inherit
ღ I am a golem. Obviously.
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24,454
phoray
Dreadnaw Rising
12,650
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Feb 17, 2018 18:21:11 GMT
I just want to pick seashells at a beach with Mordin Thane has beach plans
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1,678
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Aug 14, 2016 11:41:22 GMT
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Feb 17, 2018 20:20:44 GMT
Op·tion·al
(ˈäpSH(ə)n(ə)l) adjective
available to be chosen but not obligatory.
"a wide range of optional excursions is offered" I know what the term optional means, however the kind of romance being discussed wouldn’t be possible if sex was only optional. The romance being discussed for hoping to be in the game is one where there is only one option: no sex.Just like there are romances where sex is mandatory. There is nothing wrong of having options whether to pursue a sexual relationship, or remain friends. Is all about options.
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themikefest
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August 2016
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Post by themikefest on Feb 17, 2018 20:27:02 GMT
Heck I don't need to romance him, I just want him alive and happy to be my bud Shoulda sacrificed the Krogan to keep him alive but then Wrex would have to be dead and I can't kill him either! Damn it BioWare! All the feels. That's an easy fix. Don't recruit Wrex in ME1. Delete the data at the end of Mordins loyalty mission. If you have enough reputation, he can survive ME3. You get krogan support, even though the cure is sabotaged, and get salarian support. There you go. The best of both worlds. excellent.
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Andraste_Reborn
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,711 Likes: 7,399
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Andraste_Reborn
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August 2016
andrastereborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Andraste_Reborn on Feb 17, 2018 21:45:44 GMT
I know what the term optional means, however the kind of romance being discussed wouldn’t be possible if sex was only optional. The romance being discussed for hoping to be in the game is one where there is only one option: no sex.Just like there are romances where sex is mandatory. There is nothing wrong of having options whether to pursue a sexual relationship, or remain friends. Is all about options. 1. There's a difference between a character with whom you can have an asexual relationship or a sexual one and an actual asexual character, just as there's a difference between a bi character and a gay character. Both are fine, but in this case an explicitly asexual character is what's being requested. 2. An asexual romance is not the same thing as 'staying friends'. Romantic asexuals like all the other pairbonding stuff, they just aren't into sex.
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3,872
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Feb 17, 2018 23:41:24 GMT
There is nothing wrong of having options whether to pursue a sexual relationship, or remain friends. Is all about options. 1. There's a difference between a character with whom you can have an asexual relationship or a sexual one and an actual asexual character, just as there's a difference between a bi character and a gay character. Both are fine, but in this case an explicitly asexual character is what's being requested. 2. An asexual romance is not the same thing as 'staying friends'. Romantic asexuals like all the other pairbonding stuff, they just aren't into sex. I'm well aware of it. I merely said they should be options of whether to pursue sexual relations with the person or not. It's nothing wrong with having options and it's not like is forcing anyone to choose.
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rras1994
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February 2017
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Post by rras1994 on Feb 17, 2018 23:58:24 GMT
1. There's a difference between a character with whom you can have an asexual relationship or a sexual one and an actual asexual character, just as there's a difference between a bi character and a gay character. Both are fine, but in this case an explicitly asexual character is what's being requested. 2. An asexual romance is not the same thing as 'staying friends'. Romantic asexuals like all the other pairbonding stuff, they just aren't into sex. I'm well aware of it. I merely said they should be options of whether to pursue sexual relations with the person or not. It's nothing wrong with having options and it's not like is forcing anyone to choose. And by giving those options, the character is no longer asexual (or they end up representing asexuality in a really bad way, which ends up being worse). They don't just want an asexual romance, they want an asexual character. Your options takes that aways from them, specially when you already would have the option to have a sexual relationship with another character, as they aren't going to exclude the straight guys from having an LI. That's what would be wrong in that case of giving you an additional option, as it takes away from someone who ends up not getting anything catered to them, and gives more to someone that already will have stuff catered to them and also has a plethora of other games which exclusively caters to them.
