starlord
N3
Star-Lord, man, legendary outlaw?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 395 Likes: 641
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Star-Lord, man, legendary outlaw?
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starlord
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Post by starlord on Mar 16, 2018 6:38:44 GMT
I don't want open world in any setting, not unless they're willing to truly fill it up with interesting things to do. Driving for miles and miles and miles and miles to get from Point A to Point C and then miles and miles and miles to Point E and then miles and miles...well, you get the idea. It was boring. I don't mind getting sidetracked on a quest - in fact, I'd preferred it - so long as I'm not just pointlessly traveling long distances so I get the sense of "this place is big". If that's the guess, develop gate technology that lets us avoid the nothingness - even if it comes down to you have to drive there the first time but can skip thereafter. Let it be my own choice to look for side quests that might be lurking between. Don't force it down my throat, especially when it's generally just not there. I would literally have music playing when I had to drive long distances. I don’t think I ever stepped out to fight the enemies that “attacked” me until I felt I absolutely had to. It was incredibly pointless. I hate to be overly negative, but I really don’t like this trend that tells devs they have to have large sprawling worlds for their game to be good. Like, instead of throwing all of your programming into the open world, throw it into compelling narratives and making cool spaces to fight, buy, and chat with NPC’s. Also idc if I can play as a Turian or Asari, if they make a Mass Effect MMO as the new ME IP, I’ll literally cry ;-; According to some rumors, EA is really trying to go ham with multiplayer- even the Sims 4 is rumored to have been a multiplayer experience at some point in development!!! Let my anti-social ass be alone! Haha
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dmc1001
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Mar 16, 2018 8:42:52 GMT
I would literally have music playing when I had to drive long distances. I don’t think I ever stepped out to fight the enemies that “attacked” me until I felt I absolutely had to. It was incredibly pointless. I hate to be overly negative, but I really don’t like this trend that tells devs they have to have large sprawling worlds for their game to be good. Like, instead of throwing all of your programming into the open world, throw it into compelling narratives and making cool spaces to fight, buy, and chat with NPC’s. Also idc if I can play as a Turian or Asari, if they make a Mass Effect MMO as the new ME IP, I’ll literally cry ;-; According to some rumors, EA is really trying to go ham with multiplayer- even the Sims 4 is rumored to have been a multiplayer experience at some point in development!!! Let my anti-social ass be alone! Haha I'm not actually anti-social but dealing with people in real life versus people you'll never meet is entirely different. People will be an entirely different kind of ass online than IRL because they will have little to no consequences. I see only a bit of that here but it just gets worse online (though I believe I've heard ME3 MP wasn't so bad). Also, I play more for the story than anything else. If I have to meet some level of proficiency others demand from me it will completely ruin my experience.
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starlord
N3
Star-Lord, man, legendary outlaw?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 395 Likes: 641
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starlord
Star-Lord, man, legendary outlaw?
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starlord
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by starlord on Mar 16, 2018 16:20:19 GMT
I would literally have music playing when I had to drive long distances. I don’t think I ever stepped out to fight the enemies that “attacked” me until I felt I absolutely had to. It was incredibly pointless. I hate to be overly negative, but I really don’t like this trend that tells devs they have to have large sprawling worlds for their game to be good. Like, instead of throwing all of your programming into the open world, throw it into compelling narratives and making cool spaces to fight, buy, and chat with NPC’s. Also idc if I can play as a Turian or Asari, if they make a Mass Effect MMO as the new ME IP, I’ll literally cry ;-; According to some rumors, EA is really trying to go ham with multiplayer- even the Sims 4 is rumored to have been a multiplayer experience at some point in development!!! Let my anti-social ass be alone! Haha I'm not actually anti-social but dealing with people in real life versus people you'll never meet is entirely different. People will be an entirely different kind of ass online than IRL because they will have little to no consequences. I see only a bit of that here but it just gets worse online (though I believe