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Post by natetrace on Nov 26, 2018 0:50:48 GMT
The father dying and the twin being in the coma is the premise on which the game is built, an inexperienced Ryder has to earn the title of Pathfinder with no help from family. I am not sure what choices you made with the crew or your interactions with the Nexus hierarchy etc. but clearly in my 14 PT's of the game Ryder succeeded in earning not only the Nexus and crews respect but also their friendship. All my Ryder's crews by the end felt like family and their comments particularly at the end clearly articulate this, well they certainly did in my PT's however maybe your choices didn't enable that. But that's the thing, he shouldn't have been given the role in the first place. Cora should have gotten the role, period. If this game wants me to believe this serious tone that the pathfinders are the only hope to find a home (Which they aren't in the first place, it's their sam implants that do all the heavy lifting you could have given it to any idiot, which they did) why give the implant to the most under qualified individual. Oh...because Ryder was Alec son, who he obviously was attached to, even though the game states otherwise and gives the impression that Cora was much closer to Alec than his son. Liam handing out the Nexus Nav point freely without Ryders permission, peebee recklessly ejects the escape pod without consideration of anyone's safety or how they should get back. Yeah the crew didn't undermined Ryder at all. They all were a group of idiots, besides Drack and Cora. Cora is a perpetual second in command. She lacks the confidence to lead, like me (haha), until maybe after her loyalty mission. Without the context of the book explaining how Alec setup SAM, in game it reads as Alec knows Cora asks too many questions and doesn't lead.
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Post by 10k on Nov 26, 2018 0:52:06 GMT
In the end, it's the "twin" connection between the Ryder sibs that is the most important since the Pathfinder is operating without SAM in his/her own head but is still able to communicate through his/her connection to his/her twin. Firstly in the beginning of the game it was establish that if Ryder is separated from SAM he would die. So I don't understand how he was able to interact with the remnant tech without sam, he should have been dead like the Doctor Asari explained at the beginning. There is no connection. Ryder was only able to talk to his sister because of Sam.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by 10k on Nov 26, 2018 0:54:49 GMT
Cora is a perpetual second in command. She lacks the confidence to lead, like me (haha), until maybe after her loyalty mission. Without the context of the book explaining how Alec setup SAM, in game it reads as Alec knows Cora asks too many questions and doesn't lead. But Ryder is the better option really? Someone with NO LEADERSHIP OR COMBAT EXPERIENCE PERIOD lol! To be a second in command you have to have leadership skills.
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Post by souljahbill14 on Nov 26, 2018 1:21:35 GMT
Cora is a perpetual second in command. She lacks the confidence to lead, like me (haha), until maybe after her loyalty mission. Without the context of the book explaining how Alec setup SAM, in game it reads as Alec knows Cora asks too many questions and doesn't lead. But Ryder is the better option really? Someone with NO LEADERSHIP OR COMBAT EXPERIENCE PERIOD lol! To be a second in command you have to have leadership skills. In the beginning, Ryder’s skills were lacking, that’s true. But as the game progresses, Ryder definitely grows into the role. At one point in his career, Alec Ryder wasn’t a leader either. He was just a team member on Grissom’s expedition. Whatever the case, by the end of the game, Ryder is well respected by the crew, the AI leadership, and the heads of state of the Angara. The Ryder twin just needed to be tested to bring out what Alec put in them. The Ryder memory where they all came home for dinner established that the twins both had Alec’s pioneering spirit. Also, Cora admitted herself that Ryder makes a better Pathfinder than her as Ryder has whatever intangible people need to be a good leader.