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Aug 14, 2016 11:41:22 GMT
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by cloud9 on Feb 18, 2018 16:40:49 GMT
I'm well aware of it. I merely said they should be options of whether to pursue sexual relations with the person or not. It's nothing wrong with having options and it's not like is forcing anyone to choose. And by giving those options, the character is no longer asexual (or they end up representing asexuality in a really bad way, which ends up being worse). They don't just want an asexual romance, they want an asexual character. Your options takes that aways from them, specially when you already would have the option to have a sexual relationship with another character, as they aren't going to exclude the straight guys from having an LI. That's what would be wrong in that case of giving you an additional option, as it takes away from someone who ends up not getting anything catered to them, and gives more to someone that already will have stuff catered to them and also has a plethora of other games which exclusively caters to them. Just saying it's nothing wrong with having options.
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Scribbles
185
0
31,555
Hanako Ikezawa
22,979
August 2016
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Post by Hanako Ikezawa on Feb 18, 2018 19:23:22 GMT
And by giving those options, the character is no longer asexual (or they end up representing asexuality in a really bad way, which ends up being worse). They don't just want an asexual romance, they want an asexual character. Your options takes that aways from them, specially when you already would have the option to have a sexual relationship with another character, as they aren't going to exclude the straight guys from having an LI. That's what would be wrong in that case of giving you an additional option, as it takes away from someone who ends up not getting anything catered to them, and gives more to someone that already will have stuff catered to them and also has a plethora of other games which exclusively caters to them. Just saying it's nothing wrong with having options. The options in this case being “If you want a romance with sex, choose another of the LIs available.”
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Ravenfeeder
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 848 Likes: 2,989
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613
0
2,989
Ravenfeeder
848
August 2016
ravenfeeder
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Ravenfeeder on Feb 19, 2018 16:28:38 GMT
More enemies (and allies) on screen. The DA standard of only 5 enemies per group needs to change. The only DA fights I've felt had a mass combat feel were the Redcliffe village fight and Caridin's Cross central area if you aggro'd several groups by accident (on PC anyway, I don't know how they played on console) and both were in DAO. Now that consoles have more graphics RAM maybe we can widen the scope on enemies more.
The War Table was interesting but I'd liked to have sent either the Agents I've recruited or Companions on the missions, to give more connection to the recruitment. As it was Agents didn't really add anything after recruitment. (Yes, we'd all like to actually play the missions, but that'd make the game even larger).
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3,872
Aug 14, 2016 11:41:22 GMT
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Feb 19, 2018 18:47:29 GMT
Realistic combat animations. More armor options. Areas and environments feel more alive and more organic. Better cities. I want a city portrayed the way it is described in lore. In other words want more than a market place. I want npcs designed to look and act in a way that reflects their situation. I'm all for it and I hope they don't screw it up this time.
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Friend of Red Jenny
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18,922
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August 2016
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Post by vertigomez on Feb 19, 2018 22:39:00 GMT
The War Table was interesting but I'd liked to have sent either the Agents I've recruited or Companions on the missions, to give more connection to the recruitment. As it was Agents didn't really add anything after recruitment. (Yes, we'd all like to actually play the missions, but that'd make the game even larger). I would love to be able to send companions out on missions. I loved being able to order your crew to defend Denerim's gates in DAO, or the fact that Dorian is sent to deal with stuff in Magekiller. Makes your companions feel like they do something other than warm the bench when they're not selected for your super special four man team.
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0
Sept 2, 2016 19:28:30 GMT
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shechinah
Ser Barksalot - Hiatus
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Sept 2, 2016 18:49:21 GMT
September 2016
shechinah
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by shechinah on Feb 20, 2018 1:11:37 GMT
The War Table was interesting but I'd liked to have sent either the Agents I've recruited or Companions on the missions, to give more connection to the recruitment. As it was Agents didn't really add anything after recruitment. (Yes, we'd all like to actually play the missions, but that'd make the game even larger). I would love to be able to send companions out on missions. I loved being able to order your crew to defend Denerim's gates in DAO, or the fact that Dorian is sent to deal with stuff in Magekiller. Makes your companions feel like they do something other than warm the bench when they're not selected for your super special four man team. I like the way it was done in Origin, Awakening and II where the companions not in your party are assign some other role in the final battle instead of them being left out. I remember it was something I felt was missing in the climax of Inquisition. I cannot remember my old post about it but I think it would have been neat if the Inquisitor brought all of the companions to the final battle but the ones not in the party can only occasionally lend aid from the sidelines because they're also trying to keep more demons from rushing the Inquisitor as they fight their way to Corypheus. I think that would have been cool. I'm actually one of the people that otherwise like Inquisition's finale. I don't think the final fight was anything special but after the ending to the Mass Effect trilogy, I could appreciate something simple and straightforward. I was also happy that there was an epilogue where you could talk to the companions before the game like you could in Origins.