I've heard ME3 MP wasn't so bad). Also, I play more for the story than anything else. If I have to meet some level of proficiency others demand from me it will completely ruin my experience. Yeah- playing online is an experience- and within my first time trying them out, I have had some... telling experiences This might not score me cool points here, and in the wise words of Aja, I don't wanna be the one, but I'm going to be the one. I've been gaming for so long that I don't want to deal with having to grind and getting my ass kicked. It's gotten to the point where I'm too busy to sit down and try to beat them game on hard, or sometimes- even normal difficulty sometimes... I used to always play on normal or above because I felt like if I didn't, I wasn't truly a gamer. Multiplayer makes that mentality difficult when there are not only players who invest so much time into their character (which isn't a bad thing at all), and a lot of money as well. Like Final Fantasy Online- for example is the price of the game (which went down from 60 to 30, I think) + a monthly subscription. EA would be the company to give us an MMO for Mass Effect priced at 60 dollars with a 15 dollar monthly subscription- as well as options to buy the Asari Commando armor for 9.99 and a lancer for 4.99 that'll make high level players (ready and willing to invest) a huge advantage in the world... Which isn't really cool for players looking for a no commitment gaming experience.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Mar 16, 2018 17:32:04 GMT
EA would be the company to give us an MMO for Mass Effect priced at 60 dollars with a 15 dollar monthly subscription- as well as options to buy the Asari Commando armor for 9.99 and a lancer for 4.99 that'll make high level players (ready and willing to invest) a huge advantage in the world... Which isn't really cool for players looking for a no commitment gaming experience. Funny enough, they weren't necessarily always like this. I play Star Wars: Galaxy of Heroes on my phone. It's always had options to buy "better" stuff, which is fine, but when it first launched they used to make the rewards so high that you could advance your characters quickly without ever having to pay any money. I managed to hit the top level without ever paying any money. Then they realized they could get more money out of players and reduced the rewards, slowing down character progression. I was fortunate to have been in from the start so that I'm more of a mid-tier level (won't spent money to make myself a top player) that guilds do want me to be part of. Had I come in later, I'd still be at a very low level and probably not want to participate much because I'd never to well in guild events. Similarly, I'm not into grinding. I love being able to advance in my SP game simply by playing the game, doing more side missions, getting that last light mineral one some random planet (ME1) or the Matriarch's 21st writing, or the 7th Prothean data disc. (I'm missing one keeper to scan right now which is annoying the crap out of me. But the Normandy just got locked down so I'm going to search the entire Citadel again JUST so I can get an email from Chorban telling me about the nature of the keepers - after I've already discovered the truth.) To me, those dumb little missions are "grinding" but they're also part of the game itself rather than pointlessly fighting endless waves of enemies or whatever.
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Post by samhain444 on Mar 16, 2018 18:14:37 GMT
EA would be the company to give us an MMO for Mass Effect priced at 60 dollars with a 15 dollar monthly subscription- as well as options to buy the Asari Commando armor for 9.99 and a lancer for 4.99 that'll make high level players (ready and willing to invest) a huge advantage in the world... Which isn't really cool for players looking for a no commitment gaming experience. I'm missing one keeper to scan right now which is annoying the crap out of me. But the Normandy just got locked down so I'm going to search the entire Citadel again JUST so I can get an email from Chorban telling me about the nature of the keepers - after I've already discovered the truth.l The ones I tend to forget are the one that is available where the Normandy is docked after you got off the elevator from C-Sec and the "hallway" between the Commons and the Presidium. I try to do the Keeper Scanning mission while also completing the various Citadel side-missions like, for example, scanning a couple on and around Barla Von and Shiara the Consort, including the ones in the hallway at the back of the store run by the Hanar.
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Post by themikefest on Mar 16, 2018 18:16:16 GMT
I recall getting an email from Chorban even when I didn't scan all the keepers
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starlord
N3
Star-Lord, man, legendary outlaw?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 395 Likes: 641
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starlord
Star-Lord, man, legendary outlaw?