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Post by Deleted on Nov 26, 2018 1:39:52 GMT
The father dying and the twin being in the coma is the premise on which the game is built, an inexperienced Ryder has to earn the title of Pathfinder with no help from family. I am not sure what choices you made with the crew or your interactions with the Nexus hierarchy etc. but clearly in my 14 PT's of the game Ryder succeeded in earning not only the Nexus and crews respect but also their friendship. All my Ryder's crews by the end felt like family and their comments particularly at the end clearly articulate this, well they certainly did in my PT's however maybe your choices didn't enable that. But that's the thing, he shouldn't have been given the role in the first place. Cora should have gotten the role, period. If this game wants me to believe this serious tone that the pathfinders are the only hope to find a home (Which they aren't in the first place, it's their sam implants that do all the heavy lifting you could have given it to any idiot, which they did) why give the implant to the most under qualified individual. Oh...because Ryder was Alec son, who he obviously was attached to, even though the game states otherwise and gives the impression that Cora was much closer to Alec than his son. Liam handing out the Nexus Nav point freely without Ryders permission, peebee recklessly ejects the escape pod without consideration of anyone's safety or how they should get back. Yeah the crew didn't undermined Ryder at all. They all were a group of idiots, besides Drack and Cora. Funny part is they didn't even need the pathfinder to help with the colonies. Sloane Kelly was able to accomplish the task without a super AI in her head. The pathfinder's entire premise was negated within the first 2 hours of the game...
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Post by 10k on Nov 26, 2018 1:42:57 GMT
In the beginning, Ryder’s skills were lacking, that’s true. But as the game progresses, Ryder definitely grows into the role. At one point in his career, Alec Ryder wasn’t a leader either. He was just a team member on Grissom’s expedition. Whatever the case, by the end of the game, Ryder is well respected by the crew, the AI leadership, and the heads of state of the Angara. The Ryder twin just needed to be tested to bring out what Alec put in them. The Ryder memory where they all came home for dinner established that the twins both had Alec’s pioneering spirit. Also, Cora admitted herself that Ryder makes a better Pathfinder than her as Ryder has whatever intangible people need to be a good leader. It still doesn't make any sense no matter how much "spirit" the twins have. Cora trained for the position, has combat experience, has leadership experience, and as the game illustrated was closer to Alec then his own son. It made no sense at all for the position to be given to Ryder instead of Cora. Alec is suppose to be an N7, and his decision to pass on the responsibilities of a pathfinder to someone who is underqualified is just reckless. The story would have been better if Ryder was Cora second in command. Cora is a seasoned officer. Ryder is at best a researcher. It baffles me how people don't see the flaw in this. It's laughingly bad and not believable at all. Ryder is well respected? Yeah that's why Liam gave his contact the Nexus location without even consulting Ryder, or PeeBee just decides to launch that escape pod recklessly. Ryders team did what they wanted with, or without Ryder say so. He was a pushover. They probably respected him because of their friendship, but they disregarded his leadership. He was a joke of a leader.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by 10k on Nov 26, 2018 1:45:48 GMT
Funny part is they didn't even need the pathfinder to help with the colonies. Sloane Kelly was able to accomplish the task without a super AI in her head. The pathfinder's entire premise was negated within the first 2 hours of the game... Exactly the entire story was trash and unbelievable. At Least Shepard was a seasoned N7 soldier before they gave him the title of spectre.
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Post by souljahbill14 on Nov 26, 2018 2:12:08 GMT
In the beginning, Ryder’s skills were lacking, that’s true. But as the game progresses, Ryder definitely grows into the role. At one point in his career, Alec Ryder wasn’t a leader either. He was just a team member on Grissom’s expedition. Whatever the case, by the end of the game, Ryder is well respected by the crew, the AI leadership, and the heads of state of the Angara. The Ryder twin just needed to be tested to bring out what Alec put in them. The Ryder memory where they all came home for dinner established that the twins both had Alec’s pioneering spirit. Also, Cora admitted herself that Ryder makes a better Pathfinder than her as Ryder has whatever intangible people need to be a good leader. It still doesn't make any sense no matter how much "spirit" the twins have. Cora trained for the position, has combat experience, has leadership experience, and as the game illustrated was closer to Alec then his own son. It made no sense at all for the position to be given to Ryder instead of Cora. Alec is suppose to be an N7, and his decision to pass on the responsibilities of a pathfinder to someone who is underqualified is just reckless. The story would have been better if Ryder was Cora second in command. Cora is a seasoned officer. Ryder is at best a researcher. It baffles me how people don't see the flaw in this. It's laughingly bad and not believable at all. Ryder is well respected? Yeah that's why Liam gave his contact the Nexus location without even consulting Ryder, or PeeBee just decides to launch that escape pod recklessly. Ryders team did what they wanted with, or without Ryder say so. He was a pushover. They probably respected him because of their friendship, but they disregarded his leadership. He was a joke of a leader. You would need to read the Cora novel to learn why Cora couldn’t be Pathfinder. Liam and Peebee are similar in that they both act first, think second. They very well could’ve done the exact same things even with Alec or Shepard in control as neither of their actions were based on not respecting leadership but rather being impulsive. Kadara Port was already there. They didn’t build anything from scratch. They just took it over by force. And the water was still poisoned. It was a short term fix as the Collective was already planning to overthrow the Outcasts when Ryder arrived.