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A blade answers only to the hand that wields it
3406
0
44,734
dazk
15,871
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Feb 20, 2018 2:14:46 GMT
The War Table was interesting but I'd liked to have sent either the Agents I've recruited or Companions on the missions, to give more connection to the recruitment. As it was Agents didn't really add anything after recruitment. (Yes, we'd all like to actually play the missions, but that'd make the game even larger). I would love to be able to send companions out on missions. I loved being able to order your crew to defend Denerim's gates in DAO, or the fact that Dorian is sent to deal with stuff in Magekiller. Makes your companions feel like they do something other than warm the bench when they're not selected for your super special four man team. Would you want that with consequences? Say if you sent one of your companions and they weren't high enough level and they died?
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copper
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 567 Likes: 1,084
inherit
9638
0
1,084
copper
567
Dec 22, 2017 21:33:14 GMT
December 2017
copper
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by copper on Feb 20, 2018 2:20:14 GMT
I would love to be able to send companions out on missions. I loved being able to order your crew to defend Denerim's gates in DAO, or the fact that Dorian is sent to deal with stuff in Magekiller. Makes your companions feel like they do something other than warm the bench when they're not selected for your super special four man team. Would you want that with consequences? Say if you sent one of your companions and they weren't high enough level and they died? Since in Dragon Age companions don't permanently die outside of player choices in the story I think it would be more realistic for them to fail missions that they're sent on.
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August 2016
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Post by vertigomez on Feb 20, 2018 2:21:35 GMT
I would love to be able to send companions out on missions. I loved being able to order your crew to defend Denerim's gates in DAO, or the fact that Dorian is sent to deal with stuff in Magekiller. Makes your companions feel like they do something other than warm the bench when they're not selected for your super special four man team. Would you want that with consequences? Say if you sent one of your companions and they weren't high enough level and they died? Hell yes. I mean, obviously it couldn't be every mission (or every companion), but I think of it as a Vigil's Keep or ME2 suicide mission scenario. Where you send people has consequences. You've got a mission that requires a lot of diplomacy and critical maneuvering? Don't send your hotheaded companions. You need someone to fend off some angry chevaliers? Don't send your squishy healer or recon types.
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A blade answers only to the hand that wields it
3406
0
44,734
dazk
15,871
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Feb 20, 2018 2:24:13 GMT
Would you want that with consequences? Say if you sent one of your companions and they weren't high enough level and they died? Since in Dragon Age companions don't permanently die outside of player choices in the story I think it would be more realistic for them to fail missions that they're sent on. Yeah that'd work too, just thought it was an interesting thing to ponder!!!! Do I send the best person who happens to be my LI with the chance they may not return or send someone who isn't best for the job and not care if they don't make it
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dazk
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February 2017
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Feb 20, 2018 2:25:10 GMT
Would you want that with consequences? Say if you sent one of your companions and they weren't high enough level and they died? Hell yes. I mean, obviously it couldn't be every mission (or every companion), but I think of it as a Vigil's Keep or ME2 suicide mission scenario. Where you send people has consequences. You've got a mission that requires a lot of diplomacy and critical maneuvering? Don't send your hotheaded companions. You need someone to fend off some angry chevaliers? Don't send your squishy healer or recon types. Yeah maybe like the war table missions but you have to send a companion as well. Wonder how they'd measure success though!!!!
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davkar
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 581 Likes: 984
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by davkar on Feb 20, 2018 8:33:26 GMT
After MEA I want the npcs to use the pc's default first name.
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copper
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 567 Likes: 1,084
inherit
9638
0
1,084
copper
567
Dec 22, 2017 21:33:14 GMT
December 2017
copper
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by copper on Feb 20, 2018 14:52:55 GMT
After MEA I want the npcs to use the pc's default first name. Yeah, if npcs are going to refer to our characters with some name out of our control anyway, I'd rather it be the character's first name than their last one.
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ღ I am a golem. Obviously.
