JujuBindweed
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by JujuBindweed on Apr 17, 2023 20:47:02 GMT
I don`t want to be forced, to use the NEW EA App. I recently played Inquisition again ... (because i need some DA stuff) and I could start the Game only 1 time out of 10. The App is full of bugs and I hate it. Also, I want some new Dragon Age Stuff/Infos NOW (or mass effect). Because the franchise ruined me and my gaming life. There is nothing better and I'm obsessed. :-D Also I want to be able to change the Armor again for my companions, like it was back in Dragon Age Origins. + deep story!! alot story!! not picking up flowers. + no slack and hack + alot of choices with consequences you can feel and see + did the warden solve the "calling" stuff? and alot more...but I need fresh content now! argh :-D PS: Most important: AWESOME CHARACTER CREATOR with good hair
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Post by Absafraginlootly on Apr 17, 2023 23:19:15 GMT
I'm getting real sick of being unable to buy physical copies of pc games and there being no way to install and play them without a digital storefront/app that will inevitably be decommissioned. I'm not interested in most deluxe and collectors editions but if they added a pc physical copy then that would get me to buy it where no fancy little statue or lp record would. Especially if it doesn't recquire connecting online to play every time you install/play it.
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Post by githcheater on Apr 18, 2023 0:09:08 GMT
I don`t want to be forced, to use the NEW EA App. I recently played Inquisition again ... (because i need some DA stuff) and I could start the Game only 1 time out of 10. The App is full of bugs and I hate it. My coworker and I used to play DAMP most Sundays with Origin until EA forced me to use the EA app instead of Origin. The EA app gives some sort of "overlay error" that won't allow us to invite each other to play online. The EA app also frustatingly required jumping through hoops to install ... and ultimately I could not play DAMP with friends.
My coworker and I now play ESO on most Sundays ...
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JujuBindweed
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 4 Likes: 4
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Post by JujuBindweed on Apr 18, 2023 19:45:20 GMT
I don`t want to be forced, to use the NEW EA App. I recently played Inquisition again ... (because i need some DA stuff) and I could start the Game only 1 time out of 10. The App is full of bugs and I hate it. My coworker and I used to play DAMP most Sundays with Origin until EA forced me to use the EA app instead of Origin. The EA app gives some sort of "overlay error" that won't allow us to invite each other to play online. The EA app also frustatingly required jumping through hoops to install ... and ultimately I could not play DAMP with friends.
My coworker and I now play ESO on most Sundays ...
Interesting....,mhhhh Nevermind...I dont like the App, and I dont want to use it :-D
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Post by biggydx on Apr 30, 2023 1:10:39 GMT
It's been quiet as hell... Guess they're waiting till the summer officially hits.
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Post by DragonKingReborn on Apr 30, 2023 1:38:25 GMT
It's been quiet as hell... Guess they're waiting till the summer officially hits. Also, EA have just had a little indie title release - Jedi...something. They probably don't want Dreadwolf stealing all the limelight
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Post by colfoley on Apr 30, 2023 1:56:05 GMT
It's been quiet as hell... Guess they're waiting till the summer officially hits. Calm before the storm I think plus with the announcement of Mark Darrah coming back + the ME crew that means one way or another, good or ill, take it as a sign of good or a sign of doom, its crunch time.
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Post by githcheater on Apr 30, 2023 3:00:09 GMT
It's been quiet as hell... Guess they're waiting till the summer officially hits. Calm before the storm I think plus with the announcement of Mark Darrah coming back + the ME crew that means one way or another, good or ill, take it as a sign of good or a sign of doom, its crunch time. Ugh ... crunch time ... There has got to be nothing worse than game crunch in Edmonton in the dead of winter ... 48 straight days with less than eight hours of daylight from Nov 28th to Jan 14th.
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Felya87
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Felya87 on Apr 30, 2023 9:13:44 GMT
After watching my friend play Hogwarts Legacy, there is a thing I would love love love to have as accessory or character customization thing...glasses. I've noticed HL is the first western games I've seen that let the player put glasses on the main character right from the start (I remember Fallout 4 having glasses as an accessory, but not from the start). While this have been a thing for many japanese games I've played in the years (fire emblem three houses and Engage, Atelier Escha and Logy, God Eater serie just to name a few).
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Post by colfoley on May 2, 2023 1:05:56 GMT
So finished Hogwarts Legacy, and as per usual, 'what can DA:D can learn from x video game' thing. Though at this point I think we are dealing with more generalized trends, one good, one fascinating, one discouraging.