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Post by dazk on Nov 26, 2018 3:22:23 GMT
The father dying and the twin being in the coma is the premise on which the game is built, an inexperienced Ryder has to earn the title of Pathfinder with no help from family. I am not sure what choices you made with the crew or your interactions with the Nexus hierarchy etc. but clearly in my 14 PT's of the game Ryder succeeded in earning not only the Nexus and crews respect but also their friendship. All my Ryder's crews by the end felt like family and their comments particularly at the end clearly articulate this, well they certainly did in my PT's however maybe your choices didn't enable that. But that's the thing, he shouldn't have been given the role in the first place. Cora should have gotten the role, period. If this game wants me to believe this serious tone that the pathfinders are the only hope to find a home (Which they aren't in the first place, it's their sam implants that do all the heavy lifting you could have given it to any idiot, which they did) why give the implant to the most under qualified individual. Oh...because Ryder was Alec son, who he obviously was attached to, even though the game states otherwise and gives the impression that Cora was much closer to Alec than his son. Liam handing out the Nexus Nav point freely without Ryders permission, peebee recklessly ejects the escape pod without consideration of anyone's safety or how they should get back. Yeah the crew didn't undermined Ryder at all. They all were a group of idiots, besides Drack and Cora. The game explains why Ryder junior got the job and it was because of the secrets Alec had (like mum being in the freezer) and that SAM was juiced to over perform when the other SAM's weren't. You should know this if you have played the game. Also if you have read the books then you'd know Cora was never going to be Pathfinder because she wasn't compatible with a SAM. It was tried and it didn't work. Yes Liam and PeeBee do reckless things that's part of what makes them interesting characters and how Ryder decides to deal with it has an affect on the relationship between those Ryder and those characters, in particular they learn from it or Ryder accepts its who they are and they grow from it. My first impressions of Liam in particular were that he is an idiot however he isn't. He's a deeply caring person with vision and if you do the relationship with him you learn that. Did he do a stupid thing yes and he admits it but his intent was good and he learns from it. PB's maturity increases greatly throughout the whole game and this is clearly demonstrated especially if you romance her and its part of the point of her characters starting personality. I get the feeling I will never change your opinion but maybe play the game again and try some different choices in particular with regards to dialogue. I have played over 1200hrs of MEA and made every choice possible yet I still do not see any validity in your arguments. In all my PT's the crew always comes together and feels like family so I guess we'll have to agree to disagree because I am just not interested in wasting gaming time debating this stuff.
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Post by dazk on Nov 26, 2018 3:24:19 GMT
In the end, it's the "twin" connection between the Ryder sibs that is the most important since the Pathfinder is operating without SAM in his/her own head but is still able to communicate through his/her connection to his/her twin. Firstly in the beginning of the game it was establish that if Ryder is separated from SAM he would die. So I don't understand how he was able to interact with the remnant tech without sam, he should have been dead like the Doctor Asari explained at the beginning. There is no connection. Ryder was only able to talk to his sister because of Sam. How they activate the remnant tech is explained clearly in the game, SAM acts as a translator and a force multiplier but Ryders brain still needs to learn how to think like the remnant builders to activate it.
