bioware's budget, software and hardware limitations are not the customer base's problem. Similarly, customer satisfaction isn't the customer base's problem. All these are Bioware's problems. I am Bioware's problem and even you, should you buy their games, are Bioware's problem. Because whether you liked the game that you bought or not, is another of Bioware's problems. Every aspect of the entertainment product that Bioware produces, is Bioware's problem. Because Bioware needs to make an entertainment product that people want to buy, people enjoy playing it and will generate good will, so as to make you want to come back for the next one. What it should not strive to do, is achieve what ME3 did. Not only create a mass backlash, not only cause damage to your franchise, not only cause damage to your brand, but haunt you for so long that 8 years later, people still beat you up with it. Because that means people will still beat you up over it 10 years later, 12 years later, 20 years later and so on and so on. There is a reason why no Bioware game has sold as well as ME3 did, on release, since ME3. I can guarantee you DA4 won't outsell it, as the culmination of the DA franchise. But it should. Bioware doesn't read these forums We've proven that they do. Multiple times now. Regarding dropped characters, they did mention early on in ME3's development that they wanted to have a smaller squad for ME3. Some of the fans created this lavish dream team squad with every single squadmate you've ever had for ME3 and roll with it. However, developing that many stories and such on top of that would just eat into their budget. So you got cameos instead.
Cut content isn't anything new. If you can't make your ship date, then you have to cut things from your game.
How is the Crucible wrong? Without it, you wouldn't be able to defeat the Reapers on your own. Also, just by itself, it won't be able to stop the Reapers. You need to combine it with the Citadel and the mass relays to defeat the Reapers. Like ME2 mentioned, you use the Reapers own resources against them.
What logical fallacies would those be?
Regarding complaints, you know about those comment boxes at Wendy's and other businesses? Well, they're just that, comment boxes. You tell them how you think their service was, and they either take it or leave it. You can bring a horse to water, but you can't make them drink it.
You can't really make Bioware fix or do anything. Using the "do as I say, or you will go out of business" is very counterproductive.
They were proud of what the team had accomplished, and stood by their work. They did essentially meet you halfway though. They gave you more closure like people were asking, they allowed you to ask questions with the Starchild, they explained things a bit more for those who thought it didn't make sense.
You are still viewing these games as a consumer product and not an art form which the developers consider it to be. This is like having Leonardo da Vinci paint Mona Lisa, and then the museum patron comes along and says they want to have something else painted onto it, and thus, the original painter has no freedom in what he paints, because it has to meet the people's expectations of what they want to see. The more people see it, the more money the museum makes in admission fees. At the cost of the painter losing the freedom to paint whatever they feel like, because it's their creation.
Regarding insults though. I don't remember Bioware ever, ever, calling people stupid, or you don't understand our art. I do remember people calling Bioware lazy, incompetent, Mac Walters is a hack, Bioware has bad writers, etc. That's not going to make you friends with them. They'll back away and retreat. Or simply ignore anyone who is like that.
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Post by SirSourpuss on May 25, 2020 0:44:20 GMT
Regarding dropped characters, they did mention early on in ME3 's development that they wanted to have a smaller squad for ME3. Some of the fans created this lavish dream team squad with every single squadmate you've ever had for ME3 and roll with it. However, developing that many stories and such on top of that would just eat into their budget.Not. The consumers'. Problem. It's not what the fans wanted and Bioware got slammed for it. If you're still paying for it, 8 years later, you better believe it was a bad call. And yes, they are still paying for it. What logical fallacies would those be? Here's one: since the Crucible was supposed to be operated remotely, how would Control or Synthesis work, without anyone triggering them locally? How does the Crucible know which effect to trigger? Why does Shepard forget he is biotic in cutscenes? Why does he forget to barrel roll his shuttle, when Kai Leng lands on it? Why does he stand around, when Thane knocks Kai Leng down, instead of surrounding him? etc. etc. etc. You can't really make Bioware fix or do anything. Using the "do as I say, or you will go out of business" is very counterproductive You should see how counterproductive being out of business is, then. You are still viewing these games as a consumer product and not an art form They're consumer products. Intended to be consumed. En Masse. For profit. I don't remember Bioware ever, ever, calling people stupid Alzheimer's claims another one. I will continue to support researchers in their efforts for a cure, just for you. That's not going to make you friends with them I'm not here to make friends. They'll back away and retreat. Or simply ignore anyone who is like that. They can ignore their customer base all they want, on their way to the unemployment line. It's not going to help. They need to act. And they're still not going to. But there's nothing stopping me from saying it every single day.
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