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starlord
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by starlord on Mar 16, 2018 18:24:15 GMT
EA would be the company to give us an MMO for Mass Effect priced at 60 dollars with a 15 dollar monthly subscription- as well as options to buy the Asari Commando armor for 9.99 and a lancer for 4.99 that'll make high level players (ready and willing to invest) a huge advantage in the world... Which isn't really cool for players looking for a no commitment gaming experience. Funny enough, they weren't necessarily always like this. I play Star Wars: Galaxy of Heroes on my phone. It's always had options to buy "better" stuff, which is fine, but when it first launched they used to make the rewards so high that you could advance your characters quickly without ever having to pay any money. I managed to hit the top level without ever paying any money. Then they realized they could get more money out of players and reduced the rewards, slowing down character progression. I was fortunate to have been in from the start so that I'm more of a mid-tier level (won't spent money to make myself a top player) that guilds do want me to be part of. Had I come in later, I'd still be at a very low level and probably not want to participate much because I'd never to well in guild events. Similarly, I'm not into grinding. I love being able to advance in my SP game simply by playing the game, doing more side missions, getting that last light mineral one some random planet (ME1) or the Matriarch's 21st writing, or the 7th Prothean data disc. (I'm missing one keeper to scan right now which is annoying the crap out of me. But the Normandy just got locked down so I'm going to search the entire Citadel again JUST so I can get an email from Chorban telling me about the nature of the keepers - after I've already discovered the truth.) To me, those dumb little missions are "grinding" but they're also part of the game itself rather than pointlessly fighting endless waves of enemies or whatever. Grinding is the worst! I played Horizon: Zero Dawn on story mode (the one difficulty below easy lol) and had a fucking blast- even though that game is built and designed to be extremely difficult on higher levels (hell, ngl I died sometimes during the boss battles and still ran into challenges!) I played Persona 5 and it's made to be a grind fest- and although I love the game- the boss battles and combat get kinda old for me after a while. I like it when games have some cool side missions- especially if they are funny, rewarding, and really add to the story. Mass Effect was great in this regard- and so was Vampire The Masquerade (for all it's technological bug issues) I really don't understand the whole multiplayer purchase to be a higher level concept- as well as the subscription fees added on. I had fun with mmos for a hot second, before I really needed to get myself away from all of the people. I sometimes find the experience inauthentic in that- no one really has the chance to get the cool horse, house, or armor that another has because one user was willing to pay. I think that it takes away from the fun of fighting a boss and getting some really sick loot and feeling accomplished. But when I think to all of the charges and player inequity in some MMO's- I release why EA likes it so much...
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Post by glockwheeler on Mar 16, 2018 20:09:52 GMT
Personally, I am hoping that Bioware is able to recapture the overall feel of the original trilogy and get to a point where writing for the game doesn't need to jump ahead hundreds of years into the future to escape the past. Time will tell.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on Mar 17, 2018 2:00:17 GMT
It would be kind of hard to resurrect a dead Shepard, especially in control or synthesis, because his body was turned into a Reaper husk and then dissolved completely. Even with the dead Shepard in destroy (if low EMS), it would be like reanimating a lifeless body and if you go without oxygen for as long as 1 hour you can be like a vegetable even if you are resuscitated. I knew someone IRL life like this. I seem to recall Shepard being in the vacuum of space with a punctured suit and plummeting several miles through the atmosphere of Alchera before slamming into the ground. Aside from brain death from lack of oxygen, Shepard would also have burned up in the atmosphere and if there was anything that made it to the ground it would be little more than a puddle. Given that, this piddling issue of low EMS death is not even worth discussing. The damage done there doesn't come close to what happened when the SR1 was destroyed. They built armor to last in ME1. ME2 on it was just shields or barriers, but in ME1 your armor provided damage resistance. He kept oxygen long enough to not die from that, his armor and shields kept him alive through atmosphere and impact. He died, but was not dead along for brain death. That's how I head canon it as its the only thing that makes any sense. I can space magic really good armor survives orbital drop better than resurrection. Especially since you are taking multiple rail gun shots routinely. But yes, even low ems destroy you can write in a saved in time. It would be interesting if low EMS required more cyber mods to stay alive. Not that tehyw are ever goign back, but it is interesting to think what they would do if they did.
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Mar 17, 2018 3:53:05 GMT
I seem to recall Shepard being in the vacuum of space with a punctured suit and plummeting several miles through the atmosphere of Alchera before slamming into the ground. Aside from brain death from lack of oxygen, Shepard would also have burned up in the atmosphere and if there was anything that made it to the ground it would be little more than a puddle. Given that, this piddling issue of low EMS death is not even worth discussing. The damage done there doesn't come close to what happened when the SR1 was destroyed. They built armor to last in ME1. ME2 on it was just shields or barriers, but in ME1 your armor provided damage resistance. He kept oxygen long enough to not die from that, his armor and shields kept him alive through atmosphere and impact. He died, but was not dead along for brain death. That's how I head canon it as its the only thing that makes any sense. I can space magic really good armor survives orbital drop better than resurrection. Especially since you are taking multiple rail gun shots routinely. But yes, even low ems destroy you can write in a saved in time. It would be interesting if low EMS required more cyber mods to stay alive. Not that tehyw are ever goign back, but it is interesting to think what they would do if they did. I know. I don't worry about it. I'm just saying that if a person can handle THAT death then they shouldn't be overly concerned about how Shepard manages to survive the end of ME3/Destroy.