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Post by dazk on Nov 26, 2018 3:28:30 GMT
Cora is a perpetual second in command. She lacks the confidence to lead, like me (haha), until maybe after her loyalty mission. Without the context of the book explaining how Alec setup SAM, in game it reads as Alec knows Cora asks too many questions and doesn't lead. But Ryder is the better option really? Someone with NO LEADERSHIP OR COMBAT EXPERIENCE PERIOD lol! To be a second in command you have to have leadership skills. To be a 2IC it is not necessary to be a leader. 2IC's in fact are usually detail people and good at making sure routine things are taken care of without the leader having to worry about such things. A good leader benefits from that type of relationship it lets them focus on their responsibilities. As I stated in another response Cora could never have taken the Pathfinder role because she was not compatible with being connected to a SAM, Alec tried it and it didn't work this is in the book Initiation.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by SwobyJ on Nov 26, 2018 6:38:15 GMT
The father dying and the twin being in the coma is the premise on which the game is built, an inexperienced Ryder has to earn the title of Pathfinder with no help from family. I am not sure what choices you made with the crew or your interactions with the Nexus hierarchy etc. but clearly in my 14 PT's of the game Ryder succeeded in earning not only the Nexus and crews respect but also their friendship. All my Ryder's crews by the end felt like family and their comments particularly at the end clearly articulate this, well they certainly did in my PT's however maybe your choices didn't enable that. But that's the thing, he shouldn't have been given the role in the first place. Cora should have gotten the role, period. If this game wants me to believe this serious tone that the pathfinders are the only hope to find a home (Which they aren't in the first place, it's their sam implants that do all the heavy lifting you could have given it to any idiot, which they did) why give the implant to the most under qualified individual. Oh...because Ryder was Alec son, who he obviously was attached to, even though the game states otherwise and gives the impression that Cora was much closer to Alec than his son. Liam handing out the Nexus Nav point freely without Ryders permission, peebee recklessly ejects the escape pod without consideration of anyone's safety or how they should get back. Yeah the crew didn't undermined Ryder at all. They all were a group of idiots, besides Drack and Cora. Cory indeed should have gotten the role, but Alec Ryder had Secrets and a Child dying in front of him, so it went to them. Part of the secrets is the hiding of Ellen. Another part is that the Reapers were coming. He wanted his family together and would fight, lie, and even die to keep them together. Alec didn't exactly intend for Scott/Sara to be Pathfinder. He intended to save his child's life, and it seems he may have intended to at least one day pass on his SAM to them. People only assumed that SAM integration, one now stuck into Scott/Sara, equaled being Pathfinder. For obvious reasons. Sure Cora technically could have assumed the role even then, but it would still have to be understood that Scott/Sara was the best hope to actually pathfind, due to keeping SAM in them. I don't recall any content suggesting that Alec was always going to pick Ryder over Cora for Pathfinder. Sure Cora wonders about it all, and it does seem that there was something of a prep for Ryder to one day have SAM, but what I gather is that Cora was still the one to get it, with Ryder(s) likely considered not enough yet. And it's true that the crew would have initially respected Cora as Pathfinder more. But it is also suggested that if Cora was Pathfinder, she would have found herself surprisingly in over her head through the unique Heleus situation, while Ryder was a more adaptable personality that is absorbing all the plot-given challenges better. "Always looking for the mentor, the plan... as a Pathfinder, my mistakes would be worse than Sarisssa's." She's still a follower, but it is hoped and possibly suggested that a post MEA Cora may be better leadership material.. EDIT: Nevermind, it was never going to be Cora lol
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by SwobyJ on Nov 26, 2018 6:40:30 GMT
In the end, it's the "twin" connection between the Ryder sibs that is the most important since the Pathfinder is operating without SAM in his/her own head but is still able to communicate through his/her connection to his/her twin. Firstly in the beginning of the game it was establish that if Ryder is separated from SAM he would die. So I don't understand how he was able to interact with the remnant tech without sam, he should have been dead like the Doctor Asari explained at the beginning. There is no connection. Ryder was only able to talk to his sister because of Sam. Ryder is made somewhat transhuman, even without SAM. That's what I got from those scenes. He's 'part-SAM' no matter what happens. His brain has been modified to think closer to how SAM makes it process.