Kind of a good one...in Hogwarts Legacy there is the usual modern Transmog system. As much as I dislike such systems on grounds of realism I think it also solves several issues inherent with video game. Hogwarts Legacy had a usual bog standard inventory system which I hate so much...especially since ACV also solved this issue. But then it gets even worse when HL also had a cosmetic only challenge sytem where you could onlock things throughout your journey which weren't gear pieces but you could wear them through the transmog system to cover up the gear. This was redundant, it sucked. But I think it could work for a hub based system like DA was because there has been a lot of controversy in the past where the number of clothing options available when you are at your home base has been limited. Inquisition did add more via a patch later on...but what if they start off that way? What if there are a set of just 'casual gear' you can get in the game that doesen't do much but just adds cosmetcs for you to wear around your base? Could be worth it, as long as there aren't too many, and could help unify the whole system if they also adopt Vahalla's inventory system.
The interesting one here is this one might have snuck up on me but ever since Inquisition games like Vahalla, the Witcher, Legacy, and even AC Odyssey has had much longer and meatier main quests in late. Andromeda was kind of an outlier but also much like the kind of AC OD example its side quests were designed in such a way as many of the 'side quests/ missions/ open world content' tied right back into the main story so were in fact extensions of that main story and thus even the more dreary ones became a little more worth doing. Either way though I think it highly likely that Dreadwolf will be going down this direction and hopefully we get a very different mission structure to Inquisition. The story was fine, but not a lot of it.
Paradoxicallly perhaps Legacy continues the negative trend of Side content being boring, repetitive, check lists, and puzzle fests. Side quests, for me, peaked with AC OD but since then it has all been down hill. And paradoxically this might be because of the above idea where main quests take up a lot more of the resources with larger and smaller quests. Literally many of the quests that probably would've been side quests in the era of the Witcher 3 has been upgraded and baked in to be part of the mandated story...which does make sense in its own way, but does leave the side quests barren. And also this kind of puzzle based side activities could be fun, engaging, and relaxing, but Dreadwolf A. shouldn't have them be repititious. Not like the 75 fade rifts or the 100 plus Merlin trials (not actual numbers) scale that down... a lot. And B. as long as there are actual side quests as well like in Andromeda, the Witcher, or Odyssey which are worth doing, come with their own challenges, choices, and stories, which can also support the main story of the game...or just expand the lore.
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blep mlem mlem
ratlobster banger
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Prime Posts: 3,912
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Post by Solas on May 9, 2023 22:38:28 GMT
- the game to come out
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Post by colfoley on May 13, 2023 1:36:35 GMT
Been musing on the ARPG fair of typical stuff they do late and a couple potential thoughts they maybe could do.
On the active dodging front most tend to do a button prompt for a jerk or dance back then either holding it in or double tapping for a full on roll. Well it would be nice on the first prompt to spice it up a little. A duck for instance. More programming and animations plus the execution of such mechanics make it difficult.
Same thing with changing out your melee and ranged (bow) weapons. In AC such a process is instantaneous but do wonder at the realism and perhaps the pc and companions can take a minute to switch, maybe even struggle to do so.
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Post by AlleluiaElizabeth on May 13, 2023 15:52:58 GMT
Different dance dodges per character could work. Or per race maybe. For example, do dwarves really need to duck? lol
In a similar vein, smaller hit boxes based on height would be hilarious. Kinda limit you to a strength/warrior build as a qunari probably, but still.
Pls no struggling to switch weaponry tho. If.I hit the button, the action should happen. Barring an interrupt, I suppose.
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Post by themikefest on May 14, 2023 1:10:41 GMT
I'm currently playing, off and on, Skyrim trying different mods. I downloaded a mod, the PC Head Tracking and Voice Type, that has the player's head move in the direction of someone speaking. Even when she/he walks passes a character, my character kept their head facing the talker. When listening to two characters, I can move the reticle to one of them causing my character to move his/her head to face the one talking and then the same for the other character when he/she talks. Good mod. I wouldn't mind seeing something like that in the next da game.
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larsdt
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Games: Mass Effect Trilogy, Dragon Age: Origins
Origin: larsdt
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Post by larsdt on May 19, 2023 3:27:44 GMT
Could we cut down on the "ancient" trope a little Bioware? Ancient spacerobot gods, ancient Elven gods, ancient darkspawn gods, ancient Prothean civilizations, ancient civilizations predating ancient Prothean civilizations, ancient Dwarven ruins, ancient Sudoku weather gizmo's.
Often it feels like a cop-out when the writers don't want to fill in the blanks; "This is ancient, that is all you need to know". Well, imho it tightens up the story knowing a little about what caused something back then and what effect it has now.
Also ancient does not equal drama, an event beeing even more ancient does make it more dramatic.