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24,454
phoray
Dreadnaw Rising
12,650
August 2016
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Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Feb 20, 2018 15:21:58 GMT
Hell yes. I mean, obviously it couldn't be every mission (or every companion), but I think of it as a Vigil's Keep or ME2 suicide mission scenario. Where you send people has consequences. You've got a mission that requires a lot of diplomacy and critical maneuvering? Don't send your hotheaded companions. You need someone to fend off some angry chevaliers? Don't send your squishy healer or recon types. I think this only works in End Game Missions where their dying doesn't affect you finishing the game.
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ღ I am a golem. Obviously.
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Dreadnaw Rising
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August 2016
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Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Feb 20, 2018 15:37:01 GMT
After MEA I want the npcs to use the pc's default first name. After MEA I want the npcs to use the pc's default first name. Yeah, if npcs are going to refer to our characters with some name out of our control anyway, I'd rather it be the character's first name than their last one. Where I much prefer the Last Name reference. I didn't like romantic love interests referring to me as "Inquisitor." Solas' desperate cries to an Inky that drank from the well that had gone unconsious were absurd. All companions voiced to do last names. All non companions can use the official "title". Hawke and Shepard almost sound like first names to me anyway. And I found MEA's claim to using first names to be pretty lame. Oh yay, I signed up for the most boring baby name in America and someone used it a whole three times.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 21,092 Likes: 49,939
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21,092
August 2016
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Feb 20, 2018 16:20:05 GMT
After MEA I want the npcs to use the pc's default first name. Yeah, if npcs are going to refer to our characters with some name out of our control anyway, I'd rather it be the character's first name than their last one. Where I much prefer the Last Name reference. I didn't like romantic love interests referring to me as "Inquisitor." Solas' desperate cries to an Inky that drank from the well that had gone unconsious were absurd. All companions voiced to do last names. All non companions can use the official "title". Hawke and Shepard almost sound like first names to me anyway. And I found MEA's claim to using first names to be pretty lame. Oh yay, I signed up for the most boring baby name in America and someone used it a whole three times. Shepard's first name is "Commander" Anyway that's one price that needs to be paid with voice-acting: You either need a default name or a title for characters, regardless of relationships, to refer to the protagonist.
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Post by vertigomez on Feb 20, 2018 16:42:17 GMT
Omg, yes on the first name thing, please. I love the way Vetra whispers "Sara" when they're having an intimate moment. I don't mind them exclusively voicing the surnames, but at that point, why bother having a first name at all if EVERYONE - even your SO - calls you Hawke/Shepard/Adaar, etc. regardless of circumstance? I'd rather they voice the default first name as well, and if you dislike that name then you can just choose not to use it. I like that DAI went heavy on the nicknames as a way to circumvent this, though. That way people aren't always calling you by your title or last name. Boss, Honey Tongue, Amatus, Vhenan, Inky, Kadan, even Vivienne using "darling" all the time...
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Post by themikefest on Feb 20, 2018 17:52:47 GMT
I like that I can give my character a first name, even a middle name in the case of my main Shepard. I don't mind the last name being used or whatever title.
In MEA, I liked Bain calling Ryder little duck. Too bad it didn't stick.
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shechinah
Ser Barksalot - Hiatus
2,584
Sept 2, 2016 18:49:21 GMT
September 2016
shechinah
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by shechinah on Feb 20, 2018 18:55:06 GMT
I like that I can give my character a first name, even a middle name in the case of my main Shepard. I don't mind the last name being used or whatever title. In MEA, I liked Bain calling Ryder little duck. Too bad it didn't stick. I prefer to be called by a last name especially since I actually really like the sound of them most of the time. I loved that Bain called Ryder little duck. I thought it was both funny, adorable and endearing. It's a bit of a shame he didn't show up more. They did manage to give him character that set him apart from his old man. I tend to like nicknames and also when romanced character refer to the player by some term of endearment. For example, Solas refers to a romanced Lavellan as "vhenan" or "ma vhenan" which means "heart" and "my heart" respectively in elvish. I think the only nickname that I haven't liked so far is James Vega calling female Shepard "Lola" in large part because it is an actual name and it can feel a bit like he's renaming her or calling her by the wrong name. It's not helped by how he says he likes to nickname things that have a name he doesn't think suits them enough. It also seems odd that he'd call a female Shepard something different than a male Shepard given why he decides on "loco" for the latter. There's even a feminine version of the word "loco": It's "loca".
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