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Post by Deleted on Nov 26, 2018 8:01:15 GMT
I think MEA should continue. I think there's more to the Ryder story than we were given in MEA since MEA is like the first ME and it introduced a plot with many subplots that really didn't get us anywhere until the sequels. I also think that Ryder's mother knew something and Alec suspected his death and did not want the truth to be passed on to his children to protect them, and that's why he smuggled her into Andromeda.
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Post by Deleted on Nov 26, 2018 9:39:48 GMT
In the end, it's the "twin" connection between the Ryder sibs that is the most important since the Pathfinder is operating without SAM in his/her own head but is still able to communicate through his/her connection to his/her twin. Firstly in the beginning of the game it was establish that if Ryder is separated from SAM he would die. So I don't understand how he was able to interact with the remnant tech without sam, he should have been dead like the Doctor Asari explained at the beginning. There is no connection. Ryder was only able to talk to his sister because of Sam. Lexi's exact words were that separating Ryder from SAM "COULD" kill him/her, not that it "WOULD" kill him/her. There was a chance he/she could die, but also a chance that he/she would not die; so it's perfectly appropriate that he/she did not die in the end. Also, over the course of the game, Ryder is learning how to communicate with Remnant. Our brains are capable of learning a new language. SAM, throughout the game, is acting mostly as a translator and, over the course of the game, Ryder's dependence on SAM is lessening (Ryder's dialogue does change as the game progresses to reflect this learning. He/she starts saying things like "I'm really getting good at this" when solving the Sudoku's and, there is less input from SAM... unless the player dilly dallies so that SAM will interrupt because the player is indicating that they need some input/instruction to figure out how to continue the game... not because the PC needs the input). Archon even acknowledges this when he says "the mind is TAUGHT to think like a Remnant. In this case, painfully." That the process is painful is revealed to us right at the beginning when Ryder gets hit with pain as SAM is first trying to communicate with him on the Nexus and SAM makes adjustments to mitigate the pain (whiich I interpret as slowing it down a little since Archon later is causing the sibling to experience a lot of pain by speeding the process up). Fact is - Conditioning teaches us things. It's got nothing to do with having a computer in our heads. We're all a little like Pavlov's dogs... and so are the Ryder twins.
SAM told the sibling outright that the Archon had SEVERED his connection to the path finder. SEVERED means cut off completely. Ryder is only able to communicate with SAM in the end via his/her sibling's mind and that connection is because they are twin's and closer than most siblings (which is referenced directly in a conversation with Jaal about how some siblings are closer to each other than others). This twinly conection is further evidenced by the fact that Ryder detects the Archon in his/her siblings head long before hearing SAM again during the battle. At the very end of the game, Ryder can tell his/her sibling that he/she could communicate with the Remnant without SAM but that it's less painful with SAM than without him, so he/she agreed to re-establish the connection. The connection would not need to be re-established had it not been severed in the first place.
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Post by sil on Nov 26, 2018 11:20:58 GMT
Just so its clear, Alec Ryder discovered during ME:Initiation that SAM wouldn't be able to transfer to Cora, it'd have to go to someone related to him. Which was a shame, as SAM-E and Cora got along really nicely, it's a shame he was lost :<
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Post by Deleted on Nov 26, 2018 11:46:07 GMT
Just so its clear, Alec Ryder discovered during ME:Initiation that SAM wouldn't be able to transfer to Cora, it'd have to go to someone related to him. Which was a shame, as SAM-E and Cora got along really nicely, it's a shame he was lost :< ... and that definitively explains that situation. Regardless of how Ryder felt about his/her father, Alec was in a situation where not transferring SAM to his child would have resulted in the loss of everyone aboard the Hyperion. He knew he could not transfer SAM to Cora. His only other choice was to watch his own child die before his eyes and keep SAM in his own head.. which is something he wasn't prepared to do. It is established clearly that Alec cared for his children but just wasn't able to show them that he cared.