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Post by alanc9 on Mar 17, 2018 23:02:19 GMT
Why do we even need to worry about the low EMS state? They can just declare that it didn't happen.
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Croatsky
N4
Amateur Reporter
Old BSN veteran, I guess.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: CroGamer002
Posts: 2,278 Likes: 5,172
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Post by Croatsky on Mar 18, 2018 3:09:08 GMT
I feel overly pessimistic about next ME game any time soon.
BioWare Montreal was build up for years to take over ME franchise and it blew it due to leadership mismanagement, getting lucked out to be merged with EA Motive instead of termination. BioWare Edmonton is focused on Anthem for several years and I doubt DA team will ditch DA franchise for ME. No way BioWare Austin will ditch Star Wars TOR for ME either, and BioWare Ireland is only server maintenance team for TOR EU servers.
I severely doubt BioWare would let any other EA studio to take over ME franchise, while forming new BioWare studio would be a major expensive risk that already didn't work out as mentioned with BW Montreal. Expanding BW Edmonton could be an option too, but also a major expense and I doubt BioWare wants to make their Edmonton studio too big to manage even with having three separate teams, instead of just two.
I just really don't see next ME game being made with these odds, not without either Anthem, Dragon Age or The Old Republic being ditched without bankrupting and terminating BioWare.
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Post by Hanako Ikezawa on Mar 18, 2018 4:03:12 GMT
I feel overly pessimistic about next ME game any time soon. BioWare Montreal was build up for years to take over ME franchise and it blew it due to leadership mismanagement, getting lucked out to be merged with EA Motive instead of termination. BioWare Edmonton is focused on Anthem for several years and I doubt DA team will ditch DA franchise for ME. No way BioWare Austin will ditch Star Wars TOR for ME either, and BioWare Ireland is only server maintenance team for TOR EU servers. I severely doubt BioWare would let any other EA studio to take over ME franchise, while forming new BioWare studio would be a major expensive risk that already didn't work out as mentioned with BW Montreal. Expanding BW Edmonton could be an option too, but also a major expense and I doubt BioWare wants to make their Edmonton studio too big to manage even with having three separate teams, instead of just two. I just really don't see next ME game being made with these odds, not without either Anthem, Dragon Age or The Old Republic being ditched without bankrupting and terminating BioWare. I can see Edmonton and Austin both working on it, similar to Montreal and Austin with MEA.
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Amateur Reporter
Old BSN veteran, I guess.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: CroGamer002
Posts: 2,278 Likes: 5,172
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Old BSN veteran, I guess.
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Post by Croatsky on Mar 18, 2018 13:01:58 GMT
I can see Edmonton and Austin both working on it, similar to Montreal and Austin with MEA. I guess. I hope it goes that way, but damn am I jaded about ME future. It's a profitable franchise for sure so EA doesn't want it gone, but it's still the matter of do they even have manpower and leadership to continue it.
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Post by themikefest on Mar 18, 2018 13:14:35 GMT
I do see another ME game being released in the future. I would not be surprised if Hudson and a few co-workers have sat down exchanging ideas about what they like to do in another ME game.
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Mar 18, 2018 18:43:32 GMT
Why do we even need to worry about the low EMS state? They can just declare that it didn't happen. They could but that's like a big "fuck you" to player choice. Hence, why we got to have choices. It's one reason I don't like that at least one MEA plot being wrapped up in a book - it's the ultimate in stealing player choice.
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Post by alanc9 on Mar 18, 2018 19:39:17 GMT
Why do we even need to worry about the low EMS state? They can just declare that it didn't happen. They could but that's like a big "fuck you" to player choice. Hence, why we got to have choices. It's one reason I don't like that at least one MEA plot being wrapped up in a book - it's the ultimate in stealing player choice. The "fuck you" is already baked into this cake if we're talking about continuing in the MW at all. Low EMS is the very least of the issues.