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Post by colfoley on May 19, 2023 3:50:44 GMT
Could we cut down on the "ancient" trope a little Bioware? Ancient spacerobot gods, ancient Elven gods, ancient darkspawn gods, ancient Prothean civilizations, ancient civilizations predating ancient Prothean civilizations, ancient Dwarven ruins, ancient Sudoku weather gizmo's. Often it feels like a cop-out when the writers don't want to fill in the blanks; "This is ancient, that is all you need to know". Well, imho it tightens up the story knowing a little about what caused something back then and what effect it has now. Also ancient does not equal drama, an event beeing even more ancient does make it more dramatic. discovering the truth is like three quarters of the fun at least for DA. And since most of our other entertainment is future or present obsessed don't really mind Dragon Age being an outlier.
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Post by larsdt on May 19, 2023 5:24:14 GMT
Could we cut down on the "ancient" trope a little Bioware? Ancient spacerobot gods, ancient Elven gods, ancient darkspawn gods, ancient Prothean civilizations, ancient civilizations predating ancient Prothean civilizations, ancient Dwarven ruins, ancient Sudoku weather gizmo's. Often it feels like a cop-out when the writers don't want to fill in the blanks; "This is ancient, that is all you need to know". Well, imho it tightens up the story knowing a little about what caused something back then and what effect it has now. Also ancient does not equal drama, an event beeing even more ancient does make it more dramatic. discovering the truth is like three quarters of the fun at least for DA. And since most of our other entertainment is future or present obsessed don't really mind Dragon Age being an outlier. Good point, filling in the blanks through a quest line work well if that is indeed the premise of a game. Certainly better than just writing a codex entry about it. Let me rephraise the above. It takes a disciplined writer to create a cohesive timeline. Characters need the right in-story time to develop and events in-story time to unfold. Lack of said cohesion leads to plot holes, retcons and loosing your audience. Having an event happen outside your timeline (i.e. ancient times) is cutting corners. Tbh, I think DA does a good job of avoiding this pitfall that's why i wrote cut down a little. I hope this trend continues. Mass Effect? Not nearly as good. Ironic since it's a sci-fi setting. Bioware also does much better than Bethesda imo. You like solving the ancient mysteries. Me, not so much. That's fine, each to their own. I prefer the "team building" aspect more, bringing all our companions together and the dynamics between them, to face the present day situation.
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Post by colfoley on May 19, 2023 5:59:05 GMT
discovering the truth is like three quarters of the fun at least for DA. And since most of our other entertainment is future or present obsessed don't really mind Dragon Age being an outlier. Good point, filling in the blanks through a quest line work well if that is indeed the premise of a game. Certainly better than just writing a codex entry about it. Let me rephraise the above. It takes a disciplined writer to create a cohesive timeline. Characters need the right in-story time to develop and events in-story time to unfold. Lack of said cohesion leads to plot holes, retcons and loosing your audience. Having an event happen outside your timeline (i.e. ancient times) is cutting corners. Tbh, I think DA does a good job of avoiding this pitfall that's why i wrote cut down a little. I hope this trend continues. Mass Effect? Not nearly as good. Ironic since it's a sci-fi setting. Bioware also does much better than Bethesda imo. You like solving the ancient mysteries. Me, not so much. That's fine, each to their own. I prefer the "team building" aspect more, bringing all our companions together and the dynamics between them, to face the present day situation. that does highlight the problem. After responding to you was musing on a list of all the unique/ things DA does really well, I feel, that attracts me to the franchise. And team building/ companion characters is certainly high on the list. Probably top of the list followed by role playing then the history and lore aspects.
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blep mlem mlem
ratlobster banger
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Prime Posts: 3,912
Prime Likes: 9733
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Post by Solas on May 30, 2023 15:56:21 GMT
Mac Walters talked a bit about his time working on DA:D in the recent Eurogamer podcast. "“It was strange, because it was weird being on this IP. So here’s an interesting story. When I first started at BioWare one of the programmers showed me a really cool sequence from the earliest days of DA. It was a sequence where there’s a bridge and all these people are warring down below and stuff. [sounds like the Battle of Ostagar] He was telling me how they’d done it through cards and how it looked like there’s thousands of people on-screen but there isn’t, and I was like, wow, that looks really cool, I’d love to work on that. It wasn’t day one, it was week 1 of my time at BioWare. So here’s something that’s been a part of my professional world for almost 19 years, and I’ve never worked on it. And you know, the closest I’ve come is sometimes we would do internal reviews or something like that, plus you have your quarterly internal milestones where everyone gets up and talks about the project. So you learn about the project that way, but it’s always kind’ve just over there. So then suddenly being in it and realizing how little you know. It’s what I was talking about before with how I can’t imagine someone who’s new to ME3 trying to drink from that firehose of all the different things, and that’s kind’ve where I found myself on DA. Like I don’t know half the stuff as instinctually as the people who are on this team. I was also in a very production-centric role on that, so I sort’ve came in to fill a very specific need. So you know I didn’t have to be on top of it from a creative perspective, but it was kind’ve like a really kinda surreal almost, experience, to finally be working in that space that had just been so in parallel to my universe for so long and now I was in that lane.”" Source: www.eurogamer.net/making-mass-effect-from-the-birth-of-a-trilogy-to-andromeda-and-beyond
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Post by ergates on May 30, 2023 18:39:53 GMT
There's some speculation that the protagonist in DA:D will not be 'The Chosen One' and that they may be just a regular person embroiled in some weighty events.