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Post by Deleted on Nov 26, 2018 11:49:59 GMT
Funny part is they didn't even need the pathfinder to help with the colonies. Sloane Kelly was able to accomplish the task without a super AI in her head. The pathfinder's entire premise was negated within the first 2 hours of the game... Exactly the entire story was trash and unbelievable. At Least Shepard was a seasoned N7 soldier before they gave him the title of spectre. Really? Only because you're really choosing to ignore a lot of the evidence/dialogue that is actually in the story that explains things. Your bias is making you blind.
Ryder was inexperienced at the start of the game because that is what the fan base asked for repeatedly on the old BSN. I saw repeated criticisms of Shepard that we weren't able to see him develop as a leader and how we were just handed this ready-made hero at the start of the game. So, Bioware wove their story to place an inexperienced person in the primary role in the game (the player's character) and they started a learning process through SAM that was, I think, intended to continue to develop Ryder over time into a super-hero over a series of ME:A games... a more complete character development over time than Shepard.
So, now, the fan base flips and they want a ready-made hero at the start of the game. Go figure.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by 10k on Nov 26, 2018 13:16:39 GMT
Really? Only because you're really choosing to ignore a lot of the evidence/dialogue that is actually in the story that explains things. Your bias is making you blind. Ryder was inexperienced at the start of the game because that is what the fan base asked for repeatedly on the old BSN. I saw repeated criticisms of Shepard that we weren't able to see him develop as a leader and how we were just handed this ready-made hero at the start of the game. So, Bioware wove their story to place an inexperienced person in the primary role in the game (the player's character) and they started a learning process through SAM that was, I think, intended to continue to develop Ryder over time into a super-hero over a series of ME:A games... a more complete character development over time than Shepard. So, now, the fan base flips and they want a ready-made hero at the start of the game. Go figure.
I've never said I wanted an inexperienced idiot as the leader, and shame on those that did. As far as I'm concerned Ryder was a nonassertive push over who couldn't lead his way out of a paper bag.
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Post by Deleted on Nov 26, 2018 13:45:12 GMT
Really? Only because you're really choosing to ignore a lot of the evidence/dialogue that is actually in the story that explains things. Your bias is making you blind. Ryder was inexperienced at the start of the game because that is what the fan base asked for repeatedly on the old BSN. I saw repeated criticisms of Shepard that we weren't able to see him develop as a leader and how we were just handed this ready-made hero at the start of the game. So, Bioware wove their story to place an inexperienced person in the primary role in the game (the player's character) and they started a learning process through SAM that was, I think, intended to continue to develop Ryder over time into a super-hero over a series of ME:A games... a more complete character development over time than Shepard. So, now, the fan base flips and they want a ready-made hero at the start of the game. Go figure.
I've never said I wanted an inexperienced idiot as the leader, and shame on those that did. As far as I'm concerned Ryder was a nonassertive push over who couldn't lead his way out of a paper bag. ... yet. I agree that, for most of the game, Ryder is not a capable leader; but at the end of the game, he/she is showing signs that they are becoming a capable leader. The decision to raise the Remnant fleet is all Ryder's ("I can still do... something.") The directions he/she gives to his/her sibling to continue revealing targets are more definitive than at the start of the game. This is character development over time... something that's not normally done in a video game. Maybe you personally didn't request it, but there were a large number of fans on the old BSN who were requesting it. They didn't want to just be handed a background, they want to participate in developing one. I would fully expect to see an older, more experienced, more confident Ryder in the next game... and with some options to make him/her more ruthless, jaded and even perhaps, evil (if we choose to develop our PC towards the dark side).