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Post by 10k on Mar 18, 2018 19:56:37 GMT
They could but that's like a big "fuck you" to player choice. Hence, why we got to have choices. It's one reason I don't like that at least one MEA plot being wrapped up in a book - it's the ultimate in stealing player choice. The "fuck you" is already baked into this cake if we're talking about continuing in the MW at all. Low EMS is the very least of the issues. Not to mention the countless choices that have already been thrown out the window through the trilogy. Personally I don't see a reason why we can't go back to the MW or Shepard being alive for another game, when choices barley mattered in the first place. A return to the MW is what Mass Effect need. Or at the very least a remaster of the trilogy.
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Mar 18, 2018 20:50:14 GMT
The "fuck you" is already baked into this cake if we're talking about continuing in the MW at all. Low EMS is the very least of the issues. Not to mention the countless choices that have already been thrown out the window through the trilogy. Personally I don't see a reason why we can't go back to the MW or Shepard being alive for another game, when choices barley mattered in the first place. A return to the MW is what Mass Effect need. Or at the very least a remaster of the trilogy. Shepard had a trilogy. Nothing they can do is going to make it better.
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Post by 10k on Mar 18, 2018 20:58:15 GMT
Shepard had a trilogy. Nothing they can do is going to make it better. True, but I don't care about making the trilogy better, it was already great. Especially compared to Andromeda. I care about BW continuing it, or atleast remastering it.
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Post by alanc9 on Mar 18, 2018 21:02:18 GMT
The "fuck you" is already baked into this cake if we're talking about continuing in the MW at all. Low EMS is the very least of the issues. Not to mention the countless choices that have already been thrown out the window through the trilogy. Personally I don't see a reason why we can't go back to the MW or Shepard being alive for another game, when choices barley mattered in the first place. A return to the MW is what Mass Effect need. Or at the very least a remaster of the trilogy. As long as they throw out choices honestly, I'm OK with that. Just say "this is what this particular Shepard did" and be done with it. Still don't get the appeal of a remaster, but it's not like I'd have to buy it.
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Post by 10k on Mar 18, 2018 21:26:24 GMT
As long as they throw out choices honestly, I'm OK with that. Just say "this is what this particular Shepard did" and be done with it. Still don't get the appeal of a remaster, but it's not like I'd have to buy it. They don't even have to say "this is what this particular shep did" As I see it BW just have to make destroy cannon. Players can have their other choices, because those other choices don't really affect the overall story anyway. Hell, I didn't even pick destroy but I'd be fine with making it cannon.
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Post by themikefest on Mar 18, 2018 21:47:33 GMT
I like the appeal of having a remaster. For me, I get 3 more platinum trophies playing on the ps4. It lets people purchase the trilogy that haven't played it before. People who played the trilogy, but didn't buy all dlc might purchase the remastered version if the price includes all dlc.
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Post by Hanako Ikezawa on Mar 18, 2018 21:50:16 GMT
As long as they throw out choices honestly, I'm OK with that. Just say "this is what this particular Shepard did" and be done with it. Still don't get the appeal of a remaster, but it's not like I'd have to buy it. They don't even have to say "this is what this particular shep did" As I see it BW just have to make destroy cannon. Players can have their other choices, because those other choices don't really affect the overall story anyway. Hell, I didn't even pick destroy but I'd be fine with making it cannon. If they make Destroy canon, they lose me as a customer of this next game with Shepard. I'd say some of the other choices would have a huge effect on the story, since entire iconic races could exist or be gone. I'm all for a remaster, but any new games should take place in Andromeda over making a canon post-Reaper War state. I actually liked MEA more than any individual game in the Shepard Trilogy anyway.
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dmc1001
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,941 Likes: 17,684
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Post by dmc1001 on Mar 18, 2018 22:03:52 GMT
Shepard had a trilogy. Nothing they can do is going to make it better. True, but I don't care about making the trilogy better, it was already great. Especially compared to Andromeda. I care about BW continuing it, or atleast remastering it. I get that. I just think trying to do "just one more" to something that is already complete will be a disaster. Shepard had his/her story. There was a mission to be done, one that had needed to be done for the last billion years, and it was finally accomplished. How can any future mission ever come close to topping what's already be done? It would seem a bit on the boring side. Now, if Destroy was chosen (me preference), I still think the Leviathan are the biggest threat out there, but let someone else handle it. I mean, if Shepard was the only capable person in the galaxy, everyone is screwed anyway. Besides, nothing suggests BioWare is currently capable of writing the way they did when the MET came out. I think it's just an exercise in disappointment that would only tarnish our view of Shepard.
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