I hope so, as I'm heartily sick of being' The Chosen One' in video games, special by dint of birth, and special and unique due to pre-ordained destiny rather than any real choice or effort on my behalf.
I want to be just some total nobody, living somewhere in a Tevinter slum, scrounging around for scraps of food, running away and hiding from ruffians who I have no chance of facing down, invisible to all and utterly unimportant in every respect. If I go on to do great things that impact Thedas I want it to be because I was put into a near-impossible situation, worked my ass off to get out of it, and managed to survive and thrive through a combination of pure dumb luck and being pushed to the absolute limit.
I wonder if that will be the case, or if it's going to be yet another: "The fate of the world rests upon you and you alone, you have been chosen to fulfil your epic destiny....blah blah blah..."
Time will tell I guess.
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Gui meɖi naneke o, gake ŋudͻwͻnu le eŋu
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by rekkampum on May 31, 2023 13:21:29 GMT
There's some speculation that the protagonist in DA:D will not be 'The Chosen One' and that they may be just a regular person embroiled in some weighty events. I hope so, as I'm heartily sick of being' The Chosen One' in video games, special by dint of birth, and special and unique due to pre-ordained destiny rather than any real choice or effort on my behalf. I want to be just some total nobody, living somewhere in a Tevinter slum, scrounging around for scraps of food, running away and hiding from ruffians who I have no chance of facing down, invisible to all and utterly unimportant in every respect. If I go on to do great things that impact Thedas I want it to be because I was put into a near-impossible situation, worked my ass off to get out of it, and managed to survive and thrive through a combination of pure dumb luck and being pushed to the absolute limit. I wonder if that will be the case, or if it's going to be yet another: " The fate of the world rests upon you and you alone, you have been chosen to fulfil your epic destiny....blah blah blah..." Time will tell I guess. Chosen Nug wrangler would be nice.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Gileadan on May 31, 2023 13:27:55 GMT
There's some speculation that the protagonist in DA:D will not be 'The Chosen One' and that they may be just a regular person embroiled in some weighty events. I hope so, as I'm heartily sick of being' The Chosen One' in video games, special by dint of birth, and special and unique due to pre-ordained destiny rather than any real choice or effort on my behalf. I want to be just some total nobody, living somewhere in a Tevinter slum, scrounging around for scraps of food, running away and hiding from ruffians who I have no chance of facing down, invisible to all and utterly unimportant in every respect. If I go on to do great things that impact Thedas I want it to be because I was put into a near-impossible situation, worked my ass off to get out of it, and managed to survive and thrive through a combination of pure dumb luck and being pushed to the absolute limit. I wonder if that will be the case, or if it's going to be yet another: " The fate of the world rests upon you and you alone, you have been chosen to fulfil your epic destiny....blah blah blah..." Time will tell I guess. This. I'd be happy to start out as Private Nobody and maybe rank up to Sergeant Nobody by the end of the story.
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Post by ergates on May 31, 2023 18:34:31 GMT
If I was given the chance to play a short stint as a nug wrangler I'd leap at the chance. There is no higher calling.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition, Dragon Age The Veilguard
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August 2016
bolt
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by bolt on Jun 3, 2023 15:29:55 GMT
If I was given the chance to play a short stint as a nug wrangler I'd leap at the chance. There is no higher calling. What about a mushroom grower? Varric says they're just as vital.
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fredvdp
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: fred_vdp
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August 2016
fredvdp
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by fredvdp on Jul 5, 2023 8:42:49 GMT
I would love it if BioWare could have a good look at how other RPGs manage menu'ing, because I tried Inquisition with a controller (I normally play with mouse and keyboard), and was amazed by how bad the controls are, especially with regards to menu navigation.
It's just so different from how everyone else does it. No menu navigation with the d-pad? Apparently it's because d-pad up and down switches characters in the inventory menu, which is not how any other game does it. Having to press two buttons to open the map? Waste of time.
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