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Post by Deleted on Nov 26, 2018 14:51:22 GMT
I've never said I wanted an inexperienced idiot as the leader, and shame on those that did. As far as I'm concerned Ryder was a nonassertive push over who couldn't lead his way out of a paper bag. ... yet. I agree that, for most of the game, Ryder is not a capable leader; but at the end of the game, he/she is showing signs that they are becoming a capable leader. The decision to raise the Remnant fleet is all Ryder's ("I can still do... something.") The directions he/she gives to his/her sibling to continue revealing targets are more definitive than at the start of the game. This is character development over time... something that's not normally done in a video game. Maybe you personally didn't request it, but there were a large number of fans on the old BSN who were requesting it. They didn't want to just be handed a background, they want to participate in developing one. I would fully expect to see an older, more experienced, more confident Ryder in the next game... and with some options to make him/her more ruthless, jaded and even perhaps, evil (if we choose to develop our PC towards the dark side). And yet, that's what we got! A character (Ryder) with a predefined background. Your bias is making you blind, but I think you already knew that... I was on the old forum and don't remember anyone asking for a character other than Shepard. In the MET you got to choose your background and psychological profile. What did you get to choose in Andromeda again? That's right, NOTHING. But you already knew this and are just trying to throw any nonsense around and hope that it sticks...
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dmc1001
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Nov 26, 2018 15:34:02 GMT
I was on the old forum and don't remember anyone asking for a character other than Shepard. In the MET you got to choose your background and psychological profile. What did you get to choose in Andromeda again? That's right, NOTHING. But you already knew this and are just trying to throw any nonsense around and hope that it sticks... I do agree that the lack of PC background choice was a mistake. The funny things is that background still didn't mean a whole lot. I could be Earthborn Butcher of Torfan and still play entirely Paragon. Or I had one Shepard be a total dick in ME1 and ME2, then regret some of his choices and go Paragon in ME3. Still led to some squadmate losses in ME2 and so had some impact on ME3. My roleplay allowed me to do this. Ryder doesn't need a huge change in background (at this point) but maybe opening up to see what his or her past was like could go more into defining backgrounds. I would have loved to find out Scott was some asshole in dealing with Alliance marines he served alongside, or that Sara looked down her nose at Prothean archaeologists and thought she could do a better job. Small changes but it helps with RP.
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Post by Hanako Ikezawa on Nov 26, 2018 15:38:00 GMT
I was on the old forum and don't remember anyone asking for a character other than Shepard. In the MET you got to choose your background and psychological profile. What did you get to choose in Andromeda again? That's right, NOTHING. But you already knew this and are just trying to throw any nonsense around and hope that it sticks... Then you didn’t see much of the forum since there were many people asking for someone other than Shepard, myself included.
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Post by Hanako Ikezawa on Nov 26, 2018 15:40:00 GMT
I've never said I wanted an inexperienced idiot as the leader, and shame on those that did. As far as I'm concerned Ryder was a nonassertive push over who couldn't lead his way out of a paper bag. No need to degrade others like this.
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Post by Deleted on Nov 26, 2018 15:40:54 GMT
I was on the old forum and don't remember anyone asking for a character other than Shepard. In the MET you got to choose your background and psychological profile. What did you get to choose in Andromeda again? That's right, NOTHING. But you already knew this and are just trying to throw any nonsense around and hope that it sticks... I do agree that the lack of PC background choice was a mistake. The funny things is that background still didn't mean a whole lot. I could be Earthborn Butcher of Torfan and still play entirely Paragon. Or I had one Shepard be a total dick in ME1 and ME2, then regret some of his choices and go Paragon in ME3. Still led to some squadmate losses in ME2 and so had some impact on ME3. My roleplay allowed me to do this. Ryder doesn't need a huge change in background (at this point) but maybe opening up to see what his or her past was like could go more into defining backgrounds. I would have loved to find out Scott was some asshole in dealing with Alliance marines he served alongside, or that Sara looked down her nose at Prothean archaeologists and thought she could do a better job. Small changes but it helps with RP. And that's exactly the beauty of it. You could RP the hell out of Shepard. Most of my runs were about a 60/40 (Ren/Par) split either way. I felt that no matter which option (emotional, logical, casual and professional) I chose for Ryder the outcome was the same. Ryder felt far more like Bioware's story than what I was creating with Shepard (at least until ME3).
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